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| Game title |
Version |
Latest Report |
Message |
| eFootball Play-C |
v1.10.3 |
2025-11-14 |
MIPSCompileOp: Invalid instruction 00002905 |
| eFootball Play-C |
v1.10.3 |
2025-11-14 |
MIPSCompileOp: Invalid instruction 0000317b |
| eFootball Play-C |
v1.10.3 |
2025-11-14 |
MIPSCompileOp: Invalid instruction 000000b9 |
| eFootball Play-C |
v1.10.3 |
2025-11-14 |
MIPSCompileOp: Invalid instruction 000002a9 |
| eFootball Play-C |
v1.18.1 |
2025-11-11 |
Unknown GetPointer 00000000 PC 08a5cc7c LR 08a5cc90 |
| eFootball Play-C |
v1.9.4 |
2025-11-10 |
MIPSCompileOp: Invalid instruction 000096fc |
| eFootball Play-C |
v1.9.4 |
2025-11-10 |
80420014=__sceSasCore(08bb3ac0, 3009b980): invalid address |
| eFootball Play-C |
v1.9.4 |
2025-11-10 |
MIPSCompileOp: Invalid instruction 0000e18e |
| eFootball Play-C |
v1.11.3 |
2025-11-09 |
Jump to invalid address: 0bbd3670 |
| eFootball Play-C |
v1.11.3 |
2025-11-09 |
Jump to invalid address: 070d3360 |
| eFootball Play-C |
v1.11.3 |
2025-11-09 |
Jump to invalid address: 0bbd3570 |
| eFootball Play-C |
v1.11.3 |
2025-11-09 |
MIPSCompileOp: Invalid instruction 71efc2ac |
| eFootball Play-C |
v1.11.3 |
2025-11-08 |
Unknown GetPointer 2c6622c2 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.15.4 |
2025-11-05 |
Unknown GetPointer c3399000 PC 0884a918 LR 0884a938 |
| eFootball Play-C |
v1.11.3 |
2025-11-03 |
ReadFromHardware: Invalid address fff4f4f5 near PC fff4f4f5 LR 08a3e7dc |
| eFootball Play-C |
v1.6.3 |
2025-10-31 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00004000:00200022 Tex TexAlpha Fog Flat TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
flat in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 40000000:00000014 Fog Tex Flat
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
| eFootball Play-C |
v1.18.1 |
2025-10-30 |
Unknown GetPointer 29857295 PC 0881c2d8 LR 0881c2e8 |
| eFootball Play-C |
v1.9.2 |
2025-10-30 |
Unknown GetPointer 29857314 PC 0881c2d8 LR 0881c2e8 |
| eFootball Play-C |
v1.17.1 |
2025-10-25 |
ReadFromHardware: Invalid address 00000040 near PC 08942ba0 LR 08824cec |
| eFootball Play-C |
v1.4.2 |
2025-11-13 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| eFootball Play-C |
v1.9.4 |
2025-10-22 |
An uneaten prefix at end of block for 08a19a4c |
| eFootball Play-C |
v1.18.1 |
2025-10-16 |
Unknown GetPointer 002c0000 PC 0884a918 LR 0884a938 |
| eFootball Play-C |
v1.12.3 |
2025-10-15 |
Jump to invalid address: 0751eb80 |
| eFootball Play-C |
v1.12.3 |
2025-10-15 |
MIPSCompileOp: Invalid instruction 02010101 |
| eFootball Play-C |
v1.18.1 |
2025-10-13 |
Unknown GetPointer 000f0000 PC 0884a918 LR 0884a938 |
| eFootball Play-C |
v1.11.2 |
2025-10-09 |
sceSasSetSimpleADSR(08bb3ac0, 0, 324d4f2, 3e52b10): Invalid ADSREnv2 |
| eFootball Play-C |
v1.7.1 |
2025-10-09 |
Unknown GetPointer 2c5aeac2 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.19.3 |
2025-10-08 |
Branch in branch delay slot at 08050840 with different target |
| eFootball Play-C |
v1.8.0 |
2025-10-06 |
ReadFromHardware: Invalid address 1397b158 near PC 08863d90 LR 08849a58 |
| eFootball Play-C |
v1.18.1 |
2025-10-04 |
Unknown GetPointer 00004800 PC 0881c428 LR 0881c438 |
| eFootball Play-C |
v1.17.1 |
2025-09-29 |
Unknown GetPointer 00003910 PC 0881c428 LR 0881c438 |
| eFootball Play-C |
v1.9.4 |
2025-09-29 |
ReadFromHardware: Invalid address ebf9a9f2 near PC ebf9a9f2 LR ebf9a9f2 |
| eFootball Play-C |
v1.16.6 |
2025-09-28 |
Unknown GetPointer 29865977 PC 0881c2d8 LR 0881c2e8 |
| eFootball Play-C |
v1.11.3 |
2025-09-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
| eFootball Play-C |
v1.9.4 |
2025-09-22 |
ReadFromHardware: Invalid address ec6ca1b9 near PC ec6ca1b9 LR 08000018 |
| eFootball Play-C |
v1.9.4 |
2025-09-22 |
ReadFromHardware: Invalid address ec7532b4 near PC ec7532b4 LR 08000018 |
