Recent logs - DISSIDIA duodecim FINAL FANTASY

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Game title Version Latest Report Message
DISSIDIA duodecim FINAL FANTASY v1.9.3 2020-02-26 sceDmacMemcpy(dest=49846b10, src=099712c0, size=1024): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.9.4 2020-02-23 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:174: 'outerProduct' : no matching overloaded function found ERROR: 0:174: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 2 compilation errors. No code generated. 00080000:00007b18 HWX C T N Tex Spline TessC TessT TessRevN #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; uniform sampler2D u_tess_points; uniform sampler2D u_tess_weights_u; uniform sampler2D u_tess_weights_v; uniform int u_spline_counts; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z); ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int index_u, index_v; index_u = (0 + point_pos.x); index_v = (0 + point_pos.y); _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (1 + point_pos.x); index_v = (0 + point_pos.y); _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (2 + point_pos.x); index_v = (0 + point_pos.y); _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (3 + point_pos.x); ind
DISSIDIA duodecim FINAL FANTASY v1.8.0 2020-02-17 Unknown GetPointer 000361f0 PC 089b6cec LR 089b6cf4
DISSIDIA duodecim FINAL FANTASY v1.8.0 2020-02-17 WriteToHardware: Invalid address 2ce6e92a near PC 089aca74 LR 089aca74
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-12-29 Render to area containing texture at 041a0000 +0x32
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-12-23 Render to texture with incompatible formats 4 != 1 at 041a6000
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-20 sceDmacMemcpy(dest=49846b10, src=0996b0c0, size=768): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-12-17 Render to area containing texture at 0417c000 +0x32
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-23 sceDmacMemcpy(dest=4989ef7c, src=0995afc0, size=20672): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.7.1-125-Chat-GVG 2020-01-06 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=24704): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.7.1-125-Chat-GVG 2019-12-14 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=58624): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-13 WriteToHardware: Invalid address fffff1a8 near PC 08000000 LR 08000000
DISSIDIA duodecim FINAL FANTASY v1.7.1-125-Chat-GVG 2019-12-11 sceDmacMemcpy(dest=49846b20, src=0995afc0, size=14336): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-12-01 Ignoring possible render to texture at 04196000 +0x91 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-12-01 Render to area containing texture at 041a4000 +0x32
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-11-30 Ignoring possible render to texture at 04196000 +128x56 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-11-28 Ignoring possible render to texture at 0417c000 +0x46 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-11-15 Ignoring possible render to texture at 0419c000 +0x66 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-11-15 Ignoring possible render to texture at 04194000 +0x64 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-10-31 Unexpected mpeg first timestamp: 0 / 0
DISSIDIA duodecim FINAL FANTASY v1.9.4 2020-02-24 GL ran out of GPU memory; switching to low memory mode
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-12-19 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=27648): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-18 sceDmacMemcpy(dest=4989efa0, src=0995afc0, size=18880): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.9.3 2019-10-15 Ignoring possible render to texture at 04184000 +0x51 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-10-13 sceDmacMemcpy(dest=49846afc, src=0995afc0, size=54976): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-10-13 sceDmacMemcpy(dest=49846afc, src=0995afc0, size=20672): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-10-13 Render to area containing texture at 04168000 +0x16
DISSIDIA duodecim FINAL FANTASY v1.6.3 2019-10-10 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=24576): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-24 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=48576): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-19 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=9088): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-13 Ignoring possible render to texture at 04178000 +128x51 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-09 Ignoring possible render to texture at 04196000 +0x77 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-07 ReadFromHardware: Invalid address 00000060 near PC 0886ea84 LR 0886ea90
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-07 ReadFromHardware: Invalid address 000000ed near PC 0886bc4c LR 0886bc6c
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-07 ReadFromHardware: Invalid address 00000040 near PC 089b3f04 LR 0886ea90
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-09-07 Ignoring possible render to texture at 04186000 +128x36 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-23 sceDmacMemcpy(dest=4989efa0, src=0995afc0, size=39040): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-08-30 ReadFromHardware: Invalid address 00000044 near PC 089b3008 LR 089b3e38
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-08-30 WriteToHardware: Invalid address 2000052c near PC 089b3008 LR 089b3e38
