Recent logs - NBA

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Game title Version Latest Report Message
NBA v1.13.2-1248-g59f11df98 2025-09-14 Error in shader compilation: info: Compile failed. ERROR: 0:16: '&' : Wrong operand types. No operation '&' exists that takes a left-hand operand of type 'in invalid uint' and a right operand of type 'const int' (and there is no acceptable conversion) ERROR: 0:16: '&' : Wrong operand types. No operation '&' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (and there is no acceptable conversion) ERROR: 0:16: '&' : Wrong operand types. No operation '&' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (and there is no acceptable conversion) 3 compilation errors. No code generated. 00180000:001e0022 Tex TexAlpha TFuncMod ColorTest0 != #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) DISCARD; fragColor0 = v; }
NBA v1.13.2-1248-g59f11df98 2025-09-14 Error in shader compilation: info: Compile failed. ERROR: 0:16: '&' : Wrong operand types. No operation '&' exists that takes a left-hand operand of type 'in invalid uint' and a right operand of type 'const int' (and there is no acceptable conversion) ERROR: 0:16: '&' : Wrong operand types. No operation '&' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (and there is no acceptable conversion) ERROR: 0:16: '&' : Wrong operand types. No operation '&' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (and there is no acceptable conversion) 3 compilation errors. No code generated. 00180000:001e0002 Tex TFuncMod ColorTest0 != #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) DISCARD; fragColor0 = v; }
NBA v1.12.2 2025-09-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
NBA v1.12.2 2025-09-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
NBA v1.12.2 2025-09-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
NBA v1.12.2 2025-09-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
NBA v1.12.2 2025-09-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
NBA v1.12.2 2025-09-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
NBA v1.10.3 2025-08-14 Render to texture with different formats 0 != 3
NBA v1.10.3 2025-08-14 Render to texture with different strides 1024 != 512
NBA v1.10.3 2025-08-14 Ignoring possible render to texture at 04161800 +0x64 / 480x272
NBA v1.17.1 2025-06-01 sceKernelLoadModule: unsupported options size=00000014, flags=08d853c4, pos=1, access=1, data=1, text=1
NBA v1.17.1 2025-06-06 sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1
NBA v1.19.2 2025-07-17 sceKernelCreateThread(name=sceATRAC3plus_Library): unsupported attributes 00000006, ignoring
NBA v1.18.1 2024-12-07 80630006=sceAtracSetDataAndGetID(0956c500, 00009adc): invalid RIFF header
NBA v1.14.1 2024-11-23 UI scissor out of bounds in GameSettingsScreen: 210,0-740,776 / 1366,768
NBA v1.14.1 2024-11-23 UI scissor out of bounds in GameSettingsScreen: 105,0-573,384 / 480,388
NBA v1.14.1 2024-09-04 UI scissor out of bounds in SavedataScreen: 1465,621-0,63 / 1366,768
NBA v1.14.1 2024-09-04 UI scissor out of bounds in SavedataScreen: 1516,309-0,74 / 1366,768
NBA v1.17.1 2024-08-31 __KernelStopThread: thread 448 does not exist (ApctlThread deleted)
NBA v1.17.1 2024-08-31 __KernelStopThread: thread 448 does not exist (ApctlThread stopped)
NBA v1.17.1 2024-08-28 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2
NBA v1.17.1 2024-08-28 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=1, text=1
NBA v1.9.0 2024-06-24 Texture cache ran out of GPU memory; switching to low memory mode
NBA v1.13.1 2024-03-06 80630006=sceAtracSetDataAndGetID(09520c00, 00003830): invalid RIFF header
NBA v1.17.1 2024-02-26 __KernelStopThread: thread 280 does not exist (ApctlThread deleted)
NBA v1.17.1 2024-02-26 __KernelStopThread: thread 280 does not exist (ApctlThread stopped)
NBA v1.17.1 2024-02-26 Unimplemented HLE function sceUtilityHtmlViewerGetStatus
NBA v1.15.4 2024-02-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000136, pos=0, access=1, data=2, text=2
NBA v1.16.6 2024-01-24 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
NBA v1.16.6 2024-01-24 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
NBA v1.17.1 2024-02-26 00000400=sceGeEdramSetAddrTranslation(00000400)
NBA v1.16.6 2023-12-21 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
NBA v1.16.6 2023-11-04 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
NBA v1.12.2 2023-10-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
NBA v1.11.3 2023-09-28 80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk
NBA v1.15.4 2023-08-27 80630006=sceAtracSetDataAndGetID(095959c0, 00009adc): invalid RIFF header
NBA v1.15.4 2023-08-27 80630006=sceAtracSetDataAndGetID(09521080, 000036b8): invalid RIFF header
NBA v1.15.4 2023-08-27 80630006=sceAtracSetDataAndGetID(09573f80, 0000d59c): invalid RIFF header
NBA v1.15.4 2023-08-27 80630006=sceAtracSetDataAndGetID(0959f4c0, 00009adc): invalid RIFF header
NBA v1.15.4 2023-08-27 80630006=sceAtracSetDataAndGetID(09577780, 00009dcc): invalid RIFF header
NBA v1.15.4 2023-08-27 80630006=sceAtracSetDataAndGetID(09596480, 0000a98c): invalid RIFF header
NBA v1.15.4 2023-08-18 __KernelStopThread: thread 325 does not exist (ApctlThread deleted)
NBA v1.15.4 2023-08-16 80630006=sceAtracSetDataAndGetID(08baccc0, 80020323): invalid RIFF header
NBA v1.11.1 2023-07-06 sceGeBreak(mode=0, unknown=08dfeda8): unknown ptr (valid)
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(095201c0, 000030d8): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(0958b940, 000094fc): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(0951d540, 00002c70): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(0956c500, 0000a3ac): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(0951a5c0, 00002f60): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(095619c0, 00007a8c): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(09520d80, 000036b8): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(09569480, 0000b6c4): invalid RIFF header
NBA v1.14.1 2023-06-24 sceKernelLoadModule: unsupported options size=00000014, flags=bab9b8b7, pos=0, access=1, data=1, text=1
NBA v1.14.1 2023-06-24 sceKernelLoadModule: unsupported options size=00000014, flags=cccbcac9, pos=0, access=1, data=2, text=2
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(09589600, 0000f764): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(09598d80, 0000a98c): invalid RIFF header
NBA v1.15.4 2023-06-13 80630006=sceAtracSetDataAndGetID(0951d3c0, 00002f60): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(09574b80, 0000a69c): invalid RIFF header
NBA v1.15.4 2023-06-13 80630006=sceAtracSetDataAndGetID(09520340, 000036b8): invalid RIFF header
NBA v1.15.4 2023-06-13 80630006=sceAtracSetDataAndGetID(0952b5c0, 000052a0): invalid RIFF header
NBA v1.15.4 2023-06-13 80630006=sceAtracSetDataAndGetID(09523a00, 00007bc0): invalid RIFF header
NBA v1.7.5 2023-06-04 80630006=sceAtracSetDataAndGetID(0959e4c0, 0000a234): invalid RIFF header
NBA v1.7.5 2023-06-04 80630006=sceAtracSetDataAndGetID(0956d0c0, 0000b25c): invalid RIFF header
NBA v1.7.5 2023-06-04 80630006=sceAtracSetDataAndGetID(09582880, 00009964): invalid RIFF header
NBA v1.7.5 2023-06-04 80630006=sceAtracSetDataAndGetID(09596440, 0000806c): invalid RIFF header
NBA v1.15.3 2023-05-24 __KernelStopThread: thread 367 does not exist (helper deleted)
NBA v1.17.1 2024-02-29 00000400=sceGeEdramSetAddrTranslation(00000800)
NBA v1.15.3 2023-05-19 80630006=sceAtracSetDataAndGetID(0951e100, 00002518): invalid RIFF header
NBA v1.15.3 2023-05-19 80630006=sceAtracSetDataAndGetID(095975c0, 00008f1c): invalid RIFF header
NBA v1.15.3 2023-05-19 80630006=sceAtracSetDataAndGetID(0957f080, 0000ee94): invalid RIFF header
NBA v1.15.3 2023-05-19 80630006=sceAtracSetDataAndGetID(0958df40, 00009674): invalid RIFF header
NBA v1.15.3 2023-05-19 80630006=sceAtracSetDataAndGetID(0956c080, 000094fc): invalid RIFF header
NBA v1.15.3 2023-05-19 80630006=sceAtracSetDataAndGetID(0951a2c0, 00003e10): invalid RIFF header
NBA v1.15.3 2023-05-19 80630006=sceAtracSetDataAndGetID(09575580, 00009adc): invalid RIFF header
NBA v1.13.2 2023-04-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
NBA v1.13.1 2023-04-12 Jump to invalid address: 035573e0
NBA v1.13.1 2023-04-12 Jump to invalid address: 051a8590
NBA v1.13.1 2023-04-12 MIPSCompileOp: Invalid instruction 00000001
NBA v1.13.1 2023-04-12 Jump to invalid address: 03557140
NBA v1.13.1 2023-04-12 MIPSCompileOp: Invalid instruction 00000014
NBA v1.13.1 2023-04-12 Jump to invalid address: 051a82e0
NBA v1.13.1 2023-04-12 Jump to invalid address: 051a8530
NBA v1.13.1 2023-04-12 Jump to invalid address: 051a84d0
NBA v1.13.1 2023-04-12 MIPSCompileOp: Invalid instruction 02800001
NBA v1.14 2023-03-21 UI scissor out of bounds in GameSettingsScreen: 527,0-1853,1080 / 2268,1080
NBA v1.14.4 2023-03-09 80630006=sceAtracSetDataAndGetID(09589a40, 00009dcc): invalid RIFF header
NBA v1.15.2 2023-08-19 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
NBA v1.9.0 2023-02-10 Failed to reschedule: out of threads on queue (-1, -1)
NBA v1.14.4 2023-01-18 80630006=sceAtracSetDataAndGetID(095768c0, 0000a98c): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(09594e40, 00009adc): invalid RIFF header
NBA v1.14.4 2023-01-18 80630006=sceAtracSetDataAndGetID(0951fa80, 000033c8): invalid RIFF header
NBA v1.14.4 2023-01-18 80630006=sceAtracSetDataAndGetID(09517640, 00002808): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(095619c0, 0000ab04): invalid RIFF header
NBA v1.15.4 2023-06-29 80630006=sceAtracSetDataAndGetID(09581280, 0000a69c): invalid RIFF header
NBA v1.13.2 2023-01-18 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
NBA v1.14.1 2023-01-05 UI scissor out of bounds in MainScreen: 49,789-180,100 / 1600,720
NBA v1.14.1 2023-01-05 UI scissor out of bounds in MainScreen: 45,772-674,828 / 1600,720
NBA v1.14.1 2023-01-05 UI scissor out of bounds in MainScreen: 45,692-674,80 / 1600,720
NBA v1.14.1 2023-01-05 UI scissor out of bounds in MainScreen: 45,692-674,908 / 1600,720