Recent logs - Dragon Ball Tag VS

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Dragon Ball Tag VS v1.7.4 2020-05-30 WriteToHardware: Invalid address 00000000 near PC 088a138c LR 088a138c
Dragon Ball Tag VS v1.9.4 2020-05-30 WriteToHardware: Invalid address 00000000 near PC 08896ae8 LR 08896ae8
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 403311bb
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 406e780e
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction b1f281a6
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction b2000000
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4067756d
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407ff6ab
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4064f7e7
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction b0111436
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407e4298
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 450f3000
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 40577d2e
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407ef687
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407ef62d
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 40540d87
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4069480e
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 405c2b17
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4036dced
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 403311cc
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407ffaae
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4036f16a
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 40d3d861
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407fea32
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 43a30000
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4039fe18
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407ffaaf
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4036dcfe
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 407fea33
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction 4036f17b
Dragon Ball Tag VS v1.9.4 2020-05-26 MIPSCompileOp: Invalid instruction b6bffff8
Dragon Ball Tag VS v1.9.4 2020-05-26 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08ac24f8
Dragon Ball Tag VS v1.9.3 2020-05-23 ReadFromHardware: Invalid address 00000040 near PC 08a2eed4 LR 08a2ee44
Dragon Ball Tag VS v1.9.3 2020-05-23 Unknown GetPointer 00000000 PC 00000000 LR 08a2eef8
Dragon Ball Tag VS v1.9.3 2020-05-23 ReadFromHardware: Invalid address 00000000 near PC 08a2eed4 LR 08a2ee44
Dragon Ball Tag VS v1.8.0 2020-05-21 Unknown GetPointer 00000000 PC 08804040 LR 08000030
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 0000feff
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction b0220b00
Dragon Ball Tag VS v1.8.0 2020-05-20 ReadFromHardware: Invalid address deadbeef near PC deadbeef LR 08000000
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 02c70001
Dragon Ball Tag VS v1.8.0 2020-05-20 Jump to invalid address: 00002000
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 00c60101
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 00034c01
Dragon Ball Tag VS v1.8.0 2020-05-20 Jump to invalid address: 00042000
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 00b80001
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 00c30101
Dragon Ball Tag VS v1.8.0 2020-05-20 Jump to invalid address: 0324002c
Dragon Ball Tag VS v1.8.0 2020-05-20 Jump to invalid address: 000432bc
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 00030c01
Dragon Ball Tag VS v1.8.0 2020-05-20 Jump to invalid address: 01a02000
Dragon Ball Tag VS v1.8.0 2020-05-20 MIPSCompileOp: Invalid instruction 00b102ff
Dragon Ball Tag VS v1.9.4 2020-05-16 WriteToHardware: Invalid address 00000000 near PC 088a01ac LR 088a01ac
Dragon Ball Tag VS v1.9.4 2020-05-16 WriteToHardware: Invalid address 73f4f86c near PC 088a01ac LR 088a01ac
Dragon Ball Tag VS v1.9.4 2020-05-16 MIPSCompileOp: Invalid instruction 43596973
Dragon Ball Tag VS v1.9.3 2020-05-16 MIPSCompileOp: Invalid instruction 407e8842
Dragon Ball Tag VS v1.9.3 2020-05-16 MIPSCompileOp: Invalid instruction 407e7e44
Dragon Ball Tag VS v1.9.3 2020-05-16 MIPSCompileOp: Invalid instruction 407f84da
Dragon Ball Tag VS v1.8.0 2020-05-16 Unknown GetPointer 00000000 PC 08837cf8 LR 08837cf8
Dragon Ball Tag VS v1.9.4 2020-05-16 Error in shader compilation: info: Fragment shader compilation failed. ERROR: 0:348: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:348: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:348: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (or there is no acceptable conversion) ERROR: 0:348: '+' : wrong operand types no operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:351: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'const int' and a right op postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red
Dragon Ball Tag VS v1.6.3 2020-05-15 MIPSCompileOp: Invalid instruction 43596975
Dragon Ball Tag VS v1.9.4 2020-05-16 MIPSCompileOp: Invalid instruction 407f807f
Dragon Ball Tag VS v1.9.4 2020-05-16 MIPSCompileOp: Invalid instruction 407e5d5d
Dragon Ball Tag VS v1.9.4 2020-05-16 MIPSCompileOp: Invalid instruction 407ff736
Dragon Ball Tag VS v1.9.4 2020-05-16 MIPSCompileOp: Invalid instruction 407e5198
Dragon Ball Tag VS v1.9.4 2020-05-16 MIPSCompileOp: Invalid instruction 407ff718
Dragon Ball Tag VS v1.9.4 2020-05-16 MIPSCompileOp: Invalid instruction 407ffdba
Dragon Ball Tag VS v1.9.4 2020-05-18 MIPSCompileOp: Invalid instruction 44688000
Dragon Ball Tag VS v1.9.4 2020-05-18 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08ad4844
Dragon Ball Tag VS v1.9.4 2020-05-18 MIPSCompileOp: Invalid instruction 446d8000
Dragon Ball Tag VS v1.9.4 2020-05-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Dragon Ball Tag VS v1.9.4 2020-05-17 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Dragon Ball Tag VS v1.9.3 2020-05-27 Unsupported RGB mask: r=ef g=ff b=ff
Dragon Ball Tag VS v1.4-2-g648bc5d 2020-05-12 Render to texture using CLUT with different strides 64 != 512
Dragon Ball Tag VS v1.9.3 2020-05-12 ReadFromHardware: Invalid address 00000040 near PC 08ac24d4 LR 08ac2458
Dragon Ball Tag VS v1.9.3 2020-05-12 Unknown GetPointer 00000000 PC 00000000 LR 08ac24f8
Dragon Ball Tag VS v1.9.3 2020-05-12 ReadFromHardware: Invalid address 16895cc2 near PC 08a9b7a0 LR 08a9b7a0
Dragon Ball Tag VS v1.9.3 2020-05-12 ReadFromHardware: Invalid address 000002b4 near PC 08000000 LR 08000000
Dragon Ball Tag VS v1.9.3 2020-05-12 WriteToHardware: Invalid address 00001a40 near PC 08000000 LR 08000000
Dragon Ball Tag VS v1.9.4 2020-05-25 WriteToHardware: Invalid address 0000002c near PC 0880dcc8 LR 0880dcc8
Dragon Ball Tag VS v1.9.4 2020-05-17 WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c
Dragon Ball Tag VS v1.9.4 2020-06-03 0 depal unsupported: shift=5 mask=ff offset=0
Dragon Ball Tag VS v1.9.4 2020-06-03 Render to texture using CLUT with different strides 512 != 64
Dragon Ball Tag VS v1.4-2-g648bc5d 2020-05-11 FBO reusing depthbuffer, 00088000/00110000 and 00000000/00110000