Recent logs - WWE 2K20 By Lucha Games

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Game title Version Latest Report Message
WWE 2K20 By Lucha Games v1.11.3 2024-09-27 sceDmacMemcpy(dest=041ca580, src=0943bf00, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.8.0 2024-09-12 80630007=sceAtracSetData(3, 08d4b180, 00008d78): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2024-09-12 80630007=sceAtracSetData(2, 08d4b180, 00018160): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2024-08-01 80630006=sceAtracSetData(2, 08d13140, 00006ed8): invalid RIFF header
WWE 2K20 By Lucha Games v1.16.1 2024-07-29 80630007=sceAtracSetData(3, 08d4b180, 00001bb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.17.1 2024-06-26 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2024-06-25 80630006=sceAtracSetData(2, 08d13140, 000033c8): invalid RIFF header
WWE 2K20 By Lucha Games v1.13.2 2024-04-08 sceDmacMemcpy(dest=04187280, src=09708bd0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.13.2 2024-04-09 Unknown GetPointerWrite 00000000 PC 088d8984 LR 088d898c
WWE 2K20 By Lucha Games v1.16.6 2023-12-03 80630006=sceAtracSetData(2, 08d4b180, 00006dc0): invalid RIFF header
WWE 2K20 By Lucha Games v1.12.2 2023-11-12 sceDmacMemcpy(dest=041635e0, src=0936a690, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.12.2 2023-11-12 80630006=sceAtracSetData(2, 08d4b180, 0000cf18): invalid RIFF header
WWE 2K20 By Lucha Games v1.12.2 2023-11-12 80630006=sceAtracSetData(2, 08d4b180, 0000f8a8): invalid RIFF header
WWE 2K20 By Lucha Games v1.17.1 2024-08-08 sceNetAdhocMatchingInit(32768) at 08a587d0
WWE 2K20 By Lucha Games v1.14.4 2023-05-03 Replacement rowPitch=64, but w=400 (level=0)
WWE 2K20 By Lucha Games v1.10.2 2023-03-17 Bad vertex address 00003270!
WWE 2K20 By Lucha Games v1.10.2 2023-03-17 Bad vertex address 00001a70!
WWE 2K20 By Lucha Games v1.9.4 2023-02-22 80630006=sceAtracSetData(2, 08d4b180, 0000c310): invalid RIFF header
WWE 2K20 By Lucha Games v1.15.4-435-ge797c06f2 2023-10-08 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K20 By Lucha Games v1.17.1 2024-09-29 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K20 By Lucha Games v1.10-6-g8ac4efd3c 2022-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
WWE 2K20 By Lucha Games v1.17.1 2024-07-20 Unknown GetPointerWrite 00000000 PC 088d8930 LR 088d898c
WWE 2K20 By Lucha Games v1.12.3 2022-05-21 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
WWE 2K20 By Lucha Games v1.12.3 2022-05-21 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
WWE 2K20 By Lucha Games v1.12.3 2022-05-14 80630007=sceAtracSetData(2, 08bb1680, 00038000): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.12.3 2022-05-14 sceGeBreak(mode=0, unknown=08ba8c64): unknown ptr (valid)
WWE 2K20 By Lucha Games v1.12.3 2022-05-12 80630007=sceAtracSetData(3, 08d4b180, 00012238): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.12.3 2022-05-12 80630007=sceAtracSetData(3, 08d4b180, 00013a48): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.12.3 2022-04-09 80630007=sceAtracSetData(2, 08d4b180, 000133b8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.12.3 2022-03-24 80630007=sceAtracSetData(3, 08d4b180, 00008058): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.12.3 2022-02-25 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2022-02-14 sceDmacMemcpy(dest=0412d660, src=096691b0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.12.3 2022-01-19 80630006=sceAtracSetData(2, 08d4b180, 00010910): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-11-21 80630007=sceAtracSetData(3, 08d4b180, 0000b820): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2024-09-12 80630007=sceAtracSetData(3, 08d4b180, 00002590): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-16 sceDmacMemcpy(dest=04195ee0, src=093c67c0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 00002018): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 000058f8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 00012350): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 sceDmacMemcpy(dest=041a54f0, src=094870d0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 000040e8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 00003c88): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 sceDmacMemcpy(dest=0419e000, src=09477780, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 000061b8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 0002f888): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 00001758): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-10-15 80630007=sceAtracSetData(2, 08d13140, 000035f8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-09-02 sceDmacMemcpy(dest=0415e600, src=09458e10, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.11.3 2021-08-30 Unknown GetPointer 00000000 PC 08915fbc LR 08915fbc
