Recent logs - MONSTER HUNTER FREEDOM

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 Jump to invalid address: 0226ade0
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction 0000000e
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction 000003fc
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction b7971da8
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction 00000001
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction b788b6bc
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction b788b5e0
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction 00000005
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction b77f7c68
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction b7e49078
MONSTER HUNTER FREEDOM v1.11.3 2021-10-02 MIPSCompileOp: Invalid instruction b6f3cde4
MONSTER HUNTER FREEDOM v1.11.3 2021-07-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
MONSTER HUNTER FREEDOM v1.11.3 2021-07-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=1, text=1
MONSTER HUNTER FREEDOM v1.11.3 2021-07-19 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
MONSTER HUNTER FREEDOM v1.11.3 2021-05-22 Error in shader compilation: info: Fragment shader compilation failed. Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants Internal compiler error: Too many vertex shader constants I postshader #version 300 es precision mediump float; precision highp int; uniform mediump sampler2D sampler0; uniform vec2 u_texelDelta; uniform float u_video; uniform vec2 u_pixelDelta; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoord1; in vec4 v_texcoord2; in vec4 v_texcoord3; in vec4 v_texcoord4; in vec2 v_texcoord5; vec3 processFXAA(inout vec3 color) { float FXAA_SPAN_MAX = 8.0; float FXAA_REDUCE_MUL = 0.125; float FXAA_REDUCE_MIN = 0.0078125; vec3 rgbNW = texture(sampler0, v_texcoord0 + (vec2(-1.0) * u_texelDelta)).xyz; vec3 rgbNE = texture(sampler0, v_texcoord0 + (vec2(1.0, -1.0) * u_texelDelta)).xyz; vec3 rgbSW = texture(sampler0, v_texcoord0 + (vec2(-1.0, 1.0) * u_texelDelta)).xyz; vec3 rgbSE = texture(sampler0, v_texcoord0 + (vec2(1.0) * u_texelDelta)).xyz; vec3 rgbM = texture(sampler0, v_texcoord0).xyz; vec3 luma = vec3(0.2989999949932098388671875, 0.58700001239776611328125, 0.114000000059604644775390625); float lumaNW = dot(rgbNW, luma); float lumaNE = dot(rgbNE, luma); float lumaSW = dot(rgbSW, luma); float lumaSE = dot(rgbSE, luma); float lumaM = dot(rgbM, luma); float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE))); float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE))); vec2 dir; dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE)); dir.y = (lumaNW + lumaSW) - (lumaNE + lumaSE); float dirReduce = max((((lumaNW + lumaNE) + lumaSW) + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN); float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce); dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * u_texelDelta; vec3 rgbA = (texture(sampler0, v_texcoord0 + (dir * (-0.16666667163372039794921875))).xyz + texture(sampler0, v_texcoord0 + (dir * 0.16666667163372039794921875)).xyz) * 0.5; vec3 rgbB = (rgbA * 0.5) + ((texture(sampler0, v_texcoord0 + (dir * (-0.5))).xyz + texture(sampler0, v_texcoord0 + (dir * 0.5)).xyz) * 0.25); float lumaB = dot(rgbB, luma); if ((lumaB < lumaMin) || (lumaB > lumaMax)) { color = rgbA; } else { color = rgbB; } return color; } vec3 texture2d(vec2 texcoord) { float scaleGuest_AA4o = 7.0; if (true && (u_video == 1.0)) { scaleGuest_AA4o = 3.0; } vec4 yx = vec4(0.00208333344198763370513916015625, 0.00367647060193121433258056640625, -0.00208333344198763370513916015625, -0.00367647060193121433258056640625) / vec4(scaleGuest_AA4o); vec4 xy = vec4(0.0041666668839752674102783203125, 0.0073529412038624286651611328125, -0.0041666668839752674102783203125, -0.0073529412038624286651611328125) / vec4(scaleGuest_AA4o); vec3 s00 = texture(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture(sampler0, texcoord + yx.zy).xyz; float m1 = do
MONSTER HUNTER FREEDOM v1.11.3 2021-04-19 GE Interrupt: newState might be 1
MONSTER HUNTER FREEDOM v1.11.3 2021-04-19 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
MONSTER HUNTER FREEDOM v1.11.3 2021-04-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737
MONSTER HUNTER FREEDOM v1.11.3 2021-04-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162440
MONSTER HUNTER FREEDOM v1.11.3 2021-04-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464
MONSTER HUNTER FREEDOM v1.11.3 2021-03-16 MIPSCompileOp: Invalid instruction 475f5053
MONSTER HUNTER FREEDOM v1.11.3 2021-03-16 An uneaten prefix at end of block: 09fffee4
MONSTER HUNTER FREEDOM v1.11.3 2021-03-16 Jump to invalid address: 000000c0
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-20 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-08 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-01-08 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2021-04-17 RET: Stack empty!
