Recent logs - MX vs ATV™ Reflex

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Game title Version Latest Report Message
MX vs ATV™ Reflex v1.9.4 2020-02-24 Render to texture with incompatible formats 5 != 2 at 0416a000
MX vs ATV™ Reflex v1.7.4 2020-02-06 Render to texture with incompatible formats 5 != 1 at 04114000
MX vs ATV™ Reflex v1.4-2-g648bc5d 2020-02-02 Render to texture with different strides 256 != 512
MX vs ATV™ Reflex v1.7.4 2019-12-27 Ignoring possible render to texture at 0413c000 +0x46 / 64x64
MX vs ATV™ Reflex v1.7.4 2019-12-27 Render to texture with different formats 2 != 1
MX vs ATV™ Reflex v1.7.4 2019-12-27 Render to texture with different strides 64 != 32
MX vs ATV™ Reflex v1.7.4 2019-12-27 Render to texture with incompatible formats 5 != 1 at 04126000
MX vs ATV™ Reflex v1.7.4 2019-12-27 Render to area containing texture at 04124000 +0x8
MX vs ATV™ Reflex v1.9.4 2019-11-05 Error in shader program link: info: (unknown reason) fs: 00014000:0000d822 Tex TexAlpha LM Flat TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; flat in vec3 v_color1; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 41110001:00000b11 HWX T N LM Tex Light: 0: c:1 t:0 MatUp:1 Flat #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; flat out lowp vec3 v_color1; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
MX vs ATV™ Reflex v1.9.4 2019-11-05 Error in shader program link: info: (unknown reason) fs: 00010000:0000d822 Tex TexAlpha LM TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 01110001:00000b11 HWX T N LM Tex Light: 0: c:1 t:0 MatUp:1 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
MX vs ATV™ Reflex v1.8.0 2019-11-03 Render to texture with incompatible formats 5 != 2 at 0418a000
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 4b6363ab
MX vs ATV™ Reflex v1.6.3 2019-10-19 Render to texture with incompatible formats 4 != 1 at 0411c000
MX vs ATV™ Reflex v1.4-2-g648bc5d 2019-10-18 FBO reusing depthbuffer, 0014e000/000cc000 and 00088000/000cc000
MX vs ATV™ Reflex v1.9.3 2019-10-14 Render to texture with incompatible formats 5 != 2 at 04188000
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 013d3905
MX vs ATV™ Reflex v1.8.0 2019-10-06 Render to texture with incompatible formats 5 != 1 at 04128000
MX vs ATV™ Reflex v1.9.4 2019-12-13 Unknown GetPointer 00000000 PC 08a594f0 LR 08000020
MX vs ATV™ Reflex v1.8.0 2019-07-25 Render to texture with incompatible formats 5 != 2 at 04164000
MX vs ATV™ Reflex v1.9.3 2020-01-27 fbo_blit_color failed in blit (04088000 -> 04088000)
MX vs ATV™ Reflex v1.8.0 2019-06-10 Render to texture with incompatible formats 5 != 2 at 04144000
MX vs ATV™ Reflex v1.9.3-148-g608d71641 2019-12-25 Ignoring possible render to texture at 0413c000 +0x48 / 64x64
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 42006c65
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 636e6172
MX vs ATV™ Reflex v1.9.4 2019-10-28 Jump to invalid address: 0dadee8c
MX vs ATV™ Reflex v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction b7379162
MX vs ATV™ Reflex v1.8.0 2019-05-20 MIPSCompileOp: Invalid instruction 62614c2e
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 71037b21
MX vs ATV™ Reflex v1.8.0 2019-05-03 Unknown GetPointer 00000000 PC 08804108 LR 08000030
