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Game title |
Version |
Latest Report |
Message |
Tenchu: Shadow Assassins |
v1.18.1-607-g82fa82be2c |
2025-01-12 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r2p1_05rel0 [Revision 96995].
01770444:00000b29 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:7 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01770444:00000b29 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:7 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = splat3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-607-g82fa82be2c |
2025-01-16 |
ReadFromHardware: Invalid address 7365725c near PC 08bf8f18 LR 08bfd2ac |
eFootball |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
Dragon Ball TAG VS |
v1.18.1-945-gb0182ed0e6 |
2025-02-15 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball TAG VS |
v1.18.1-783-g81015abef7 |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
eFootball PC - V. |
v1.9.4 |
2025-02-13 |
MIPSCompileOp: Invalid instruction 01010101 |
eFootball PC - V. |
v1.18.1-607-g82fa82be2c |
2025-02-14 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
eFootball PC - V. |
v1.9.4 |
2025-02-14 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
eFootball PC - V. |
v1.18.1-945-gb0182ed0e6 |
2025-02-14 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball PC - V. |
v1.18.1-607-g82fa82be2c |
2025-02-14 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball PC - V. |
v1.18.1-670-g63c7c73fa0 |
2025-02-14 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
eFootball PC - V. |
v1.18.1-607-g82fa82be2c |
2025-02-14 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
eFootball PC - V. |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
eFootball By TM ARTS |
v1.9.4 |
2025-02-14 |
Savedata version requested: 3 |
EFOOTBALL NEW PATCH SEASON |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
Dragon Ball Tag VS |
v1.18.1-607-g82fa82be2c |
2025-02-15 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
EA-Sports FC PC-V |
v1.9.4 |
2025-02-15 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2025-02-15 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
EA-Sports FC PC-V |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
eFootball PC - V. |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-607-g82fa82be2c |
2025-01-04 |
sceDmacMemcpy(dest=04154000, src=091f6230, size=557056): overlapping read |
eFootball Chelito 19 |
v1.18.1-92-gfe6db07f0d |
2025-02-15 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2025-02-15 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball Chelito 19 |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2025-02-13 |
ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2025-02-15 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
Dragon Ball Tag VS |
v1.18.1-607-g82fa82be2c |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
God of War: Ghost of Sparta Demo |
v1.18.1-635-g41bd984a7e |
2025-02-14 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Ratchet |
v1.18.1-846-gab47c3cb1f |
2025-02-15 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
Assassin's Creed: Bloodlines™ |
v1.18.1-792-g1a03d60022 |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Def Jam® Fight For NY™: The Takeover |
v1.18.1-846-gab47c3cb1f |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
God of War: Chains of Olympus |
v1.18.1-846-gab47c3cb1f |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
God of War®: Ghost of Sparta |
v1.18.1-92-gfe6db07f0d |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-92-gfe6db07f0d |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
JEANNE D'ARC |
v1.18.1-607-g82fa82be2c |
2025-01-13 |
Unknown GetPointerWrite 00000000 PC 0882d17c LR 0882d194 |
Ghost Rider |
v1.18.1-816-g008aaa8327 |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
God of War: Ghost of Sparta Demo |
v1.18.1-945-gb0182ed0e6 |
2025-02-14 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
God of War®: Ghost of Sparta |
v1.18.1-993-ge80941403a |
2025-02-15 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
God of War: Chains of Olympus |
v1.18.1-993-ge80941403a |
2025-02-15 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
Pro Evolution Soccer 2011 |
v1.18.1-607-g82fa82be2c |
2025-02-14 |
sceNetAdhocMatchingInit(32768) at 08a8fecc |
Pro Evolution Soccer 6 |
v1.18.1-607-g82fa82be2c |
2025-02-14 |
sceNetAdhocMatchingInit(131072) at 08996e18 |
eFootball PES 2021 By GABRIEL |
v1.18.1-986-ga174fdb19e |
2025-02-15 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
eFootball PES 2021 By GABRIEL |
v1.18.1-607-g82fa82be2c |
2025-02-15 |
Unknown GetPointer 00000000 PC 0884a908 LR 0884a928 |
Patapon® 3 |
v1.18.1-607-g82fa82be2c |
2025-02-10 |
sceNetAdhocMatchingInit(32768) at 089beba8 |
Patapon 3 - DxD Edition v1.0 |
v1.18.1-670-g63c7c73fa0 |
2025-02-14 |
sceNetAdhocMatchingInit(32768) at 089be81c |
METAL SLUG XX™ |
v1.18.1-945-gb0182ed0e6 |
2025-02-15 |
sceNetAdhocMatchingInit(65536) at 08864640 |
eFootball PES 2021 By GABRIEL |
v1.9.4 |
2025-02-14 |
Unknown GetPointer 00000000 PC 08849a48 LR 0884a928 |
eFootball PES 2021 By GABRIEL |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
Patapon 3 - DxD Edition v1.0 |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
eFootball PES 2020 C19 & Nibeck Tv |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
OUTRUN 2006: COAST 2 COAST |
v1.9.3-708-g259ae2862 |
2025-02-14 |
Unimplemented HLE function Kprintf |
OUTRUN 2006: COAST 2 COAST |
v1.9.3-708-g259ae2862 |
2025-02-14 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
Ratchet |
v1.9.4 |
2025-02-14 |
80630011=sceAtracSetDataAndGetID(094f9580, 00000070): no data chunk |
Ratchet |
v1.9.4 |
2025-02-14 |
RIFF chunk had uneven size |
Ratchet |
v1.9.4 |
2025-02-14 |
80630008=sceAtracSetDataAndGetID(094f9580, 00000070): loop starts after it ends |
Pro Evolution Soccer 2011 |
v1.9.4 |
2025-02-14 |
Savedata version requested: 3 |
WORLD SOCCER Winning Eleven 2011 |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
Pro Evolution Soccer 6 |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
PES 2014 |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
The Sims™ 2 |
v1.9.4 |
2025-02-15 |
An uneaten prefix at end of block: 08a0d770 |
NBA2K13 |
v1.5.4 |
2025-02-03 |
ReadFromHardware: Invalid address 00000014 near PC 08829d50 LR 08829d4c |
NBA2K13 |
v1.5.4 |
2025-02-03 |
ReadFromHardware: Invalid address 00000020 near PC 088bf5f0 LR 08828518 |
JEANNE D'ARC |
v1.9.4 |
2025-01-13 |
Unknown GetPointer 00000000 PC 0882d17c LR 0882d194 |
牧場物語ハーベストムーン ボーイ&ガール |
v1.9.4 |
2025-01-12 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
牧場物語ハーベストムーン ボーイ&ガール |
v1.9.4 |
2025-02-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
牧場物語ハーベストムーン ボーイ&ガール |
v1.9.4 |
2025-02-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
SMASH COURT TENNIS 3 |
v1.9.4 |
2025-02-12 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
SMASH COURT TENNIS 3 |
v1.9.4 |
2025-02-08 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
NBA2K13 |
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
NBA2K13 |
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
NBA2K13 |
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
NBA2K13 |
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
Crash® Mind Over Mutant |
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Harvest Moon®: Boy & Girl |
v1.9.4 |
2025-02-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Harvest Moon®: Boy & Girl |
v1.9.4 |
2025-02-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
Ratchet |
v1.9.4 |
2025-02-15 |
Video out requested, not supported: mode=0 size=0,0 |
NBA2K12 |
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
Mortal Kombat: Unchained |
v1.9.4 |
2025-02-15 |
Video out requested, not supported: mode=0 size=0,0 |
Harvest Moon®: Boy & Girl |
v1.9.4 |
2025-02-15 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-02-15 |
80630006=sceAtracSetData(2, 08b9d5c0, 00038000): invalid RIFF header |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2025-02-15 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
NBA2K13 |
v1.9.4 |
2025-02-15 |
BREAK instruction hit |
Полиция Майами. Отдел нравов.™ |
v1.9.4 |
2025-02-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
Полиция Майами. Отдел нравов.™ |
v1.9.4 |
2025-02-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
Pro Evolution Soccer 6 |
v1.9.4 |
2025-02-15 |
UNIMPL sceUtilityLoadUsbModule(1) |
Power Smash New Generation |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Power Smash New Generation |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Virtua Tennis: World Tour |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Virtua Tennis: World Tour |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Virtua Tennis: World Tour |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Virtua Tennis: World Tour |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
JEANNE D'ARC |
v1.9.4 |
2025-01-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5b0, pos=0, access=1, data=1, text=1 |
OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=1, text=1 |
OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2025-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=2, text=2 |
The Sims™ 2 |
v1.9.4 |
2025-02-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
The Sims™ 2 |
v1.9.4 |
2025-02-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Shinobido: Tales of the Ninja |
v1.9.4 |
2025-02-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |