Recent logs - Gran Turismo®

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Gran Turismo® v1.13.1 2022-08-12 sceNetAdhocMatchingInit(6144) at 08b2ffb0
Gran Turismo® v1.12.3 2022-08-01 MIPSCompileOp: Invalid instruction 7c071e28
Gran Turismo® v1.12.3 2022-07-21 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2022-07-21 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
Gran Turismo® v1.12.3 2022-07-21 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff58
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff4e
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff4a
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff46
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fe16
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fe12
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fe10
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fe0c
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fe08
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fe00
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fdf8
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fdf4
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fdf0
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fdec
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fdea
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fd02
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fd00
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcfc
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcfa
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcf0
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcec
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcea
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fce8
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fdfc
Gran Turismo® v1.12.3 2022-07-16 Bottom-right corner of source of block transfer is at an invalid address: 0480fcda
Gran Turismo® v1.12.3 2022-07-16 Bottom-right corner of source of block transfer is at an invalid address: 0480fcd8
Gran Turismo® v1.12.3 2022-07-16 Bottom-right corner of source of block transfer is at an invalid address: 0480fcd6
Gran Turismo® v1.12.3 2022-07-16 Bottom-right corner of source of block transfer is at an invalid address: 0480fcd4
Gran Turismo® v1.12.3 2022-07-16 Bottom-right corner of source of block transfer is at an invalid address: 0480fcd2
Gran Turismo® v1.12.3 2022-07-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcc8
Gran Turismo® v1.12.3 2022-07-13 FBO created from existing depthbuffer as color, 04000000/04088000 and 04154000/04000000
Gran Turismo® v1.12.3 2022-07-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc000 offset: 0 (512x512 stride 512, 8888)
Gran Turismo® v1.12.3 2022-07-09 FBO created from existing depthbuffer as color, 04088000/04110000 and 040cc000/04088000
Gran Turismo® v1.12.3 2022-07-09 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Gran Turismo® v1.12.3 2022-06-16 __KernelStopThread: thread 294 does not exist
Gran Turismo® v1.11.3 2022-05-25 sceKernelLoadModule: unsupported options size=00000014, flags=08a995e4, pos=0, access=1, data=2, text=2
Gran Turismo® v1.11.3 2022-05-25 sceKernelLoadModule: unsupported options size=00000014, flags=08a995e4, pos=0, access=1, data=1, text=1
Gran Turismo® v1.12.3 2022-03-20 sceDmacMemcpy(dest=49d2b500, src=49d074c0, size=2048): overlapping read
Gran Turismo® v1.12.3 2022-04-09 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2022-04-09 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2022-04-09 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1
Gran Turismo® v1.9.4 2022-04-23 Unknown GE command : 29f8dc69
Gran Turismo® v1.12.3 2022-03-18 FBO using existing buffer as depthbuffer, 040d4000/04088000 and 04088000/00000000
Gran Turismo® v1.12.3 2022-03-18 FBO using existing buffer as depthbuffer, 040d6000/04088000 and 04088000/00000000
Gran Turismo® v1.9.4 2022-03-18 Unknown GE command : 4f5e7379
Gran Turismo® v1.12.3 2022-03-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344
Gran Turismo® v1.12.3 2022-03-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
Gran Turismo® v1.12.3 2022-02-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc65c0, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.1 2022-02-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 04195140/04088000
Gran Turismo® v1.12.3 2022-02-01 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
Gran Turismo® v1.12.3 2022-02-01 Trying to relocate non-loaded section .debug_frame, ignoring
Gran Turismo® v1.12.3 2022-02-01 Trying to relocate non-loaded section .debug_line, ignoring