MX vs ATV™ Reflex v1.9.4 2019-12-14 Render to texture using CLUT with different strides 512 != 64
MX vs ATV™ Reflex v1.7 2019-09-21 Render to texture with incompatible formats 5 != 1 at 04146000
MX vs ATV™ Reflex v1.8.0 2019-07-13 Render to texture with incompatible formats 5 != 1 at 04118000
MX vs ATV™ Reflex v1.9.4 2019-11-01 Render to texture using CLUT with different strides 64 != 32
MX vs ATV™ Reflex v1.8.0 2019-12-14 Render to texture using CLUT with different strides 32 != 64
MX vs ATV™ Reflex v1.9.4 2020-02-23 Render to texture with incompatible formats 5 != 2 at 04138000
MX vs ATV™ Reflex v1.7.5-257-g60a81a614 2018-12-18 Attempting to texture from target (src=040883c0 / target=040883c0 / flags=7)
MX vs ATV™ Reflex v1.9.4 2020-02-23 Rendering to framebuffer offset: 04000000 +256x0
MX vs ATV™ Reflex v1.8.0 2019-11-09 ReadFromHardware: Invalid address 00000004 near PC 08a0da98 LR 08a0da88
MX vs ATV™ Reflex v1.8.0 2019-11-09 ReadFromHardware: Invalid address bfd30bbd near PC 08a30a00 LR 08a0da88
MX vs ATV™ Reflex v1.8.0 2019-11-09 WriteToHardware: Invalid address bfd30bbd near PC 08a32330 LR 08a321ac
MX vs ATV™ Reflex v1.9.4 2020-01-07 MIPSCompileOp: Invalid instruction 42838acc
MX vs ATV™ Reflex v1.9.4 2020-01-07 Jump to invalid address: 028c7c00
MX vs ATV™ Reflex v1.9.4 2019-11-03 MIPSCompileOp: Invalid instruction 475f5053
MX vs ATV™ Reflex v1.9.4 2020-01-07 MIPSCompileOp: Invalid instruction b02f476a
MX vs ATV™ Reflex v1.9.4 2019-11-03 Jump to invalid address: 03b13920
MX vs ATV™ Reflex v1.9.4 2020-01-07 MIPSCompileOp: Invalid instruction edb8342b
MX vs ATV™ Reflex v1.9.4 2019-10-28 Jump to invalid address: 0c6d2e8c
MX vs ATV™ Reflex v1.9.4 2019-10-28 Jump to invalid address: 03b12bc0
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 7c6b0bb3
MX vs ATV™ Reflex v1.9.4 2019-11-03 MIPSCompileOp: Invalid instruction 63736964
MX vs ATV™ Reflex v1.9.4 2019-11-03 Jump to invalid address: 07ffab30
MX vs ATV™ Reflex v1.9.4 2019-11-03 Jump to invalid address: 0286d0e0
MX vs ATV™ Reflex v1.9.4 2019-10-28 Jump to invalid address: 028c58f0
MX vs ATV™ Reflex v1.9.4 2019-10-28 Jump to invalid address: 07fb6180
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 03a31a79
MX vs ATV™ Reflex v1.9.4 2019-11-03 Jump to invalid address: 07fb6200
MX vs ATV™ Reflex v1.5.4 2018-06-16 ReadFromHardware: Invalid address deae363c near PC 09ffeadc LR 08a32264
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 00726055
MX vs ATV™ Reflex v1.9.4 2019-11-03 Branch in RSZeroComp delay slot at 09ffeb50 in block starting at 09ffeb50
MX vs ATV™ Reflex v1.9.4 2019-10-28 MIPSCompileOp: Invalid instruction 4bab1103
MX vs ATV™ Reflex v1.9.3 2019-10-12 Branch in RSZeroComp delay slot at 09ffeb48 in block starting at 09ffc1d4
MX vs ATV™ Reflex v1.9.4 2020-01-07 Jump to invalid address: 03b130e0
MX vs ATV™ Reflex v1.9.3 2019-11-03 Jump to invalid address: 07b50d00
MX vs ATV™ Reflex v1.9.4 2019-11-03 Jump to invalid address: 011a8000
MX vs ATV™ Reflex v1.9.4 2020-01-07 MIPSCompileOp: Invalid instruction 00003e7c
MX vs ATV™ Reflex v1.9.4 2020-01-07 MIPSCompileOp: Invalid instruction 00000001
MX vs ATV™ Reflex v1.9.4 2020-01-07 Jump to invalid address: 03b13400
