Recent logs - WWE 2K22 V1.50 BY GAMER MODDER.

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Game title Version Latest Report Message
WWE 2K22 V1.50 BY GAMER MODDER. v1.6.3 2024-01-29 Render to area containing texture at 00000000 +112x0
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-12-27 80630007=sceAtracSetData(2, 08d4b180, 00010280): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-12-03 sceDmacMemcpy(dest=041545c0, src=096dd6c0, size=65552): overlapping read
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-19 80630007=sceAtracSetData(2, 08d4b180, 00002b08): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00004f20): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 000062d0): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00005c40): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00003da0): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 0000f678): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00006730): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-16 80630007=sceAtracSetData(2, 08d4b180, 00001bb8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-16 80630007=sceAtracSetData(2, 08d13140, 000060a0): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-16 80630007=sceAtracSetData(2, 08d4b180, 00007568): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.1 2023-11-16 80630007=sceAtracSetData(2, 08d4b180, 00005ea4): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-11-13 Unknown GetPointer 00000010 PC 089c3258 LR 089c326c
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-11-12 80630007=sceAtracSetData(2, 08d4b180, 000085d0): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-11-12 80630007=sceAtracSetData(2, 08d4b180, 00010050): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.6.3 2024-04-15 Render to area containing texture at 000cc000 +64x0
WWE 2K22 V1.50 BY GAMER MODDER. v1.6.3 2024-04-15 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-17 Texture cache ran out of GPU memory; switching to low memory mode
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 00004cf0): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-16 sceDmacMemcpy(dest=0412f6b0, src=09670520, size=65552): overlapping read
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.4 2023-10-16 80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-20 80630007=sceAtracSetData(2, 08d4b180, 00003c88): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.5 2023-10-16 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.4 2023-10-07 80630006=sceAtracSetData(2, 08d13140, 00009cc8): invalid RIFF header
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.5 2023-10-05 80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.9.4 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 0000cab8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.15.4 2023-07-24 80630007=sceAtracSetData(2, 08d4b180, 0000489c): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.15.4 2023-07-24 80630007=sceAtracSetData(2, 08d4b180, 00006194): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.15.4 2023-06-07 80630007=sceAtracSetData(2, 08d4b180, 00001870): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-06-06 80630007=sceAtracSetData(2, 08d4b180, 0000f8a8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.15.4 2023-06-01 Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-28 Unknown GetPointerWrite 00000000 PC 088d8930 LR 088d898c
WWE 2K22 V1.50 BY GAMER MODDER. v1.9.4 2023-11-22 Savedata version requested: 3
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-04-28 Replacement rowPitch=512, but w=2560 (level=0)
WWE 2K22 V1.50 BY GAMER MODDER. v1.6.3 2024-01-29 80630007=sceAtracSetData(2, 08d13140, 00002c20): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-20 80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-03-25 Unknown GetPointer 00000000 PC 08c16348 LR 08c16364
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2023-03-22 Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2023-03-22 MIPSCompileOp: Invalid instruction 00010005
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2023-03-22 MIPSCompileOp: Invalid instruction 00020001
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2023-03-22 MIPSCompileOp: Invalid instruction 00100005
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-03-12 MIPSCompileOp: Invalid instruction 0000ffff
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-03-13 MIPSCompileOp: Invalid instruction 00000001
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-03-22 MIPSCompileOp: Invalid instruction 0101fa01
WWE 2K22 V1.50 BY GAMER MODDER. v1.9.4 2023-03-10 Unknown GetPointer 00000000 PC 0896256c LR 08000030
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2024-01-24 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-16 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.17.1 2024-04-20 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K22 V1.50 BY GAMER MODDER. v1.9.4 2023-05-18 Savedata version requested on save: 3
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.2 2022-12-10 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
WWE 2K22 V1.50 BY GAMER MODDER. v1.9.4 2024-04-20 80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header
WWE 2K22 V1.50 BY GAMER MODDER. v1.15.4 2023-10-17 sceNetAdhocMatchingInit(32768) at 08a587d0
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2022-11-06 80630007=sceAtracSetData(2, 08d4b180, 0000af60): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2023-08-04 80630007=sceAtracSetData(2, 08d4b180, 00006d54): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2022-08-16 80630007=sceAtracSetData(2, 08d4b180, 00007450): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2022-08-14 80630007=sceAtracSetData(2, 08d4b180, 00007220): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2022-08-03 80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00006ca8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.9.4 2022-08-03 80630007=sceAtracSetData(2, 08d4b180, 00007334): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2023-11-19 80630007=sceAtracSetData(2, 08d4b180, 000081e4): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2022-08-12 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00005e70): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-11-16 80630007=sceAtracSetData(2, 08d4b180, 00002130): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-06-01 80630007=sceAtracSetData(2, 08d4b180, 00006848): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-05-31 80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-20 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.5 2023-10-07 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-05-29 80630007=sceAtracSetData(3, 08d4b180, 00010200): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-05-29 80630007=sceAtracSetData(3, 08d4b180, 00010000): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-19 80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2024-01-05 80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.5 2023-10-16 80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-05-27 Unknown GetPointer 00000000 PC 08bf6800 LR 08bf6808
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-05-26 Unknown GetPointer 00000000 PC 08bf6838 LR 08bf6840
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-05-26 80630007=sceAtracSetData(2, 08d4b180, 0000eed0): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-05-15 80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3-1039-g6de574104 2022-04-16 80630007=sceAtracSetData(2, 08d4b180, 00007a8c): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3-1039-g6de574104 2022-04-16 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.14.4 2023-06-06 80630007=sceAtracSetData(2, 08d4b180, 0000516c): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-02-20 80630007=sceAtracSetData(2, 08d4b180, 000086e8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2022-08-12 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.8.0 2022-01-29 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K22 V1.50 BY GAMER MODDER. v1.8.0 2022-01-29 1 depal unsupported: shift=7 mask=f8 offset=0
WWE 2K22 V1.50 BY GAMER MODDER. v1.6.3 2024-04-15 80630007=sceAtracSetData(2, 08d4b180, 00007914): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-20 80630007=sceAtracSetData(2, 08d4b180, 00007338): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 00007624): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2021-12-09 80630007=sceAtracSetData(2, 08d4b180, 00007ef4): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2022-06-01 80630007=sceAtracSetData(2, 08d4b180, 000061b8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2021-12-02 80630007=sceAtracSetData(2, 08d4b180, 00005a3c): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.12.3 2021-12-02 80630007=sceAtracSetData(2, 08d4b180, 0000eba4): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2023-10-19 80630007=sceAtracSetData(2, 08d4b180, 00003b70): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.13.1 2022-08-12 80630007=sceAtracSetData(2, 08d4b180, 000084d4): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.16.6 2024-01-24 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2021-11-27 80630007=sceAtracSetData(2, 08d4b180, 00003eb8): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.15.4 2023-07-24 80630007=sceAtracSetData(2, 08d4b180, 00008800): atracID uses different codec type than data
WWE 2K22 V1.50 BY GAMER MODDER. v1.10.3 2021-11-21 Render to area containing texture at 04000000 +112x0
WWE 2K22 V1.50 BY GAMER MODDER. v1.11.3 2023-11-17 80630007=sceAtracSetData(2, 08d4b180, 00003e54): atracID uses different codec type than data