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Game title |
Version |
Latest Report |
Message |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.9.4 |
2023-08-08 |
80630007=sceAtracSetData(2, 08d4b180, 0000cab8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-07-24 |
80630007=sceAtracSetData(2, 08d4b180, 0000489c): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-07-24 |
80630007=sceAtracSetData(2, 08d4b180, 00006194): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-06-07 |
80630007=sceAtracSetData(2, 08d4b180, 00001870): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-06-06 |
80630007=sceAtracSetData(2, 08d4b180, 0000f8a8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-06-01 |
Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-08-05 |
Unknown GetPointerWrite 00000000 PC 088d8930 LR 088d898c |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.9.4 |
2023-06-22 |
Savedata version requested: 3 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-04-28 |
Replacement rowPitch=512, but w=2560 (level=0) |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-04-09 |
80630007=sceAtracSetData(2, 08d13140, 00002c20): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-04-03 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-03-25 |
Unknown GetPointer 00000000 PC 08c16348 LR 08c16364 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2023-03-22 |
Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2023-03-22 |
MIPSCompileOp: Invalid instruction 00010005 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2023-03-22 |
MIPSCompileOp: Invalid instruction 00020001 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2023-03-22 |
MIPSCompileOp: Invalid instruction 00100005 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-03-12 |
MIPSCompileOp: Invalid instruction 0000ffff |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-03-13 |
MIPSCompileOp: Invalid instruction 00000001 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-03-22 |
MIPSCompileOp: Invalid instruction 0101fa01 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.9.4 |
2023-03-10 |
Unknown GetPointer 00000000 PC 0896256c LR 08000030 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-04-03 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-04-03 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-08-22 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.9.4 |
2023-05-18 |
Savedata version requested on save: 3 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.2 |
2022-12-10 |
ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.9.4 |
2023-09-29 |
80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-11-07 |
sceNetAdhocMatchingInit(32768) at 08a587d0 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-11-06 |
80630007=sceAtracSetData(2, 08d4b180, 0000af60): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2023-08-04 |
80630007=sceAtracSetData(2, 08d4b180, 00006d54): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-16 |
80630007=sceAtracSetData(2, 08d4b180, 00007450): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-14 |
80630007=sceAtracSetData(2, 08d4b180, 00007220): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-03 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-03 |
80630007=sceAtracSetData(2, 08d4b180, 00006ca8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.9.4 |
2022-08-03 |
80630007=sceAtracSetData(2, 08d4b180, 00007334): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-16 |
80630007=sceAtracSetData(2, 08d4b180, 000081e4): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-12 |
80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-14 |
80630007=sceAtracSetData(2, 08d4b180, 00005e70): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-14 |
80630007=sceAtracSetData(2, 08d4b180, 00002130): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-06-01 |
80630007=sceAtracSetData(2, 08d4b180, 00006848): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-31 |
80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-29 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-29 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-29 |
80630007=sceAtracSetData(3, 08d4b180, 00010200): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-29 |
80630007=sceAtracSetData(3, 08d4b180, 00010000): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-29 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.2 |
2023-06-13 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-06-09 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-27 |
Unknown GetPointer 00000000 PC 08bf6800 LR 08bf6808 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-26 |
Unknown GetPointer 00000000 PC 08bf6838 LR 08bf6840 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-26 |
80630007=sceAtracSetData(2, 08d4b180, 0000eed0): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-15 |
80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3-1039-g6de574104 |
2022-04-16 |
80630007=sceAtracSetData(2, 08d4b180, 00007a8c): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3-1039-g6de574104 |
2022-04-16 |
80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-06-06 |
80630007=sceAtracSetData(2, 08d4b180, 0000516c): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-02-20 |
80630007=sceAtracSetData(2, 08d4b180, 000086e8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-12 |
80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.8.0 |
2022-01-29 |
Render to texture using CLUT with offset at 04000000 +64x0 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.8.0 |
2022-01-29 |
1 depal unsupported: shift=7 mask=f8 offset=0 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-15 |
80630007=sceAtracSetData(2, 08d4b180, 00007914): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-03 |
80630007=sceAtracSetData(2, 08d4b180, 00007338): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-11-06 |
80630007=sceAtracSetData(2, 08d4b180, 00007624): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-12-09 |
80630007=sceAtracSetData(2, 08d4b180, 00007ef4): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-06-01 |
80630007=sceAtracSetData(2, 08d4b180, 000061b8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-12-06 |
80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-12-02 |
80630007=sceAtracSetData(2, 08d4b180, 00005a3c): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-12-02 |
80630007=sceAtracSetData(2, 08d4b180, 0000eba4): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-12-02 |
80630007=sceAtracSetData(2, 08d4b180, 00003b70): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-12 |
80630007=sceAtracSetData(2, 08d4b180, 000084d4): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-15 |
80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-11-27 |
80630007=sceAtracSetData(2, 08d4b180, 00003eb8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.15.4 |
2023-07-24 |
80630007=sceAtracSetData(2, 08d4b180, 00008800): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.10.3 |
2021-11-21 |
Render to area containing texture at 04000000 +112x0 |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-11-21 |
80630007=sceAtracSetData(2, 08d4b180, 00003e54): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-12-01 |
80630007=sceAtracSetData(2, 08d4b180, 00008da4): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.14.4 |
2023-05-29 |
80630007=sceAtracSetData(2, 08d4b180, 00007f40): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-11-05 |
80630007=sceAtracSetData(2, 08d4b180, 00002018): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 0000601c): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-11-05 |
80630007=sceAtracSetData(2, 08d4b180, 000035f8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 000083a0): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 00003710): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 0000835c): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-12-30 |
80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-10-28 |
80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-10-28 |
80630007=sceAtracSetData(2, 08d4b180, 00006500): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-10-28 |
80630007=sceAtracSetData(2, 08d4b180, 00009638): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-11-05 |
80630007=sceAtracSetData(2, 08d4b180, 00003198): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2021-10-28 |
80630007=sceAtracSetData(2, 08d4b180, 000029f0): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-01-25 |
80630007=sceAtracSetData(2, 08d4b180, 000058f8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-01-23 |
80630007=sceAtracSetData(2, 08d4b180, 0001f0f0): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-01-23 |
80630007=sceAtracSetData(2, 08d4b180, 000084b8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.12.3 |
2022-05-26 |
80630007=sceAtracSetData(2, 08d4b180, 000111d0): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.13.1 |
2022-08-15 |
80630007=sceAtracSetData(2, 08d4b180, 000090c0): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-09-23 |
80630007=sceAtracSetData(2, 08d4b180, 00012350): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-09-23 |
80630007=sceAtracSetData(2, 08d4b180, 00019740): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-09-23 |
80630007=sceAtracSetData(2, 08d4b180, 000026a8): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-09-23 |
80630007=sceAtracSetData(2, 08d4b180, 00004430): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-09-23 |
80630007=sceAtracSetData(2, 08d4b180, 00016b80): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-09-23 |
80630007=sceAtracSetData(2, 08d4b180, 00016720): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-11-27 |
80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data |
WWE 2K22 V1.50 BY GAMER MODDER. |
v1.11.3 |
2021-09-23 |
80630007=sceAtracSetData(2, 08d4b180, 00014420): atracID uses different codec type than data |