WWE 2K20 By Lucha Games v1.12.3 2022-03-23 80630007=sceAtracSetData(2, 08d4b180, 0000dd50): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-08-12 fbo_blit_color failed in blit (04000000 -> 04000000)
WWE 2K20 By Lucha Games v1.11.3 2021-08-12 fbo_blit_color failed in blit (04044000 -> 04044000)
WWE 2K20 By Lucha Games v1.11.3 2021-08-11 80630007=sceAtracSetData(2, 08d13140, 0001bfb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.12.3 2022-05-21 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 80630007=sceAtracSetData(3, 08d4b180, 0000da08): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 sceDmacMemcpy(dest=0419bb60, src=09413bb0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-10 sceDmacMemcpy(dest=04195a70, src=093e4d00, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-10 sceDmacMemcpy(dest=04199d30, src=0942a970, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 80630007=sceAtracSetData(3, 08d4b180, 0001bfb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-09 80630007=sceAtracSetData(3, 08d4b180, 0000d8f0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-09 sceDmacMemcpy(dest=04193d90, src=093b75e0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(2, 08d4b180, 00013d90): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(2, 08d4b180, 0000ac18): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(3, 08d4b180, 0000cf18): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-09 GL ran out of GPU memory; switching to low memory mode
WWE 2K20 By Lucha Games v1.10.3 2021-07-09 80630007=sceAtracSetData(3, 08d4b180, 0001bb58): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(3, 08d4b180, 00002478): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-10-15 Unknown GetPointer 00000000 PC 08bf4028 LR 08bf4038
WWE 2K20 By Lucha Games v1.11.3 2021-07-03 80630007=sceAtracSetData(2, 08d4b180, 00007798): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.17.1 2024-08-08 UNTESTED sceNetAdhocPollSocket(09fff4ac, 1, 0, 1) at 08a63f20
WWE 2K20 By Lucha Games v1.11.3 2021-05-07 80630006=sceAtracSetData(3, 08d4b180, 000056c8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-07 80630006=sceAtracSetData(3, 08d4b180, 00004bd8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-07 80630006=sceAtracSetData(3, 08d4b180, 0000c0e0): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-07 80630006=sceAtracSetData(3, 08d4b180, 00003fd0): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-07 80630006=sceAtracSetData(3, 08d4b180, 00007bf8): invalid RIFF header
WWE 2K20 By Lucha Games v1.17.1 2024-08-08 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
WWE 2K20 By Lucha Games v1.5.4 2021-03-22 sceDmacMemcpy(dest=041603f0, src=096c7cf0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.11.3 2021-03-20 80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.2 2021-02-22 Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 000186d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00018b38): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00019970): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 000156b8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00013930): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00005038): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00005e70): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00002018): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 000085d0): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00003c88): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d13140, 000378f8): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 0000f9c0): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630007=sceAtracSetData(3, 08d4b180, 00019cb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-07-11 80630007=sceAtracSetData(2, 08d4b180, 0001bb58): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-03 80630007=sceAtracSetData(2, 08d4b180, 000170f8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-27 80630007=sceAtracSetData(3, 08d4b180, 00007798): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(2, 08d4b180, 00009ef8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(3, 08d4b180, 00009980): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(3, 08d4b180, 0000ab00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-12-31 80630007=sceAtracSetData(2, 08d4b180, 0000ab00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.12.3 2022-05-12 80630007=sceAtracSetData(3, 08d4b180, 00005b28): atracID uses different codec type than data