Recent logs - eFootball Chelito 19

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
eFootball Chelito 19 v1.14.2 2023-03-20 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
eFootball Chelito 19 v1.14.2 2023-03-20 Jump to invalid address: 0b814970
eFootball Chelito 19 v1.14.2 2023-03-20 Branch in Jump delay slot at 08000038 in block starting at 08000020
eFootball Chelito 19 v1.14.2 2023-03-20 Branch in Jump delay slot at 08000034 in block starting at 08000020
eFootball Chelito 19 v1.14.2 2023-03-20 Jump to invalid address: 0b814670
eFootball Chelito 19 v1.14.2 2023-03-20 Branch in Jump delay slot at 08000030 in block starting at 08000020
eFootball Chelito 19 v1.14.2 2023-03-20 Branch in Jump delay slot at 0800002c in block starting at 08000020
eFootball Chelito 19 v1.14.2 2023-03-20 Jump to invalid address: 0b814570
eFootball Chelito 19 v1.14.2 2023-03-20 Branch in Jump delay slot at 08000028 in block starting at 08000020
eFootball Chelito 19 v1.14.2 2023-03-20 Jump to invalid address: 06d14260
eFootball Chelito 19 v1.14.2 2023-03-20 Branch in Jump delay slot at 08000024 in block starting at 08000020
eFootball Chelito 19 v1.14.2 2023-03-20 Jump to invalid address: 0b814470
eFootball Chelito 19 v1.14.2 2023-03-20 MIPSCompileOp: Invalid instruction 72184a58
eFootball Chelito 19 v1.14.2 2023-03-20 Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4
eFootball Chelito 19 v1.14.4 2023-03-19 Replacement rowPitch=2048, but w=4320 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-19 sceMp3Init: invalid data: not MPEG v1
eFootball Chelito 19 v1.14.4 2023-03-18 Replacement rowPitch=128, but w=3600 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-17 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
eFootball Chelito 19 v1.14.4 2023-03-16 Replacement rowPitch=256, but w=2000 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-16 Replacement rowPitch=512, but w=2400 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-15 Replacement rowPitch=256, but w=3736 (level=0)
eFootball Chelito 19 v1.14.2 2023-03-15 UI scissor out of bounds in GameSettingsScreen: 312,0-1277,720 / 1516,720
eFootball Chelito 19 v1.14.1 2023-03-14 Unknown GetPointer 00000000 PC 0884a930 LR 0884a938
eFootball Chelito 19 v1.14.4 2023-03-14 Replacement rowPitch=512, but w=2872 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-18 Unknown GetPointer 2985e528 PC 0881c2e0 LR 0881c2e8
eFootball Chelito 19 v1.4.1 2023-03-12 ReadFromHardware: Invalid address 00000004 near PC 0882bbf4 LR 0882bc04
eFootball Chelito 19 v1.4.1 2023-03-12 WriteToHardware: Invalid address 00000000 near PC 0882bbf4 LR 0882bc04
eFootball Chelito 19 v1.14.4 2023-03-11 Replacement rowPitch=512, but w=1808 (level=0)
eFootball Chelito 19 v1.11.3 2023-03-11 Unknown GetPointer 00001b12 PC 08872bf8 LR 08872c1c
eFootball Chelito 19 v1.11.3 2023-03-10 MIPSCompileOp: Invalid instruction 0557d7d3
eFootball Chelito 19 v1.11.3 2023-03-10 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0887bd64
eFootball Chelito 19 v1.11.3 2023-03-10 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0886af74
eFootball Chelito 19 v1.11.3 2023-03-10 Unknown GetPointer 00000000 PC 08872bb4 LR 08872c1c
eFootball Chelito 19 v1.11.3 2023-03-10 Unknown GetPointer 00001b12 PC 08872bb4 LR 08872c1c
eFootball Chelito 19 v1.14.4 2023-03-10 Unknown GetPointer 00000000 PC 00000000 LR 08a1f464
eFootball Chelito 19 v1.14.4 2023-03-09 Unknown GetPointer 01212c10 PC 0884d7b4 LR 0884d7d4
eFootball Chelito 19 v1.14.4 2023-03-10 Replacement rowPitch=512, but w=2048 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-06 Unknown GetPointer 35f64488 PC 0881c428 LR 0881c438
eFootball Chelito 19 v1.14.4 2023-03-05 Unknown GetPointer 00c5a29e PC 0884d7b4 LR 0884d7d4
