Recent logs - FINAL FANTASY TACTICS 獅子戦争

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Game title Version Latest Report Message
FINAL FANTASY TACTICS 獅子戦争 v1.12.3 2021-11-16 FBO created from existing depthbuffer as color, 04000000/00000000 and 04110000/04000000
FINAL FANTASY TACTICS 獅子戦争 v1.12.3 2021-11-16 FBO created from existing depthbuffer as color, 04000000/00000000 and 04088000/04000000
FINAL FANTASY TACTICS 獅子戦争 v1.12.3 2021-11-16 Waiting thread for 20 that was already waiting for 20
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2021-10-29 Unknown GetPointer 208ecfa7 PC 0883f18c LR 0883f1b4
FINAL FANTASY TACTICS 獅子戦争 v1.11.2-379-g3a14c432f 2021-10-07 Failed to read valid video stream data from header
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2021-05-29 Unknown GetPointer 00000000 PC 08a0e118 LR 08a108f8
FINAL FANTASY TACTICS 獅子戦争 v1.11.3 2021-04-26 Unknown GetPointer 4c4341b0 PC 0883f18c LR 0883f1b4
FINAL FANTASY TACTICS 獅子戦争 v1.11.3 2021-04-26 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2020-10-05 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2020-10-05 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2020-10-05 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2020-10-05 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2020-10-05 Unknown syscall in known module 'sceNp': 0xbb069a87
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2020-10-05 Unknown syscall in known module 'sceNp': 0x4b5c71c8
FINAL FANTASY TACTICS 獅子戦争 v1.10.3 2020-09-09 sceDmacMemcpy(dest=04000000, src=099c2140, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.9.4 2020-07-01 sceDmacMemcpy(dest=04000000, src=099c00c0, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.9.4 2022-01-19 sceDmacMemcpy(dest=04000000, src=09938080, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.9.0 2021-08-16 sceDmacMemcpy(dest=04000000, src=0993a100, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.8.0 2020-09-24 Unexpected mpeg first timestamp: 66060606060 / 7011003555936
FINAL FANTASY TACTICS 獅子戦争 v1.6.3-492-g9fddfff66 2020-05-29 GL ran out of GPU memory; switching to low memory mode
FINAL FANTASY TACTICS 獅子戦争 v1.9.4 2021-04-05 sceDmacMemcpy(dest=04000000, src=099b80c0, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.4.2 2021-11-20 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
FINAL FANTASY TACTICS 獅子戦争 v1.0.1-237-g052dec0 2015-09-02 sceDmacMemcpy(dest=04000000, src=099c00c0, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.4-2-g648bc5d 2018-05-13 sceDmacMemcpy(dest=04000000, src=0993a100, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.9.4 2022-01-28 sceKernelRegisterSubIntrHandler(30, 4, 08a20900, 00000000): duplicate handler
FINAL FANTASY TACTICS 獅子戦争 v1.9.4 2022-01-18 Inter-buffer memcpy 04000000 -> 04088000
FINAL FANTASY TACTICS 獅子戦争 v0.9.8-834-gceb1fc6 2015-10-26 FBO created from existing depthbuffer as color, 00000000/00000000 and 00088000/00000000
FINAL FANTASY TACTICS 獅子戦争 v0.9.8-834-gceb1fc6 2015-10-26 FBO created from existing depthbuffer as color, 00000000/00000000 and 00110000/00000000
FINAL FANTASY TACTICS 獅子戦争 v0.9.8-834-gceb1fc6 2015-10-26 FBO using existing buffer as depthbuffer, 00110000/00000000 and 00000000/00000000
FINAL FANTASY TACTICS 獅子戦争 v0.9.8-834-gceb1fc6 2015-10-26 FBO using existing buffer as depthbuffer, 00088000/00000000 and 00000000/00000000
FINAL FANTASY TACTICS 獅子戦争 v0.9.8-834-gceb1fc6 2015-10-26 FBO created from existing depthbuffer as color, 00000000/00000000 and 00000000/00000000
FINAL FANTASY TACTICS 獅子戦争 v1.1.1-66-g5ebd7bf 2015-12-02 sceDmacMemcpy(dest=04000000, src=099b80c0, size=557056): overlapping read
FINAL FANTASY TACTICS 獅子戦争 v1.3.0-769-gc4ea4e3 2017-11-15 sceDmacMemcpy(dest=04000000, src=09938080, size=557056): overlapping read