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| Game title |
Version |
Latest Report |
Hits |
Message |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-04 |
1 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| Army of TWO™: The 40th Day (JP) |
v1.10.3 |
2025-12-03 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
| eFootball SAN JOE |
v1.10.3 |
2025-12-03 |
3 |
Error in shader compilation: info: 0:459: S0001: No matching overload for function 'mix' found
postshader
#ifdef GL_ES
precision mediump float;
#endif
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines
#define SLpower |
| eFootball FWC C19 |
v1.9.4 |
2026-09-04 |
24 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| eFootball Mx |
v1.9.4 |
2026-05-19 |
84 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.10.3 |
2025-12-02 |
1 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid fmt magic: 0260 |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0915a7c0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090141b0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090414f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ffc2c0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-12-02 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ffa7a0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2026-02-13 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09162610): duplicate handler |
| eFootball Chelito 19 * BETEGAMING |
v1.9.4 |
2026-11-08 |
4,806 |
Savedata version requested on save: 3 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.10.3 |
2025-12-02 |
1 |
RET: Stack empty! |
| PATCH SPARTAN11 |
v1.10.3 |
2026-07-31 |
11 |
sceMp3Init: invalid data: not 44.1kHz |
| eFootball Lop - Play |
v1.11.3 |
2026-09-23 |
12 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| eFootball Lop - Play |
v1.11.3 |
2026-03-18 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747640 |
| eFootball Lop - Play |
v1.11.3 |
2026-08-22 |
4 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648 |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-11-04 |
268 |
MIPSCompileOp: Invalid instruction 00000001 |
| MYFP26 ENGLISH |
v1.9.4 |
2026-07-11 |
28 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| MYFP26 ENGLISH |
v1.9.4 |
2026-07-11 |
15 |
sceMp3Init: invalid data: not MPEG v1 |
| eFootball 2025 by Tbose Jama |
v1.10.3 |
2025-11-30 |
7 |
80420014=__sceSasCore(08bb3ac0, e4b32d80): invalid address |
| eFootball 2025 by Tbose Jama |
v1.10.3 |
2025-11-30 |
8 |
80420014=__sceSasCore(08bb3ac0, e4b32980): invalid address |
| eFootball SAN JOE |
v1.9.4 |
2026-11-08 |
11,240 |
Savedata version requested on save: 3 |
| eFootball 2025 By Komo Valeri |
v1.9.4 |
2026-11-07 |
229 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball RB - V. |
v1.9.4 |
2026-10-01 |
2,717 |
Savedata version requested on save: 3 |
| WWE - 2K25 AURA EDITION by |
v1.9.4 |
2026-11-01 |
305 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE - 2K25 AURA EDITION by |
v1.9.4 |
2026-11-01 |
334 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE - 2K25 AURA EDITION by |
v1.9.4 |
2026-11-07 |
194 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE - 2K25 AURA EDITION by |
v1.9.4 |
2026-11-01 |
59 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| eFootball RB - V. |
v1.9.4 |
2026-08-31 |
54 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-11-07 |
112 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-11-03 |
72 |
Render to area containing texture at 040cc000 +64x0 |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-10-21 |
627 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-10-21 |
623 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| eFootball 2025 by MP |
v1.9.4 |
2026-11-01 |
244 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
WriteToHardware: Invalid address deadb8ef near PC 080b9240 LR deadbe96 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction 000001df |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction 9ff6001c |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction b009ffff |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction 00bf8777 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction 77777779 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction 0016afff |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction cff92000 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
1 |
MIPSCompileOp: Invalid instruction eff30005 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
2 |
MIPSCompileOp: Invalid instruction 07fc0003 |
| Real Football 24 C19 |
v1.10.3 |
2025-11-28 |
2 |
MIPSCompileOp: Invalid instruction 07fd8989 |
| Call of Duty : Roads to Victory™ |
v1.10.3 |
2025-11-27 |
1 |
WriteToHardware: Invalid address 0000015c near PC 08a47df0 LR 08a76518 |
| EA FC26 By Official Gameplay |
v1.8.0 |
2026-03-29 |
3 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-10-19 |
33 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
1 |
sceMp3Init: invalid data: not 44.1kHz |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
1 |
sceMp3Init: invalid data: not MPEG v1 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.10.3 |
2025-11-27 |
2 |
sceMp3Init: invalid data: not layer 3 |
| eFootball - V. |
v1.9.4 |
2026-07-22 |
5 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball - V. |
v1.9.4 |
2026-07-22 |
6 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2026-09-26 |
261 |
Savedata version requested on save: 3 |
| eFootball 2026 DEMOU |
v1.9.4 |
2026-11-07 |
2,607 |
Savedata version requested on save: 3 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-05 |
118 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| DFU25 |
v1.10.3 |
2025-11-26 |
2 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| DFU25 |
v1.10.3 |
2025-11-26 |
2 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball RB - V. |
v1.9.4 |
2026-10-31 |
58 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball RB - V. |
v1.9.4 |
2026-10-31 |
53 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-11-07 |
141 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| eFootball RB - V. |
v1.9.4 |
2026-09-22 |
49 |
sceMp3Init: invalid data: not 44.1kHz |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-09-18 |
22 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-10-19 |
34 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-10-19 |
27 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-11-07 |
24 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| FIFA 11 |
v1.10.3 |
2025-11-24 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149307860 |
| FIFA 11 |
v1.10.3 |
2025-11-24 |
1 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
| Assassin's Creed: Bloodlines™ |
v1.10.3 |
2025-11-24 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c7dd24, 4, 00000000, 0) |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-10-30 |
81 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-11-08 |
58 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header |
| eFootball |
v1.9.4 |
2026-06-25 |
69 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFootball |
v1.9.4 |
2026-04-20 |
128 |
sceMp3Init: invalid data: not 44.1kHz |
| Mortal Kombat: Unchained |
v1.10.3 |
2025-11-23 |
1 |
Unknown syscall in known module 'sceNp': 0x1d60ae4b |
| eFootball Play-C |
v1.10.3 |
2025-11-23 |
1 |
80020001=sceKernelCreateSema(): invalid name |
| Resistance: Retribution™ |
v1.10.3 |
2025-11-22 |
1 |
BJUMP to illegal address 03aec4d0 - ignoring! data=c9d784 |
| Resistance: Retribution™ |
v1.10.3 |
2025-11-22 |
1 |
Unknown GE command : 1111f0ef |
| eFootball PC - V. |
v1.10.3 |
2025-11-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
| eFootball PC - V. |
v1.10.3 |
2025-11-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024 |
| eFootball PC - V. |
v1.10.3 |
2025-11-22 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
| eFootball PC - V. |
v1.10.3 |
2025-11-22 |
38 |
RET: Stack empty! |