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Game title |
Version |
Latest Report |
Message |
eFootball PES 2020 "C19" |
v1.9.4 |
2023-06-10 |
MIPSCompileOp: Invalid instruction 4bff7000 |
eFootball PES 2020 "C19" |
v1.9.4 |
2023-06-10 |
MIPSCompileOp: Invalid instruction 4fe10035 |
eFootball PES 2020 "C19" |
v1.9.4 |
2023-06-10 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR beef0000 |
eFootball PES 2020 "C19" |
v1.10.3 |
2023-06-08 |
ReadFromHardware: Invalid address f2e40c38 near PC f2e40c38 LR 08000018 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-06-04 |
Replacement rowPitch=1024, but w=3932 (level=0) |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-06-03 |
ReadFromHardware: Invalid address 00004085 near PC 00010008 LR 08a1f430 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-06-03 |
Replacement rowPitch=256, but w=1600 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-05-31 |
Replacement rowPitch=1024, but w=3000 (level=0) |
eFootball PES 2020 "C19" |
v1.13.2-1966-gb4c670694 |
2023-05-30 |
UI scissor out of bounds in GameSettingsScreen: 302,0-1287,721 / 1600,720 |
eFootball PES 2020 "C19" |
v1.12.3 |
2023-05-28 |
Unknown GetPointer 00000492 PC 08872ba4 LR 08872c0c |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-06-03 |
MIPSCompileOp: Invalid instruction 00003005 |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-06-03 |
MIPSCompileOp: Invalid instruction 00007101 |
eFootball PES 2020 "C19" |
v1.15.4 |
2023-05-26 |
Unknown GetPointer 00380000 PC 0884a908 LR 0884a928 |
eFootball PES 2020 "C19" |
v1.15.4 |
2023-05-23 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header |
eFootball PES 2020 "C19" |
v1.15.1 |
2023-05-23 |
ReadFromHardware: Invalid address 13961b58 near PC 08863d80 LR 08849a48 |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-05-23 |
Unknown GetPointer 00000000 PC 08863d8c LR 0884d5a0 |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-06-03 |
MIPSCompileOp: Invalid instruction 05bea200 |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-06-03 |
Jump to invalid address: 0c503a80 |
eFootball PES 2020 "C19" |
v1.14 |
2023-05-22 |
UI scissor out of bounds in GameSettingsScreen: 420,0-1965,1081 / 2400,1043 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-05-21 |
UI scissor out of bounds in GameSettingsScreen: 134,0-503,272 / 604,272 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-05-21 |
UI scissor out of bounds in SavedataScreen: 1745,204-0,99 / 1600,720 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-05-21 |
UI scissor out of bounds in SavedataScreen: 1745,100-0,99 / 1600,720 |
eFootball PES 2020 "C19" |
v1.7.5 |
2023-05-18 |
sceKernelSetCompiledSdkVersion606 unknown SDK: 21 (would crash) |
eFootball PES 2020 "C19" |
v1.10-6-g8ac4efd3c |
2023-05-16 |
FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000 |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-05-14 |
Unknown GetPointer 95ecb573 PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0007 Varying 'v_fogdepth' not found in vertex shader
fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
gl_FragColor = v;
}
vs: 00000000:0000091c HWX C T Fog Tex
#version 100
precision highp float;
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0007 Varying 'v_fogdepth' not found in vertex shader
fs: 00000000:0021d022 Tex TexAlpha Fog TFuncMod AlphaTest0 >
#version 100
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
gl_FragColor = v;
}
vs: 00000000:0000091c HWX C T Fog Tex
#version 100
precision highp float;
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0007 Varying 'v_fogdepth' not found in vertex shader
fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 >
#version 100
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) discard;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
gl_FragColor = v;
}
vs: 00000000:0000091c HWX C T Fog Tex
#version 100
precision highp float;
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0007 Varying 'v_fogdepth' not found in vertex shader
fs: 00000000:00200002 Tex Fog TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
gl_FragColor = v;
}
vs: 04000000:4140091c HWX C T Fog Tex Bones:6 WScale 2
#version 100
precision highp float;
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3 + w2.x * u_bone4 + w2.y * u_bone5;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.999969482421875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(0.0, 0.0, 1.0, 0.0)).xyz * 1.999969482421875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0007 Varying 'v_fogdepth' not found in vertex shader
fs: 00000000:00200002 Tex Fog TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
gl_FragColor = v;
}
vs: 00000000:0000091c HWX C T Fog Tex
#version 100
precision highp float;
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0007 Varying 'v_fogdepth' not found in vertex shader
fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 >
#version 100
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) discard;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
gl_FragColor = v;
}
vs: 04000000:4140091c HWX C T Fog Tex Bones:6 WScale 2
#version 100
precision highp float;
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3 + w2.x * u_bone4 + w2.y * u_bone5;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.999969482421875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(0.0, 0.0, 1.0, 0.0)).xyz * 1.999969482421875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0001 Vertex shader corrupt, unannounced version mismatch between compiler and linker?
fs: 00004000:00000000 Flat
#version 100
precision lowp float;
varying vec4 v_color0;
void main() {
vec4 v = v_color0 ;
gl_FragColor = v;
}
vs: 40000000:00000002 THR Flat
#version 100
precision highp float;
attribute vec4 position;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
eFootball PES 2020 "C19" |
v1.6.3 |
2023-05-12 |
Error in shader program link: info: L0001 Vertex shader corrupt, unannounced version mismatch between compiler and linker?
