Recent logs - Fate/EXTRA CCC

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Game title Version Latest Report Message
Fate/EXTRA CCC v1.17.1 2024-11-21 Unknown GetPointerWrite cdcdcdcd PC 0890c234 LR 0890c23c
Fate/EXTRA CCC v1.17.1 2024-11-21 ReadFromHardware: Invalid address 0dcdcd85 near PC 088e1b4c LR 0890e7dc
Fate/EXTRA CCC v1.17.1 2024-11-21 WriteToHardware: Invalid address 0dcdcdbd near PC 088e1b4c LR 0890e7dc
Fate/EXTRA CCC v1.17.1 2024-11-21 ReadFromHardware: Invalid address 0dcdcdc9 near PC 088e1b4c LR 0890e7dc
Fate/EXTRA CCC v1.17.1 2024-10-11 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec2 u_texelDelta; in vec2 v_texcoord0; in vec2 v_texcoord1; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; void main() { vec2 texcoordInPixels = v_texcoord0 * v_texcoord1; vec2 centerCoord = floor(texcoordInPixels) + vec2(0.5); vec2 distFromCenter = abs(centerCoord - texcoordInPixels); float Y = max(distFromCenter.x, distFromCenter.y); Y *= Y; float YY = Y * Y; float YYY = YY * Y; float LineWeight = YY - (2.7000000476837158203125 * YYY); LineWeight = 1.0 - (14.0 * LineWeight); vec3 screen = pow(texture(sampler0, u_texelDelta * centerCoord).xyz, vec3(2.21000003814697265625)); screen = clamp(screen, vec3(0.0), vec3(1.0)); screen = pow(mat3(vec3(0.980000019073486328125, 0.039999999105930328369140625, 0.00999999977648258209228515625), vec3(0.20000000298023223876953125, 0.795000016689300537109375, 0.00999999977648258209228515625), vec3(-0.180000007152557373046875, 0.16500000655651092529296875, 0.980000019073486328125)) * screen, vec3(0.4545454680919647216796875)); _RESERVED_IDENTIFIER_FIXUP_gl_FragColor = vec4(screen * LineWeight, 1.0); } vs: postshader #version 320 es uniform vec2 u_texelDelta; out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; out vec2 v_texcoord1; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; v_texcoord1 = vec2(1.0) / u_texelDelta; }
Fate/EXTRA CCC v1.4.2-425-g7a7ccee5e 2024-08-23 D3D error in shader compilation: info: C:\Program Files (x86)\5funGameHall\memory(14,55): error X3004: undeclared identifier 'u_proj_through' C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: 'mul': intrinsic function does not take 2 parameters C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: Possible intrinsic functions are: C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(float, float) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(float, floatK) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(float, floatLxK) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(floatM, float) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(floatM, floatM) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(floatM, floatMxK) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(floatNxM, float) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(floatNxM, floatM) C:\Program Files (x86)\5funGameHall\memory(14,21): error X3013: mul(floatNxM, floatMxK) / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); struct VS_IN { float4 position : POSITION; float4 color0 : COLOR0; }; struct VS_OUT { float4 v_color0 : COLOR0; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; Out.v_color0 = In.color0; Out.gl_Position = mul(float4(In.position.xyz, 1.0), u_proj_through); return Out; }
Fate/EXTRA CCC v1.17.1 2024-08-04 80630006=sceAtracSetDataAndGetID(08b98b80, 000010e4): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-04 80630006=sceAtracSetDataAndGetID(08b98b80, 00001e64): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-04 80630006=sceAtracSetDataAndGetID(08b98b80, 00002b24): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-04 80630006=sceAtracSetDataAndGetID(08b98b80, 00001024): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-02 80630006=sceAtracSetDataAndGetID(08b98b80, 00000c64): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-02 80630006=sceAtracSetDataAndGetID(08b98b80, 000025e4): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-02 80630006=sceAtracSetDataAndGetID(08b98b80, 000016e4): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-02 80630006=sceAtracSetDataAndGetID(08b98b80, 00004264): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-02 80630006=sceAtracSetDataAndGetID(08b98b80, 00001264): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-08-04 80630006=sceAtracSetDataAndGetID(08b98b80, 000023a4): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-10-08 Can't draw: No current render step. Step count: 0
Fate/EXTRA CCC v1.17.1 2024-05-30 Failed to truncate file.
