Recent logs - Samurai Warriors®: State of War

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Game title Version Latest Report Message
Samurai Warriors®: State of War v1.10.2 2020-07-20 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
Samurai Warriors®: State of War v1.10.2 2020-07-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Samurai Warriors®: State of War v1.10.1 2020-07-06 Render to area containing texture at 04162000 +256x0
Samurai Warriors®: State of War v1.10.1 2020-07-06 Rendering to framebuffer offset: 04162000 +256x0
Samurai Warriors®: State of War v1.10.1 2020-07-06 Ignoring possible render to texture at 04161800 +0x64 / 480x272
Samurai Warriors®: State of War v1.10.1 2020-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Samurai Warriors®: State of War v1.10.1 2020-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Samurai Warriors®: State of War v1.10.1 2020-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Samurai Warriors®: State of War v1.10.1 2020-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Samurai Warriors®: State of War v1.9.4 2020-05-31 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0
Samurai Warriors®: State of War v1.8.0 2019-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Samurai Warriors®: State of War v1.8.0 2019-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Samurai Warriors®: State of War v1.8.0 2019-09-13 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Samurai Warriors®: State of War v1.8.0 2019-09-10 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Samurai Warriors®: State of War v1.8.0 2019-09-13 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 5b88b0d8
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 5ca98000
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 5775a3b0
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 5bad4000
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 5775d3a8
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 5adcc000
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 5774e180
Samurai Warriors®: State of War v1.4-56-gb1a530b 2019-08-17 Wrong magic number 00007872
Samurai Warriors®: State of War v1.8.0 2019-05-25 Unknown GetPointer 00000000 PC 088c4d60 LR 08000030
Samurai Warriors®: State of War v1.9.4 2020-06-30 Unknown GetPointer 00000000 PC 0880b3f8 LR 08000020
Samurai Warriors®: State of War v1.9.4 2020-03-11 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Samurai Warriors®: State of War v1.7.5 2019-02-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Samurai Warriors®: State of War v1.7.5 2019-02-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Samurai Warriors®: State of War v1.7.5 2018-12-19 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Samurai Warriors®: State of War v1.6.3 2019-08-03 GL ran out of GPU memory; switching to low memory mode
Samurai Warriors®: State of War v1.2.2 2016-05-14 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Samurai Warriors®: State of War v1.2.2 2016-05-14 Loading module sceSAScore with version 0101, devkit 00000000
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/d5a229c9, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceMpegbase/7ac0321a, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceMpegbase/91929a21, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Loading module sceMpeg_library with version 0102, devkit 00000000
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceMpegbase/bea18f91, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceMpegbase/0530be4e, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceMpegbase/304882e1, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceMpegbase/492b5e4b, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Ignoring func export sceSasCore/f983b186, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Ignoring func export sceSasCore/33d4ab37, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/a0cf2fa4, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/42778a9f, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Loading module sceSAScore with version 0102, devkit 00000000
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/d5ebbbcd, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/9ec3676a, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Ignoring func export sceSasCore/267a6dd2, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/cbcd4f79, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Ignoring func export sceSasCore/a232cbe6, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/76f01aca, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Ignoring func export sceSasCore/5f9529f6, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceSasCore/019b25eb, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/68a46b95, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Ignoring func export sceSasCore/b7660a23, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/ad84d37f, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/74ae582a, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/99944089, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/50a14dfc, already implemented in HLE.
Samurai Warriors®: State of War v1.3-29-g8b5693b 2017-07-24 Ignoring func export sceSasCore/440ca7d8, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-13 Ignoring func export sceSasCore/a3589d81, already implemented in HLE.
Samurai Warriors®: State of War v1.6.3-492-g9fddfff66 2020-05-12 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
Samurai Warriors®: State of War v0.9.9.1-1496-g8b05e7a 2015-01-28 Failed decrypting the PRX (ret = -1, size = 2197632, psp_size = 2197968)!
Samurai Warriors®: State of War v1.5.2 2020-05-12 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Samurai Warriors®: State of War v1.5.2 2020-05-12 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
Samurai Warriors®: State of War v1.5.2 2020-05-12 Loading module sceMpeg_library with version 0104, devkit 00000000
Samurai Warriors®: State of War v1.5.2 2020-05-12 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Samurai Warriors®: State of War v1.5.2 2020-05-12 Loading module sceSAScore with version 0103, devkit 00000000
Samurai Warriors®: State of War v1.5.2 2020-05-12 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Samurai Warriors®: State of War v1.1.1 2017-11-05 sceKernelLoadModule: unsupported options size=00000014, flags=0bfffaf1, pos=0, access=1, data=2, text=2
Samurai Warriors®: State of War v1.1.1 2017-11-05 sceKernelLoadModule: unsupported options size=00000014, flags=0bfffaf1, pos=0, access=1, data=1, text=1
Samurai Warriors®: State of War v1.9.4 2020-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
Samurai Warriors®: State of War v1.9.4 2020-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceAudiocodec/70a703f8, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceAudiocodec/9d3f790c, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceAudiocodec/8aca11d5, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceAudiocodec/59176a0f, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceAudiocodec/3a20a200, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceAudiocodec/29681260, already implemented in HLE.
Samurai Warriors®: State of War v1.8.0 2019-09-10 Ignoring func export sceAudiocodec/5b37eb1d, already implemented in HLE.