Recent logs - WWE 2K20 By Lucha Games

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Game title Version Latest Report Message
WWE 2K20 By Lucha Games v1.11.3 2021-09-02 sceDmacMemcpy(dest=0415e600, src=09458e10, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.11.3 2021-08-30 Unknown GetPointer 00000000 PC 08915fbc LR 08915fbc
WWE 2K20 By Lucha Games v1.11.3 2021-08-28 80630007=sceAtracSetData(2, 08d4b180, 0000dd50): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-08-12 fbo_blit_color failed in blit (04000000 -> 04000000)
WWE 2K20 By Lucha Games v1.11.3 2021-08-12 fbo_blit_color failed in blit (04044000 -> 04044000)
WWE 2K20 By Lucha Games v1.11.3 2021-08-11 80630007=sceAtracSetData(2, 08d13140, 0001bfb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-07-16 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 80630007=sceAtracSetData(3, 08d4b180, 0000da08): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 sceDmacMemcpy(dest=0419bb60, src=09413bb0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-10 sceDmacMemcpy(dest=04195a70, src=093e4d00, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-10 sceDmacMemcpy(dest=04199d30, src=0942a970, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 80630007=sceAtracSetData(3, 08d4b180, 0001bfb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-09 80630007=sceAtracSetData(3, 08d4b180, 0000d8f0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 sceDmacMemcpy(dest=04193d90, src=093b75e0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(2, 08d4b180, 00013d90): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(2, 08d4b180, 0000ac18): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(3, 08d4b180, 0000cf18): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-09 GL ran out of GPU memory; switching to low memory mode
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(3, 08d4b180, 0001bb58): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-08 80630007=sceAtracSetData(3, 08d4b180, 00002478): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-07-09 Unknown GetPointer 00000000 PC 08bf4028 LR 08bf4038
WWE 2K20 By Lucha Games v1.11.3 2021-07-03 80630007=sceAtracSetData(2, 08d4b180, 00007798): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3-1207-ge01d53870 2021-06-25 UNTESTED sceNetAdhocPollSocket(09fff4ac, 1, 0, 1) at 08a63f20
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 000056c8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 00004bd8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 0000c0e0): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 00003fd0): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 00007bf8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-04 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
WWE 2K20 By Lucha Games v1.5.4 2021-03-22 sceDmacMemcpy(dest=041603f0, src=096c7cf0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.11.3 2021-03-20 80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.2 2021-02-22 Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 000186d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00018b38): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00019970): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-05-20 Unknown instruction 00000033 at 08f42578
WWE 2K20 By Lucha Games v1.9.4 2021-05-20 Unknown instruction 00000033 at 08fca044
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 000156b8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00013930): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00005038): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00005e70): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00002018): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 000085d0): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00003c88): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d13140, 000378f8): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 0000f9c0): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630007=sceAtracSetData(3, 08d4b180, 00019cb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-07-11 80630007=sceAtracSetData(2, 08d4b180, 0001bb58): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-03 80630007=sceAtracSetData(2, 08d4b180, 000170f8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-27 80630007=sceAtracSetData(3, 08d4b180, 00007798): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(2, 08d4b180, 00009ef8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(3, 08d4b180, 00009980): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(3, 08d4b180, 0000ab00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-12-31 80630007=sceAtracSetData(2, 08d4b180, 0000ab00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 80630007=sceAtracSetData(3, 08d4b180, 00005b28): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-12-18 sceDmacMemcpy(dest=04192280, src=096d7110, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2020-12-09 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
WWE 2K20 By Lucha Games v1.11.3 2021-09-12 Unknown GetPointer 00000000 PC 08bf6838 LR 08bf6840
WWE 2K20 By Lucha Games v1.10.3-1177-ga31fc4087 2021-07-06 80630007=sceAtracSetData(3, 08d4b180, 0000a9e8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 000041a0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00003de0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00003c60!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 000035d0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00002f40!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00002c70!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 000022b0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00001b00!
WWE 2K20 By Lucha Games v1.4-2-g648bc5d 2021-08-10 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 80630007=sceAtracSetData(3, 08d4b180, 0000bc80): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-20 80630007=sceAtracSetData(3, 08d4b180, 0000eb88): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-04 80630007=sceAtracSetData(3, 08d4b180, 00005a10): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-10-21 sceDmacMemcpy(dest=0415d780, src=096af2d0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2021-07-11 80630007=sceAtracSetData(3, 08d4b180, 000029f0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-17 80630007=sceAtracSetData(2, 08d4b180, 000057e0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-13 80630007=sceAtracSetData(3, 08d4b180, 0000cbd0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3-1207-ge01d53870 2021-06-25 80630007=sceAtracSetData(3, 08d4b180, 000078b0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-08-07 80630007=sceAtracSetData(3, 08d4b180, 00008918): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-15 80630007=sceAtracSetData(3, 08d4b180, 0000f560): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-06 80630007=sceAtracSetData(3, 08d4b180, 0000cab8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-09-09 80630006=sceAtracSetData(3, 08d13140, 00038000): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-07-11 80630007=sceAtracSetData(2, 08d4b180, 00001410): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-08-29 sceDmacMemcpy(dest=04192dd0, src=097941c0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.8.0 2020-12-07 80630007=sceAtracSetData(3, 08d4b180, 00004ac0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-01-17 80630007=sceAtracSetData(3, 08d4b180, 0000e958): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-27 80630007=sceAtracSetData(2, 08d4b180, 000140d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-03 80630007=sceAtracSetData(2, 08d4b180, 00019cb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d13140, 000235d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d4b180, 00017788): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d4b180, 00015488): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00012698): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d4b180, 00015f78): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-25 80630007=sceAtracSetData(2, 08d4b180, 00000b50): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-06-20 80630007=sceAtracSetData(2, 08d4b180, 0001a460): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-11-17 80630007=sceAtracSetData(2, 08d4b180, 0000e098): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-08-22 80630007=sceAtracSetData(3, 08d13140, 00015e60): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-07-08 80630007=sceAtracSetData(3, 08d4b180, 000027c0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-07-12 80630007=sceAtracSetData(3, 08d4b180, 0000e1b0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-08-16 80630007=sceAtracSetData(3, 08d4b180, 00008b48): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-16 80630007=sceAtracSetData(3, 08d4b180, 0000d5a8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-08-15 80630007=sceAtracSetData(2, 08d4b180, 00011a90): atracID uses different codec type than data