Recent logs - FIFA 12

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Game title Version Latest Report Message
FIFA 12 v1.19.3-624-g0332e67ad4 2025-09-15 Error in shader compilation: info: 0:5: P0007: Extension directive must occur before any non-preprocessor tokens 0:18: L0002: No matching function for call to 'fwidth' 0:19: L0002: Undeclared variable 'boxSize' 0:20: L0002: Undeclared variable 'boxSize' 0:21: L0002: Undeclared variable 'txOffset' postshader #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES #extension GL_OES_standard_derivatives : enable precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_position; uniform vec2 u_texelDelta; // (1.0 / bufferWidth, 1.0 / bufferHeight) uniform vec2 u_pixelDelta; // (1.0 / targetWidth, 1.0 / targetHeight) // Returns pixel sharpened to nearest pixel boundary. vec2 sharpSample(vec4 texSize, vec2 coord) { vec2 boxSize = clamp(fwidth(coord) * texSize.zw, 1e-5, 1.0); coord = coord * texSize.zw - 0.5 * boxSize; vec2 txOffset = smoothstep(vec2(1.0) - boxSize, vec2(1.0), fract(coord)); return (floor(coord) + 0.5 + txOffset) * texSize.xy; } void main() { vec2 sharpPos = sharpSample(vec4(u_texelDelta, 1.0 / u_texelDelta), v_position); vec4 color = texture2D(sampler0, sharpPos); gl_FragColor = color; }
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-31 Invalid replacement op 6a123bb3 at 088041fc
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-31 Trying to compile instruction 49712eaf that can't be interpreted
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 Jump in likely branch delay slot with link at 08804210
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 Branch in branch delay slot at 08804208 with different target
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 46daa5c4
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 020b95fe
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 WriteFCR: Unexpected reg 3 (value 00000100)
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 Branch in branch delay slot at 0880422c with different target
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 055ac2d7
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 9cf0bc4d
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 Jump to invalid address: 0a055a94 PC 088041fc LR 088041f4
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 Invalid replacement op 6a74fadf at 088041f4
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 Branch in branch delay slot at 08804258 with different target
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp 6986299c failed
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction ccf86eed
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction b3c5160b
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-31 Branch in Jump delay slot at 087fff34 in block starting at 087fff34
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 ReadFromHardware: Invalid address 1eadad8f near PC 08804218 LR 088041f4
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 468b436e
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 07bb5ed2
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 7aa596ee
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction b554ea9c
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction b66d271d
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 WriteToHardware: Invalid address 1eadb70f near PC 088041f8 LR 088041f4
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 ReadFromHardware: Invalid address deae3167 near PC 088041f4 LR 088041f4
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 An uneaten prefix at end of block: 08804210
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 MIPSCompileOp: Invalid instruction 4cd7803e
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 Trying to compile instruction 0058eef6 that can't be interpreted
FIFA 12 v1.17.1-1250-g049dd8bb79 2025-05-25 WriteToHardware: Invalid address 20551ec0 near PC 08b761e0 LR 08b761f0
FIFA 12 v1.11.3-1679-g195662497 2025-05-08 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
FIFA 12 v1.18.1 2025-05-07 Unknown GetPointer 6756202b PC 08ae610c LR 08ae6138
FIFA 12 v1.18.1 2025-05-06 Unknown GetPointer e890502b PC 08ae610c LR 08ae6138
FIFA 12 v1.18.1 2025-05-05 Unknown GetPointer 674da02b PC 08ae610c LR 08ae6138
FIFA 12 v1.18.1 2025-05-07 Unknown GetPointerWrite fe000010 PC 08ae48ec LR 08ae4908
FIFA 12 v1.18.1 2025-05-05 Unknown GetPointerWrite ffff003b PC 08ae61d4 LR 08ae61fc
FIFA 12 v1.14.2 2025-02-10 UI scissor out of bounds in GameSettingsScreen: 294,0-1295,721 / 1600,720
FIFA 12 v1.15.3 2024-11-30 Unknown GetPointerWrite 00000014 PC 08ae610c LR 08ae6138
FIFA 12 v1.15.3 2024-11-30 Jump to invalid address: 03a001d0
FIFA 12 v1.15.3 2024-11-30 MIPSCompileOp: Invalid instruction 78745f63
FIFA 12 v1.15.3 2024-11-30 MIPSCompileOp: Invalid instruction 00050001
FIFA 12 v1.15.3 2024-11-30 Jump to invalid address: 03a46790
FIFA 12 v1.17.1-334-g1786a4ddb 2024-10-27 ReadFromHardware: Invalid address fffefffe near PC fffefffe LR 08afa718
FIFA 12 v1.17.1 2024-10-16 MIPSCompileOp: Invalid instruction 0000473d
FIFA 12 v1.17.1 2024-10-16 MIPSCompileOp: Invalid instruction 000020b5
FIFA 12 v1.17.1 2024-10-16 Unknown GetPointerWrite 00300032 PC 08deb6cc LR 08deb6e0
FIFA 12 v1.17.1 2024-09-14 Branch in JumpReg delay slot at 08fca08c in block starting at 08fc1980
FIFA 12 v1.17.1 2024-09-14 MIPSCompileOp: Invalid instruction 00010005
FIFA 12 v1.17.1 2024-09-14 MIPSCompileOp: Invalid instruction 0101fa01
FIFA 12 v1.11.3 2024-03-24 sceIoAssign(disc0:, umd0:, isofs0:, IOASSIGN_RDONLY, 00000000, 0)
FIFA 12 v1.11.3 2024-03-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
FIFA 12 v1.10.2 2024-02-27 BlockTransfer: Bad source transfer address 076a8420!