eFootball Chelito 19 v1.14.4 2023-03-10 Replacement rowPitch=1024, but w=4096 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-10 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1f464
eFootball Chelito 19 v1.14.4 2023-03-13 Replacement rowPitch=512, but w=3200 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-05 Replacement rowPitch=256, but w=1920 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-04 Replacement rowPitch=256, but w=4000 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-03 Jump to invalid address: 05684460
eFootball Chelito 19 v1.14.4 2023-03-03 Branch in Jump delay slot at 08e22720 in block starting at 08e21d80
eFootball Chelito 19 v1.14.4 2023-03-03 MIPSCompileOp: Invalid instruction 00010101
eFootball Chelito 19 v1.14.4 2023-03-13 Replacement rowPitch=512, but w=1920 (level=0)
eFootball Chelito 19 v1.14.2 2023-03-02 sceSasCore: raw outputMode
eFootball Chelito 19 v1.14.2 2023-03-02 Unknown GetPointer 9000011f PC 08815f88 LR 08815fd4
eFootball Chelito 19 v1.4.1 2023-03-02 ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 08856c34
eFootball Chelito 19 v1.4.1 2023-03-02 WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 08856c34
eFootball Chelito 19 v1.14.2 2023-03-01 UI scissor out of bounds in GameSettingsScreen: 420,0-1814,1080 / 2138,1080
eFootball Chelito 19 v1.14.4 2023-03-19 Replacement rowPitch=512, but w=1800 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-14 Replacement rowPitch=2048, but w=7680 (level=0)
eFootball Chelito 19 v1.14.4-617-gfebba1886 2023-02-25 Unknown GetPointer 00000000 PC 08a02a0c LR 0884d7d4
eFootball Chelito 19 v1.14.4-617-gfebba1886 2023-03-04 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c
eFootball Chelito 19 v1.14.4 2023-02-25 Error in shader compilation: info: ERROR: 0:43: 'gl_ClipDistance' : undeclared identifier ERROR: 0:43: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:43: 'assign' : l-value required (can't modify a const) 40000000:00000120 HWX Flat Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000120 HWX Flat Cull in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball Chelito 19 v1.14.4 2023-03-04 Error in shader compilation: info: ERROR: 0:47: 'gl_ClipDistance' : undeclared identifier ERROR: 0:47: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:47: 'assign' : l-value required (can't modify a const) 40000000:00000930 HWX T Tex Flat Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000930 HWX T Tex Flat Cull in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball Chelito 19 v1.14.4 2023-02-25 Error in shader compilation: info: ERROR: 0:48: 'gl_ClipDistance' : undeclared identifier ERROR: 0:48: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:48: 'assign' : l-value required (can't modify a const) 40000000:00000938 HWX C T Tex Flat Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000938 HWX C T Tex Flat Cull in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball Chelito 19 v1.14.4 2023-03-04 Error in shader compilation: info: ERROR: 0:44: 'gl_ClipDistance' : undeclared identifier ERROR: 0:44: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:44: 'assign' : l-value required (can't modify a const) 00000000:00000128 HWX C Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000128 HWX C Cull in vec3 position; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball Chelito 19 v1.14.4 2023-03-04 Error in shader compilation: info: ERROR: 0:287: 'gl_ClipDistance' : undeclared identifier ERROR: 0:287: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:287: 'assign' : l-value required (can't modify a const) 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (ldot >= 0.0) { ldo
eFootball Chelito 19 v1.14.4 2023-03-04 Error in shader compilation: info: ERROR: 0:48: 'gl_ClipDistance' : undeclared identifier ERROR: 0:48: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:48: 'assign' : l-value required (can't modify a const) 00000000:00000938 HWX C T Tex Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000938 HWX C T Tex Cull in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball Chelito 19 v1.14.4 2023-02-25 Unknown GetPointer 007e2d29 PC 0884d7b4 LR 0884d7d4