Fate/EXTRA CCC v1.12.3 2024-03-16 WriteToHardware: Invalid address 00000000 near PC 08903bb0 LR 08903ae4
Fate/EXTRA CCC v1.12.3 2024-03-16 WriteToHardware: Invalid address 00000000 near PC 08903bac LR 08903ae4
Fate/EXTRA CCC v1.12.3 2024-03-16 ReadFromHardware: Invalid address 00000144 near PC 08948484 LR 08948484
Fate/EXTRA CCC v1.12.3 2024-03-16 Unknown GetPointer 00000240 PC 08948344 LR 0894834c
Fate/EXTRA CCC v1.12.3 2024-03-16 WriteToHardware: Invalid address 00000008 near PC 08948194 LR 089481a8
Fate/EXTRA CCC v1.12.3 2024-03-16 ReadFromHardware: Invalid address 00000000 near PC 08904094 LR 08904094
Fate/EXTRA CCC v1.12.3 2024-03-16 WriteToHardware: Invalid address 00000000 near PC 08903ae4 LR 08903ae4
Fate/EXTRA CCC v1.12.3 2024-03-11 Bottom-right corner of destination of block transfer is at an invalid address: 0410e82e
Fate/EXTRA CCC v1.12.3 2024-03-11 Bottom-right corner of destination of block transfer is at an invalid address: 0414705c
Fate/EXTRA CCC v1.12.3 2024-03-11 Bottom-right corner of destination of block transfer is at an invalid address: 040f6558
Fate/EXTRA CCC v1.12.3 2024-03-11 Bottom-right corner of destination of block transfer is at an invalid address: 04116ab0
Fate/EXTRA CCC v1.12.3 2024-03-11 Bottom-right corner of destination of block transfer is at an invalid address: 040d6ffe
Fate/EXTRA CCC v1.12.3 2024-03-11 Immediate draw: Unexpected primitive 7 at count 1
Fate/EXTRA CCC v1.12.3 2024-03-11 Unknown GE command : fd90b8ce
Fate/EXTRA CCC v1.15.4 2024-03-11 80630006=sceAtracSetDataAndGetID(08b98b80, 0000a1a4): invalid RIFF header
Fate/EXTRA CCC v1.17.1-1250-g049dd8bb79 2024-10-13 Unknown GetPointerWrite 00000240 PC 0894be2c LR 0894834c
Fate/EXTRA CCC v1.15.4 2024-01-10 80630006=sceAtracSetDataAndGetID(08b98b80, 00000d24): invalid RIFF header
Fate/EXTRA CCC v1.15.4 2024-01-10 80630006=sceAtracSetDataAndGetID(08b98b80, 00000ae4): invalid RIFF header
Fate/EXTRA CCC v1.10.3 2024-01-05 Render to area containing texture at 04044000 +0x138
Fate/EXTRA CCC v1.16.1 2023-12-28 80630006=sceAtracSetDataAndGetID(08b98b80, 00001b64): invalid RIFF header
Fate/EXTRA CCC v1.10.3 2023-12-20 Render to area containing texture at 04000000 +0x138
Fate/EXTRA CCC v1.16.6 2023-12-10 Truncating vertex count from 28278 to 21845
Fate/EXTRA CCC v1.16.6 2023-12-10 Truncating vertex count from 26790 to 21845
Fate/EXTRA CCC v1.17.1 2024-10-21 Unknown GetPointerWrite 00000000 PC 0890d19c LR 0890d1b4
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
Fate/EXTRA CCC v1.9.0 2023-03-22 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
Fate/EXTRA CCC v1.13.2 2023-01-10 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cd000 offset: 0 (128x128 stride 128, 5551): [C:040cc000/128 Z:04088000/512 X:0 Y:16 reint: false] [C:040cd000/128 Z:04088000/512 X:0 Y:0 reint: false]