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-08-29 Error in shader program link: info: (unknown reason) fs: 00000000:00000000 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 00000000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-08-29 Error in shader program link: info: (unknown reason) fs: 00000000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-29 Ignoring possible render to texture at 04180000 +128x80 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-24 Ignoring possible render to texture at 04178000 +128x44 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-12-20 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=46400): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2020-01-06 sceDmacMemcpy(dest=4989efa0, src=09972bc0, size=704): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-10-29 Ignoring possible render to texture at 04172000 +0x48 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-27 sceDmacMemcpy(dest=4989efa0, src=0995afc0, size=7040): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-13 sceDmacMemcpy(dest=4989ef7c, src=0995afc0, size=18880): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-27 sceDmacMemcpy(dest=49846b20, src=0995afc0, size=47040): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.9.4 2019-12-26 sceDmacMemcpy(dest=4989efa0, src=0995afc0, size=7424): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-11 sceDmacMemcpy(dest=4989ef7c, src=0995afc0, size=54976): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-11 ReadFromHardware: Invalid address 0a06fc42 near PC 089b6bdc LR 089baa78
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-11 WriteToHardware: Invalid address 0a06fc42 near PC 089b6bdc LR 089baa78
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-10 sceDmacMemcpy(dest=4989efa0, src=0995afc0, size=17792): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-08-09 sceDmacMemcpy(dest=49846b00, src=0995afc0, size=20672): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-07-19 Render to area containing texture at 0419a000 +0x16
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2020-01-09 WriteToHardware: Invalid address 0000000c near PC 08000000 LR 08000000
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-12-11 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=39040): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2019-07-13 Error in shader program link: info: (unknown reason) fs: 00002982:00000000 ReplaceBlend_2A:6_B:10_Eq:0 #version 300 es precision lowp float; uniform vec3 u_blendFixB; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; v.rgb = v.rgb * vec3(v.a * 2.0); fragColor0 = v; } vs: 00000000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-07-03 Unknown GetPointer 0015e878 PC 088e2008 LR 088e201c
DISSIDIA duodecim FINAL FANTASY v1.7.5 2019-07-01 80630006=sceAtracSetDataAndGetID(095cd180, 000d43a4): invalid RIFF header
DISSIDIA duodecim FINAL FANTASY v1.8.0-237-gd0d8ea3fb 2019-06-25 Ignoring possible render to texture at 04182000 +128x88 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-06-21 Reader: Unsupported Pos Format 0
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-06-17 Ignoring possible render to texture at 0416a000 +64x76 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.9.4 2020-01-25 Unknown GetPointer 00000000 PC 0888540c LR 0888540c
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-06-06 Ignoring possible render to texture at 04158000 +0x65 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-30 DrawActiveTexture() failed: 8876086c
DISSIDIA duodecim FINAL FANTASY v1.6.3-492-g9fddfff66 2020-02-14 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=51648): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.5.4 2019-05-29 sceDmacMemcpy(dest=0995afc0, src=0994af80, size=43648): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 0000d7f0 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Jump to invalid address: 84e9bc00 PC 89397990 LR 089a1178
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 WriteToHardware: Invalid address 3ffff6de near PC 89397be4 LR 00000000
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 00640001
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 4dc50c12
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Jump to invalid address: 84e9bc00 PC 89397990 LR ffff0000
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 000007b0 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 000004f0 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 000013b0 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Jump to invalid address: 8305e200 PC 89397904 LR ffff0000
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction d1de2041
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 00322dfc
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 00000045
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 ReadFromHardware: Invalid address 00000024 near PC 89397e30 LR ffff0000
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Branch in RSZeroComp delay slot at 89397e58 in block starting at 89397e3c
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 004636b0 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 46435353
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 41c20024 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 00005bb0 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 00001e05
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Jump to invalid address: 86119000 PC 89397900 LR ffff0000
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Jump to invalid address: 8305e200 PC 89397904 LR 089a1178
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 000000fa
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 0000bd70 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 0000a970 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 70fedb12
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Jump to invalid address: 86119000 PC 89397900 LR 089a1178
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 00004b30 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 Trying to compile instruction 000016b0 that can't be interpreted
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 0000000e
DISSIDIA duodecim FINAL FANTASY v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 00000005