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
MONSTER HUNTER FREEDOM v1.10.3 2020-10-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664
MONSTER HUNTER FREEDOM v1.10.3 2020-10-04 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
MONSTER HUNTER FREEDOM v1.10.3 2020-10-04 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08943504, pos=0, access=1, data=2, text=2
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089434fc, pos=0, access=1, data=1, text=1
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089434f4, pos=0, access=1, data=1, text=1
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/e46eb986, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/b767f9a0, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/afe01fd3, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/a9e4fb28, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/8aa82c92, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/6dbcf897, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/6a548477, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/44054e03, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/2ee39a64, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/1b5b82bc, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/106a3552, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 Ignoring func export sceDeflt/0ba3b9cc, already implemented in HLE.
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089434ec, pos=0, access=1, data=2, text=2
MONSTER HUNTER FREEDOM v1.10.3 2020-08-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089434e4, pos=0, access=1, data=2, text=2
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unsupported Vertex Screen Coordinate X : f020edcf
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unsupported Vertex Texture Coordinate Q : f54be20f
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Bad index address 0fe520f4!
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unsupported Vertex Texture Coordinate S : f3010032
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unsupported Vertex Screen Coordinate Y : f100000f
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unsupported Vertex Texture Coordinate T : f41d2f01
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Vertices without position found
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Bad vertex address 0fefd022!
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unknown GE command : 3530437e
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Bad vertex address 0cc2454d!
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Bad vertex address 010e340f!
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unsupported Vertex Screen Coordinate Z : f22ff031
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 BlockTransfer: Bad source transfer address 307006d0!
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Bad vertex address 0ec066fe!
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Attempted invert for logic op: 8
MONSTER HUNTER FREEDOM v1.4.2 2020-01-15 Unsupported Vertex Color Value : f6fab641
MONSTER HUNTER FREEDOM v1.8.0 2021-10-03 80630006=sceAtracSetDataAndGetID(08a93400, 00178800): invalid RIFF header
MONSTER HUNTER FREEDOM v1.8.0 2021-11-19 Savedata loading with detected hashmode 3 instead of file's 5
MONSTER HUNTER FREEDOM v1.8.0 2019-10-22 80630006=sceAtracSetDataAndGetID(08a9ec00, 0005e800): invalid RIFF header
MONSTER HUNTER FREEDOM v1.9.4 2021-10-14 Unknown GetPointer 00000000 PC 088493d0 LR 08000020
MONSTER HUNTER FREEDOM v1.9.4 2021-11-18 Unknown GetPointer 00000000 PC 0889a318 LR 08000030
MONSTER HUNTER FREEDOM v1.6.1 2018-05-30 80630006=sceAtracSetDataAndGetID(08b8a400, 000da000): invalid RIFF header
MONSTER HUNTER FREEDOM v1.8.0 2019-05-06 80630006=sceAtracSetDataAndGetID(08b8a400, 000dc000): invalid RIFF header
MONSTER HUNTER FREEDOM v1.6.2 2018-06-03 80630006=sceAtracSetDataAndGetID(08b8a400, 00160800): invalid RIFF header
MONSTER HUNTER FREEDOM v1.6.1 2018-05-30 80630006=sceAtracSetDataAndGetID(08b8a400, 00168800): invalid RIFF header
MONSTER HUNTER FREEDOM v1.6.1 2018-05-30 80630006=sceAtracSetDataAndGetID(08b8a400, 000f0800): invalid RIFF header