Recent logs - KINGDOM HEARTS Birth by Sleep

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-09-07 Unknown GetPointer 00000000 PC 08808ed4 LR 08000024
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-25 Rendering to framebuffer offset: 04162000 +256x0
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Ignoring possible render to texture at 04173200 +0x184 / 64x272
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-08-14 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
KINGDOM HEARTS Birth by Sleep v1.4.2-425-g7a7ccee5e 2021-06-15 Ignoring possible render to texture at 04154000 +64x83 / 128x128
KINGDOM HEARTS Birth by Sleep v1.4.2-425-g7a7ccee5e 2021-06-14 Ignoring possible render to texture at 04154000 +64x100 / 256x256
KINGDOM HEARTS Birth by Sleep v1.4.2-425-g7a7ccee5e 2021-06-18 Error in shader compilation: info: 0(16) : error C1008: undefined variable "u_proj" / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
KINGDOM HEARTS Birth by Sleep v1.4.2-425-g7a7ccee5e 2021-06-12 Ignoring possible render to texture at 04154000 +64x45 / 256x128
KINGDOM HEARTS Birth by Sleep v1.4.2-425-g7a7ccee5e 2021-06-11 Ignoring possible render to texture at 04154000 +64x34 / 128x128
KINGDOM HEARTS Birth by Sleep v1.4.2-425-g7a7ccee5e 2021-06-11 Ignoring possible render to texture at 04154000 +0x107 / 256x128
KINGDOM HEARTS Birth by Sleep v1.4.2-425-g7a7ccee5e 2021-04-27 fbo_blit_color failed in blit (000cc000 -> 000cc000)
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-03-20 Ignoring possible render to texture at 04154000 +64x52 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-03-18 Ignoring possible render to texture at 04154000 +64x104 / 128x128
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-22 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-12-28 Ignoring possible render to texture at 04154000 +0x64 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-12-28 Ignoring possible render to texture at 04154000 +192x34 / 256x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-12-27 BREAK instruction hit
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-12-27 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-22 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-08-22 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
KINGDOM HEARTS Birth by Sleep v1.11.3 2021-07-30 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05600DATA/BBS1.DAT, 09faad70, 00000002)
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-10-02 Ignoring possible render to texture at 04154000 +0x56 / 256x128
KINGDOM HEARTS Birth by Sleep v1.8.0 2020-08-08 Ignoring possible render to texture at 04154000 +0x55 / 256x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-07-22 Ignoring possible render to texture at 04154000 +0x108 / 256x128
KINGDOM HEARTS Birth by Sleep v1.10 2020-07-22 sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2
KINGDOM HEARTS Birth by Sleep v1.10 2020-07-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
KINGDOM HEARTS Birth by Sleep v1.9.3 2020-07-07 Jump to invalid address: 0350e024
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-06-12 Ignoring possible render to texture at 04154000 +64x86 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-11-04 Ignoring possible render to texture at 04154000 +0x50 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2020-06-07 Ignoring possible render to texture at 04154000 +64x41 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.3 2020-05-22 Render to texture with incompatible formats 5 != 1 at 04154000
KINGDOM HEARTS Birth by Sleep v1.9.3 2020-06-23 Ignoring possible render to texture at 04154000 +0x87 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2020-04-29 Ignoring possible render to texture at 04154000 +0x59 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2019-12-09 Ignoring possible render to texture at 04154000 +0x101 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-11-02 Ignoring possible render to texture at 04154000 +0x78 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2021-06-15 Ignoring possible render to texture at 04154000 +64x102 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-08-21 Ignoring possible render to texture at 04154000 +0x117 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-08-19 Ignoring possible render to texture at 04154000 +192x83 / 256x256
KINGDOM HEARTS Birth by Sleep v1.9.4 2021-08-18 FBO using existing buffer as depthbuffer, 040ec000/04088000 and 04088000/04110000
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-07-30 Ignoring possible render to texture at 04154000 +128x117 / 256x272
