Recent logs - Star Wars : Lethal Alliance

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Game title Version Latest Report Message
Star Wars : Lethal Alliance v1.16.6 2024-01-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Star Wars : Lethal Alliance v1.14.4 2023-03-19 Unexpected mpeg first timestamp: 0 / 0
Star Wars : Lethal Alliance v1.17.1 2024-05-16 Rendering to framebuffer offset at 040cc000 +256x0 (stride 512)
Star Wars : Lethal Alliance v1.13.2 2022-10-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565): [C:040cc000/512 Z:00000000/0 X:256 Y:0 reint: false] [C:040cc200/512 Z:040cc000/512 X:0 Y:0 reint: false]
Star Wars : Lethal Alliance v1.13.2 2024-02-24 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565): [C:040cc000/512 Z:00000000/0 X:256 Y:0 reint: false] [C:040cc200/512 Z:040cc000/512 X:0 Y:0 reint: false]
Star Wars : Lethal Alliance v1.11.3 2021-06-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Star Wars : Lethal Alliance v1.12.3 2022-10-26 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565)
Star Wars : Lethal Alliance v1.12.3 2023-04-07 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565)
Star Wars : Lethal Alliance v1.10.3 2020-12-12 4 and 8-bit CLUT format not supported for framebuffers
Star Wars : Lethal Alliance v1.9.4 2024-02-20 Render to texture using CLUT with offset at 040cc000 +256x0
Star Wars : Lethal Alliance v1.9.4 2024-02-24 Rendering to framebuffer offset: 040cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2020-05-19 BREAK instruction hit
Star Wars : Lethal Alliance v1.5.4 2018-01-12 Render to texture with incompatible formats 7 != 0 at 00000000
Star Wars : Lethal Alliance v1.9.4 2024-05-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.9.4 2024-05-16 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.9.4 2024-04-30 00000000=sceDisplaySetHoldMode(00000001): unsupported
Star Wars : Lethal Alliance v1.9.4 2024-02-20 Render to area containing texture at 040cc000 +256x0
Star Wars : Lethal Alliance v1.2.2 2016-04-24 0 depal unsupported: shift=24 mask=ff offset=0
Star Wars : Lethal Alliance v0.9.9.1-1350-g5e97a28 2015-01-03 Render to texture with incompatible formats 3 != 1 at 04000000
Star Wars : Lethal Alliance v1.7.5 2022-04-11 Render to texture using CLUT with offset at 000cc000 +256x0
Star Wars : Lethal Alliance v1.9.4 2024-02-20 Render to texture with incompatible formats 3 != 0 at 04000000
Star Wars : Lethal Alliance v1.9.4 2021-03-29 Render to texture using CLUT with offset at 04000000 +0x136
Star Wars : Lethal Alliance v1.9.4 2024-02-19 Inter-buffer memcpy 04000000 -> 04044000
Star Wars : Lethal Alliance v1.7.5 2022-06-25 Render to area containing texture at 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2022-06-25 Rendering to framebuffer offset: 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2022-06-25 Render to texture with incompatible formats 3 != 0 at 00000000