MX vs ATV™ Reflex v1.9.4 2020-01-07 Jump to invalid address: 031a5380
MX vs ATV™ Reflex v1.9.4 2020-02-07 Render to texture with incompatible formats 5 != 1 at 04140000
MX vs ATV™ Reflex v1.9.4 2019-12-10 Render to texture with incompatible formats 5 != 1 at 0411c000
MX vs ATV™ Reflex v1.5.4 2018-05-14 Render to texture with incompatible formats 5 != 2 at 04120000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-12 FBO reusing depthbuffer, 0018a000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-12 FBO reusing depthbuffer, 0018c000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-12 FBO reusing depthbuffer, 00186000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-12 FBO reusing depthbuffer, 00188000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-11 FBO reusing depthbuffer, 00154000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-11 FBO reusing depthbuffer, 00156000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-11 FBO reusing depthbuffer, 00152000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-11 FBO reusing depthbuffer, 00150000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.9.2 2019-10-04 Render to texture with incompatible formats 5 != 2 at 0415c000
MX vs ATV™ Reflex v1.4.2-530-gf53b455dc 2018-05-11 FBO reusing depthbuffer, 000883c0/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2 2018-03-11 FBO reusing depthbuffer, 00142000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2 2018-03-11 FBO reusing depthbuffer, 0013e000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2 2018-03-11 FBO reusing depthbuffer, 00140000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.4.2 2018-03-11 FBO reusing depthbuffer, 0013c000/000cc000 and 00000000/000cc000
MX vs ATV™ Reflex v1.7.5 2019-12-27 Attempting to texture from target (src=000883c0 / target=000883c0 / flags=7)
MX vs ATV™ Reflex v1.5.4 2018-05-25 fbo_blit_color failed in blit (00088000 -> 00088000)
MX vs ATV™ Reflex v1.4.2-196-Adhoc_stuff-chatSimpl 2018-02-17 fbo_blit_color failed in blit (00000000 -> 00000000)
MX vs ATV™ Reflex v1.4.2-196-Adhoc_stuff-chatSimpl 2018-03-08 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
MX vs ATV™ Reflex v1.4.2 2017-09-25 Render to texture with incompatible formats 5 != 2 at 0416e000
MX vs ATV™ Reflex v1.9.4 2020-02-10 Render to texture using CLUT with different strides 128 != 64
MX vs ATV™ Reflex v1.9.4 2020-02-26 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
MX vs ATV™ Reflex v1.9.4 2020-02-26 Unknown syscall in known module 'sceNp': 0x4b5c71c8
MX vs ATV™ Reflex v1.9.4 2020-02-26 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
MX vs ATV™ Reflex v1.9.4 2020-02-26 Unknown syscall in known module 'sceNp': 0xbb069a87
MX vs ATV™ Reflex v1.9.3 2020-01-27 Render to texture with incompatible formats 5 != 1 at 04120000
MX vs ATV™ Reflex v1.9.4 2020-02-23 Render to texture using CLUT with different strides 128 != 32
MX vs ATV™ Reflex v1.9.4 2020-01-31 Render to texture with incompatible formats 5 != 1 at 0413c000
MX vs ATV™ Reflex v1.9.3 2020-01-19 ReadFromHardware: Invalid address 3fd30bbd near PC 08a651f8 LR 08a0da88
MX vs ATV™ Reflex v1.9.3 2020-01-19 WriteToHardware: Invalid address 3fd30bbd near PC 08a3232c LR 08a321ac