Recent logs - NARUTO: Ultimate Ninja Heroes 2

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Game title Version Latest Report Message
NARUTO: Ultimate Ninja Heroes 2 v1.13.2-1130-g078fa9beb 2022-09-23 Attempting to texture from current render target (src=04044000 / target=04044000 / flags=7), making a copy
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 0000a1f0): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00007000): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00001c48): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 000023a0): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00000d98): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00009050): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00003830): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00005708): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 000020b0): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00001958): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00006a20): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00006b98): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00009d88): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 0000a7d0): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 000094b8): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00005590): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 000065b8): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00004cc0): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 00004fb0): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-12 80630006=sceAtracSetDataAndGetID(08e60220, 000059f8): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-10 sceNetAdhocMatchingInit(131072) at 0897fdd8
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-08-01 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.10.1 2022-07-15 Bad video stream 1
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-15 Savedata version requested: 3
NARUTO: Ultimate Ninja Heroes 2 v1.9.0 2022-06-30 Vulkan error in shader compilation: info: ERROR: 0:52: 'normalize' : no matching overloaded function found ERROR: 0:52: '=' : cannot convert from ' const float' to ' global mediump 3-component vector of float' ERROR: 0:52: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable layout (std140, set = 0, binding = 3) uniform baseVars { mat4 proj_mtx; mat4 proj_through_mtx; mat3x4 view_mtx; mat3x4 world_mtx; mat3x4 tex_mtx; vec4 uvscaleoffset; vec4 depthRange; vec2 fogcoef; float stencilReplace; vec4 matambientalpha; uint spline_counts; uint depal_mask_shift_off_fmt; int pad2; int pad3; vec4 cullRangeMin; vec4 cullRangeMax; vec3 fogcolor; vec3 texenv; ivec4 alphacolorref; ivec4 alphacolormask; vec3 blendFixA; vec3 blendFixB; vec4 texclamp; vec2 texclampoff; } base; layout (std140, set = 0, binding = 4) uniform lightVars { vec4 u_ambient; vec3 matdiffuse; vec4 matspecular; vec3 matemissive; vec3 pos[4]; vec3 dir[4]; vec3 att[4]; vec2 angle_spotCoef[4]; vec3 ambient[4]; vec3 diffuse[4]; vec3 specular[4]; } light; layout (location = 0) in vec3 position; layout (location = 2) in vec3 normal; layout (location = 1) in vec2 texcoord; layout (location = 1) out vec4 v_color0; layout (location = 0) out vec3 v_texcoord; void main() { vec3 worldpos = vec4(position.xyz, 1.0) * base.world_mtx; mediump vec3 worldnormal = normalize(vec4(normal, 0.0) * base.world_mtx); vec4 viewPos = vec4(vec4(worldpos, 1.0) * base.view_mtx, 1.0); vec4 outPos = base.proj_mtx * viewPos; vec4 lightSum0 = light.u_ambient * base.matambientalpha + vec4(light.matemissive, 0.0); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * base.uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (base.cullRangeMin.w <= 0.0 || (projPos.z >= base.cullRangeMin.z && projPos.z <= base.cullRangeMax.z)) { if (projPos.x < base.cullRangeMin.x || projPos.y < base.cullRangeMin.y || projPos.z < base.cullRangeMin.z || projPos.x > base.cullRangeMax.x || projPos.y > base.cullRangeMax.y || projPos.z > base.cullRangeMax.z) { outPos.xyzw = vec4(base.cullRangeMax.w); } } gl_Position = outPos; gl_PointSize = 1.0; }
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-06-18 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
NARUTO: Ultimate Ninja Heroes 2 v1.12.2 2022-05-24 __KernelStopThread: thread 308 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-09-14 sceNetAdhocMatchingInit(32768) at 089ade04
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-02 GE Interrupt: newState might be 0
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-02 GE Interrupt: newState might be 7
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-02 GE Interrupt: newState might be 6
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-02 GE Interrupt: newState might be 5
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-02 GE Interrupt: newState might be 4
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-02 GE Interrupt: newState might be 3
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2022-04-30 __KernelStopThread: thread 289 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.0 2022-04-02 sceDmacMemcpy(dest=04000000, src=0947d7c0, size=557056): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 80020001=sceKernelCreateSema(): invalid name
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162440
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-02 GE Interrupt: newState might be 1
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145477060
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 2568
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143464880
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148424880
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-24 sceDmacMemcpy(dest=04088000, src=09595650, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-03-20 __KernelStopThread: thread 325 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2022-03-06 Unknown GetPointer 00000000 PC 08862efc LR 08862ed8
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-02-07 sceDmacMemcpy(dest=04000000, src=0960c910, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-02-06 sceDmacMemcpy(dest=04000000, src=09584910, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.10.2 2022-02-21 Render to texture using CLUT with different strides 512 != 64
NARUTO: Ultimate Ninja Heroes 2 v1.11 2022-02-03 Error in shader program link: info: (unknown reason) fs: thin3d #version 300 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d
NARUTO: Ultimate Ninja Heroes 2 v1.11 2022-02-03 Error in shader program link: info: (unknown reason) fs: thin3d #version 300 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; } vs: thin3d
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-30 Jump to invalid address: 0c2c2c2c
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-30 Jump to invalid address: 00302c24
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-30 Jump to invalid address: 000c0c0c
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-30 MIPSCompileOp: Invalid instruction 46657661
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-30 MIPSCompileOp: Invalid instruction 42000000
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-30 MIPSCompileOp: Invalid instruction 00001337
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-26 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002)
NARUTO: Ultimate Ninja Heroes 2 v1.13 2022-09-02 sceIoChstat: change attr to 0000 requested
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-22 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-01-15 __KernelStopThread: thread 369 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-01-15 __KernelStopThread: thread 566 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-01-15 __KernelStopThread: thread 370 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-01-15 __KernelStopThread: thread 905 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-08 WriteToHardware: Invalid address ccdd0eb6 near PC 08000000 LR 08000000
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-01-02 __KernelStopThread: thread 314 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2021-12-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.12.2 2021-11-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2021-11-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2021-11-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2021-11-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-11-05 80630006=sceAtracSetDataAndGetID(08e1c9e0, 0001b074): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-10-14 WriteToHardware: Invalid address 7a9d81e2 near PC 08000000 LR 08000000
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-09-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-09-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-09-11 sceDmacMemcpy(dest=04088000, src=09af5cf0, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-09-03 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-09-03 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-09-02 sceDmacMemcpy(dest=04000000, src=09a6dce0, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-08-07 WriteToHardware: Invalid address deadbeef near PC 080385c8 LR 08000020
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-08-07 Branch in RSRTComp delay slot at 080385e8 in block starting at 08030020
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-08-07 Jump to invalid address: 07fffffc
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-08-07 MIPSCompileOp: Invalid instruction 06777677
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-08-07 MIPSCompileOp: Invalid instruction 76777677
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-08-07 MIPSCompileOp: Invalid instruction 000009df
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-07-30 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-07-30 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-05-24 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-06-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-06-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-06-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2021-06-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2021-11-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1