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Game title |
Version |
Latest Report |
Message |
Driver 76 |
v1.15.4 |
2023-05-28 |
Imm vertex used fog |
Driver 76 |
v1.15.4 |
2023-05-28 |
Imm vertex used secondary color |
Driver 76 |
v1.15.4 |
2023-05-28 |
Unknown GE command : 345c5c5c |
Driver 76 |
v1.15.4 |
2023-05-25 |
Unknown GetPointerWrite 86000000 PC 08000020 LR 08000020 |
Driver 76 |
v1.15.3 |
2023-05-17 |
80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data |
Driver 76 |
v1.15.4 |
2023-05-25 |
Unknown GetPointer 30000000 PC 08000020 LR 08000020 |
Driver 76 |
v1.15.2 |
2023-05-07 |
Failed to truncate file. |
Driver 76 |
v1.13.2 |
2023-05-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
Driver 76 |
v1.13.2 |
2023-05-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
Driver 76 |
v1.15.4 |
2023-05-28 |
Unknown GetPointerWrite 0000019e PC 08000020 LR 08000020 |
Driver 76 |
v1.15.4 |
2023-05-28 |
Unknown GetPointer 00000000 PC 08000020 LR 08000020 |
Driver 76 |
v1.14.4 |
2023-04-12 |
__KernelStopThread: thread 363 does not exist (helper deleted) |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2649,255-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2649,125-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2602,255-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2602,125-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2493,255-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2493,125-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2488,255-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2488,125-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2650,255-0,124 / 2400,1080 |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in SavedataScreen: 2650,125-0,124 / 2400,1080 |
Driver 76 |
v1.14.4-1228-g5c1e66a91 |
2023-04-04 |
Vertices without position found: (07ba0000) P: ? Morph: 7 (through) (size: 21) |
Driver 76 |
v1.14.4-1228-g5c1e66a91 |
2023-04-08 |
Bad bounding box data: 00ffff |
Driver 76 |
v1.14.4-1221-g3e587fc99 |
2023-04-03 |
Drawing region rate add non-zero: 0245, 0251 of 002b, 01c0 |
Driver 76 |
v1.14.4-1228-g5c1e66a91 |
2023-04-04 |
Vertices without position found: (04ba0000) P: ? Morph: 7 (through) (size: 21) |
Driver 76 |
v1.14.4-1221-g3e587fc99 |
2023-04-03 |
Drawing region rate add non-zero: 03eb, 03fb of 0299, 0152 |
Driver 76 |
v1.14.4-1221-g3e587fc99 |
2023-04-03 |
Drawing region rate add non-zero: 0200, 0150 of 002b, 01c0 |
Driver 76 |
v1.14.4 |
2023-04-02 |
Normal projection mapping without normal? |
Driver 76 |
v1.14.4 |
2023-04-02 |
Drawing region rate add non-zero: 0222, 034e of 030a, 02cd |
Driver 76 |
v1.14.4 |
2023-04-02 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(207,128) |
Driver 76 |
v1.14.4 |
2023-04-02 |
Block transfer invalid: 40000000/88 -> 00000000/0, 1x1x4 (0,0)->(0,0) |
Driver 76 |
v1.14.4 |
2023-04-02 |
Drawing region rate add non-zero: 0199, 04e1 of 009d, 0062 |
Driver 76 |
v1.14.4 |
2023-04-02 |
Bad bounding box data: 007c90 |
Driver 76 |
v1.14.4-1228-g5c1e66a91 |
2023-04-08 |
Vertices without position found: (12ba0000) P: ? Morph: 7 (through) (size: 21) |
Driver 76 |
v1.14.2 |
2023-04-09 |
UI scissor out of bounds in GameSettingsScreen: 455,0-1929,1080 / 2280,1080 |
Driver 76 |
v1.14.4-1200-gd1e21ab89 |
2023-04-02 |
Unknown GE command : 34005001 |
Driver 76 |
v1.14.4-1200-gd1e21ab89 |
2023-04-02 |