FIFA 12 v1.10.2 2024-02-27 BlockTransfer: Bad source transfer address 070e1520!
FIFA 12 v1.10.3 2024-01-04 Error in shader program link: info: Error: input v_texcoordNC0 not declared in output from previous stage. Error: Linking failed. fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest shader pack #define th 0.10 //Default: 0.10 /outlines sensitivity, recommended from 0.00...0.50 #define
FIFA 12 v1.18.1 2025-03-30 Can't draw: No current render step. Step count: 0
FIFA 12 v1.11.3 2023-12-03 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08ed65f0): duplicate handler
FIFA 12 v1.15.3 2023-10-21 00000400=sceGeEdramSetAddrTranslation(00000800)
FIFA 12 v1.16.5 2023-10-18 ReadFromHardware: Invalid address 00000006 near PC 08b3e39c LR 08b3e0d8
FIFA 12 v1.16.5 2023-10-18 WriteToHardware: Invalid address 00000000 near PC 08b3e53c LR 08b3e0d8
FIFA 12 v1.11.3 2023-09-28 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
FIFA 12 v1.15.4-1183-g044624e21 2023-09-07 WriteToHardware: Invalid address 00000114 near PC 08911a84 LR 08911a3c
FIFA 12 v1.15.4-1183-g044624e21 2023-09-07 ReadFromHardware: Invalid address 0000013c near PC 08911a68 LR 08911a3c
FIFA 12 v1.15.4-1183-g044624e21 2023-09-07 ReadFromHardware: Invalid address 00000090 near PC 08de1760 LR 08ddc47c
FIFA 12 v1.15.4-1183-g044624e21 2023-09-07 WriteToHardware: Invalid address 0a00e5e4 near PC 08ddc47c LR 08ddc47c
FIFA 12 v1.17.1 2024-07-21 Unknown GetPointer 00000010 PC 08de332c LR 08de3334
FIFA 12 v1.15.4 2023-07-11 Could not setup streams, unexpected stream count: 50383
FIFA 12 v1.15.4 2023-07-11 Unexpected mpeg first timestamp: 480000736e / 309237674862
FIFA 12 v1.15.4 2023-07-11 Failed to read valid video stream data from header
FIFA 12 v1.15.4 2023-07-11 Could not setup streams, unexpected stream count: 13414
FIFA 12 v1.18.1 2025-03-11 Unexpected mpeg first timestamp: d59a080000 / 917412249600
FIFA 12 v1.14 2023-07-01 UI scissor out of bounds in GameSettingsScreen: 179,0-772,541 / 540,960
FIFA 12 v1.14.4 2023-03-04 Branch in JumpReg delay slot at 09a09974 in block starting at 09a09970
FIFA 12 v1.14.4 2023-03-04 Jump to invalid address: 03a32ba0
FIFA 12 v1.14.4 2023-03-04 Unknown GetPointerWrite 00000014 PC 08ae61d4 LR 08ae61fc
FIFA 12 v1.14.4 2023-02-12 MFIC instruction hit (70020024) at 088ba5dc
FIFA 12 v1.13.2 2023-02-11 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
FIFA 12 v1.14.4 2023-02-03 Savedata loading with detected hashmode 5 instead of file's 1
FIFA 12 v1.13.2 2023-01-24 Ignoring possible texturing from framebuffer at 04156000 +0x128 / 128x272
FIFA 12 v1.14.1 2023-01-09 UI scissor out of bounds in GameSettingsScreen: 224,0-1046,721 / 1280,720
FIFA 12 v1.14.1 2023-01-09 UI scissor out of bounds in MainScreen: 0,0-939,721 / 1280,720
FIFA 12 v1.14.1 2023-01-05 UI scissor out of bounds in MainScreen: 56,0-1102,721 / 1520,720
FIFA 12 v1.13.2 2022-12-08 Unexpected mpeg first timestamp: 906bf08d0c7 / 9924579479751
FIFA 12 v1.13.2 2022-12-08 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
FIFA 12 v1.13.2 2022-12-08 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
FIFA 12 v1.13.2 2022-12-08 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
FIFA 12 v1.15.4 2023-05-26 WriteToHardware: Invalid address 00000000 near PC 08957198 LR 08d77740
FIFA 12 v1.12.3 2022-11-05 ReadFromHardware: Invalid address 00000000 near PC 08957190 LR 08d77740
FIFA 12 v1.13.2 2022-11-02 Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044
FIFA 12 v1.13.2 2022-10-30 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19792
FIFA 12 v1.13.2 2022-10-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983520
FIFA 12 v1.13.2 2022-10-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145972200
FIFA 12 v1.13.2 2022-10-30 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2
FIFA 12 v1.13.2 2022-10-30 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=1, text=1
FIFA 12 v1.13.2-1577-geb18a87ee 2022-10-17 Error in shader compilation: info: (unknown reason) thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; }
FIFA 12 v1.13.2 2022-09-30 sceGeBreak(mode=0, unknown=08b90d1c): unknown ptr (valid)
FIFA 12 v1.13.2 2022-09-30 ReadFromHardware: Invalid address 00000008 near PC 0887c83c LR 0887c654
FIFA 12 v1.9.4 2022-08-24 ReadFromHardware: Invalid address 7a632f18 near PC 7a632f18 LR 7a632f18
FIFA 12 v1.13.1 2022-08-23 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfd90
FIFA 12 v1.13.1 2022-08-23 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfce0
FIFA 12 v1.13.1 2022-08-23 sceKernelCreateThread(name=ScePafThread): unsupported options parameter 09fbfd10