Recent logs - Star Wars : Lethal Alliance

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Game title Version Latest Report Message
Star Wars : Lethal Alliance v1.11.3 2021-06-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Star Wars : Lethal Alliance v1.11.3 2021-07-19 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565)
Star Wars : Lethal Alliance v1.11.3 2021-07-19 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04000000/040cc000
Star Wars : Lethal Alliance v1.11.3 2021-04-20 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565)
Star Wars : Lethal Alliance v1.11.3 2021-07-19 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04044000/040cc000
Star Wars : Lethal Alliance v1.10.3 2020-12-12 4 and 8-bit CLUT format not supported for framebuffers
Star Wars : Lethal Alliance v1.9.4 2021-04-03 Render to texture using CLUT with offset at 040cc000 +256x0
Star Wars : Lethal Alliance v1.9.4 2021-07-19 Rendering to framebuffer offset: 040cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2020-05-19 BREAK instruction hit
Star Wars : Lethal Alliance v1.7.5 2019-05-18 Attempting to texture from target (src=000cc000 / target=000cc000 / flags=7)
Star Wars : Lethal Alliance v1.5.4 2018-01-12 Render to texture with incompatible formats 7 != 0 at 00000000
Star Wars : Lethal Alliance v1.9.4 2021-07-27 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.9.4 2021-07-27 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.9.4 2021-07-27 00000000=sceDisplaySetHoldMode(00000001): unsupported
Star Wars : Lethal Alliance v1.9.4 2021-04-04 Render to area containing texture at 040cc000 +256x0
Star Wars : Lethal Alliance v1.2.2 2016-04-24 0 depal unsupported: shift=24 mask=ff offset=0
Star Wars : Lethal Alliance v0.9.9.1-1350-g5e97a28 2015-01-03 Render to texture with incompatible formats 3 != 1 at 04000000
Star Wars : Lethal Alliance v1.7.5 2019-02-22 Render to texture using CLUT with offset at 000cc000 +256x0
Star Wars : Lethal Alliance v1.9.4 2021-05-07 Render to texture with incompatible formats 3 != 0 at 04000000
Star Wars : Lethal Alliance v1.9.4 2021-03-29 Render to texture using CLUT with offset at 04000000 +0x136
Star Wars : Lethal Alliance v1.9.4 2021-04-03 Inter-buffer memcpy 04000000 -> 04044000
Star Wars : Lethal Alliance v1.7.5 2019-09-05 Render to area containing texture at 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2019-08-02 Rendering to framebuffer offset: 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2021-07-27 Render to texture with incompatible formats 3 != 0 at 00000000
Star Wars : Lethal Alliance v1.9.4 2021-07-27 Render to texture with different formats 3 != 1