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Game title |
Version |
Latest Report |
Message |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a440f0 / 08a440fc |
Gran Turismo® |
v1.18.1 |
2025-08-11 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCAS40265-GAMEINST/CONTENTS.DAT, 09a67bd0, 00000002) |
Gran Turismo® |
v1.4.2-425-g7a7ccee5e |
2025-09-03 |
Error in shader compilation: info: ERROR: 0:158: 'u_proj' : undeclared identifier
ERROR: 0:159: 'col' : undeclared identifier
ERROR: 0:175: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:178: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:179: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:190: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:193: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:194: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:205: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:208: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:209: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:220: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:223: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:224: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:226: 'tex' : undeclared identifier
/ code: #version 130
#define lowp
#define mediump
#define highp
attribute mediump vec4 w1, w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump float u_lightangle0;
uniform mediump float u_lightspotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump float u_lightangle1;
uniform mediump float u_lightspotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump float u_lightangle2;
uniform mediump float u_lightspotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump float u_lightangle3;
uniform mediump float u_lightspotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
uniform sampler2D u_tess_pos_tex;
uniform sampler2D u_tess_tex_tex;
uniform sampler2D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) {
vec2 pos = vec2(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) {
vec3 pos = vec3(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) {
vec4 pos = vec4(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y; |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
Unimplemented HLE function Kprintf |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46acc / 08a46adc |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46a94 / 08a46aa4 |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a466d0 / 08a466d8 |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46698 / 08a4669c |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46630 / 08a46634 |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a4553c / 08a4558c |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a452c0 / 08a452d0 |
Gran Turismo® |
v1.16.6 |
2025-08-13 |
ELF relocation HI16/4 pair (instead of LO16) at 08a4468c / 08a446a8 |
Gran Turismo® |
v1.18.1 |
2025-07-02 |
ReadFromHardware: Invalid address 00000002 near PC 08b13860 LR 08b13af8 |
Gran Turismo® |
v1.18.1 |
2025-03-30 |
Imm vertex used clip value, flags=aaa000 |
Gran Turismo® |
v1.18.1 |
2025-03-30 |
Bad vertex address 04e4aaa5! |
Gran Turismo® |
v1.18.1 |
2025-03-30 |
Drawing region rate add non-zero: 04dc, 0118 of 01df, 010f |
Gran Turismo® |
v1.18.1 |
2025-03-29 |
Vertices without position found: (04020008) [04020008] P: ? C: ? (3b) |
Gran Turismo® |
v1.18.1 |
2025-03-29 |
Imm vertex used secondary color |
Gran Turismo® |
v1.18.1 |
2025-03-29 |
Imm vertex used fog |
Gran Turismo® |
v1.18.1 |
2025-03-29 |
Imm vertex used clip value, flags=557800 |
Gran Turismo® |
v1.18.1 |
2025-03-29 |
Block transfer invalid: 03e6cc90/1f0 -> 0827f1f0/10, 5x1x2 (95,0)->(1023,255) |
Gran Turismo® |
v1.18.1 |
2025-03-30 |
ReadFromHardware: Invalid address 00000000 near PC 08b35838 LR 08b35838 |
Gran Turismo® |
v1.15.3-4-g90ea4243e |
2025-02-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.15.3-4-g90ea4243e |
2025-02-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.18.1 |
2025-06-06 |
Failed decrypting the PRX (ret = -4, size = 7057356, psp_size = 7057696)! |
Gran Turismo® |
v1.13.1 |
2025-03-20 |
Failed to read valid video stream data from header |
Gran Turismo® |
v1.14.2 |
2024-12-03 |
Ignoring possible texturing from framebuffer at 04154000 +1216x110 / 480x272 |
Gran Turismo® |
v1.14.2 |
2024-11-27 |
Ignoring possible texturing from framebuffer at 04154000 +2304x146 / 480x272 |
Gran Turismo® |
v1.17.4-1 |
2024-10-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa31c4, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.17.1 |
2024-09-01 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Gran Turismo® |
v1.17.1 |
2024-09-01 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Gran Turismo® |
v1.17.1 |
2024-08-06 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCAS40265-GAMEINST/CONTENTS.DAT, 09a643d0, 00000002) |
Gran Turismo® |
v1.12.2 |
2024-05-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6740, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.17.1 |
2024-04-30 |
sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0) |
Gran Turismo® |
v1.18.1 |
2025-01-23 |
