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| Game title |
Version |
Latest Report |
Hits |
Message |
| GUN Showdown |
v1.17.1 |
2024-06-16 |
1 |
Branch in branch delay slot at 090d61d4 with different target |
| GUN Showdown |
v1.16.5 |
2024-05-28 |
8 |
80630006=sceAtracSetDataAndGetID(092d7cc0, 0000c800): invalid RIFF header |
| GUN Showdown |
v1.17.1-491-g9cdd97c13b |
2024-05-22 |
2 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| GUN Showdown |
v1.13.2-1944-g3e481634a |
2025-08-20 |
3 |
Failed to read valid video stream data from header |
| GUN Showdown |
v1.17.1 |
2024-04-24 |
1 |
sceSasSetADSRMode(08a86580, 23, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| GUN Showdown |
v1.17.1 |
2024-04-24 |
1 |
sceSasSetADSRMode(08a86580, 22, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| GUN Showdown |
v1.17.1 |
2024-02-28 |
1 |
ReadFromHardware: Invalid address bebe1752 near PC bebe1752 LR bebe1752 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Jump to invalid address: 0245d9a0 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Branch in Jump delay slot at 09fff2ac in block starting at 09fff0cc |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Jump to invalid address: 023ccd20 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Branch in Jump delay slot at 09fff2a8 in block starting at 09fff0cc |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Jump to invalid address: 03f28100 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Jump to invalid address: 02457e60 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Jump to invalid address: 033b5a70 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Branch in Jump delay slot at 09fff218 in block starting at 09fff0cc |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Jump to invalid address: 07ffca60 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
Jump to invalid address: 02467120 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
MIPSCompileOp: Invalid instruction 00000114 |
| GUN Showdown |
v1.17 |
2024-02-01 |
1 |
MIPSCompileOp: Invalid instruction 000055f9 |
| GUN Showdown |
v1.17 |
2024-02-01 |
6 |
MIPSCompileOp: Invalid instruction 000000ff |
| GUN Showdown |
v1.17 |
2024-02-01 |
47 |
MIPSCompileOp: Invalid instruction 0000ffff |
| GUN Showdown |
v1.17.1 |
2024-05-18 |
57 |
80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk |
| GUN Showdown |
v1.12.2 |
2023-08-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936 |
| GUN Showdown |
v1.12.2 |
2023-08-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684 |
| GUN Showdown |
v1.12.2 |
2023-08-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432 |
| GUN Showdown |
v1.12.2 |
2023-08-22 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070 |
| GUN Showdown |
v1.12.2 |
2023-08-22 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468 |
| GUN Showdown |
v1.12.2 |
2023-08-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660 |
| GUN Showdown |
v1.12.2 |
2023-08-22 |
5 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
| GUN Showdown |
v1.15.3 |
2023-08-16 |
1 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| GUN Showdown |
v1.15.3 |
2023-08-16 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| GUN Showdown |
v1.15.3 |
2023-08-16 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| GUN Showdown |
v1.15.3 |
2023-08-16 |
2 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| GUN Showdown |
v1.15.3 |
2023-08-16 |
12 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| GUN Showdown |
v1.15.4 |
2023-08-10 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| GUN Showdown |
v1.14.1 |
2023-07-25 |
1 |
UI scissor out of bounds in GamePauseScreen: 1999,13-794,350 / 1428,720 |
| GUN Showdown |
v1.14.1 |
2023-07-25 |
1 |
UI scissor out of bounds in GamePauseScreen: 0,13-1973,350 / 1428,720 |
| GUN Showdown |
v1.13.2 |
2023-07-07 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136 |
| GUN Showdown |
v1.14.4 |
2023-04-04 |
1 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 320 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |
| GUN Showdown |
v1.14.4 |
2023-04-04 |
1 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:126: 'comp' : redefinition
ERROR: 0:127: 'type' : redefinition
ERROR: 0:175: 'comp' : redefinition
ERROR: 0:176: 'type' : redefinition
ERROR: 0:224: 'comp' : redefinition
ERROR: 0:225: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 320 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lig |
| GUN Showdown |
v1.14.4 |
2023-07-07 |
6 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |
| GUN Showdown |
v1.13.2 |
2023-03-07 |
5 |
80630006=sceAtracSetDataAndGetID(08b3d9c4, 00008000): invalid RIFF header |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
1 |
UI scissor out of bounds in GamePauseScreen: 685,36-367,2304 / 2340,1080 |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
1 |
UI scissor out of bounds in GamePauseScreen: 76,36-592,2304 / 2340,1080 |
| GUN Showdown |
v1.14.1 |
2023-01-17 |
5 |
UI scissor out of bounds in GamePauseScreen: 649,20-303,524 / 544,967 |
| GUN Showdown |
v1.14.1 |
2023-01-17 |
5 |
UI scissor out of bounds in GamePauseScreen: 0,20-640,524 / 544,967 |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
8 |
UI scissor out of bounds in GamePauseScreen: 184,35-114,1684 / 544,967 |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
8 |
UI scissor out of bounds in GamePauseScreen: 0,35-179,1684 / 544,967 |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
