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Game title |
Version |
Latest Report |
Message |
NEED FOR SPEED™ Carbon OTC |
v1.13.1 |
2022-08-02 |
80020001=sceKernelCreateMutex(): invalid name |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-07-25 |
WriteToHardware: Invalid address 616e7da4 near PC 08881290 LR 08881290 |
NEED FOR SPEED™ Carbon OTC |
v1.9.4 |
2022-07-24 |
WriteToHardware: Invalid address 74736fa5 near PC 0892f330 LR 08935498 |
NEED FOR SPEED™ Carbon OTC |
v1.9.4 |
2022-07-24 |
WriteToHardware: Invalid address 74736fa5 near PC 08881290 LR 08881290 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-07-24 |
WriteToHardware: Invalid address 697773a8 near PC 089f6c50 LR 089f6d6c |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-07-19 |
WriteToHardware: Invalid address 00000460 near PC 08aaab30 LR 08aaabc0 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-06-27 |
WriteToHardware: Invalid address 00000460 near PC 08a9f9a0 LR 08aaabc0 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-06-22 |
WriteToHardware: Invalid address 00000460 near PC 08aaf730 LR 08a9eecc |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-06-11 |
MFIC instruction hit (70020024) at 08832bd0 |
NEED FOR SPEED™ Carbon OTC |
v1.7.4 |
2022-06-10 |
Error in shader program link: info: Assertion failed: mov.DstRegId <= 127 && "Out of range for destination relative addressing"
fs: 00010000:0020d022 Tex TexAlpha Fog TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) v.a = 0.0;
fragColor0 = v;
}
vs: 00080000:00007b1c HWX C T N Fog Tex Spline TessC TessT TessRevN
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler2D u_tess_pos_tex;
uniform sampler2D u_tess_tex_tex;
uniform sampler2D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) {
vec2 pos = vec2(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) {
vec3 pos = vec3(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) {
vec4 pos = vec4(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
uniform int u_spline_count_v;
uniform int u_spline_type_u;
uniform int u_spline_type_v;
void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) {
for (int i = 0; i < 6; ++i) {
knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2));
}
if ((type.x & 1) != 0) {
if (patch_pos.x <= 2)
knot[0].x = 0.0;
if (patch_pos.x <= 1)
knot[1].x = 0.0;
}
if ((type.x & 2) != 0) {
if (patch_pos.x >= (num_patches.x - 2))
knot[5].x = float(num_patches.x);
if (patch_pos.x == (num_patches.x - 1))
knot[4].x = float(num_patches.x);
}
if ((type.y & 1) != 0) {
if (patch_pos.y <= 2)
knot[0].y = 0.0;
if (patch_pos.y <= 1)
knot[1].y = 0.0;
}
if ((type.y & 2) != 0) {
if (patch_pos.y >= (num_patches.y - 2))
knot[5].y = float(num_patches.y);
if (patch_pos.y == (num_patches.y - 1))
knot[4].y = float(num_patches.y);
}
}
void spline_weight(vec2 t, in vec2 knot[6], out vec2 weights[4]) {
vec2 t0 = (t - knot[0]);
vec2 t1 = (t - knot[1]);
vec2 t2 = (t - knot[2]);
vec2 f30 = t0 / (knot[3] - knot[0]);
vec2 f41 = t1 / (knot[4] - knot[1]);
vec2 f52 = t2 / (knot[5] - knot[2]);
vec2 f31 = t1 / (knot[3] - knot[1]);
vec2 f42 = t2 / (knot[4] - knot[2]);
vec2 f32 = t2 / (knot[3] - knot[2]);
vec2 a = (1.0 - f30)*(1.0 - f31);
vec2 b = (f31*f41);
vec2 c = (1.0 - f41)*(1.0 - f42);
vec2 d = (f42*f52);
weights[0] = a - (a*f32);
weights[1] = vec2(1.0) - a - b + ((a + b + c - vec2(1.0))*f32);
weights[2] = b + ((vec2(1.0) - b - c - d)*f32);
weights[3] = d*f32;
}
void main() {
vec3 _pos[16];
vec2 _tex[16];
vec4 _col[16];
int num_patches_u = u_spline_count_u - 3;
int u = int(mod(float(gl_InstanceID), float(num_patches_u)));
int v = gl_InstanceID / num_patches_u;
ivec2 patch_pos = iv |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-07-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-05-18 |
Savedata version requested: 3 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-05-17 |
WriteToHardware: Invalid address 00000460 near PC 089f81b4 LR 089f8278 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-05-17 |
WriteToHardware: Invalid address 00000460 near PC 08891e68 LR 0884bd70 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-05-01 |
WriteToHardware: Invalid address 00000460 near PC 08881984 LR 08881984 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-04-23 |
WriteToHardware: Invalid address 00000460 near PC 089d4674 LR 089d4674 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-04-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-04-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146133816 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-30 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62d98, pos=0, access=1, data=2, text=2 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62d98, pos=0, access=1, data=1, text=1 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167508272 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-05-15 |
WriteToHardware: Invalid address 00000460 near PC 08a26340 LR 08a27b80 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-09 |
__KernelStopThread: thread 323 does not exist |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-07 |
WriteToHardware: Invalid address 00000460 near PC 0888103c LR 08858ee8 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-03-07 |
WriteToHardware: Invalid address 00000460 near PC 08b6b4f8 LR 08853cc4 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-03-06 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-03-05 |
WriteToHardware: Invalid address 00000460 near PC 08ad5304 LR 08ad5304 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-27 |
WriteToHardware: Invalid address 00000460 near PC 089d76a8 LR 089c1024 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-03-13 |
WriteToHardware: Invalid address 00000460 near PC 08b3b2b4 LR 0884bd84 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-21 |
WriteToHardware: Invalid address 00000460 near PC 08a264a4 LR 08a27b80 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-02-19 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-02-19 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-18 |
WriteToHardware: Invalid address 00000460 near PC 088805b0 LR 08880390 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-16 |
WriteToHardware: Invalid address 00000460 near PC 08ae77c0 LR 08ae0928 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-15 |
WriteToHardware: Invalid address 00000460 near PC 08a27010 LR 08a27cfc |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-18 |
WriteToHardware: Invalid address 00000460 near PC 088455d0 LR 0884bd8c |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-13 |
WriteToHardware: Invalid address 00000460 near PC 0884be8c LR 0884bdcc |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-01-28 |
Savedata version requested on save: 3 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-01-27 |
__KernelStopThread: thread 442 does not exist |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-01-26 |
WriteToHardware: Invalid address 00000468 near PC 08b53780 LR 08b53780 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-01-17 |
WriteToHardware: Invalid address 0000028c near PC 08b45874 LR 08000020 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2022-01-14 |
MIPSCompileOp: Invalid instruction 00090001 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2022-01-14 |
Jump to invalid address: 023aa610 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-12-28 |
WriteToHardware: Invalid address 00000460 near PC 08861a10 LR 08861a10 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-12-25 |
FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-12-25 |
FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-12-24 |
An uneaten prefix at end of block: 08927afc |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-12-24 |
WriteToHardware: Invalid address 00000460 near PC 08b90bbc LR 08b90ddc |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-04-08 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04170000/04110000 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-12-22 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769264 |
NEED FOR SPEED™ Carbon OTC |
v1.9.0 |
2022-02-17 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089aa1e4 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-12-18 |
WriteToHardware: Invalid address 00000460 near PC 0887e3f4 LR 0887e3ec |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-11-28 |
WriteToHardware: Invalid address 00000460 near PC 08a27bac LR 08a27efc |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-11-21 |
WriteToHardware: Invalid address 00000460 near PC 089d2c80 LR 089d2c80 |
NEED FOR SPEED™ Carbon OTC |
v1.9.4 |
2021-11-17 |
Error in shader compilation: info: Compile failed.
ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:453: 'assign' : cannot convert from 'int' to '3-component vector of float'
ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:502: 'mul' : undeclared identifier
ERROR: 0:502: invalid function call
17 compilation errors. No code generated.
postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen fil |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-11-14 |
FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-11-14 |
WriteToHardware: Invalid address 00000460 near PC 0886e3a0 LR 08850198 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-04-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664 |
NEED FOR SPEED™ Carbon OTC |
v1.12.1 |
2021-11-12 |
WriteToHardware: Invalid address 00000460 near PC 0885c618 LR 0885c618 |
NEED FOR SPEED™ Carbon OTC |
v1.12.1 |
2021-11-12 |
WriteToHardware: Invalid address 00000460 near PC 08ae6de8 LR 08ae13c4 |
NEED FOR SPEED™ Carbon OTC |
v1.12.1 |
2021-11-12 |
WriteToHardware: Invalid address 00000460 near PC 088758c8 LR 08875c48 |
NEED FOR SPEED™ Carbon OTC |
v1.12.1 |
2021-11-11 |
WriteToHardware: Invalid address 00000460 near PC 08873ba4 LR 08879c0c |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2022-02-20 |
WriteToHardware: Invalid address 00000460 near PC 08a27a48 LR 08a27d84 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-04-08 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000 |
NEED FOR SPEED™ Carbon OTC |
v1.10.3 |
2021-10-30 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149305684 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-10-30 |
WriteToHardware: Invalid address 00000460 near PC 0899f760 LR 089af218 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2021-10-28 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 0, 0): must change latched framebuf first |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2021-10-22 |
ReadFromHardware: Invalid address 00000010 near PC 08a22a94 LR 08a22a94 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2021-10-22 |
ReadFromHardware: Invalid address 00004000 near PC 088554e8 LR 08856014 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2021-10-18 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2022-01-06 |
WriteToHardware: Invalid address 00000468 near PC 08881290 LR 08881290 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-10-01 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-09-25 |
WriteToHardware: Invalid address 00000460 near PC 089f6c38 LR 089f6d6c |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-09-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-09-01 |
WriteToHardware: Invalid address 00000460 near PC 08ae3508 LR 08ae358c |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=-1, data=0, text=0 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-08-22 |
800200d8=sceKernelAllocPartitionMemory(): invalid type 30 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-08-22 |
FBO using existing buffer as depthbuffer, 04174000/04000000 and 04000000/04110000 |
NEED FOR SPEED™ Carbon OTC |
v1.12.2 |
2021-10-18 |
Rendering to framebuffer offset: 04162000 +256x0 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-08-10 |
ReadFromHardware: Invalid address 00803029 near PC 08880424 LR 0887fb30 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-08-01 |
__KernelStopThread: thread 409 does not exist |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-08-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-08-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-07-31 |
Game install with no files / data |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-04-08 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000 |
NEED FOR SPEED™ Carbon OTC |
v1.12.3 |
2022-04-08 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-07-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-09-21 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
|
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-07-17 |
WriteToHardware: Invalid address 00000460 near PC 08b62410 LR 08b623d0 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-07-17 |
WriteToHardware: Invalid address 00000460 near PC 08a9f7f0 LR 08aaabc0 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-07-06 |
WriteToHardware: Invalid address 00000460 near PC 088e1d74 LR 088e1ea8 |
NEED FOR SPEED™ Carbon OTC |
v1.9.4 |
2021-07-04 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Only last one applies, so pick just one of them, mess around with it's settings and add other effects as needed.
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 0 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define MIKU 0 //Hatsune<3 this is an optional bloom filter for all those pale anime faces which get white otherwise:P tested on Miku in white dress
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.5 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 / |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-06-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-06-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-06-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-06-13 |
__KernelStopThread: thread 339 does not exist |
NEED FOR SPEED™ Carbon OTC |
v1.10.3 |
2021-06-09 |
WriteToHardware: Invalid address 00000460 near PC 088805b4 LR 08880390 |
NEED FOR SPEED™ Carbon OTC |
v1.11.3 |
2021-06-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |