Recent logs - WWE 2K20 by GamerNafZ™

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Game title Version Latest Report Message
WWE 2K20 by GamerNafZ™ v1.15.4 2023-07-28 80630007=sceAtracSetData(2, 08d4b180, 000085d0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.15.4 2023-07-28 Texture cache ran out of GPU memory; switching to low memory mode
WWE 2K20 by GamerNafZ™ v1.17.1 2024-03-15 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K20 by GamerNafZ™ v1.13.2 2022-12-15 Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98
WWE 2K20 by GamerNafZ™ v1.13.2 2022-12-15 Unknown GetPointer fffffff0 PC 08faec20 LR 08c55dec
WWE 2K20 by GamerNafZ™ v1.13.1 2022-08-28 sceGeBreak(mode=0, unknown=08b90d1c): unknown ptr (valid)
WWE 2K20 by GamerNafZ™ v1.12.3 2022-06-11 80630007=sceAtracSetData(2, 08d13140, 00024de8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.11.3 2021-06-26 80630007=sceAtracSetData(2, 08d4b180, 00004548): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.11.3 2021-06-07 BREAK instruction hit
WWE 2K20 by GamerNafZ™ v1.10.3 2021-05-29 sceDmacMemcpy(dest=0413da10, src=093fc350, size=65552): overlapping read
WWE 2K20 by GamerNafZ™ v1.11.3 2021-04-30 80630007=sceAtracSetData(2, 08d4b180, 000026a8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.13.1 2022-08-11 80630007=sceAtracSetData(2, 08d4b180, 00004cf0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.11.3 2021-04-21 80630007=sceAtracSetData(2, 08d4b180, 00005380): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.11.3 2021-03-09 Unknown GetPointer 01bb713b PC 089fb7a8 LR 089fb7c4
WWE 2K20 by GamerNafZ™ v1.11.3 2021-03-07 80630007=sceAtracSetData(2, 08d4b180, 00001600): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2021-01-22 80630007=sceAtracSetData(2, 08d4b180, 0000efe8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2021-01-20 80630007=sceAtracSetData(2, 08d4b180, 00006dc0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.13.1 2022-08-11 80630007=sceAtracSetData(2, 08d4b180, 00004f20): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2020-12-06 80630007=sceAtracSetData(2, 08d4b180, 000057e0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 000071bc): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.7.4 2021-01-23 sceDmacMemcpy(dest=041bab80, src=09832200, size=65552): overlapping read
WWE 2K20 by GamerNafZ™ v1.9.4 2020-10-05 80630007=sceAtracSetData(2, 08d4b180, 00010280): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.11.3 2021-06-26 80630007=sceAtracSetData(2, 08d4b180, 00005a3c): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2020-11-23 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K20 by GamerNafZ™ v1.8.0 2021-01-17 80630007=sceAtracSetData(2, 08d4b180, 00006ed8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2021-05-10 80630007=sceAtracSetData(2, 08d4b180, 00003940): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2020-09-20 80630007=sceAtracSetData(2, 08d4b180, 00004b8c): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2020-09-08 80630007=sceAtracSetData(2, 08d13140, 00015e60): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.3 2021-04-13 80630007=sceAtracSetData(2, 08d13140, 0001bb58): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.3 2021-04-13 80630007=sceAtracSetData(2, 08d13140, 000170f8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2020-09-08 80630006=sceAtracSetData(2, 08bb6100, 00020000): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.10.3 2020-09-08 sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid)
WWE 2K20 by GamerNafZ™ v1.10.3 2020-09-06 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.9.4 2020-08-17 sceDmacMemcpy(dest=04192a90, src=0962f2a0, size=65552): overlapping read
WWE 2K20 by GamerNafZ™ v1.9.4 2020-10-21 80630007=sceAtracSetData(2, 08d4b180, 000052e4): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.3 2020-08-07 sceDmacMemcpy(dest=0413bb50, src=09721f30, size=65552): overlapping read
WWE 2K20 by GamerNafZ™ v1.9.4 2020-08-05 80630007=sceAtracSetData(2, 08d4b180, 00015258): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-08-05 80630007=sceAtracSetData(2, 08d4b180, 0000fbf0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-08-05 sceDmacMemcpy(dest=041c0f80, src=094f45e0, size=65552): overlapping read
WWE 2K20 by GamerNafZ™ v1.10.3 2020-08-05 sceDmacMemcpy(dest=040f0000, src=0937f4c0, size=557072): overlapping read
WWE 2K20 by GamerNafZ™ v1.10.3 2020-08-04 sceDmacMemcpy(dest=041aa1b0, src=095d85d0, size=65552): overlapping read
WWE 2K20 by GamerNafZ™ v1.10.3 2020-08-04 sceDmacMemcpy(dest=041ab520, src=0922c280, size=65552): overlapping read
