Recent logs - WWE 2K20 By Lucha Games

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Game title Version Latest Report Message
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 000056c8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 00004bd8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 0000c0e0): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 00003fd0): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 80630006=sceAtracSetData(3, 08d4b180, 00007bf8): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.3 2021-05-04 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
WWE 2K20 By Lucha Games v1.5.4 2021-03-22 sceDmacMemcpy(dest=041603f0, src=096c7cf0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.11.3 2021-03-20 80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header
WWE 2K20 By Lucha Games v1.11.2 2021-02-22 Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 000186d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00018b38): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00019970): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-05-20 Unknown instruction 00000033 at 08f42578
WWE 2K20 By Lucha Games v1.9.4 2021-05-20 Unknown instruction 00000033 at 08fca044
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 000156b8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00013930): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00005038): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00005e70): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00002018): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 000085d0): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 00003c88): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d13140, 000378f8): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630006=sceAtracSetData(2, 08d4b180, 0000f9c0): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-02-02 80630007=sceAtracSetData(3, 08d4b180, 00019cb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 0001bb58): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-03 80630007=sceAtracSetData(2, 08d4b180, 000170f8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-27 80630007=sceAtracSetData(3, 08d4b180, 00007798): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(2, 08d4b180, 00009ef8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(3, 08d4b180, 00009980): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-01 80630007=sceAtracSetData(3, 08d4b180, 0000ab00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-12-31 80630007=sceAtracSetData(2, 08d4b180, 0000ab00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-12-31 80630007=sceAtracSetData(3, 08d4b180, 00005b28): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-12-18 sceDmacMemcpy(dest=04192280, src=096d7110, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2020-12-09 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
WWE 2K20 By Lucha Games v1.10.3-1177-ga31fc4087 2021-01-05 80630007=sceAtracSetData(3, 08d4b180, 0000a9e8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 000041a0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00003de0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00003c60!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 000035d0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00002f40!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00002c70!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 000022b0!
WWE 2K20 By Lucha Games v1.10.3 2020-11-26 Bad vertex address 00001b00!
WWE 2K20 By Lucha Games v1.11.3 2021-05-06 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K20 By Lucha Games v1.10.3 2021-01-29 80630007=sceAtracSetData(3, 08d4b180, 0000bc80): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-20 80630007=sceAtracSetData(3, 08d4b180, 0000eb88): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-04 80630007=sceAtracSetData(3, 08d4b180, 00005a10): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-10-21 sceDmacMemcpy(dest=0415d780, src=096af2d0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.10.3 2020-10-07 80630007=sceAtracSetData(3, 08d4b180, 000029f0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-11-17 80630007=sceAtracSetData(2, 08d4b180, 000057e0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-13 80630007=sceAtracSetData(3, 08d4b180, 0000cbd0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-12-31 80630007=sceAtracSetData(3, 08d4b180, 000078b0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-03-04 80630007=sceAtracSetData(3, 08d4b180, 00008918): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-15 80630007=sceAtracSetData(3, 08d4b180, 0000f560): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2021-01-29 80630007=sceAtracSetData(3, 08d4b180, 0000cab8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-09-09 80630006=sceAtracSetData(3, 08d13140, 00038000): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-09-07 80630007=sceAtracSetData(2, 08d4b180, 00001410): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-08-29 sceDmacMemcpy(dest=04192dd0, src=097941c0, size=65552): overlapping read
WWE 2K20 By Lucha Games v1.8.0 2020-12-07 80630007=sceAtracSetData(3, 08d4b180, 00004ac0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-01-17 80630007=sceAtracSetData(3, 08d4b180, 0000e958): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-27 80630007=sceAtracSetData(2, 08d4b180, 000140d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-03 80630007=sceAtracSetData(2, 08d4b180, 00019cb8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d13140, 000235d8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d4b180, 00017788): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d4b180, 00015488): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2021-02-09 80630007=sceAtracSetData(2, 08d4b180, 00012698): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-26 80630007=sceAtracSetData(2, 08d4b180, 00015f78): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-25 80630007=sceAtracSetData(2, 08d4b180, 00000b50): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-25 80630007=sceAtracSetData(2, 08d4b180, 0001a460): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-11-17 80630007=sceAtracSetData(2, 08d4b180, 0000e098): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.8.0 2020-08-22 80630007=sceAtracSetData(3, 08d13140, 00015e60): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-08-30 80630007=sceAtracSetData(3, 08d4b180, 000027c0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-17 80630007=sceAtracSetData(3, 08d4b180, 0000e1b0): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-08-16 80630007=sceAtracSetData(3, 08d4b180, 00008b48): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-16 80630007=sceAtracSetData(3, 08d4b180, 0000d5a8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-08-15 80630007=sceAtracSetData(2, 08d4b180, 00011a90): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-01-16 80630007=sceAtracSetData(2, 08d4b180, 00010398): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-11-13 80630007=sceAtracSetData(3, 08d4b180, 00008c60): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2021-01-16 80630007=sceAtracSetData(3, 08d4b180, 00006500): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630007=sceAtracSetData(3, 08d4b180, 00002248): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630006=sceAtracSetData(3, 08d4b180, 00007d10): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630006=sceAtracSetData(3, 08d4b180, 00009638): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630006=sceAtracSetData(3, 08d4b180, 00004548): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630006=sceAtracSetData(3, 08d4b180, 00008288): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630006=sceAtracSetData(3, 08d4b180, 00001758): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630006=sceAtracSetData(3, 08d4b180, 00004e08): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-08-04 80630006=sceAtracSetData(3, 08d4b180, 00002f68): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2020-08-03 80630006=sceAtracSetData(2, 08d4b180, 0000de68): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.3 2020-09-19 80630007=sceAtracSetData(2, 08d4b180, 0001e600): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.10.3 2020-07-18 80630006=sceAtracSetData(2, 08d4b180, 0000fad8): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2020-07-18 80630006=sceAtracSetData(2, 08d4b180, 00003da0): invalid RIFF header
WWE 2K20 By Lucha Games v1.10.3 2021-01-06 80630007=sceAtracSetData(3, 08d4b180, 00001600): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.11.3 2021-06-09 RIFF chunk had uneven size
WWE 2K20 By Lucha Games v1.9.3 2021-01-07 80630007=sceAtracSetData(3, 08d4b180, 00004430): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-06-30 80630006=sceAtracSetData(2, 08d4b180, 00010168): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2021-03-02 80630007=sceAtracSetData(3, 08d4b180, 00002e50): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2020-06-27 80630006=sceAtracSetData(3, 08d4b180, 0000b3c0): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2020-06-27 80630006=sceAtracSetData(3, 08d4b180, 00007220): invalid RIFF header
WWE 2K20 By Lucha Games v1.6.3 2020-06-27 80630007=sceAtracSetData(3, 08d4b180, 00001800): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2021-02-10 80630007=sceAtracSetData(2, 08d4b180, 00010280): atracID uses different codec type than data