Gran Turismo® v1.12.2 2022-01-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Gran Turismo® v1.12.2 2022-01-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Gran Turismo® v1.12.2 2022-01-23 sceKernelLoadModule: unsupported options size=00000014, flags=4e49422e, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2022-01-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Gran Turismo® v1.12.3 2022-01-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2022-01-12 __KernelStopThread: thread 326 does not exist
Gran Turismo® v1.12.3 2022-01-12 Unimplemented HLE function sceHttpSetRedirectCallback
Gran Turismo® v1.12.3 2022-01-12 Unimplemented HLE function sceNetInetInetAddr
Gran Turismo® v1.12.3 2022-01-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2022-01-01 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Gran Turismo® v1.12.3 2021-12-25 Bottom-right corner of source of block transfer is at an invalid address: 0480fec2
Gran Turismo® v1.12.3 2021-12-25 Bottom-right corner of source of block transfer is at an invalid address: 0480fec4
Gran Turismo® v1.12.3 2022-07-17 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCAS40265-GAMEINST/CONTENTS.DAT, 09a67cd0, 00000002)
Gran Turismo® v1.12.3 2022-07-16 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCAS40265-GAMEINST/CONTENTS.DAT, 09105d58, 00000002)
Gran Turismo® v1.12.3 2022-01-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2021-12-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2021-12-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Gran Turismo® v1.12.3 2021-12-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000138, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2021-12-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Gran Turismo® v1.12.3 2022-04-28 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Gran Turismo® v1.11.3 2021-11-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Gran Turismo® v1.11.3 2021-11-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Gran Turismo® v1.9.3 2022-01-08 Error in shader program link: info: Vertex info ----------- (0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1 fs: 00002982:00a00022 Tex TexAlpha Fog 2x ReplaceBlend_2A:6_B:10_Eq:0 TFuncMod #version 330 #define lowp #define mediump #define highp uniform sampler2D tex; uniform vec3 u_blendFixB; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * vec3(v.a * 2.0); fragColor0 = v; } vs: 01070000:003a031c HWX C N Fog Tex UVEnv Light: 2: c:0 t:0 3: c:0 t:0 MatUp:7 #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos2; uniform vec3 u_lightpos3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal)), 1.0 + (length(u_lightpos3) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos3), worldnormal))) * 0.5, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
Gran Turismo® v1.9.3 2022-01-08 Error in shader program link: info: Vertex info ----------- (0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1 fs: 00000000:00200002 Tex Fog TFuncMod #version 330 #define lowp #define mediump #define highp uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01070000:003a031c HWX C N Fog Tex UVEnv Light: 2: c:0 t:0 3: c:0 t:0 MatUp:7 #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos2; uniform vec3 u_lightpos3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal)), 1.0 + (length(u_lightpos3) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos3), worldnormal))) * 0.5, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
Gran Turismo® v1.12.3 2021-10-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2
Gran Turismo® v1.12.3 2021-10-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1
Gran Turismo® v1.13.1 2022-08-02 sceIoChstat: change attr to 0000 requested
Gran Turismo® v1.11.3 2021-09-17 Ignoring possible texturing from framebuffer at 04156000 +0x128 / 128x272
Gran Turismo® v1.11.3 2021-09-02 80020001=sceKernelCreateMutex(): invalid name
Gran Turismo® v1.11.3 2021-08-31 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Gran Turismo® v1.11.3-1203-g2735b09eb 2021-08-29 sceKernelLoadModule: unsupported options size=00000014, flags=089e8b08, pos=0, access=1, data=1, text=1
Gran Turismo® v1.11.3 2021-09-20 80630006=sceAtracSetDataAndGetID(08eed340, 00020000): invalid RIFF header
Gran Turismo® v1.11.3 2021-09-20 80630006=sceAtracSetDataAndGetID(08f149c0, 00020000): invalid RIFF header
Gran Turismo® v1.11.3 2021-08-09 __KernelStopThread: thread 302 does not exist
Gran Turismo® v1.11.3 2021-08-09 sceKernelCreateThread(name=sceUSBGps_Driver): unsupported attributes 00001006
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNpService': 0x250488f9
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNpAuth': 0xf4531adc
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNpAuth': 0x6900f084
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
Gran Turismo® v1.10.3 2021-08-09 Unknown syscall in known module 'sceNp': 0xbb069a87