eFootball Chelito 19 v1.14.2 2023-03-20 UI scissor out of bounds in MainScreen: 0,0-1221,817 / 1632,816
eFootball Chelito 19 v1.14.2 2023-03-20 UI scissor out of bounds in GameSettingsScreen: 269,0-1350,817 / 1632,816
eFootball Chelito 19 v1.14.4 2023-02-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.4.1 2023-02-20 ReadFromHardware: Invalid address 1397c398 near PC 08849a4c LR 08849a58
eFootball Chelito 19 v1.9.4 2023-03-07 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball Chelito 19 v1.14.4 2023-03-06 Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4
eFootball Chelito 19 v1.14.4 2023-03-17 Unknown GetPointer 00000020 PC 08815fc0 LR 08815fd4
eFootball Chelito 19 v1.14.4 2023-03-17 Unknown GetPointerWrite 00000000 PC 08815fc0 LR 08815fd4
eFootball Chelito 19 v1.4.1 2023-03-06 WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 0884c9fc
eFootball Chelito 19 v1.4.1 2023-03-06 ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 0884c9fc
eFootball Chelito 19 v1.14.1 2023-02-14 UI scissor out of bounds in SavedataScreen: 1036,153-0,74 / 1013,669
eFootball Chelito 19 v1.14.1 2023-02-14 UI scissor out of bounds in SavedataScreen: 1036,75-0,74 / 1013,669
eFootball Chelito 19 v1.14.1 2023-02-14 UI scissor out of bounds in SavedataScreen: 1125,153-0,74 / 1013,669
eFootball Chelito 19 v1.14.1 2023-02-14 UI scissor out of bounds in SavedataScreen: 1125,75-0,74 / 1013,669
eFootball Chelito 19 v1.14.1 2023-02-14 UI scissor out of bounds in SavedataScreen: 1163,153-0,74 / 1013,669
eFootball Chelito 19 v1.14.1 2023-02-14 UI scissor out of bounds in SavedataScreen: 1163,75-0,74 / 1013,669
eFootball Chelito 19 v1.14.2 2023-02-12 UI scissor out of bounds in GamePauseScreen: 433,26-267,1574 / 1600,720
eFootball Chelito 19 v1.14.2 2023-02-12 UI scissor out of bounds in GamePauseScreen: 55,26-365,1574 / 1600,720
eFootball Chelito 19 v1.14.4 2023-02-08 sceDmacMemcpy(dest=086ce940, src=040cc000, size=1251008): overlapping read
eFootball Chelito 19 v1.14.4 2023-03-18 Replacement rowPitch=512, but w=1600 (level=0)
eFootball Chelito 19 v1.9.4 2023-03-01 sceDmacMemcpy(dest=09054040, src=086ce940, size=1251008): overlapping read
eFootball Chelito 19 v1.13.2 2023-02-04 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
eFootball Chelito 19 v1.13.2 2023-02-04 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.14.4 2023-02-03 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
eFootball Chelito 19 v1.14.2 2023-02-02 UI scissor out of bounds in GameSettingsScreen: 128,0-454,272 / 544,272
eFootball Chelito 19 v1.14.4 2023-02-01 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
eFootball Chelito 19 v1.14.4-295-g6a029fcc9 2023-03-19 Unknown GetPointer 00000000 PC 0884d7cc LR 0884d7d4
eFootball Chelito 19 v1.14.4-295-g6a029fcc9 2023-03-20 Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c
eFootball Chelito 19 v1.14.4-295-g6a029fcc9 2023-03-18 Unknown GetPointer 00000020 PC 08815fcc LR 08815fd4
eFootball Chelito 19 v1.14.4-295-g6a029fcc9 2023-03-18 Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828800
eFootball Chelito 19 v1.14.4 2023-03-14 Replacement rowPitch=512, but w=2000 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-19 sceMp3Init: invalid data: not layer 3
eFootball Chelito 19 v1.11.1 2023-01-29 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
eFootball Chelito 19 v1.11.1 2023-01-29 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.14.2 2023-01-26 MIPSCompileOp: Invalid instruction 0067397f
eFootball Chelito 19 v1.14.2 2023-01-29 UI scissor out of bounds in MainScreen: 0,0-1078,721 / 1440,720