Recent logs - WWE 2K20 By Lucha Games

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Game title Version Latest Report Message
WWE 2K20 By Lucha Games v1.9.4 2020-02-27 80630007=sceAtracSetData(2, 08d4b180, 00007ae0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-02-26 80630007=sceAtracSetData(2, 08d4b180, 000161a8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-02-26 80630007=sceAtracSetData(2, 08d4b180, 00014308): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-02-24 80630006=sceAtracSetData(2, 08d4b180, 0000edb8): invalid RIFF header
WWE 2K20 By Lucha Games v1.8.0 2020-02-24 80630006=sceAtracSetData(2, 08d4b180, 00008d78): invalid RIFF header
WWE 2K20 By Lucha Games v1.8.0 2020-02-24 80630006=sceAtracSetData(2, 08d4b180, 0000d8f0): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2020-02-23 80630007=sceAtracSetData(3, 08d4b180, 000083a0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-23 sceDmacMemcpy(dest=04149c70, src=0967a190, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.4 2020-02-23 80630007=sceAtracSetData(2, 08d4b180, 0000c770): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-23 80630007=sceAtracSetData(3, 08d4b180, 0000c310): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3-80-g73bf6098e 2020-02-16 __KernelStopThread: thread 288 does not exist
WWE 2K20 By Lucha Games v1.9.3-80-g73bf6098e 2020-02-16 __KernelStopThread: thread 847 does not exist
WWE 2K20 By Lucha Games v1.9.3 2020-02-14 80630007=sceAtracSetData(3, 08d4b180, 00007ae0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-02-13 80630007=sceAtracSetData(3, 08d4b180, 00007450): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-02-13 80630011=sceAtracSetData(2, 08d13140, 00038000): no data chunk
WWE 2K20 By Lucha Games v1.8.0 2020-02-13 80630006=sceAtracSetData(2, 08d4b180, 0000df80): invalid RIFF header
WWE 2K20 By Lucha Games v1.8.0 2020-02-13 80630006=sceAtracSetData(2, 08d4b180, 00003a58): invalid RIFF header
WWE 2K20 By Lucha Games v1.8.0 2020-02-13 80630006=sceAtracSetData(2, 08d4b180, 00001aa0): invalid RIFF header
WWE 2K20 By Lucha Games v1.8.0 2020-02-17 80630006=sceAtracSetData(2, 08d4b180, 0000bd98): invalid RIFF header
WWE 2K20 By Lucha Games v1.8.0 2020-02-13 80630006=sceAtracSetData(2, 08d4b180, 00006848): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.3 2020-02-12 80630007=sceAtracSetData(3, 08d4b180, 00002b08): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-12 sceDmacMemcpy(dest=04177b30, src=09729560, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.3 2020-02-12 80630007=sceAtracSetData(2, 08d4b180, 00006b90): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 sceDmacMemcpy(dest=0418c160, src=097783a0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(2, 08d4b180, 00014df8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(3, 08d4b180, 000132a0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(2, 08d4b180, 00016ec8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-26 80630007=sceAtracSetData(2, 08d4b180, 000063e8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(2, 08d4b180, 0001ad20): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(3, 08d4b180, 0000d6c0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(2, 08d4b180, 0001a118): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(2, 08d4b180, 00008918): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 Unknown GetPointer 00000000 PC 089fa228 LR 089fa23c
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 sceDmacMemcpy(dest=040f0000, src=0960b0a0, size=557072): overlapping read
WWE 2K20 By Lucha Games v1.9.4 2020-02-09 sceDmacMemcpy(dest=04131910, src=09376fe0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.4 2020-02-08 sceDmacMemcpy(dest=0419e4f0, src=095a7d70, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.4 2020-02-08 80630007=sceAtracSetData(3, 08d4b180, 0000bfc8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-06 sceDmacMemcpy(dest=04130bf0, src=0939d160, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.2 2020-02-05 80630007=sceAtracSetData(2, 08d4b180, 00008058): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.7.5 2020-02-05 80630007=sceAtracSetData(3, 08d4b180, 00003eb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-02-04 sceDmacMemcpy(dest=0419cea0, src=0950b020, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.8.0 2020-02-21 80630007=sceAtracSetData(2, 08d13140, 00003b70): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-02-04 80630007=sceAtracSetData(2, 08d13140, 00003710): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-02-05 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.6.3 2020-02-02 Render to area containing texture at 00000000 +112x0
