Recent logs - Driver 76

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Game title Version Latest Report Message
Driver 76 v1.10.3-332-gf23a367c2 2020-08-06 Texturing from framebuffer with incompatible format 8888 != 5551 at 04000000
Driver 76 v1.9.4 2020-08-05 Bad vertex address 0a041356!
Driver 76 v1.10.3 2020-07-29 BJUMP to illegal address 03e37dc0 - ignoring! data=e37ec0
Driver 76 v1.10.3 2020-07-29 BlockTransfer: Bad source transfer address b3b4b9b0!
Driver 76 v1.10.3 2020-07-29 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:46: 'ERROR' : undeclared identifier ERROR: 0:46: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 proj_mtx; mat4 proj_through_mtx; mat3x4 view_mtx; mat3x4 world_mtx; mat3x4 tex_mtx; vec4 uvscaleoffset; vec4 depthRange; vec2 fogcoef; float stencilReplace; vec4 matambientalpha; uint spline_counts; uint depal_mask_shift_off_fmt; int pad2; int pad3; vec4 cullRangeMin; vec4 cullRangeMax; vec3 fogcolor; vec3 texenv; ivec4 alphacolorref; ivec4 alphacolormask; vec3 blendFixA; vec3 blendFixB; vec4 texclamp; vec2 texclampoff; } base; layout (binding = 0) uniform sampler2D tex; layout (location = 1) flat in vec4 v_color0; layout (location = 3) in float v_fogdepth; layout (location = 0) in vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(p.rgb + t.rgb, p.a); if ((roundAndScaleTo255i(v.a) & base.alphacolormask.a) != base.alphacolorref.a) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(base.fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * ERROR; fragColor0 = v; }
Driver 76 v1.10.3 2020-07-29 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:48: 'ERROR' : undeclared identifier ERROR: 0:48: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 proj_mtx; mat4 proj_through_mtx; mat3x4 view_mtx; mat3x4 world_mtx; mat3x4 tex_mtx; vec4 uvscaleoffset; vec4 depthRange; vec2 fogcoef; float stencilReplace; vec4 matambientalpha; uint spline_counts; uint depal_mask_shift_off_fmt; int pad2; int pad3; vec4 cullRangeMin; vec4 cullRangeMax; vec3 fogcolor; vec3 texenv; ivec4 alphacolorref; ivec4 alphacolormask; vec3 blendFixA; vec3 blendFixB; vec4 texclamp; vec2 texclampoff; } base; layout (binding = 0) uniform sampler2D tex; layout (location = 1) flat in vec4 v_color0; layout (location = 2) flat in vec3 v_color1; layout (location = 3) in float v_fogdepth; layout (location = 0) in vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(p.rgb + t.rgb, p.a) + s; if ((roundAndScaleTo255i(v.a) & base.alphacolormask.a) != base.alphacolorref.a) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(base.fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * ERROR; fragColor0 = v; }
Driver 76 v1.10.3 2020-07-29 BlockTransfer: Bad source transfer address abb2b2b0!
Driver 76 v1.10.3 2020-07-29 BlockTransfer: Bad source transfer address ab000000!
Driver 76 v1.10.3 2020-07-26 Bad bounding box data: 690000
Driver 76 v1.10.2 2020-07-26 CALL to illegal address 007f1510 - ignoring! data=7f1512
Driver 76 v1.10.2 2020-07-10 Unknown GE command : fdfb008a
Driver 76 v1.10.2 2020-07-09 Unknown GE command : 398b8000
Driver 76 v1.9.4 2020-07-06 BlockTransfer: Bad source transfer address 35000000!
Driver 76 v1.9.4 2020-07-05 BJUMP to illegal address 032bfaf4 - ignoring! data=2b00f7
Driver 76 v1.9.4 2020-07-05 Unknown GE command : fa3c007f
Driver 76 v1.9.4 2020-07-05 Bad bounding box data: 6d0082
Driver 76 v1.9.4 2020-07-04 BJUMP to illegal address 0de5a040 - ignoring! data=e5a140
Driver 76 v1.9.4 2020-06-25 BJUMP to illegal address 014acb50 - ignoring! data=4acb50
Driver 76 v1.9.4 2020-06-25 BJUMP to illegal address 0ee42d80 - ignoring! data=e42e80
Driver 76 v1.9.3 2020-06-17 JUMP to illegal address 03090054 - ignoring! data=090055
Driver 76 v1.9.3 2020-06-16 Unsupported RGB mask: r=00 g=00 b=f4
Driver 76 v1.9.4 2020-06-14 Bad bounding box data: 2409ff
Driver 76 v1.9.4 2020-06-14 Bad vertex address 0a0090ac!
Driver 76 v1.9.4 2020-07-24 Unknown GE command : 34345c5c
Driver 76 v1.9.4 2020-07-24 BJUMP to illegal address 00d01740 - ignoring! data=d01740
Driver 76 v1.9.4 2020-06-13 Unknown GE command : 2931fe1b
Driver 76 v1.9.4 2020-06-12 BlockTransfer: Bad source transfer address 51000000!
Driver 76 v1.9.4 2020-06-12 Immediate draw: Unexpected primitive 7 at count 5
Driver 76 v1.9.4 2020-06-12 BJUMP to illegal address 0ae5e880 - ignoring! data=e5e980
Driver 76 v1.9.4 2020-06-12 BlockTransfer: Bad source transfer address bb000000!
Driver 76 v1.9.4 2020-06-12 BlockTransfer: Bad source transfer address ffffb2f0!
Driver 76 v1.9.4 2020-06-09 Unknown GE command : 340b5bf9
Driver 76 v1.9.4 2020-06-08 Unknown GE command : fd8edd2d
Driver 76 v1.9.4 2020-06-08 BJUMP to illegal address 0a162bc0 - ignoring! data=e82fc0
Driver 76 v1.9.4 2020-06-08 UNKNOWN Signal UNIMPLEMENTED 249 ! signal/end: b027 107d
Driver 76 v1.9.4 2020-06-08 Render to texture with different strides 512 != 356
Driver 76 v1.9.4 2020-06-08 Unknown GE command : 525cad40
Driver 76 v1.9.4 2020-06-08 Bad bounding box data: a4a5a7
Driver 76 v1.9.4 2020-06-08 Bad vertex address 0a042b7e!
Driver 76 v1.9.4 2020-06-08 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
Driver 76 v1.9.4 2020-07-12 Unknown GE command : 115c00cf
Driver 76 v1.9.4 2020-05-26 Bad bounding box data: 040200
Driver 76 v1.9.4 2020-05-26 Unknown GE command : 11bba2b5
Driver 76 v1.9.4 2020-06-24 BlockTransfer: Bad source transfer address e4b2b2b0!
Driver 76 v1.9.4 2020-07-01 JUMP to illegal address 01e9fffc - ignoring! data=e9ffff
Driver 76 v1.8.0 2020-05-21 Vulkan error in shader compilation: info: WARNING: 0:58: 'layout' : useless application of layout qualifier ERROR: 0:134: 'normal' : undeclared identifier ERROR: 0:134: 'z' : vector swizzle selection out of range ERROR: 0:134: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable layout (std140, set = 0, binding = 3) uniform baseVars { mat4 proj_mtx; mat4 proj_through_mtx; mat3x4 view_mtx; mat3x4 world_mtx; mat3x4 tex_mtx; vec4 uvscaleoffset; vec4 depthRange; vec2 fogcoef; float stencilReplace; vec4 matambientalpha; uint spline_counts; uint depal_mask_shift_off_fmt; int pad2; int pad3; vec4 cullRangeMin; vec4 cullRangeMax; vec3 fogcolor; vec3 texenv; ivec4 alphacolorref; ivec4 alphacolormask; vec3 blendFixA; vec3 blendFixB; vec4 texclamp; vec2 texclampoff; } base; layout (std140, set = 0, binding = 4) uniform lightVars { vec4 u_ambient; vec3 matdiffuse; vec4 matspecular; vec3 matemissive; vec3 pos[4]; vec3 dir[4]; vec3 att[4]; vec2 angle_spotCoef[4]; vec3 ambient[4]; vec3 diffuse[4]; vec3 specular[4]; } light; layout (location = 0) in vec3 position; layout (location = 1) out vec4 v_color0; layout (location = 2) out vec3 v_color1; layout (location = 0) out vec3 v_texcoord; out gl_PerVertex { vec4 gl_Position; }; struct TessData { vec4 pos; vec4 uv; vec4 color; }; layout (std430, set = 0, binding = 6) readonly buffer s_tess_data { TessData data[]; } tess_data; layout (std430) struct TessWeight { vec4 basis; vec4 deriv; }; layout (std430, set = 0, binding = 7) readonly buffer s_tess_weights_u { TessWeight data[]; } tess_weights_u; layout (std430, set = 0, binding = 8) readonly buffer s_tess_weights_v { TessWeight data[]; } tess_weights_v; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z) * 3; ivec2 weight_idx = ivec2(position.xy)