KINGDOM HEARTS Birth by Sleep v1.7.4 2019-06-28 Ignoring possible render to texture at 04154000 +64x80 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-312-g31646d6c8 2019-06-12 Ignoring possible render to texture at 04154000 +64x105 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-04-18 Ignoring possible render to texture at 04154000 +192x50 / 256x128
KINGDOM HEARTS Birth by Sleep v1.5.4-96-g372c5e7b6 2019-04-11 Ignoring possible render to texture at 04154000 +64x44 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-04-10 Ignoring possible render to texture at 04154000 +64x54 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2020-04-05 GL ran out of GPU memory; switching to low memory mode
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-04-05 Render to texture with incompatible formats 5 != 1 at 04000000
KINGDOM HEARTS Birth by Sleep v1.7.4 2019-02-03 Ignoring possible render to texture at 04154000 +64x59 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-01-23 Ignoring possible render to texture at 04154000 +0x86 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3-211-gda5f0f7f2 2019-01-07 Ignoring possible render to texture at 04154000 +0x88 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3 2019-06-09 Render to texture using CLUT with different strides 64 != 128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-06-12 Ignoring possible render to texture at 04154000 +0x80 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3 2018-08-13 Ignoring possible render to texture at 04154000 +0x82 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-01-07 Ignoring possible render to texture at 04154000 +64x38 / 128x128
KINGDOM HEARTS Birth by Sleep v1.6.3 2018-07-19 Game install with no files / data
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-07-18 Ignoring possible render to texture at 04154000 +64x72 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-06-25 Ignoring possible render to texture at 04154000 +128x66 / 256x128
KINGDOM HEARTS Birth by Sleep v1.6.3 2018-06-10 Ignoring possible render to texture at 04154000 +0x34 / 256x128
KINGDOM HEARTS Birth by Sleep v1.6.2 2018-06-09 Ignoring possible render to texture at 04154000 +64x35 / 128x128
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-05-26 Unexpected mpeg first timestamp: 8208e002a00 / 8935914351104
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-03-17 Trying to compile instruction 40001010 that can't be interpreted
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-03-17 Trying to compile instruction 40024d7c that can't be interpreted
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-03-17 Trying to compile instruction 40043534 that can't be interpreted
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-03-17 Trying to compile instruction 409e44f2 that can't be interpreted
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-03-17 Trying to compile instruction 409792b1 that can't be interpreted
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-03-17 Trying to compile instruction 409f980c that can't be interpreted
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-03-17 Trying to compile instruction 4003870b that can't be interpreted
KINGDOM HEARTS Birth by Sleep v1.5.4 2018-02-21 Ignoring possible render to texture at 04154000 +0x61 / 256x128
KINGDOM HEARTS Birth by Sleep v1.4.2-429-g49c92c69c 2017-09-10 Ignoring possible render to texture at 04154000 +0x49 / 128x128
KINGDOM HEARTS Birth by Sleep v1.4.2-429-g49c92c69c 2017-09-10 Ignoring possible render to texture at 04154000 +0x92 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2020-11-05 Ignoring possible render to texture at 04154000 +0x60 / 256x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2021-04-05 Render to texture with incompatible formats 5 != 1 at 040fc400
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-06-12 Ignoring possible render to texture at 04154000 +0x34 / 128x128
KINGDOM HEARTS Birth by Sleep v1.3-26-gff66fe7 2017-05-29 Ignoring possible render to texture at 04154000 +64x51 / 128x128
KINGDOM HEARTS Birth by Sleep v1.3-26-gff66fe7 2017-05-24 Ignoring possible render to texture at 04154000 +0x47 / 256x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2020-06-19 Ignoring possible render to texture at 04154000 +0x72 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.0 2021-06-18 Ignoring possible render to texture at 04154000 +128x33 / 256x128
KINGDOM HEARTS Birth by Sleep v1.6.3-211-gda5f0f7f2 2019-01-30 Ignoring possible render to texture at 04154000 +64x43 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2020-10-30 Ignoring possible render to texture at 04154000 +192x53 / 256x128
KINGDOM HEARTS Birth by Sleep v1.6.3-492-g9fddfff66 2019-10-06 Ignoring possible render to texture at 04154000 +0x76 / 128x128