| eFootball Play-C |
v1.12.3 |
2025-09-21 |
__KernelStopThread: thread 335 does not exist |
| eFootball Play-C |
v1.6.3 |
2025-09-17 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0001d000 AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D testtex;
in vec4 v_color0;
inout vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:0000000a THR C
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| eFootball Play-C |
v1.9.4 |
2025-09-16 |
Unknown GetPointer 2c5bee42 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.9.4 |
2025-09-16 |
Unknown GetPointer 29863194 PC 0881c2d8 LR 0881c2e8 |
| eFootball Play-C |
v1.16.6 |
2025-09-15 |
MIPSCompileOp: Invalid instruction 00007ff7 |
| eFootball Play-C |
v1.16.6 |
2025-09-15 |
MIPSCompileOp: Invalid instruction 00007ff9 |
| eFootball Play-C |
v1.16.6 |
2025-09-15 |
MIPSCompileOp: Invalid instruction 0051001f |
| eFootball Play-C |
v1.17.1 |
2025-09-14 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
| eFootball Play-C |
v1.6.3 |
2025-09-14 |
ReadFromHardware: Invalid address 0a7d48aa near PC 088d2d04 LR 088d2d04 |
| eFootball Play-C |
v1.13.1 |
2025-09-13 |
ReadFromHardware: Invalid address 0a154c10 near PC 0886f1f4 LR 0886f220 |
| eFootball Play-C |
v1.7.5 |
2025-09-10 |
Unknown GetPointer 298576d3 PC 0881c2d8 LR 0881c2e8 |
| eFootball Play-C |
v1.6.3 |
2025-09-08 |
Unknown GetPointer 2c5c1cc2 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.11.3 |
2025-10-26 |
MIPSCompileOp: Invalid instruction 46800499 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
Branch in RSRTComp delay slot at 00010014 in block starting at 00010000 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
Jump to invalid address: 00f93944 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
MIPSCompileOp 695d0b0b failed |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 48acccdc |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
Jump to invalid address: 0784c640 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
Branch in Jump delay slot at 00010000 in block starting at 00010000 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
Jump to invalid address: 075ae200 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 00000337 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 00000037 |
| eFootball Play-C |
v1.15.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 00003cbd |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
Jump to invalid address: 00100400 |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 00000cfb |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 00000101 |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 46477907 |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 00000028 |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 462ebdf1 |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 000009fa |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 00000177 |
| eFootball Play-C |
v1.9.4 |
2025-09-07 |
MIPSCompileOp: Invalid instruction 462b3110 |
| eFootball Play-C |
v1.13.2 |
2025-09-07 |
Unimplemented HLE function sceNetResolverCreate |
| eFootball Play-C |
v1.11.3 |
2025-09-06 |
Unknown GetPointer 00000000 PC 08824cb8 LR 08824cec |
| eFootball Play-C |
v1.14.2 |
2025-09-05 |
UI scissor out of bounds in MainScreen: 68,0-1210,721 / 1640,720 |
| eFootball Play-C |
v1.14.2 |
2025-09-05 |
UI scissor out of bounds in GameSettingsScreen: 306,0-1323,721 / 1640,720 |
| eFootball Play-C |
v1.11.3 |
2025-09-04 |
Unknown GetPointer 61746144 PC 08a02b30 LR 08a019dc |
| eFootball Play-C |
v1.18.1 |
2025-09-02 |
Unknown GetPointer 0000ab00 PC 0884a918 LR 0884a938 |
| eFootball Play-C |
v1.11.3 |
2025-09-02 |
Unknown GetPointer 2c662402 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.18.1 |
2025-08-31 |
Unknown GetPointer 22fdef06 PC 0884a918 LR 0884a938 |
