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Game title |
Version |
Latest Report |
Message |
Star Wars : Lethal Alliance |
v1.17.1 |
2024-09-13 |
Normal projection mapping without normal? |
Star Wars : Lethal Alliance |
v1.16.6 |
2024-01-25 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Star Wars : Lethal Alliance |
v1.14.4 |
2023-03-19 |
Unexpected mpeg first timestamp: 0 / 0 |
Star Wars : Lethal Alliance |
v1.17.1 |
2024-10-07 |
Rendering to framebuffer offset at 040cc000 +256x0 (stride 512) |
Star Wars : Lethal Alliance |
v1.13.2 |
2022-10-23 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565):
[C:040cc000/512 Z:00000000/0 X:256 Y:0 reint: false] [C:040cc200/512 Z:040cc000/512 X:0 Y:0 reint: false] |
Star Wars : Lethal Alliance |
v1.13.2 |
2024-02-24 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565):
[C:040cc000/512 Z:00000000/0 X:256 Y:0 reint: false] [C:040cc200/512 Z:040cc000/512 X:0 Y:0 reint: false] |
Star Wars : Lethal Alliance |
v1.11.3 |
2021-06-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.12.3 |
2022-10-26 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565) |
Star Wars : Lethal Alliance |
v1.12.3 |
2023-04-07 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565) |
Star Wars : Lethal Alliance |
v1.10.3 |
2020-12-12 |
4 and 8-bit CLUT format not supported for framebuffers |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-02-20 |
Render to texture using CLUT with offset at 040cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-02-24 |
Rendering to framebuffer offset: 040cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.7.5 |
2020-05-19 |
BREAK instruction hit |
Star Wars : Lethal Alliance |
v1.5.4 |
2018-01-12 |
Render to texture with incompatible formats 7 != 0 at 00000000 |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-10-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-10-15 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-10-15 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-02-20 |
Render to area containing texture at 040cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.2.2 |
2016-04-24 |
0 depal unsupported: shift=24 mask=ff offset=0 |
Star Wars : Lethal Alliance |
v0.9.9.1-1350-g5e97a28 |
2015-01-03 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
Star Wars : Lethal Alliance |
v1.7.5 |
2022-04-11 |
Render to texture using CLUT with offset at 000cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-02-20 |
Render to texture with incompatible formats 3 != 0 at 04000000 |
Star Wars : Lethal Alliance |
v1.9.4 |
2021-03-29 |
Render to texture using CLUT with offset at 04000000 +0x136 |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-02-19 |
Inter-buffer memcpy 04000000 -> 04044000 |
Star Wars : Lethal Alliance |
v1.7.5 |
2022-06-25 |
Render to area containing texture at 000cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.7.5 |
2022-06-25 |
Rendering to framebuffer offset: 000cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.7.5 |
2022-06-25 |
Render to texture with incompatible formats 3 != 0 at 00000000 |