Fate/EXTRA CCC v1.13.2 2024-07-18 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cd000 offset: 0 (128x128 stride 128, 5551): [C:040cd000/128 Z:04088000/512 X:0 Y:0 reint: false] [C:040cc000/128 Z:04088000/512 X:0 Y:16 reint: false]
Fate/EXTRA CCC v1.12.3 2022-07-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Fate/EXTRA CCC v1.12.3 2021-11-21 Waiting thread for 20 that was already waiting for 20
Fate/EXTRA CCC v1.9.0 2024-02-13 Unknown GetPointer 00000000 PC 088e2be0 LR 08000024
Fate/EXTRA CCC v1.9.0 2021-07-27 ReadFromHardware: Invalid address 00328f10 near PC 08000000 LR 08000000
Fate/EXTRA CCC v1.10.3 2021-02-20 MFIC instruction hit (70020024) at 089703c8
Fate/EXTRA CCC v1.12.3-570-gb2bb0be05 2024-11-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cd000 offset: 0 (128x128 stride 128, 5551)
Fate/EXTRA CCC v1.10.3 2020-10-20 RET: Stack empty!
Fate/EXTRA CCC v1.10.3 2020-10-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
Fate/EXTRA CCC v1.9.4 2023-12-10 Unknown GetPointer 00000000 PC 0896d6e4 LR 08000030
Fate/EXTRA CCC v1.9.4 2020-04-29 80630006=sceAtracSetDataAndGetID(08b98b80, 00000de4): invalid RIFF header
Fate/EXTRA CCC v1.9.4 2024-06-30 Unknown GetPointer 00000000 PC 088e2be0 LR 08000020
Fate/EXTRA CCC v1.9.4 2022-05-30 GL ran out of GPU memory; switching to low memory mode
Fate/EXTRA CCC v1.3 2017-08-29 80630006=sceAtracSetDataAndGetID(08b98b80, 00006664): invalid RIFF header
Fate/EXTRA CCC v1.0.1-769-gc4ea4e3 2017-09-06 Unsupported depth range test without clipping - depth range: 0.762951-0.152590, test: 0.152590-0.762951
Fate/EXTRA CCC v1.9.4 2024-03-17 ReadFromHardware: Invalid address 000000f4 near PC 08000000 LR 08000000
Fate/EXTRA CCC v1.4.2 2017-07-28 80630006=sceAtracSetDataAndGetID(08b98b80, 00001864): invalid RIFF header
Fate/EXTRA CCC v1.0.1 2017-04-11 Unable to download render target data from 040d6000
Fate/EXTRA CCC v1.9.4 2024-02-01 80630006=sceAtracSetDataAndGetID(08b70a40, 0000a354): invalid RIFF header
Fate/EXTRA CCC v1.9.4 2024-08-04 80630006=sceAtracSetDataAndGetID(08b70a40, 00020000): invalid RIFF header
Fate/EXTRA CCC v1.17.1 2024-11-21 WriteToHardware: Invalid address 00000015 near PC 0890c250 LR 0890c23c
Fate/EXTRA CCC v1.9.4 2024-12-03 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Fate/EXTRA CCC v1.9.4 2024-12-02 Render to texture with different strides 256 != 128
Fate/EXTRA CCC v1.7.5 2019-03-26 Render to area containing texture at 000cc000 +0x16
Fate/EXTRA CCC v1.9.4 2024-11-29 Render to area containing texture at 040cc000 +0x16
Fate/EXTRA CCC v1.9.4 2024-12-02 Render to texture with different strides 128 != 256
Fate/EXTRA CCC v1.9.4 2024-03-17 WriteToHardware: Invalid address 00001144 near PC 08000000 LR 08000000