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| Game title |
Version |
Latest Report |
Message |
| Gun™ Showdown |
v1.20.3 |
2026-03-28 |
sceAudiocodecInit(09f1b600, 4096): replacing existing context |
| Gun™ Showdown |
v1.20.3 |
2026-03-28 |
sceKernelCreateThread(name=sceATRAC3plus_Library): unsupported attributes 00000006, ignoring |
| Gun™ Showdown |
v1.19.3 |
2026-02-13 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 10180000:01200002 Tex Fog FragUber StenToAlpha StenUniform TFuncMod
vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull
#version 320 es
// Driver: PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b20 HWX T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rg |
| Gun™ Showdown |
v1.19.3 |
2026-02-13 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 10180000:01200002 Tex Fog FragUber StenToAlpha StenUniform TFuncMod
vs: 01000000:80000b28 HWX C T N Light: LightUberShader Cull
#version 320 es
// Driver: PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b28 HWX C T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_ma |
| Gun™ Showdown |
v1.16.6 |
2025-06-17 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
| Gun™ Showdown |
v1.16.6 |
2025-06-17 |
Unexpected mpeg first timestamp: 774970fc19 / 512333249561 |
| Gun™ Showdown |
v1.18.1 |
2025-05-01 |
Branch in RSRTComp delay slot at 08a8cf08 in block starting at 08a8ced8 |
| Gun™ Showdown |
v1.18.1 |
2025-05-01 |
Branch in Jump delay slot at 08a8cee4 in block starting at 08a8ced8 |
| Gun™ Showdown |
v1.18.1 |
2025-05-01 |
Branch in Jump delay slot at 08a8cef4 in block starting at 08a8ced8 |
| Gun™ Showdown |
v1.18.1 |
2025-05-01 |
Jump to invalid address: 0713c9d0 |
| Gun™ Showdown |
v1.18.1 |
2025-05-01 |
Branch in Jump delay slot at 08a8cf04 in block starting at 08a8ced8 |
| Gun™ Showdown |
v1.18.1 |
2025-05-01 |
Jump to invalid address: 02a33da0 |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Jump to invalid address: 07294a40 |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Jump to invalid address: 07289900 |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Jump to invalid address: 072840c0 |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Invalid VFPU swizzle: 000000d2: 2 / 2 at PC = 09c85208 (vcrs ERROR) |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Invalid VFPU swizzle: 000000d2: 2 / 2 at PC = 09c85200 (vcrs ERROR) |
| Gun™ Showdown |
v1.18.1 |
2025-05-01 |
MIPSCompileOp: Invalid instruction 00000005 |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Invalid VFPU swizzle: 000000c9: 2 / 2 at PC = 09c85200 (vcrs ERROR) |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
MIPSCompileOp: Invalid instruction 74636163 |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Branch in JumpReg delay slot at 09ca1044 in block starting at 09ca0fec |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Invalid VFPU swizzle: 000000c9: 2 / 2 at PC = 09c85208 (vcrs ERROR) |
| Gun™ Showdown |
v1.18.1 |
2025-04-22 |
Jump to invalid address: 07284080 |
| Gun™ Showdown |
v1.11.3 |
2025-04-12 |
Unknown GetPointer 00000008 PC 088d6524 LR 088d6540 |
| Gun™ Showdown |
v1.11.3 |
2025-04-12 |
Unknown GetPointer 00000000 PC 08a67310 LR 08a67310 |
| Gun™ Showdown |
v1.18.1 |
2025-04-06 |
Branch in Jump delay slot at 08a87ec8 in block starting at 08a87ec0 |
| Gun™ Showdown |
v1.18.1 |
2025-04-06 |
Branch in Jump delay slot at 08a87ec4 in block starting at 08a87ec0 |
| Gun™ Showdown |
v1.18.1 |
2025-04-06 |
Jump to invalid address: 07ffd600 |
| Gun™ Showdown |
v1.18.1 |
2025-04-06 |
Jump to invalid address: 02c8cf20 |
| Gun™ Showdown |
v1.18.1 |
2025-04-06 |
Jump to invalid address: 02a1fb20 |
| Gun™ Showdown |
v1.18.1 |
2025-04-06 |
Jump to invalid address: 02275790 |
| Gun™ Showdown |
v1.18.1 |
2025-04-06 |
Branch in Jump delay slot at 08a87ecc in block starting at 08a87ec0 |
| Gun™ Showdown |
v1.11.3 |
2025-03-16 |
Unexpected mpeg first timestamp: 9acbaccaaab / 10637473000107 |
| Gun™ Showdown |
v1.11.3 |
2025-03-16 |
Unexpected mpeg first timestamp: 1fd109f63bf / 2186417234879 |
| Gun™ Showdown |
v1.11.3 |
2025-03-16 |
Unexpected mpeg first timestamp: ef2c42d37b1 / 16435836172209 |
| Gun™ Showdown |
v1.11.3-1679-g195662497 |
2025-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.4-1 |
2024-11-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.4-1 |
2024-11-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.13.2 |
2024-10-27 |
Rendering to framebuffer offset: 04162000 +256x0 |
| Gun™ Showdown |
v1.17.1 |
2024-10-06 |
Failed decrypting the PRX (ret = -1, size = 5271516, psp_size = 5271856)! |
| Gun™ Showdown |
v1.17.1 |
2024-10-06 |
Failed decrypting the PRX (ret = -4, size = 5616073, psp_size = 5616416)! |
| Gun™ Showdown |
v1.17.1 |
2024-09-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1 |
2024-09-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a870f0, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1 |
2024-08-03 |