3 |
UI scissor out of bounds in GamePauseScreen: 1155,11-538,295 / 967,544 |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
3 |
UI scissor out of bounds in GamePauseScreen: 0,11-1138,295 / 967,544 |
| GUN Showdown |
v1.14.1 |
2023-01-13 |
1 |
UI scissor out of bounds in GamePauseScreen: 576,5-269,148 / 483,272 |
| GUN Showdown |
v1.14.1 |
2023-01-13 |
1 |
UI scissor out of bounds in GamePauseScreen: 0,5-568,148 / 483,272 |
| GUN Showdown |
v1.14.1 |
2023-01-13 |
3 |
UI scissor out of bounds in GamePauseScreen: 92,17-57,841 / 272,483 |
| GUN Showdown |
v1.14.1 |
2023-01-13 |
3 |
UI scissor out of bounds in GamePauseScreen: 0,17-90,841 / 272,483 |
| GUN Showdown |
v1.14.1 |
2023-01-13 |
2 |
UI scissor out of bounds in GamePauseScreen: 324,10-152,262 / 272,483 |
| GUN Showdown |
v1.14.1 |
2023-01-13 |
2 |
UI scissor out of bounds in GamePauseScreen: 0,10-320,262 / 272,483 |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
2 |
UI scissor out of bounds in GamePauseScreen: 1762,112-551,968 / 1080,2340 |
| GUN Showdown |
v1.14.1 |
2023-01-21 |
2 |
UI scissor out of bounds in GamePauseScreen: 0,112-1744,968 / 1080,2340 |
| GUN Showdown |
v1.17.1 |
2024-11-19 |
3 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| GUN Showdown |
v1.13.1-547-g9f4a84945 |
2022-10-20 |
1 |
GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 04154000 offset: 0 (32x16 stride 32, 8888):
[COLOR seq:13685 C:04154000/128(8888) Z:04110000/512 X:0 Y:0 reint: false]
[COLOR seq:13687 C:04154000/32(8888) Z:04110000/512 X:0 Y:0 reint: false]
|
| GUN Showdown |
v1.13.2 |
2022-10-07 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303584 |
| GUN Showdown |
v1.13.1 |
2022-09-09 |
1 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| GUN Showdown |
v1.13.1 |
2022-09-09 |
1 |
Savedata version requested on save: 3 |
| GUN Showdown |
v1.13.1 |
2022-08-12 |
1 |
Failed decrypting the PRX (ret = -1, size = 4109980, psp_size = 4110320)! |
| GUN Showdown |
v1.13.1 |
2022-08-12 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168 |
| GUN Showdown |
v1.11.3 |
2022-08-05 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1 |
| GUN Showdown |
v1.12.3 |
2022-08-28 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328 |
| GUN Showdown |
v1.11.3 |
2022-08-05 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
| GUN Showdown |
v1.17.1 |
2024-08-30 |
3 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
1 |
Jump to invalid address: 07ff5b40 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
1 |
Jump to invalid address: 025b0b30 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
1 |
Jump to invalid address: 025b0ba0 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
1 |
Jump to invalid address: 025b88e0 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
3 |
Jump to invalid address: 03840000 |
| GUN Showdown |
v1.17 |
2024-02-01 |
5 |
MIPSCompileOp: Invalid instruction 00000001 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
1 |
Jump to invalid address: 037c0000 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
3 |
Jump to invalid address: 03a70400 |
| GUN Showdown |
v1.12.2 |
2022-05-17 |
6 |
Jump to invalid address: 037a1680 |
| GUN Showdown |
v1.10.3 |
2022-05-08 |
1 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
| GUN Showdown |
v1.10.3 |
2022-05-08 |
1 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
| GUN Showdown |
v1.10.3 |
2022-05-08 |
1 |
Unknown syscall in known module 'sceNpAuth': 0x72bb0467 |
| GUN Showdown |
v1.10.3 |
2022-05-08 |
1 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
| GUN Showdown |
v1.10.3 |
2022-05-08 |
1 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
| GUN Showdown |
v1.9.4 |
2025-12-20 |
2 |
Unknown GetPointer 00000000 PC 088c83a8 LR 088c83a8 |
| GUN Showdown |
v1.9.0 |
2025-04-10 |
2 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
| GUN Showdown |
v1.10.2 |
2022-03-04 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |
| GUN Showdown |
v1.13.1 |
2022-08-12 |
18 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
| GUN Showdown |
v1.13.1 |
2022-08-12 |
12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
| GUN Showdown |
v1.12.3 |
2022-01-16 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
| GUN Showdown |
v1.12.3 |
2021-11-25 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167508272 |
| GUN Showdown |
v1.12.3 |
2021-11-25 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1310720 |
| GUN Showdown |
v1.12.3 |
2021-11-25 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147171884 |
| GUN Showdown |
v1.12.3 |
2021-11-20 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
| GUN Showdown |
v1.12.3 |
2021-11-20 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
| GUN Showdown |
v1.12.3 |
2021-11-01 |
1 |
sceSasSetADSRMode(08beefc0, 15, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| GUN Showdown |
v1.12.3 |
2021-11-01 |
1 |
sceSasSetADSRMode(08beefc0, 14, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| GUN Showdown |
v1.12.3 |
2021-11-01 |
1 |
sceSasSetADSRMode(08beefc0, 13, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| GUN Showdown |
v1.12.3 |
2021-11-01 |
1 |
sceSasSetADSRMode(08beefc0, 12, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| GUN Showdown |
v1.12.3 |
2021-11-01 |
1 |
sceSasSetADSRMode(08beefc0, 11, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| GUN Showdown |
v1.9.0 |
2025-04-10 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |