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Game title |
Version |
Latest Report |
Message |
WWE 2K20 By Lucha Games |
v1.11.3 |
2024-09-27 |
sceDmacMemcpy(dest=041ca580, src=0943bf00, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.8.0 |
2024-09-12 |
80630007=sceAtracSetData(3, 08d4b180, 00008d78): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2024-09-12 |
80630007=sceAtracSetData(2, 08d4b180, 00018160): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2024-08-01 |
80630006=sceAtracSetData(2, 08d13140, 00006ed8): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.16.1 |
2024-07-29 |
80630007=sceAtracSetData(3, 08d4b180, 00001bb8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.17.1 |
2024-06-26 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2024-06-25 |
80630006=sceAtracSetData(2, 08d13140, 000033c8): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.13.2 |
2024-04-08 |
sceDmacMemcpy(dest=04187280, src=09708bd0, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.13.2 |
2024-04-09 |
Unknown GetPointerWrite 00000000 PC 088d8984 LR 088d898c |
WWE 2K20 By Lucha Games |
v1.16.6 |
2023-12-03 |
80630006=sceAtracSetData(2, 08d4b180, 00006dc0): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.12.2 |
2023-11-12 |
sceDmacMemcpy(dest=041635e0, src=0936a690, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.12.2 |
2023-11-12 |
80630006=sceAtracSetData(2, 08d4b180, 0000cf18): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.12.2 |
2023-11-12 |
80630006=sceAtracSetData(2, 08d4b180, 0000f8a8): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.17.1 |
2024-08-08 |
sceNetAdhocMatchingInit(32768) at 08a587d0 |
WWE 2K20 By Lucha Games |
v1.14.4 |
2023-05-03 |
Replacement rowPitch=64, but w=400 (level=0) |
WWE 2K20 By Lucha Games |
v1.10.2 |
2023-03-17 |
Bad vertex address 00003270! |
WWE 2K20 By Lucha Games |
v1.10.2 |
2023-03-17 |
Bad vertex address 00001a70! |
WWE 2K20 By Lucha Games |
v1.9.4 |
2023-02-22 |
80630006=sceAtracSetData(2, 08d4b180, 0000c310): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.15.4-435-ge797c06f2 |
2023-10-08 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K20 By Lucha Games |
v1.17.1 |
2024-09-29 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE 2K20 By Lucha Games |
v1.10-6-g8ac4efd3c |
2022-11-22 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
WWE 2K20 By Lucha Games |
v1.17.1 |
2024-07-20 |
Unknown GetPointerWrite 00000000 PC 088d8930 LR 088d898c |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-21 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-14 |
80630007=sceAtracSetData(2, 08bb1680, 00038000): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-14 |
sceGeBreak(mode=0, unknown=08ba8c64): unknown ptr (valid) |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-12 |
80630007=sceAtracSetData(3, 08d4b180, 00012238): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-12 |
80630007=sceAtracSetData(3, 08d4b180, 00013a48): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-04-09 |
80630007=sceAtracSetData(2, 08d4b180, 000133b8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-03-24 |
80630007=sceAtracSetData(3, 08d4b180, 00008058): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-02-25 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.11.3 |
2022-02-14 |
sceDmacMemcpy(dest=0412d660, src=096691b0, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-01-19 |
80630006=sceAtracSetData(2, 08d4b180, 00010910): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-11-21 |
80630007=sceAtracSetData(3, 08d4b180, 0000b820): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2024-09-12 |
80630007=sceAtracSetData(3, 08d4b180, 00002590): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-16 |
sceDmacMemcpy(dest=04195ee0, src=093c67c0, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 00002018): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 000058f8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 00012350): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
sceDmacMemcpy(dest=041a54f0, src=094870d0, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 000040e8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 00003c88): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
sceDmacMemcpy(dest=0419e000, src=09477780, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 000061b8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 0002f888): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 00001758): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-10-15 |
80630007=sceAtracSetData(2, 08d13140, 000035f8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-09-02 |
sceDmacMemcpy(dest=0415e600, src=09458e10, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-08-30 |
Unknown GetPointer 00000000 PC 08915fbc LR 08915fbc |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-03-23 |
80630007=sceAtracSetData(2, 08d4b180, 0000dd50): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-08-12 |
fbo_blit_color failed in blit (04000000 -> 04000000) |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-08-12 |
fbo_blit_color failed in blit (04044000 -> 04044000) |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-08-11 |
80630007=sceAtracSetData(2, 08d13140, 0001bfb8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-11 |
80630007=sceAtracSetData(3, 08d4b180, 0000da08): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-11 |
sceDmacMemcpy(dest=0419bb60, src=09413bb0, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-10 |
sceDmacMemcpy(dest=04195a70, src=093e4d00, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-10 |
sceDmacMemcpy(dest=04199d30, src=0942a970, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-11 |
80630007=sceAtracSetData(3, 08d4b180, 0001bfb8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-09 |
80630007=sceAtracSetData(3, 08d4b180, 0000d8f0): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-09 |
sceDmacMemcpy(dest=04193d90, src=093b75e0, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-08 |
80630007=sceAtracSetData(2, 08d4b180, 00013d90): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-08 |
80630007=sceAtracSetData(2, 08d4b180, 0000ac18): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-08 |
80630007=sceAtracSetData(3, 08d4b180, 0000cf18): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-09 |
GL ran out of GPU memory; switching to low memory mode |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-09 |
80630007=sceAtracSetData(3, 08d4b180, 0001bb58): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-07-08 |
80630007=sceAtracSetData(3, 08d4b180, 00002478): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-10-15 |
Unknown GetPointer 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-07-03 |
80630007=sceAtracSetData(2, 08d4b180, 00007798): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.17.1 |
2024-08-08 |
UNTESTED sceNetAdhocPollSocket(09fff4ac, 1, 0, 1) at 08a63f20 |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-05-07 |
80630006=sceAtracSetData(3, 08d4b180, 000056c8): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-05-07 |
80630006=sceAtracSetData(3, 08d4b180, 00004bd8): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-05-07 |
80630006=sceAtracSetData(3, 08d4b180, 0000c0e0): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-05-07 |
80630006=sceAtracSetData(3, 08d4b180, 00003fd0): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-05-07 |
80630006=sceAtracSetData(3, 08d4b180, 00007bf8): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.17.1 |
2024-08-08 |
UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20 |
WWE 2K20 By Lucha Games |
v1.5.4 |
2021-03-22 |
sceDmacMemcpy(dest=041603f0, src=096c7cf0, size=65552): overlapping read |
WWE 2K20 By Lucha Games |
v1.11.3 |
2021-03-20 |
80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.11.2 |
2021-02-22 |
Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98 |
WWE 2K20 By Lucha Games |
v1.8.0 |
2021-02-09 |
80630007=sceAtracSetData(2, 08d4b180, 000186d8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2021-02-09 |
80630007=sceAtracSetData(2, 08d4b180, 00018b38): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2021-02-09 |
80630007=sceAtracSetData(2, 08d4b180, 00019970): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2021-02-09 |
80630007=sceAtracSetData(2, 08d4b180, 000156b8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2021-02-09 |
80630007=sceAtracSetData(2, 08d4b180, 00013930): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630006=sceAtracSetData(2, 08d4b180, 00005038): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630006=sceAtracSetData(2, 08d4b180, 00005e70): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630006=sceAtracSetData(2, 08d4b180, 00002018): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630006=sceAtracSetData(2, 08d4b180, 000085d0): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630006=sceAtracSetData(2, 08d4b180, 00003c88): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630006=sceAtracSetData(2, 08d13140, 000378f8): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630006=sceAtracSetData(2, 08d4b180, 0000f9c0): invalid RIFF header |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-02-02 |
80630007=sceAtracSetData(3, 08d4b180, 00019cb8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2021-07-11 |
80630007=sceAtracSetData(2, 08d4b180, 0001bb58): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.8.0 |
2021-02-03 |
80630007=sceAtracSetData(2, 08d4b180, 000170f8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-01-27 |
80630007=sceAtracSetData(3, 08d4b180, 00007798): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-01-01 |
80630007=sceAtracSetData(2, 08d4b180, 00009ef8): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-01-01 |
80630007=sceAtracSetData(3, 08d4b180, 00009980): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2021-01-01 |
80630007=sceAtracSetData(3, 08d4b180, 0000ab00): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.10.3 |
2020-12-31 |
80630007=sceAtracSetData(2, 08d4b180, 0000ab00): atracID uses different codec type than data |
WWE 2K20 By Lucha Games |
v1.12.3 |
2022-05-12 |
80630007=sceAtracSetData(3, 08d4b180, 00005b28): atracID uses different codec type than data |