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| Game title |
Version |
Latest Report |
Hits |
Message |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 72756f43 |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 4c20a096 |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 636e6572 |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 4d33392e |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 74676e65 |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 73656c69 |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 44206e6f |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 73655720 |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
2 |
MIPSCompileOp: Invalid instruction 0000005e |
| Gran Turismo® |
v1.18.1 |
2025-06-02 |
1 |
Branch in VFPU delay slot at 09a1f110 in block starting at 09a1f000 |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-06-02 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f14440:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14440:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(length(normal) == 0.0 ? vec4(0.0, 0.0, 0.0, 1.0) : vec4(normalize(normal), 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || proj |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-06-02 |
1 |
80420014=__sceSasCoreWithMix(08b65a00, 6eef57c0, 4096, 4096): invalid address |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-06-02 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af0c44, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-06-02 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af0c44, 4, 00000000, 0) |
| e football pes 2025 |
v1.18.1 |
2025-06-06 |
26 |
MIPSCompileOp: Invalid instruction 46800499 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-02 |
1 |
00000000=sceUtilityScreenshotInitStart(09caae88) |
| eFootball 2025 |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 00001777 |
| eFootball 2025 |
v1.18.1 |
2025-06-02 |
2 |
MIPSCompileOp: Invalid instruction 00017777 |
| eFootball 2025 |
v1.18.1 |
2025-06-02 |
3 |
MIPSCompileOp: Invalid instruction 0000000e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-06-02 |
1 |
80420014=__sceSasCoreWithMix(08b65a00, 6ef72d80, 4096, 4096): invalid address |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 4fa00000 |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 4f800000 |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 0000affa |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 0001afff |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 4f5af6f9 |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 002fffff |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 000009f7 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-02 |
1 |
Block transfer invalid: 00000000/0 -> cf000000/0, 513x2x4 (0,0)->(0,0) |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 00d03138 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction ced100c5 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 00b72937 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 00e43a41 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
2 |
BREAK instruction hit |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
2 |
MIPSCompileOp: Invalid instruction 00653b39 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
2 |
MIPSCompileOp: Invalid instruction 000e0e0e |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 00683c3b |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 006d403f |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 73710069 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 006c3f3e |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 797c00aa |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction b5b600c6 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction cfd000c6 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction cecf00c7 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 402800a5 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
4 |
MIPSCompileOp: Invalid instruction 4a2b00a8 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
8 |
MIPSCompileOp: Invalid instruction 00ee474e |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
2 |
MIPSCompileOp: Invalid instruction cfd000c5 |
| Persona 3 Portable |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 4e450058 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-06-02 |
1 |
Branch in RSZeroComp delay slot at 09d1529c in block starting at 09d15140 |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-02 |
1 |
80631003=sceAtracSetAA3DataAndGetID(0915fe80, 00000d7c, 00000000, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(abdd3e9, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Crash™ Tag Team Racing |
v1.18.1 |
2026-01-23 |
3 |
80630006=sceAtracSetDataAndGetID(098e5d80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(098c9d80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(098c9dc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(098fae40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09af1580, 00014000): invalid RIFF header |
| eFootball CESAR - PATCH |
v1.18.1 |
2025-06-02 |
1 |
WriteToHardware: Invalid address 0a0aee00 near PC 08a73858 LR 08a73858 |
| eFootball CESAR - PATCH |
v1.18.1 |
2025-06-02 |
1 |
WriteToHardware: Invalid address 0a0b0dc0 near PC 08a73858 LR 08a73858 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-06-02 |
2 |
MIPSCompileOp: Invalid instruction 420c7800 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-06-02 |
1 |
Branch in RSZeroComp delay slot at 09d441ec in block starting at 09d44090 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(439a0d1, e8:23:17:da:f3:78, 20000000, 0) at 0897ed90 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(2a9b658, e8:95:26:28:4d:94, 20000000, 0) at 0897ed90 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(2a9b658, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(9e6358a, e8:23:17:da:f3:78, 20000000, 0) at 0897ed90 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(9e6358a, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| ときめきメモリアル4 |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(097cdac0, 00005128): invalid RIFF header |
| ときめきメモリアル4 |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09822940, 00005e60): invalid RIFF header |
| ときめきメモリアル4 |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(097cdac0, 00005ce8): invalid RIFF header |
| Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.18.1 |
2025-06-02 |
4 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (227614d8), bad data |
| SEGA MEGA DRIVE® Collection |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 6bc000c0 |
| SEGA MEGA DRIVE® Collection |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 70c0686d |
| SEGA MEGA DRIVE® Collection |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 6b10a4e6 |
| SEGA MEGA DRIVE® Collection |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 9fc40220 |
| SEGA MEGA DRIVE® Collection |
v1.18.1 |
2025-06-02 |
1 |
MIPSCompileOp: Invalid instruction 9f700000 |
| Kenka Bancho: Badass Rumble |
v1.18.1 |
2025-06-02 |
1 |
00000000=sceUtilityScreenshotInitStart(095505c0) |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(71b5d5a, 44:8c:a8:b5:aa:cb, 20000000, 0) at 0897eeec |
| 喧嘩番長5~漢の法則(オトコのルール)~ |
v1.18.1 |
2025-06-02 |
6 |
00000000=sceUtilityScreenshotInitStart(0956b1a0) |
| 喧嘩番長5~漢の法則(オトコのルール)~ |
v1.18.1 |
2025-06-02 |
2 |
00000000=sceUtilityScreenshotInitStart(09905970) |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(b58cd45, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(986bf19, 44:8c:a8:b5:aa:cb, 20000000, 0) at 0897eeec |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09af8080, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09af7c80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(090f73c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09b3eb00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(097a0a40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
5 |
80630006=sceAtracSetDataAndGetID(0988ff00, 00000800): invalid RIFF header |
| eFootball 2024 BRO GAME ID NEW PATCH SEASON |
v1.18.1 |
2025-06-02 |
1 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09b01280, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09897a40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(0989b280, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
4 |
80630006=sceAtracSetDataAndGetID(09583c40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09870500, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(0960b780, 00000800): invalid RIFF header |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(79307c8, e8:23:17:da:f3:78, 20000000, 0) at 0897ed90 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-02 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(79307c8, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(09b17bc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
1 |
80630006=sceAtracSetDataAndGetID(097b4600, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-02 |
3 |
80630006=sceAtracSetDataAndGetID(0911f000, 00000800): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-06-02 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (42b49d44), bad data |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-02 |
1 |
Invalid inds in bounding box check |