fs: 00004000:0001d000 Flat AlphaTest0 >
#version 100
precision lowp float;
uniform sampler2D testtex;
varying vec4 v_color0;
void main() {
vec4 v = v_color0 ;
if (v.a < 0.002) discard;
gl_FragColor = v;
}
vs: 40000000:00000002 THR Flat
#version 100
precision highp float;
attribute vec4 position;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
eFootball PES 2020 "C19" |
v1.14.4 |
2023-05-03 |
Replacement rowPitch=512, but w=2572 (level=0) |
eFootball PES 2020 "C19" |
v1.14 |
2023-04-27 |
MFIC instruction hit (70020024) at 08992870 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-04-26 |
Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-21 |
Replacement rowPitch=1024, but w=9120 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-21 |
Replacement rowPitch=32, but w=592 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-19 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08a1e5b0 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-18 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-18 |
Replacement rowPitch=1024, but w=1160 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-18 |
Replacement rowPitch=512, but w=4320 (level=0) |
eFootball PES 2020 "C19" |
v1.13.2 |
2023-04-14 |
Unknown GetPointerWrite 00000000 PC 08871364 LR 0887137c |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-13 |
Unknown GetPointer c1d33353 PC 0881606c LR 08816080 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-11 |
Unknown GetPointer c05867e9 PC 0881606c LR 08816080 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-11 |
Unknown GetPointerWrite 00000000 PC 0881606c LR 08816080 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-10 |
Replacement rowPitch=512, but w=1000 (level=0) |
eFootball PES 2020 "C19" |
v1.13.2 |
2023-04-09 |
Unknown GetPointerWrite 00000000 PC 08815fa8 LR 08815fbc |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
MIPSCompileOp 69771c3c failed |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
Branch in branch delay slot at 08a1f93c with different target |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
MIPSCompileOp: Invalid instruction b3050c3c |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
MIPSCompileOp: Invalid instruction 40a0210a |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
MIPSCompileOp: Invalid instruction 0038210e |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
MIPSCompileOp: Invalid instruction 62182100 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
MIPSCompileOp: Invalid instruction 4260803c |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
Branch in branch delay slot at 08a1b4d0 with different target |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
MIPSCompileOp: Invalid instruction 40fff526 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
Garbage libstub address 6c703363 or end 00007375 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-06 |
Replacement rowPitch=512, but w=1280 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-05 |
Unknown GetPointer 004d3e27 PC 0884a908 LR 0884a928 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-05 |
Unknown GetPointer 00000000 PC 08a02a1c LR 088f5e64 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-05 |
Unknown GetPointerWrite 00000000 PC 08a02a1c LR 088f5e64 |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-04-02 |
ReadFromHardware: Invalid address 1f000000 near PC 1f000000 LR 08a3c160 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-04-01 |
UI scissor out of bounds in DeveloperToolsScreen: 0,0-961,487 / 960,540 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-01 |
Unknown GetPointer 95ea9833 PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2020 "C19" |
v1.14.1 |
2023-04-01 |
Failed to read valid video stream data from header |
eFootball PES 2020 "C19" |
v1.14.1 |
2023-04-01 |
Could not setup streams, unexpected stream count: 10 |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-03-31 |
MIPSCompileOp: Invalid instruction 79aafd6e |
eFootball PES 2020 "C19" |
v1.11.3 |
2023-03-31 |
MIPSCompileOp: Invalid instruction 7766e936 |
eFootball PES 2020 "C19" |
v1.5.4-956-ga3bbe8791 |
2023-03-31 |
Unknown GetPointer 3b6e84f2 PC 0884d7a4 LR 0884d7c4 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-30 |
Unknown GetPointer 95eacab3 PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-03 |
Replacement rowPitch=1024, but w=2560 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-29 |
Replacement rowPitch=512, but w=2864 (level=0) |
eFootball PES 2020 "C19" |
v1.12.3 |
2023-03-28 |
ReadFromHardware: Invalid address 139f31d8 near PC 08849a3c LR 08849a48 |
eFootball PES 2020 "C19" |
v1.5.4-956-ga3bbe8791 |
2023-03-28 |
Unknown GetPointer ad20caf0 PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-09 |
Replacement rowPitch=256, but w=600 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-27 |
__KernelStopThread: thread 295 does not exist (ApctlThread deleted) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-27 |
__KernelStopThread: thread 295 does not exist (ApctlThread stopped) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-26 |
Replacement rowPitch=512, but w=600 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-24 |
Unknown GetPointer 12004960 PC 08a02a0c LR 08872874 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-24 |
Unknown GetPointerWrite 900044c2 PC 08a02a0c LR 08872874 |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-10 |
Replacement rowPitch=1024, but w=2000 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-03 |
Replacement rowPitch=1024, but w=6000 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-21 |
Replacement rowPitch=128, but w=8192 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-20 |
Replacement rowPitch=2048, but w=4800 (level=0) |
eFootball PES 2020 "C19" |
v1.14.4 |
2023-03-27 |
Replacement rowPitch=512, but w=2936 (level=0) |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 85,1808-995,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 85,1700-995,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 385,1479-694,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 85,1479-995,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 385,1371-694,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 85,1371-995,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 85,1263-995,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 85,1155-995,100 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 401,1709-288,160 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 401,1529-288,160 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 91,1529-288,160 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 711,1349-288,160 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 401,1349-288,160 / 2340,1080 |
eFootball PES 2020 "C19" |
v1.14.2 |
2023-03-18 |
UI scissor out of bounds in MainScreen: 91,1349-288,160 / 2340,1080 |