Game title |
Version |
Latest Report |
Message |
МЕГАМОЗГ |
v1.8.0 |
2024-11-09 |
Render to texture with incompatible formats 3 != 2 at 041e0000 |
МЕГАМОЗГ |
v1.10.3 |
2024-10-07 |
Ignoring possible render to texture at 0412a000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2024-10-02 |
Ignoring possible render to texture at 041ec000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2024-09-07 |
Ignoring possible texturing from framebuffer at 041c0000 +0x54 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2024-09-07 |
Ignoring possible texturing from framebuffer at 041c0000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.9.4 |
2024-08-01 |
Ignoring possible render to texture at 0412c000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2024-06-09 |
Ignoring possible render to texture at 041e8000 +32x45 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2024-06-09 |
Render to texture with incompatible formats 3 != 2 at 04158000 |
МЕГАМОЗГ |
v1.5.4 |
2024-06-01 |
Ignoring possible render to texture at 0012e000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.5.4 |
2024-06-01 |
Framebuffer still attached in UpdateSamplingParams()? |
МЕГАМОЗГ |
v1.5.4 |
2024-06-01 |
Texture cache ran out of GPU memory; switching to low memory mode |
МЕГАМОЗГ |
v1.10.3 |
2024-04-21 |
Ignoring possible render to texture at 04182000 +0x42 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-04-12 |
Ignoring possible texturing from framebuffer at 04120000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-04-08 |
Ignoring possible texturing from framebuffer at 0412a000 +0x34 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-27 |
Ignoring possible texturing from framebuffer at 04130000 +0x48 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-21 |
Ignoring possible texturing from framebuffer at 0414e000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-21 |
Ignoring possible texturing from framebuffer at 041ea000 +0x39 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-20 |
Ignoring possible texturing from framebuffer at 04132000 +0x54 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-19 |
Ignoring possible texturing from framebuffer at 041dc000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-18 |
Ignoring possible texturing from framebuffer at 0412c000 +0x43 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-16 |
Ignoring possible texturing from framebuffer at 04132000 +0x38 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-15 |
Ignoring possible texturing from framebuffer at 0413c000 +0x39 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-14 |
Ignoring possible texturing from framebuffer at 04132000 +0x42 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-12 |
Ignoring possible texturing from framebuffer at 04162000 +0x38 / 64x64 |
МЕГАМОЗГ |
v1.14.1 |
2024-03-11 |
Ignoring possible texturing from framebuffer at 04186000 +0x42 / 64x64 |
МЕГАМОЗГ |
v1.9.4 |
2024-02-15 |
Ignoring possible render to texture at 0413e000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2024-01-29 |
Ignoring possible render to texture at 04118000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2024-01-29 |
Render to texture with incompatible formats 3 != 2 at 04120000 |
МЕГАМОЗГ |
v1.10.3 |
2024-01-26 |
Ignoring possible render to texture at 04148000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2024-01-26 |
Render to texture with incompatible formats 3 != 2 at 0414a000 |
МЕГАМОЗГ |
v1.10.3 |
2024-01-22 |
Render to texture with incompatible formats 3 != 2 at 04168000 |
МЕГАМОЗГ |
v1.10.3 |
2024-01-22 |
Ignoring possible render to texture at 04144000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-12-19 |
Ignoring possible texturing from framebuffer at 04142000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-12-19 |
Error in shader compilation: info: Fragment shader failed to compile with the following errors:
ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported
ERROR: error(#273) 1 compilation errors. No code generated
stencil_fs
#version 330
#extension GL_ARB_shader_stencil_export : require
// Driver: AMD M880G with ATI Mobility Radeon HD 4250 - GLSL 330
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a));
fragColor0 = outColor;
}
|
МЕГАМОЗГ |
v1.9.4 |
2023-12-07 |
Render to texture with incompatible formats 3 != 2 at 041b2000 |
МЕГАМОЗГ |
v1.14.4 |
2023-08-03 |
Ignoring possible texturing from framebuffer at 04198000 +0x35 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2023-07-09 |
Ignoring possible render to texture at 04170000 +0x34 / 64x64 |
МЕГАМОЗГ |
v1.12.3 |
2023-07-09 |
Ignoring possible texturing from framebuffer at 041ee000 +0x54 / 64x64 |
МЕГАМОЗГ |
v1.8.0 |
2023-06-02 |
Render to texture with incompatible formats 3 != 2 at 0416c000 |
МЕГАМОЗГ |
v1.8.0 |
2023-05-26 |
Ignoring possible render to texture at 0413c000 +0x34 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2023-05-25 |
Ignoring possible texturing from framebuffer at 041f2000 +0x54 / 64x64 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-09 |
Ignoring possible render to texture at 0414e000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-09 |
Render to texture with incompatible formats 3 != 2 at 04128000 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-08 |
Ignoring possible render to texture at 041b0000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-08 |
Render to texture with incompatible formats 5 != 2 at 041c2000 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-08 |
Ignoring possible render to texture at 041a6000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-08 |
Ignoring possible render to texture at 041b8000 +0x46 / 64x64 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-07 |
Ignoring possible render to texture at 04186000 +0x48 / 64x64 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-07 |
Render to texture with incompatible formats 4 != 2 at 04186000 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-07 |