WWE 2K20 By Lucha Games v1.9.3 2020-01-31 80630007=sceAtracSetData(3, 08d4b180, 0001d480): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-28 80630007=sceAtracSetData(3, 08d4b180, 00003828): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-05 80630007=sceAtracSetData(2, 08d4b180, 00007f40): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.6.3 2020-01-30 80630007=sceAtracSetData(2, 08d4b180, 00008b48): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-27 80630007=sceAtracSetData(2, 08d4b180, 00004ac0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-29 80630007=sceAtracSetData(2, 08d4b180, 0001a7a8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-29 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-29 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-29 80630007=sceAtracSetData(2, 08d4b180, 00014998): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-29 sceDmacMemcpy(dest=040f0000, src=095857c0, size=557072): overlapping read
WWE 2K20 By Lucha Games v1.9.4 2020-01-28 80630007=sceAtracSetData(2, 08d4b180, 00006960): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-28 80630007=sceAtracSetData(2, 08d4b180, 00001988): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-10 80630007=sceAtracSetData(2, 08d4b180, 0001aaf0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-10 80630007=sceAtracSetData(2, 08d4b180, 0001efd8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-27 80630007=sceAtracSetData(2, 08d4b180, 0000d030): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-27 80630007=sceAtracSetData(2, 08d4b180, 0001f550): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.6.3 2020-01-27 Render to area containing texture at 00044000 +112x0
WWE 2K20 By Lucha Games v1.9.4 2020-01-26 sceDmacMemcpy(dest=0415ed90, src=0974cae0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.3 2020-01-23 sceDmacMemcpy(dest=04132c80, src=095f65e0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.8.0 2020-01-21 80630007=sceAtracSetData(2, 08d4b180, 00007d10): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-21 80630007=sceAtracSetData(2, 08d4b180, 00010fa0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-19 80630007=sceAtracSetData(3, 08d4b180, 000085d0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-18 80630007=sceAtracSetData(2, 08d4b180, 00001de8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-18 80630007=sceAtracSetData(2, 08d4b180, 0001fe10): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-18 80630007=sceAtracSetData(2, 08d13140, 00003fd0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-18 80630007=sceAtracSetData(2, 08d13140, 00001410): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 1 depal unsupported: shift=7 mask=f8 offset=0
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 80630007=sceAtracSetData(2, 08d13140, 00027c58): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 80630006=sceAtracSetData(2, 08d4b180, 00002590): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 80630007=sceAtracSetData(2, 08d4b180, 0000e840): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-10 80630007=sceAtracSetData(2, 08d4b180, 0001f320): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 80630006=sceAtracSetData(2, 08d4b180, 00003eb8): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 80630006=sceAtracSetData(3, 08d4b180, 0000ce00): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(2, 08d4b180, 00008fa8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-11 80630007=sceAtracSetData(2, 08d4b180, 00001870): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-14 80630007=sceAtracSetData(2, 08d4b180, 00016a68): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-14 80630007=sceAtracSetData(2, 08d4b180, 000012f8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-17 80630007=sceAtracSetData(2, 08d4b180, 000178a0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-14 80630007=sceAtracSetData(2, 08d4b180, 00001640): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-06 80630007=sceAtracSetData(3, 08d4b180, 00006000): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-31 80630007=sceAtracSetData(3, 08d4b180, 000056c8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-10 80630007=sceAtracSetData(3, 08d4b180, 00008288): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-12 80630007=sceAtracSetData(3, 08d4b180, 00002400): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-28 80630007=sceAtracSetData(2, 08d4b180, 00003eb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-08 80630007=sceAtracSetData(2, 08d4b180, 00006500): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-23 80630007=sceAtracSetData(2, 08d4b180, 0000d7d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-20 80630007=sceAtracSetData(2, 08d4b180, 00007450): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-04 80630007=sceAtracSetData(3, 08d4b180, 0000cce8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-04 80630007=sceAtracSetData(2, 08d4b180, 0000f218): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-01-29 80630007=sceAtracSetData(2, 08d4b180, 000106e0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-02-18 80630007=sceAtracSetData(3, 08d4b180, 0000d148): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.5.4 2020-01-03 80630007=sceAtracSetData(3, 08d4b180, 000084b8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.5.4 2020-01-03 sceDmacMemcpy(dest=04197dc0, src=0946e840, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.9.4 2020-01-18 80630007=sceAtracSetData(2, 08d4b180, 00003828): atracID uses different codec type than data