Recent logs - v1.10.3

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-04 1 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Army of TWO™: The 40th Day (JP) v1.10.3 2025-12-03 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
eFootball SAN JOE v1.10.3 2025-12-03 3 Error in shader compilation: info: 0:459: S0001: No matching overload for function 'mix' found postshader #ifdef GL_ES precision mediump float; #endif // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.3 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader #define brightness 2.5 //Default: 1.0 #define contrast 1.23 //Default: 1.0 //negative will be... well negative;p #define red 0.55 //Default: 1.0 #define green 0.55 //Default: 1.0 #define blue 0.55 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.2 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines #define SLpower
eFootball FWC C19 v1.9.4 2026-09-04 24 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
eFootball Mx v1.9.4 2026-05-19 84 Savedata version requested on save: 3
eFootball Chelito 19 v1.10.3 2025-12-02 1 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid fmt magic: 0260
SBK®09 Superbike World Championship v1.10.3 2025-12-02 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0915a7c0): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2025-12-02 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090141b0): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2025-12-02 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090414f0): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2025-12-02 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ffc2c0): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2025-12-02 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ffa7a0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2026-02-13 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09162610): duplicate handler
eFootball Chelito 19 * BETEGAMING v1.9.4 2026-11-08 4,806 Savedata version requested on save: 3
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3 2025-12-02 1 RET: Stack empty!
PATCH SPARTAN11 v1.10.3 2026-07-31 11 sceMp3Init: invalid data: not 44.1kHz
eFootball Lop - Play v1.11.3 2026-09-23 12 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
eFootball Lop - Play v1.11.3 2026-03-18 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747640
eFootball Lop - Play v1.11.3 2026-08-22 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
EA-Sports FC Lop-Play v1.9.4 2026-11-04 268 MIPSCompileOp: Invalid instruction 00000001
MYFP26 ENGLISH v1.9.4 2026-07-11 28 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
MYFP26 ENGLISH v1.9.4 2026-07-11 15 sceMp3Init: invalid data: not MPEG v1
eFootball 2025 by Tbose Jama v1.10.3 2025-11-30 7 80420014=__sceSasCore(08bb3ac0, e4b32d80): invalid address
eFootball 2025 by Tbose Jama v1.10.3 2025-11-30 8 80420014=__sceSasCore(08bb3ac0, e4b32980): invalid address
eFootball SAN JOE v1.9.4 2026-11-08 11,240 Savedata version requested on save: 3
eFootball 2025 By Komo Valeri v1.9.4 2026-11-07 229 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball RB - V. v1.9.4 2026-10-01 2,717 Savedata version requested on save: 3
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-01 305 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-01 334 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-07 194 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-01 59 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
eFootball RB - V. v1.9.4 2026-08-31 54 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 112 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-03 72 Render to area containing texture at 040cc000 +64x0
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-10-21 627 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-10-21 623 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
eFootball 2025 by MP v1.9.4 2026-11-01 244 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
Real Football 24 C19 v1.10.3 2025-11-28 1 WriteToHardware: Invalid address deadb8ef near PC 080b9240 LR deadbe96
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction 000001df
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction 9ff6001c
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction b009ffff
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction 00bf8777
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction 77777779
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction 0016afff
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction cff92000
Real Football 24 C19 v1.10.3 2025-11-28 1 MIPSCompileOp: Invalid instruction eff30005
Real Football 24 C19 v1.10.3 2025-11-28 2 MIPSCompileOp: Invalid instruction 07fc0003
Real Football 24 C19 v1.10.3 2025-11-28 2 MIPSCompileOp: Invalid instruction 07fd8989
Call of Duty : Roads to Victory™ v1.10.3 2025-11-27 1 WriteToHardware: Invalid address 0000015c near PC 08a47df0 LR 08a76518
EA FC26 By Official Gameplay v1.8.0 2026-03-29 3 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
EA-Sports FC Lop-Play v1.9.4 2026-10-19 33 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
eFOOTBALL BETWAY PREMIERSHIP v1.10.3 2025-11-27 1 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFOOTBALL BETWAY PREMIERSHIP v1.10.3 2025-11-27 1 sceMp3Init: invalid data: not 44.1kHz
eFOOTBALL BETWAY PREMIERSHIP v1.10.3 2025-11-27 1 sceMp3Init: invalid data: not MPEG v1
eFOOTBALL BETWAY PREMIERSHIP v1.10.3 2025-11-27 2 sceMp3Init: invalid data: not layer 3
eFootball - V. v1.9.4 2026-07-22 5 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball - V. v1.9.4 2026-07-22 6 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFOOTBALL BETWAY PREMIERSHIP v1.9.4 2026-09-26 261 Savedata version requested on save: 3
eFootball 2026 DEMOU v1.9.4 2026-11-07 2,607 Savedata version requested on save: 3
eFootball Lop - Play v1.9.4 2026-11-05 118 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
DFU25 v1.10.3 2025-11-26 2 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
DFU25 v1.10.3 2025-11-26 2 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball RB - V. v1.9.4 2026-10-31 58 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball RB - V. v1.9.4 2026-10-31 53 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 141 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
eFootball RB - V. v1.9.4 2026-09-22 49 sceMp3Init: invalid data: not 44.1kHz
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-09-18 22 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-10-19 34 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-10-19 27 80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 24 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
FIFA 11 v1.10.3 2025-11-24 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149307860
FIFA 11 v1.10.3 2025-11-24 1 Render to texture with incompatible formats 3 != 1 at 04000000
Assassin's Creed: Bloodlines™ v1.10.3 2025-11-24 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c7dd24, 4, 00000000, 0)
EA-Sports FC Lop-Play v1.9.4 2026-10-30 81 80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header
EA-Sports FC Lop-Play v1.9.4 2026-11-08 58 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header
eFootball v1.9.4 2026-06-25 69 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball v1.9.4 2026-04-20 128 sceMp3Init: invalid data: not 44.1kHz
Mortal Kombat: Unchained v1.10.3 2025-11-23 1 Unknown syscall in known module 'sceNp': 0x1d60ae4b
eFootball Play-C v1.10.3 2025-11-23 1 80020001=sceKernelCreateSema(): invalid name
Resistance: Retribution™ v1.10.3 2025-11-22 1 BJUMP to illegal address 03aec4d0 - ignoring! data=c9d784
Resistance: Retribution™ v1.10.3 2025-11-22 1 Unknown GE command : 1111f0ef
eFootball PC - V. v1.10.3 2025-11-22 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
eFootball PC - V. v1.10.3 2025-11-22 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
eFootball PC - V. v1.10.3 2025-11-22 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
eFootball PC - V. v1.10.3 2025-11-22 38 RET: Stack empty!

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