| eFootball Play-C |
v1.9.4 |
2025-08-31 |
MIPSCompileOp: Invalid instruction 46321838 |
| eFootball Play-C |
v1.9.4 |
2025-08-31 |
MIPSCompileOp: Invalid instruction 4631100d |
| eFootball Play-C |
v1.9.4 |
2025-08-31 |
MIPSCompileOp: Invalid instruction 00010dff |
| eFootball Play-C |
v1.9.4 |
2025-08-31 |
WriteFCR: Unexpected reg 11 (value 08b3d320) |
| eFootball Play-C |
v1.9.4 |
2025-08-31 |
Jump to invalid address: 00401850 |
| eFootball Play-C |
v1.10.3 |
2025-08-28 |
Unknown GetPointer 2c5b0042 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.11.3 |
2025-08-25 |
Unknown GetPointer 00000000 PC 08863d88 LR 08849a58 |
| eFootball Play-C |
v1.11.3 |
2025-08-25 |
Unknown GetPointer 00000000 PC 0887c834 LR 0887c664 |
| eFootball Play-C |
v1.11.3 |
2025-08-24 |
Unknown GetPointer 00000012 PC 08872bb4 LR 08872c1c |
| eFootball Play-C |
v1.12.3 |
2025-08-23 |
Unknown GetPointer 2c5c5bc2 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.12.3 |
2025-08-23 |
Unknown GetPointer 2c5cfbc2 PC 0884d5b0 LR 0884d7d4 |
| eFootball Play-C |
v1.11.3 |
2025-08-21 |
ReadFromHardware: Invalid address bbfffb0e near PC bbfffb0e LR 08a3e7dc |
| eFootball Play-C |
v1.8.0 |
2025-08-20 |
ReadFromHardware: Invalid address 58abd562 near PC 58abd562 LR 58abd562 |
| eFootball Play-C |
v1.13.1 |
2025-08-20 |
WriteToHardware: Invalid address 00000004 near PC 088a69c4 LR 088a69f4 |
| eFootball Play-C |
v1.9.4 |
2025-08-14 |
Unknown GetPointer 29862c3c PC 0881c2d8 LR 0881c2e8 |
| eFootball Play-C |
v1.10 |
2025-08-12 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
| eFootball Play-C |
v1.19.3 |
2025-08-11 |
Branch in Jump delay slot at 0836cd68 in block starting at 08364d00 |
| eFootball Play-C |
v1.19.3 |
2025-08-11 |
Branch in Jump delay slot at 0836ccb8 in block starting at 08364d00 |
| eFootball Play-C |
v1.19.3 |
2025-08-11 |
Branch in Jump delay slot at 0836caac in block starting at 08364d00 |
| eFootball Play-C |
v1.19.3 |
2025-08-11 |
Branch in Jump delay slot at 0836cb5c in block starting at 08364d00 |
| eFootball Play-C |
v1.11.3-1679-g195662497 |
2025-08-09 |
__KernelStopThread: thread 314 does not exist |
| eFootball Play-C |
v1.6.3 |
2025-08-09 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 100
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
varying vec4 v_color0;
varying highp vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
gl_FragColor = v;
}
vs: 00000000:0000001a THR C Tex
#version 100
precision highp float;
attribute vec4 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
varying highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| eFootball Play-C |
v1.6.3 |
2025-08-09 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 100
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
varying vec4 v_color0;
varying highp vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
gl_FragColor = v;
}
vs: 04000000:40c00918 HWX C T Tex Bones:4 WScale 2
#version 100
precision highp float;
attribute mediump vec4 w1;
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
varying lowp vec4 v_color0;
varying highp vec3 v_texcoord;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.999969482421875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(0.0, 0.0, 1.0, 0.0)).xyz * 1.999969482421875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| eFootball Play-C |
v1.6.3 |
2025-08-09 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 >
#version 100
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
varying vec4 v_color0;
varying highp vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
gl_FragColor = v;
}
vs: 40000000:00000910 HWX T Tex Flat
#version 100
precision highp float;
attribute vec3 position;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
varying lowp vec4 v_color0;
varying highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|