Can't draw: No current render step. Step count: 0 |
Gran Turismo® |
v1.16.6 |
2024-02-05 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.16.6 |
2024-02-05 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.16.6 |
2024-01-14 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
Gran Turismo® |
v1.16.6 |
2024-01-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.16.6 |
2024-01-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.16.6 |
2023-12-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.12.3 |
2023-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408 |
Gran Turismo® |
v1.12.3 |
2023-08-17 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
Gran Turismo® |
v1.12.3 |
2023-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
Gran Turismo® |
v1.15.4 |
2023-07-17 |
sceKernelCreateThread(name=god_game): unsupported attributes 00000006 |
Gran Turismo® |
v1.15.4 |
2023-06-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.14.4 |
2023-06-10 |
Unimplemented HLE function sceNetResolverTerm |
Gran Turismo® |
v1.14.4 |
2023-06-10 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
Gran Turismo® |
v1.14.4-1006-g8804c3c69 |
2023-04-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=0883d34c, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.14.4-1006-g8804c3c69 |
2023-04-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.9.0 |
2023-04-26 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 0883c95c, type=8 : lwc1 f0, -0x7F5C(gp) |
Gran Turismo® |
v1.14.4 |
2023-03-15 |
Ignoring possible texturing from framebuffer at 04154000 +1152x136 / 480x272 |
Gran Turismo® |
v1.14.4-708-gc1df1868f |
2024-12-05 |
Ignoring possible texturing from framebuffer at 04154000 +512x167 / 480x272 |
Gran Turismo® |
v1.14.4 |
2023-02-26 |
Game install with no files / data |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 2539,127-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3138,995-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3138,828-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3138,661-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3138,494-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3138,327-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3138,160-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3267,995-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3267,828-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3267,661-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3267,494-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3267,327-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 3267,160-0,159 / 2946,1360 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
Ignoring possible texturing from framebuffer at 04154000 +1024x84 / 480x272 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2466,923-0,14 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2466,790-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2466,658-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2466,525-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2466,392-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2466,260-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2466,127-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in SavedataScreen: 2595,923-0,14 / 2340,1080 |
Gran Turismo® |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in SavedataScreen: 2595,790-0,126 / 2340,1080 |
Gran Turismo® |
v1.14.1 |
2023-01-20 |
UI scissor out of bounds in MainScreen: 82,0-1168,721 / 1612,720 |
Gran Turismo® |
v1.11.3 |
2023-01-19 |
ReadFromHardware: Invalid address 0380fd02 near PC 0893d264 LR 0893d258 |
Gran Turismo® |
v1.17.1 |
2024-03-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
Gran Turismo® |
v1.14.4 |
2023-07-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1 |
Gran Turismo® |
v1.13.2 |
2022-12-17 |
Savedata version requested on save: 3 |
Gran Turismo® |
v1.13.2 |
2022-11-07 |
sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006 |
Gran Turismo® |
v1.14.1 |
2023-05-13 |
80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data |
Gran Turismo® |
v1.13.1 |
2022-09-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.13.1 |
2022-08-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.13.1 |
2022-08-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.18.1-12-g1124be79f8 |
2025-09-10 |
sceNetAdhocMatchingInit(6144) at 08b2ffb0 |
Gran Turismo® |
v1.15.4 |
2023-08-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.15.4 |
2023-08-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1 |
Gran Turismo® |
v1.15.4 |
2023-08-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2 |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ff58 |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ff4e |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ff4a |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ff46 |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe16 |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe12 |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe10 |
Gran Turismo® |
v1.12.3 |
2022-07-18 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe0c |