Recent logs - NBA2K12

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Game title Version Latest Report Message
NBA2K12 v1.10.3 2020-11-16 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
NBA2K12 v1.10.3 2020-11-16 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
NBA2K12 v1.10.2 2020-10-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 7
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-27 __KernelStopThread: thread 3525 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-27 __KernelStopThread: thread 3490 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-27 __KernelStopThread: thread 3521 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-27 __KernelStopThread: thread 3737 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-27 __KernelStopThread: thread 3704 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-27 __KernelStopThread: thread 3728 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-04 __KernelStopThread: thread 3119 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-04 __KernelStopThread: thread 3101 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-10-04 __KernelStopThread: thread 3113 does not exist
NBA2K12 v1.10.3 2020-08-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
NBA2K12 v1.10.3 2020-07-19 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 000106e0): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00003710): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00003fd0): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00001de8): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00001cd0): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00004890): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid)
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 000035f8): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00018000): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00007f00): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00012e00): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data
NBA2K12 v1.10.2 2020-07-15 80630007=sceAtracSetData(2, 08d4b1c0, 00005000): atracID uses different codec type than data
NBA2K12 v1.9.4 2020-06-24 ReadFromHardware: Invalid address 9746fff0 near PC 9746fff0 LR 08b91ad8
NBA2K12 v1.9.4 2020-10-12 Unknown GetPointer 00000000 PC 08804124 LR 08000030
NBA2K12 v1.9.4 2020-05-21 Savedata version requested: 3
NBA2K12 v1.9.4 2020-05-21 Savedata version requested on save: 3
NBA2K12 v1.9.3 2020-05-06 An uneaten prefix at end of block: 08c39d08
NBA2K12 v1.9.3 2020-05-06 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
NBA2K12 v1.9.3 2020-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
NBA2K12 v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 2824 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 2804 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 2816 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 2815 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 2802 does not exist
NBA2K12 v1.9.3-80-g73bf6098e 2020-05-03 __KernelStopThread: thread 2812 does not exist
NBA2K12 v1.9.4 2020-01-18 Render to area containing texture at 04044000 +112x0
NBA2K12 v1.9.4 2020-01-18 Render to area containing texture at 04000000 +480x0
NBA2K12 v1.9.4 2020-01-18 Rendering to framebuffer offset: 04000000 +480x0
NBA2K12 v1.9.4 2020-01-18 sceGeBreak(mode=0, unknown=08b9cc8c): unknown ptr (valid)
NBA2K12 v1.9.3-80-g73bf6098e 2019-12-29 __KernelStopThread: thread 3695 does not exist
NBA2K12 v1.6.3-432-gfd6c3145d 2019-12-20 Error in shader compilation: info: (unknown reason) 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
NBA2K12 v1.6.3-432-gfd6c3145d 2019-12-20 Error in shader compilation: info: (unknown reason) 00000000:00000001 Clear #version 300 es precision lowp float; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
NBA2K12 v1.9.4 2019-12-14 ReadFromHardware: Invalid address 3014c1e0 near PC 3014c1e0 LR 08b91ad8
NBA2K12 v1.9.4 2020-08-04 Unknown GetPointer 00000000 PC 08000000 LR 08000000
NBA2K12 v1.5.4 2019-10-27 ReadFromHardware: Invalid address 00000000 near PC 08a8d4f0 LR 08a8d4f0
NBA2K12 v1.9.4 2020-11-22 Unknown GetPointer 00000000 PC 08b7e230 LR 08000020
NBA2K12 v1.5.4 2018-12-14 ReadFromHardware: Invalid address 00000000 near PC 08abe2bc LR 08abe2d0
NBA2K12 v1.7.5 2020-11-12 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
NBA2K12 v1.5.4 2018-11-17 Unknown GetPointer 00000000 PC 0887b940 LR 0887b940
NBA2K12 v1.5.4 2018-11-17 80020001=sceKernelCreateMutex(): invalid name
NBA2K12 v1.9.0 2020-08-09 GL ran out of GPU memory; switching to low memory mode
NBA2K12 v1.6.3 2018-06-21 ReadFromHardware: Invalid address 242424cd near PC 242424cd LR 08b91ad8
NBA2K12 v1.6.3 2018-06-20 WriteToHardware: Invalid address 00000000 near PC 08b7df50 LR 08b7df50
NBA2K12 v1.4.2 2017-07-19 Render to texture with different formats 0 != 1
NBA2K12 v1.4.2 2017-07-19 Render to texture with different strides 4 != 512
NBA2K12 v1.9.4 2020-06-24 ReadFromHardware: Invalid address 9f9f9f9f near PC 9f9f9f9f LR 08b91ad8
NBA2K12 v1.4-2-g648bc5d 2017-04-17 Render to texture with incompatible formats 3 != 1 at 00000000
NBA2K12 v1.4-2-g648bc5d 2017-04-17 RET: Stack empty!
NBA2K12 v1.6.3 2019-01-31 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
NBA2K12 v1.9.4 2020-11-24 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
NBA2K12 v1.9.4 2020-04-11 ReadFromHardware: Invalid address cbd69fe8 near PC cbd69fe8 LR 08b91ad8
NBA2K12 v1.6.3-492-g9fddfff66 2020-09-09 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
NBA2K12 v1.10.3-247-g7f595623b 2020-09-04 __KernelStopThread: thread 306 does not exist
NBA2K12 v1.9.4 2020-06-27 BREAK instruction hit
NBA2K12 v1.5.2 2020-09-09 Loading module sceNetApDialogDummy_Library with version 0102, devkit 06020010