Recent logs - Spider-Man 2

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Game title Version Latest Report Message
Spider-Man 2 v1.14 2024-02-19 UI scissor out of bounds in GameSettingsScreen: 325,0-1262,720 / 1504,720
Spider-Man 2 v1.17 2024-02-03 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
Spider-Man 2 v1.11.3 2024-01-09 ChDir failed to map device for "host0:.", failing
Spider-Man 2 v1.16.6 2023-12-29 GE Interrupt: newState might be 5 �ϠOo��I,�ؑ?A-BOUNDARY-684e61101f16d2d8-52 Content-Disposition: form-data; name="verify" Content-Length: 67 Content-Transfer-Encoding: binary GE Interrupt: newState might be %dGE Interrupt: newState might be 5
Spider-Man 2 v1.16.6 2023-12-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=1, text=1
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f670
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 0076918e
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f630
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00bfc7b7
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00c4cbb9
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f650
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00bfc8b8
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00a1b4a9
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00bdc5b5
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00bdc7b8
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00c0c8b7
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00cdd0bc
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00c7ccb8
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 006f8e8e
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 0097a195
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 006f908e
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 008ba69f
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00c5cab9
Spider-Man 2 v1.9.4 2023-10-08 MIPSCompileOp: Invalid instruction 00b2b9a8
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f510
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f4b0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f4d0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f4f0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f550
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f590
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f530
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f5d0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f5b0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f370
Spider-Man 2 v1.9.4 2023-10-08 BREAK instruction hit
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f450
Spider-Man 2 v1.9.4 2023-10-08 Branch in Jump delay slot at 08bc3dac in block starting at 08bc3ca4
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f430
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f5f0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f570
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f610
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f410
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f470
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f490
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f3b0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f3d0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f3f0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f390
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f330
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f310
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f350
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f2b0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f2d0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f2f0
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f290
Spider-Man 2 v1.15.4 2023-08-03 80630006=sceAtracSetDataAndGetID(08ddcf40, 00020000): invalid RIFF header
Spider-Man 2 v1.15.3 2023-08-01 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01f30100:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:1 t:0 3: c:0 t:0 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f30100:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:1 t:0 3: c:0 t:0 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular2 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); lightSum0 = clamp(lightSum0, 0.0, 1.0); v_color0 = lightSum0; v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) { v_fogdepth = 1.0; } else { v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos
Spider-Man 2 v1.15.3 2023-08-01 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01f31000:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f31000:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular3 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); lightSum0 = clamp(lightSum0, 0.0, 1.0); v_color0 = lightSum0; v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) { v_fogdepth = 1.0; } else { v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos
Spider-Man 2 v1.11.1 2023-07-05 sceGeBreak(mode=0, unknown=08dfeda8): unknown ptr (valid)
Spider-Man 2 v1.10.2 2023-06-30 Branch in JumpReg delay slot at 0466e180 in block starting at 0466e180
Spider-Man 2 v1.10.2 2023-06-30 Branch in Jump delay slot at 094ecbd8 in block starting at 094ecbb8
Spider-Man 2 v1.10.2 2023-06-30 Jump to invalid address: 02d5de90
Spider-Man 2 v1.10.2 2023-06-30 Jump to invalid address: 02f00000
Spider-Man 2 v1.10.2 2023-06-30 Jump to invalid address: 053b2fa0
Spider-Man 2 v1.10.2 2023-06-30 Jump to invalid address: 053b3160
Spider-Man 2 v1.10.2 2023-06-30 Jump to invalid address: 053b2fe0
Spider-Man 2 v1.13.2 2023-06-29 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Spider-Man 2 v1.13.2 2023-06-29 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Spider-Man 2 v1.13.2 2023-06-29 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Spider-Man 2 v1.13.1 2023-06-18 sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid)
Spider-Man 2 v1.13.2 2023-06-08 Failed to read valid video stream data from header
Spider-Man 2 v1.15.4 2023-06-03 80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header
Spider-Man 2 v1.11.2 2023-03-03 80020001=sceKernelCreateSema(): invalid name
Spider-Man 2 v1.14.1 2023-02-04 UI scissor out of bounds in GameSettingsScreen: 307,0-1282,720 / 1514,720
Spider-Man 2 v1.13.2 2022-12-10 Could not setup streams, unexpected stream count: 13462
Spider-Man 2 v1.13.2 2022-12-10 Unexpected mpeg first timestamp: 5579a080000 / 5873804509184
Spider-Man 2 v1.12.3 2022-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=08d74120, pos=0, access=1, data=1, text=1
Spider-Man 2 v1.9.4 2022-06-09 80630006=sceAtracSetDataAndGetID(09a2f580, 00020000): invalid RIFF header
Spider-Man 2 v1.12.3 2022-06-03 Savedata loading with detected hashmode 1 instead of file's 5
Spider-Man 2 v1.12.3 2022-04-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Spider-Man 2 v1.12.3 2022-04-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
Spider-Man 2 v1.12.3 2022-04-12 sceGeBreak(mode=0, unknown=09fff3e0): unknown ptr (valid)
Spider-Man 2 v1.12.3 2022-04-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
Spider-Man 2 v1.12.3 2022-04-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
Spider-Man 2 v1.12.3 2022-04-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
Spider-Man 2 v1.12.3 2022-05-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
Spider-Man 2 v1.12.3 2022-03-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Spider-Man 2 v1.12.3 2022-03-12 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Spider-Man 2 v1.12.3 2022-03-12 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
Spider-Man 2 v1.8.0 2024-02-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
Spider-Man 2 v1.12.3 2022-02-22 80630006=sceAtracSetDataAndGetID(08baccc0, 80020323): invalid RIFF header
Spider-Man 2 v1.15.4 2023-06-03 80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header
Spider-Man 2 v1.9.4 2023-10-08 Jump to invalid address: 02f0f270
Spider-Man 2 v1.12.3 2022-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
Spider-Man 2 v1.12.3 2022-01-29 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1
Spider-Man 2 v1.11.3 2022-01-15 Trying to relocate non-loaded section (null)
Spider-Man 2 v1.12.3 2021-12-30 Unknown GE command : 11ffffff
Spider-Man 2 v1.12.3 2021-12-30 sceGeBreak(mode=0, unknown=08b90d7c): unknown ptr (valid)
Spider-Man 2 v1.12.3 2021-12-30 sceGeBreak(mode=0, unknown=08b9cffc): unknown ptr (valid)
Spider-Man 2 v1.12.3 2021-12-29 80630007=sceAtracSetData(2, 08bd5640, 00012e00): atracID uses different codec type than data