WWE 2K20 by GamerNafZ™ v1.10.2 2020-07-27 80630007=sceAtracSetData(2, 08d4b180, 00001758): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.2 2020-07-27 80630007=sceAtracSetData(2, 08d4b180, 00019740): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.10.2 2020-07-27 80630007=sceAtracSetData(2, 08d4b180, 00016b80): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-06-15 80630007=sceAtracSetData(2, 08d4b180, 000065fc): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-06-15 Bad vertex address 00004710!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-06-15 Bad vertex address 00005370!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-06-16 Bad vertex address 000036f0!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-06-12 80630007=sceAtracSetData(2, 08d4b180, 000058f8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.3 2020-06-03 80630007=sceAtracSetData(2, 08d4b180, 000058c4): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2021-04-30 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2023-12-25 80630007=sceAtracSetData(2, 08d4b180, 00003c88): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2023-12-25 80630007=sceAtracSetData(2, 08d4b180, 00002590): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-03-06 80630007=sceAtracSetData(2, 08d4b180, 000078b0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-11-24 80630007=sceAtracSetData(2, 08d4b180, 00005b28): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-11-24 80630007=sceAtracSetData(2, 08d4b180, 0001f0f0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-05-11 80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-05-11 80630007=sceAtracSetData(2, 08d4b180, 000141f0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2021-06-26 80630007=sceAtracSetData(2, 08d4b180, 000049a8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-05-11 80630007=sceAtracSetData(2, 08d4b180, 00015a00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2021-06-26 80630007=sceAtracSetData(2, 08d4b180, 00005498): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-05-03 80630007=sceAtracSetData(2, 08d4b180, 000029c4): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-05-03 80630007=sceAtracSetData(2, 08d4b180, 00007220): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2021-06-26 80630007=sceAtracSetData(2, 08d4b180, 000079c8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-05-03 80630007=sceAtracSetData(3, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-28 1 depal unsupported: shift=7 mask=f8 offset=0
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-28 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-25 Bad vertex address 000061e0!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-25 Bad vertex address 000025e0!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-25 Bad vertex address 00003900!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-25 Bad vertex address 00005940!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-25 Bad vertex address 000046e0!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 Bad vertex address 00002778!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 Bad vertex address 00002040!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 80630007=sceAtracSetData(2, 08d4b180, 00010b40): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 80630007=sceAtracSetData(2, 08d4b180, 0001a348): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 80630007=sceAtracSetData(2, 08d13140, 000147e8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-05-12 80630007=sceAtracSetData(2, 08d4b180, 000011e0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 80630007=sceAtracSetData(2, 08d4b180, 0000d030): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-03-15 80630007=sceAtracSetData(2, 08d4b180, 00004318): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 80630007=sceAtracSetData(2, 08d4b180, 00019858): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 Bad vertex address 0000317c!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-19 80630007=sceAtracSetData(2, 08d4b180, 000161a8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-19 80630007=sceAtracSetData(2, 08d4b180, 0001b928): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-20 80630007=sceAtracSetData(2, 08d4b180, 000158e8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-19 80630007=sceAtracSetData(2, 08d4b180, 00018908): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-19 80630007=sceAtracSetData(2, 08d4b180, 00010e88): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 000043a0!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 00003ed0!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 000033c0!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 00004820!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 00003780!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 00002f70!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 00002700!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 00002250!
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-19 Bad vertex address 00001b30!
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-19 80630007=sceAtracSetData(2, 08d4b180, 00017d00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-19 80630007=sceAtracSetData(2, 08d4b180, 0001ccd8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.8.0 2020-04-19 80630007=sceAtracSetData(2, 08d4b180, 0001a7a8): atracID uses different codec type than data