sceGeBreak(mode=1, unknown=09f9af80): unknown ptr (valid) |
| Gun™ Showdown |
v1.17.1 |
2024-08-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1 |
2024-08-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.17.1 |
2024-07-22 |
Unexpected mpeg first timestamp: 57b19d5767e / 6026272536190 |
| Gun™ Showdown |
v1.17.1 |
2024-07-22 |
Unexpected mpeg first timestamp: efe9021224e / 16486502572622 |
| Gun™ Showdown |
v1.17.1 |
2024-07-22 |
Unexpected mpeg first timestamp: 97e55d38447 / 10438210454599 |
| Gun™ Showdown |
v1.17.1 |
2024-07-21 |
Jump to invalid address: 02a21970 |
| Gun™ Showdown |
v1.17.1 |
2024-07-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1 |
2024-07-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.17.1 |
2024-07-13 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| Gun™ Showdown |
v1.17.1 |
2024-07-11 |
sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid) |
| Gun™ Showdown |
v1.17.1 |
2024-07-08 |
No DL ID available to enqueue |
| Gun™ Showdown |
v1.17.1 |
2024-06-21 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Gun™ Showdown |
v1.17.1 |
2024-06-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1 |
2024-06-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.18.1 |
2025-01-21 |
Can't draw: No current render step. Step count: 0 |
| Gun™ Showdown |
v1.17.1 |
2024-05-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e8b88, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.17.1 |
2024-05-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e8b88, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1-491-g9cdd97c13b |
2024-05-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0 |
| Gun™ Showdown |
v1.17.1-491-g9cdd97c13b |
2024-05-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1-491-g9cdd97c13b |
2024-05-19 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| Gun™ Showdown |
v1.17.1-491-g9cdd97c13b |
2024-05-19 |
Savedata version requested: 2 |
| Gun™ Showdown |
v1.17.1-491-g9cdd97c13b |
2024-05-19 |
Unimplemented HLE function sceKernelStopUnloadSelfModule |
| Gun™ Showdown |
v1.17.1 |
2024-04-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.10.3 |
2024-05-18 |
Ignoring func export sceMt19937/f40c98e6, already implemented in HLE. |
| Gun™ Showdown |
v1.10.3 |
2024-05-18 |
Ignoring func export sceMt19937/ecf5d379, already implemented in HLE. |
| Gun™ Showdown |
v1.17.1 |
2024-04-18 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.15.4 |
2024-04-06 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
| Gun™ Showdown |
v1.17.1 |
2024-03-19 |
Unexpected mpeg first timestamp: b000 / 45056 |
| Gun™ Showdown |
v1.17.1 |
2024-10-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.16.6 |
2024-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.16.6 |
2024-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.16.6 |
2024-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.16.6 |
2024-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.16.6 |
2024-01-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.15.4 |
2023-12-21 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| Gun™ Showdown |
v1.15.4 |
2023-12-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.15.3 |
2023-11-16 |
Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1 |
| Gun™ Showdown |
v1.16.6 |
2023-11-11 |
sceNetAdhocMatchingInit(13620) at 08a0a384 |
| Gun™ Showdown |
v1.15.3 |
2023-09-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.17.1 |
2024-07-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
| Gun™ Showdown |
v1.14.4-324-geef5c51c6 |
2023-08-07 |
Failed to read valid video stream data from header |
| Gun™ Showdown |
v1.15.4 |
2023-06-19 |
__KernelStopThread: thread 388 does not exist (helper deleted) |
| Gun™ Showdown |
v1.15.4 |
2023-06-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: 7f5a77753eb / 8751657997291 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: 49a7690a708 / 5061460666120 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: 8dd65b6e5b3 / 9746987279795 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: 2b76f4499bc / 2986869037500 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: ac4c2cb99e9 / 11840197990889 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: aae11210344 / 11742727963460 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: 6e1e8e0e6fc / 7567344461564 |
| Gun™ Showdown |
v1.15.4 |
2023-06-07 |
Unexpected mpeg first timestamp: 3e8523c68d6 / 4296346986710 |
| Gun™ Showdown |
v1.15.3 |
2023-05-20 |
Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1 |
| Gun™ Showdown |
v1.15.2 |
2023-05-11 |
MFIC instruction hit (70020024) at 08832bd0 |
| Gun™ Showdown |
v1.14.4 |
2023-04-11 |
Unexpected mpeg first timestamp: ff5f5f5f5f5 / 17549067941365 |
| Gun™ Showdown |
v1.17.4-1 |
2024-10-11 |
Waiting thread for 20 that was already waiting for 20 |
| Gun™ Showdown |
v1.14.4 |
2023-03-06 |
Rendering to framebuffer offset at 04000000 +480x0 (stride 512) |