Driver 76 v1.8.0 2020-05-21 Vulkan error in shader compilation: info: WARNING: 0:57: 'layout' : useless application of layout qualifier ERROR: 0:132: 'normal' : undeclared identifier ERROR: 0:132: 'z' : vector swizzle selection out of range ERROR: 0:132: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable layout (std140, set = 0, binding = 3) uniform baseVars { mat4 proj_mtx; mat4 proj_through_mtx; mat3x4 view_mtx; mat3x4 world_mtx; mat3x4 tex_mtx; vec4 uvscaleoffset; vec4 depthRange; vec2 fogcoef; float stencilReplace; vec4 matambientalpha; uint spline_counts; uint depal_mask_shift_off_fmt; int pad2; int pad3; vec4 cullRangeMin; vec4 cullRangeMax; vec3 fogcolor; vec3 texenv; ivec4 alphacolorref; ivec4 alphacolormask; vec3 blendFixA; vec3 blendFixB; vec4 texclamp; vec2 texclampoff; } base; layout (std140, set = 0, binding = 4) uniform lightVars { vec4 u_ambient; vec3 matdiffuse; vec4 matspecular; vec3 matemissive; vec3 pos[4]; vec3 dir[4]; vec3 att[4]; vec2 angle_spotCoef[4]; vec3 ambient[4]; vec3 diffuse[4]; vec3 specular[4]; } light; layout (location = 0) in vec3 position; layout (location = 1) out vec4 v_color0; layout (location = 2) out vec3 v_color1; out gl_PerVertex { vec4 gl_Position; }; struct TessData { vec4 pos; vec4 uv; vec4 color; }; layout (std430, set = 0, binding = 6) readonly buffer s_tess_data { TessData data[]; } tess_data; layout (std430) struct TessWeight { vec4 basis; vec4 deriv; }; layout (std430, set = 0, binding = 7) readonly buffer s_tess_weights_u { TessWeight data[]; } tess_weights_u; layout (std430, set = 0, binding = 8) readonly buffer s_tess_weights_v { TessWeight data[]; } tess_weights_v; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z) * 3; ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16];
Driver 76 v1.9.4 2020-05-21 An uneaten prefix at end of block for 08b0fb50
Driver 76 v1.9.4 2020-05-21 An uneaten prefix at end of block for 08a35b60
Driver 76 v1.9.4 2020-05-13 Unknown texture format 11
Driver 76 v1.9.4 2020-06-11 BJUMP to illegal address 0fe5a040 - ignoring! data=e5a140
Driver 76 v1.9.3 2020-07-26 Unknown GetPointer 00000000 PC 08000000 LR 08000010
Driver 76 v1.9.3 2020-05-10 Unsupported RGB mask: r=97 g=b1 b=f1
Driver 76 v1.9.3 2020-05-10 Unsupported alpha/stencil mask: fc
Driver 76 v1.9.3 2020-05-10 CALL to illegal address 0080007c - ignoring! data=80007f
Driver 76 v1.9.4 2020-04-29 Unknown GE command : fa020000
Driver 76 v1.9.3 2020-04-26 Unsupported RGB mask: r=d5 g=00 b=f4
Driver 76 v1.9.3 2020-05-21 BJUMP to illegal address 0ee5a040 - ignoring! data=e5a140
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 Unsupported alpha/stencil mask: 4a
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 BlockTransfer: Bad source transfer address ebb0afa0!