Ignoring possible render to texture at 04162000 +0x46 / 64x64 |
МЕГАМОЗГ |
v1.9.3 |
2023-04-07 |
Ignoring possible render to texture at 041f4000 +32x38 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-03-31 |
Ignoring possible texturing from framebuffer at 04148000 +0x43 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-03-30 |
Ignoring possible texturing from framebuffer at 0417c000 +0x33 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-03-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
МЕГАМОЗГ |
v1.14.4 |
2023-03-26 |
Ignoring possible texturing from framebuffer at 04184000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-03-21 |
Ignoring possible texturing from framebuffer at 0412e000 +0x39 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-03-01 |
Ignoring possible texturing from framebuffer at 04114000 +0x38 / 64x64 |
МЕГАМОЗГ |
v1.6.2 |
2023-02-24 |
Render to texture with incompatible formats 3 != 2 at 041da000 |
МЕГАМОЗГ |
v1.14.4 |
2023-04-17 |
Ignoring possible texturing from framebuffer at 04138000 +0x38 / 64x64 |
МЕГАМОЗГ |
v1.9.4 |
2023-02-21 |
Ignoring possible render to texture at 04118000 +0x52 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-19 |
Ignoring possible texturing from framebuffer at 04144000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2023-02-11 |
Ignoring possible texturing from framebuffer at 04120000 +0x51 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-10 |
Ignoring possible texturing from framebuffer at 041c4000 +0x35 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-09 |
Ignoring possible texturing from framebuffer at 041b8000 +0x39 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-09 |
Ignoring possible texturing from framebuffer at 0411a000 +0x33 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-09 |
Ignoring possible texturing from framebuffer at 04182000 +0x47 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-07 |
Ignoring possible texturing from framebuffer at 04134000 +0x48 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-07 |
Ignoring possible texturing from framebuffer at 04138000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-07 |
Ignoring possible texturing from framebuffer at 0414a000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2024-03-17 |
Ignoring possible texturing from framebuffer at 041de000 +0x34 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-06 |
Ignoring possible texturing from framebuffer at 041b6000 +0x53 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-05 |
Ignoring possible texturing from framebuffer at 04124000 +0x39 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2024-03-18 |
Ignoring possible texturing from framebuffer at 04150000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-04 |
Ignoring possible texturing from framebuffer at 041f6000 +0x35 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-01 |
Ignoring possible texturing from framebuffer at 04124000 +0x49 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-01 |
Ignoring possible texturing from framebuffer at 041ec000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-02-01 |
Ignoring possible texturing from framebuffer at 041a8000 +0x34 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-31 |
Ignoring possible texturing from framebuffer at 0411a000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-30 |
Ignoring possible texturing from framebuffer at 0413e000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-30 |
Ignoring possible texturing from framebuffer at 041d0000 +0x43 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-28 |
Ignoring possible texturing from framebuffer at 04134000 +0x46 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-27 |
Ignoring possible texturing from framebuffer at 0413e000 +0x41 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-24 |
Ignoring possible texturing from framebuffer at 041c2000 +0x39 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-23 |
Ignoring possible texturing from framebuffer at 0411a000 +0x48 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2023-01-23 |
Ignoring possible texturing from framebuffer at 04116000 +0x41 / 64x64 |
МЕГАМОЗГ |
v1.14.2 |
2022-12-31 |
Ignoring possible texturing from framebuffer at 041d4000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.14 |
2022-12-20 |
Ignoring possible texturing from framebuffer at 04156000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2022-12-07 |
Ignoring possible texturing from framebuffer at 041dc000 +32x35 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2022-11-19 |
Ignoring possible texturing from framebuffer at 0414a000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.14.4 |
2024-03-14 |
Ignoring possible texturing from framebuffer at 04118000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2022-10-28 |
Render to texture with incompatible formats 3 != 2 at 041ce000 |
МЕГАМОЗГ |
v1.11.2 |
2022-10-08 |
Ignoring possible texturing from framebuffer at 041f6000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.10.2 |
2022-10-06 |
Ignoring possible render to texture at 04187000 +336x90 / 480x272 |
МЕГАМОЗГ |
v1.12.3 |
2022-10-01 |
Ignoring possible texturing from framebuffer at 04198000 +0x46 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2022-09-30 |
Ignoring possible render to texture at 04190000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2022-09-20 |
Ignoring possible texturing from framebuffer at 041aa000 +32x56 / 64x64 |
МЕГАМОЗГ |
v1.13.2 |
2022-09-19 |
Ignoring possible texturing from framebuffer at 041ae000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.10.2 |
2022-09-13 |
Ignoring possible render to texture at 04152000 +0x36 / 64x64 |
МЕГАМОЗГ |
v1.13.1 |
2022-08-03 |
Ignoring possible texturing from framebuffer at 041ce000 +0x44 / 64x64 |
МЕГАМОЗГ |
v1.10.3 |
2022-07-23 |
Render to texture with incompatible formats 3 != 2 at 041a4000 |