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Game title |
Version |
Latest Report |
Message |
VALKYRIA CHRONICLES™ II |
v1.17.1 |
2024-09-23 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
VALKYRIA CHRONICLES™ II |
v1.17.1 |
2024-09-23 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
VALKYRIA CHRONICLES™ II |
v1.17.3 |
2024-09-22 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/ULES01417.txt, 09f49a58, 00000002) |
VALKYRIA CHRONICLES™ II |
v1.17.1 |
2024-09-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
VALKYRIA CHRONICLES™ II |
v1.17.1 |
2024-09-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
VALKYRIA CHRONICLES™ II |
v1.14.4 |
2023-03-26 |
Replacement rowPitch=256, but w=1024 (level=0) |
VALKYRIA CHRONICLES™ II |
v1.14.4 |
2023-03-25 |
Replacement rowPitch=128, but w=1024 (level=0) |
VALKYRIA CHRONICLES™ II |
v1.18.1 |
2025-02-11 |
sceNetAdhocMatchingInit(65536) at 08b50408 |
VALKYRIA CHRONICLES™ II |
v1.14 |
2023-01-04 |
UI scissor out of bounds in MainScreen: 0,608-720,673 / 1280,720 |
VALKYRIA CHRONICLES™ II |
v1.14 |
2023-01-04 |
UI scissor out of bounds in MainScreen: 0,553-720,728 / 1280,720 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2024-05-15 |
Unknown GetPointer 00000002 PC 08c75264 LR 08c75274 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2022-05-25 |
Unknown GetPointer 00000003 PC 08c75264 LR 08c75274 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2022-09-04 |
Unknown GetPointer 00000000 PC 08220e00 LR 08220e00 |
VALKYRIA CHRONICLES™ II |
v1.8.0 |
2021-11-25 |
Render to area containing texture at 0410c000 +0x48 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2021-11-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2021-11-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2021-11-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2021-11-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2021-11-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2021-11-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
VALKYRIA CHRONICLES™ II |
v1.18.1 |
2025-02-12 |
sceIoChstat: change attr to 0000 requested |
VALKYRIA CHRONICLES™ II |
v1.17.3 |
2024-09-22 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/PIC1.PNG, 09f49a58, 00000002) |
VALKYRIA CHRONICLES™ II |
v1.17.3 |
2024-09-22 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/ICON0.PNG, 09f49a58, 00000002) |
VALKYRIA CHRONICLES™ II |
v1.17.3 |
2024-09-22 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/PARAM.SFO, 09f49a58, 00000002) |
VALKYRIA CHRONICLES™ II |
v1.15.4 |
2024-05-02 |
Waiting thread for 20 that was already waiting for 20 |
VALKYRIA CHRONICLES™ II |
v1.17.1 |
2024-09-18 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/DATA, 09f49a58, 00000002) |
VALKYRIA CHRONICLES™ II |
v1.10.3 |
2020-12-20 |
Unimplemented HLE function sceNetResolverTerm |
VALKYRIA CHRONICLES™ II |
v1.10.3-531-gb23434cc7 |
2020-10-12 |
Ignoring possible texturing from framebuffer at 04132000 +0x64 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.9.3 |
2020-08-20 |
Render to area containing texture at 0410e000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.18.1 |
2025-02-12 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/DATA, 09fc4550, 00000002) |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2020-06-14 |
Ignoring possible render to texture at 04118000 +0x176 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2020-05-12 |
Render to area containing texture at 0412e000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2024-09-17 |
Ignoring possible render to texture at 04130000 +0x64 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2021-02-10 |
Render to area containing texture at 04130000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.8.0 |
2021-05-15 |
Ignoring possible render to texture at 04132000 +0x64 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.8.0 |
2022-08-29 |
Render to area containing texture at 04130000 +0x32 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2020-11-23 |
GL ran out of GPU memory; switching to low memory mode |
VALKYRIA CHRONICLES™ II |
v1.9.3 |
2022-11-29 |
Render to area containing texture at 04110000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.8.0 |
2019-08-02 |
Ignoring possible render to texture at 0412e000 +0x96 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2022-02-11 |
Unknown GetPointer 00000000 PC 08beb9f0 LR 08000020 |
VALKYRIA CHRONICLES™ II |
v1.7.5 |
2019-02-24 |
Ignoring possible render to texture at 04112000 +0x48 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.8.0 |
2019-11-22 |
Render to area containing texture at 04136000 +0x32 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2021-11-25 |
Ignoring possible render to texture at 0412e000 +0x48 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.7.5 |
2019-01-28 |
Unexpected mpeg first timestamp: c0bc420000 / 827792162816 |
VALKYRIA CHRONICLES™ II |
v1.7.5 |
2019-01-28 |
Unexpected mpeg first timestamp: c78a611f719 / 13712321804057 |
VALKYRIA CHRONICLES™ II |
v1.7.2 |
2018-11-07 |
Render to area containing texture at 04110000 +0x48 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2021-08-24 |
Render to area containing texture at 04132000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2020-07-19 |
Render to area containing texture at 04132000 +0x32 |
VALKYRIA CHRONICLES™ II |
v1.6.3 |
2018-07-21 |
80630006=sceAtracSetDataAndGetID(09de4600, 00004000): invalid RIFF header |
VALKYRIA CHRONICLES™ II |
v1.5.4 |
2018-03-13 |
Render to area containing texture at 04114000 +0x32 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2021-01-18 |
Render to area containing texture at 04112000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.8.0 |
2023-10-24 |
Render to area containing texture at 04134000 +0x32 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2021-06-28 |
Render to area containing texture at 04110000 +0x32 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2021-07-03 |
Render to area containing texture at 04138000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2022-08-25 |
Render to area containing texture at 04114000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.9.3 |
2022-03-20 |
Render to area containing texture at 04136000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.3 |
2017-07-26 |
Render to area containing texture at 0410e000 +0x48 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2023-10-24 |
Ignoring possible render to texture at 04130000 +0x48 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.9.3 |
2024-09-17 |
Render to area containing texture at 04112000 +0x32 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2023-10-22 |
Ignoring possible render to texture at 04132000 +0x48 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2023-10-22 |
Render to area containing texture at 04134000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2020-05-25 |
Render to area containing texture at 04116000 +0x16 |
VALKYRIA CHRONICLES™ II |
v1.9.3 |
2021-05-25 |
Ignoring possible render to texture at 04134000 +0x48 / 256x256 |
VALKYRIA CHRONICLES™ II |
v1.5.2 |
2024-09-18 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2024-12-24 |
VTYPE with morph used: THRU=0 TC=2 COL=4 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=2 |
VALKYRIA CHRONICLES™ II |
v1.9.4 |
2025-02-06 |
VTYPE with morph used: THRU=0 TC=2 COL=4 POS=3 NRM=2 WT=0 NW=1 IDX=0 MC=2 |
VALKYRIA CHRONICLES™ II |
v1.12.3 |
2022-03-07 |
sceFontGetFontInfo(0, 9ffef8c): bad font |