Recent logs - Innocent Life

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Innocent Life v1.8.0 2019-06-29 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Innocent Life v1.8.0 2019-07-11 Unknown GetPointer 00000000 PC 0881a0d8 LR 08000020
Innocent Life v1.8.0 2019-04-20 Error in shader compilation: info: 0:1: F0003: Shader too long. This shader is 523 instruction words long, but Mali-400 GP only supports up to 512 instruction words. 05f79991:40c00b15 HWX T N LM Fog Tex Bones:4 Light: 0: c:1 t:0 1: c:1 t:2 2: c:1 t:2 3: c:1 t:2 MatUp:7 WScale 2 #version 100 precision highp float; attribute mediump vec4 w1; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3; vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.999969482421875; vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz; mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.999969482421875; mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y == 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight
Innocent Life v1.5.4-998-g08f26439c 2018-10-11 sceKernelLoadModule: unsupported options size=1091f310, flags=1091f314, pos=0, access=1, data=278000408, text=278000412
Innocent Life v1.5 2018-07-14 PackFramebufferDirectx9_: vfb->fbo == 0
Innocent Life v1.6.3 2018-12-24 Failed decrypting the PRX (ret = -1, size = 957292, psp_size = 957632)!
Innocent Life v1.7.4 2019-02-27 ReadFromHardware: Invalid address 004019d9 near PC 09f3eb60 LR 09f3eb4c
Innocent Life v1.7.4 2019-02-27 Unknown GetPointer 00000000 PC 00000000 LR 09f3eb78
Innocent Life v1.7.4 2019-02-27 WriteToHardware: Invalid address 0fbf001c near PC 09f3eb60 LR 09f3eb4c
Innocent Life v1.8.0 2019-07-15 VTYPE with morph used: THRU=0 TC=3 COL=0 POS=3 NRM=3 WT=0 NW=1 IDX=0 MC=3
Innocent Life v1.8.0 2019-07-18 Unexpected mpeg first timestamp: 0 / 0
Innocent Life v1.5.2 2019-04-01 Loading module sceMpeg_library with version 0104, devkit 00000000
Innocent Life v1.5.2 2019-04-01 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Innocent Life v1.5.2 2019-04-01 Loading module scePsmf_library with version 0101, devkit 00000000
Innocent Life v1.5.2 2019-04-01 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Innocent Life v1.5.2 2019-04-01 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Innocent Life v1.5.2 2019-04-01 Loading module sceSAScore with version 0103, devkit 00000000
Innocent Life v1.5.2 2019-04-01 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
Innocent Life v1.8.0-291-gcfa79b686 2019-07-21 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Innocent Life v1.8.0-291-gcfa79b686 2019-07-21 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Innocent Life v1.8.0 2019-07-21 VTYPE with morph used: THRU=0 TC=3 COL=0 POS=3 NRM=3 WT=0 NW=1 IDX=0 MC=5