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 BlockTransfer: Bad source transfer address b6b4b7b0!
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 BlockTransfer: Bad source transfer address b1b3b3b0!
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 BlockTransfer: Bad source transfer address b1f1ff60!
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 Exceeded immediate draw buffer size. gstate.imm_ap=f8f8fb , prim=4
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 BlockTransfer: Bad source transfer address b1aca690!
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 BlockTransfer: Bad source transfer address b2aca690!
Driver 76 v1.9.3-631-g268df5aa6 2020-04-23 BlockTransfer: Bad source transfer address b4aca690!
Driver 76 v1.9.3-631-g268df5aa6 2020-07-29 Immediate draw: Unexpected primitive 7 at count 4
Driver 76 v1.9.4 2020-04-23 Signal with Jump: bad address. signal/end: ca33 49bb
Driver 76 v1.9.4 2020-05-21 BlockTransfer: Bad source transfer address 00aba890!
Driver 76 v1.9.4 2020-05-21 BlockTransfer: Bad source transfer address 00f2ee80!
Driver 76 v1.9.4 2020-05-21 BlockTransfer: Bad source transfer address d9f2ee80!
Driver 76 v1.9.4 2020-05-21 BlockTransfer: Bad source transfer address d9aba890!
Driver 76 v1.9.4 2020-04-21 BJUMP to illegal address 057cc608 - ignoring! data=d9d9d9
Driver 76 v1.9.3 2020-04-21 Unknown GE command : 290f3c75
Driver 76 v1.9.3 2020-04-21 BJUMP to illegal address 00000000 - ignoring! data=000003
Driver 76 v1.9.3 2020-04-17 CALL to illegal address 032cacf8 - ignoring! data=7bffff
Driver 76 v1.9.2 2020-04-16 BlockTransfer: Bad source transfer address e6000000!
Driver 76 v1.9.4 2020-04-11 Bad vertex address 00081063!
Driver 76 v1.9.4 2020-04-08 Unknown GE command : 39662a00
Driver 76 v1.9.4 2020-04-17 BJUMP to illegal address 015930d0 - ignoring! data=5930d0
Driver 76 v1.9.3-302-g3af63b6b8 2020-08-08 BJUMP to illegal address 00d02440 - ignoring! data=d02440
Driver 76 v1.9.3-302-g3af63b6b8 2020-03-29 Unsupported alpha/stencil mask: a6
Driver 76 v1.9.3-302-g3af63b6b8 2020-03-29 Unsupported RGB mask: r=d0 g=fd b=ce
Driver 76 v1.9.3-302-g3af63b6b8 2020-03-29 BJUMP to illegal address 00d02000 - ignoring! data=d02000
Driver 76 v1.9.3-302-g3af63b6b8 2020-08-08 BlockTransfer: Bad source transfer address c0bca3c0!
Driver 76 v1.9.3-631-g268df5aa6 2020-08-08 Bad bounding box data: 0d00c1
Driver 76 v1.9.4 2020-03-22 Bad bounding box data: 7b0000
Driver 76 v1.9.4 2020-03-17 BlockTransfer: Bad source transfer address b9222220!
Driver 76 v1.9.4 2020-08-09 Unknown GE command : 11010002
Driver 76 v1.9.4 2020-03-16 Render to texture with different strides 512 != 1580
Driver 76 v1.9.4 2020-03-16 Bad vertex address 0a0217fa!
Driver 76 v1.9.4 2020-03-16 Bad vertex address 0a59f463!
Driver 76 v1.9.4 2020-03-16 Bad vertex address 0103fb8e!
Driver 76 v1.9.4 2020-03-16 Bad vertex address 0a59f42d!
Driver 76 v1.9.4 2020-03-16 Bad vertex address 01002509!
Driver 76 v1.9.4 2020-03-16 Bad bounding box data: 09043d
Driver 76 v1.9.4 2020-08-05 BJUMP to illegal address 02270460 - ignoring! data=070300
Driver 76 v1.9.4 2020-08-05 Unknown GE command : 11bd85d2
Driver 76 v1.9.3-80-g73bf6098e 2020-03-12 __KernelStopThread: thread 402 does not exist