Software: Bad vertex address 0fe20008! |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Block transfer invalid: b42ca690/2a8 -> d3a6eca0/0, 1024x256x4 (1023,575)->(1023,447) |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Drawing region rate add non-zero: 01eb, 02eb of 0382, 0362 |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Bad bounding box data: 003b38 |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Block transfer invalid: 20000000/0 -> 08000000/0, 972x955x4 (0,0)->(220,947) |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Block transfer invalid: aa000000/0 -> c1000000/3e0, 751x904x2 (224,762)->(0,0) |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Drawing region rate add non-zero: 0461, 01d7 of 01df, 010f |
Driver 76 |
v1.14.4-1200-gd1e21ab89 |
2023-04-02 |
Block transfer invalid: aab4b4b0/1a8 -> b757d1b0/2b8, 446x623x4 (706,558)->(0,0) |
Driver 76 |
v1.14.4 |
2023-04-01 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x4 (0,0)->(0,0) |
Driver 76 |
v1.14.4 |
2023-03-31 |
Block transfer invalid: 32332bf0/0 -> 2d30d8b0/328, 751x956x2 (927,575)->(818,776) |
Driver 76 |
v1.14.4 |
2023-03-31 |
Drawing region rate add non-zero: 04b8, 014e of 0299, 0152 |
Driver 76 |
v1.14.4 |
2023-03-31 |
Block transfer invalid: 00fcfcf0/0 -> 00f6f6f0/0, 494x953x4 (32,576)->(254,184) |
Driver 76 |
v1.14.4 |
2023-03-31 |
Drawing region rate add non-zero: 01e6, 02cf of 0299, 0152 |
Driver 76 |
v1.14.4-1221-g3e587fc99 |
2023-04-03 |
Bad bounding box data: 00760d |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Drawing region rate add non-zero: 0267, 02d9 of 01bb, 019a |
Driver 76 |
v1.14.4-1178-g81608b050 |
2023-04-01 |
Block transfer invalid: 00000000/0 -> 00000000/0, 795x312x2 (325,677)->(409,806) |
Driver 76 |
v1.14.4-1090-g4739d6c37 |
2023-04-08 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(0,0) |
Driver 76 |
v1.14.4 |
2023-03-31 |
Bad vertex address 0b0a010a! |
Driver 76 |
v1.14.4 |
2023-03-29 |
Block transfer invalid: 00000000/0 -> 00fef660/0, 683x980x2 (0,960)->(612,785) |
Driver 76 |
v1.14.4 |
2023-03-29 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(0,896) |
Driver 76 |
v1.9.0 |
2023-03-24 |
Exceeded immediate draw buffer size. gstate.imm_ap=e60019 , prim=0 |
Driver 76 |
v1.14.3 |
2023-03-19 |
UI scissor out of bounds in GameSettingsScreen: 290,0-1299,720 / 1516,720 |
Driver 76 |
v1.14.4 |
2023-03-18 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,704)->(0,0) |
Driver 76 |
v1.14.4 |
2023-03-14 |
Block transfer invalid: b3b2b0b0/1b8 -> df5ee0d0/3f8, 1020x367x4 (239,125)->(0,0) |
Driver 76 |
v1.14.4 |
2023-03-14 |
Drawing region rate add non-zero: 0123, 0380 of 0023, 03c7 |
Driver 76 |
v1.14.4 |
2023-03-14 |
Block transfer invalid: 8a000000/398 -> b561e1e0/0, 294x458x4 (505,381)->(0,0) |
Driver 76 |
v1.14.4 |
2023-03-13 |
Bad vertex address 00e454c1! |
Driver 76 |
v1.14.4 |
2023-03-12 |
Drawing region rate add non-zero: 0316, 0245 of 0014, 0145 |
Driver 76 |
v1.14.4-1200-gd1e21ab89 |
2023-04-02 |
Bad bounding box data: 000504 |
Driver 76 |
v1.14.4-1200-gd1e21ab89 |
2023-04-02 |
Block transfer invalid: 30000000/0 -> 86000000/0, 1x1x2 (0,960)->(0,0) |
Driver 76 |
v1.14.4 |
2023-03-11 |
Truncating vertex count from 143520 to 21845 |
Driver 76 |
v1.14.4-1155-g1144818d3 |
2023-04-01 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(1023,895) |
Driver 76 |
v1.14.4-1090-g4739d6c37 |
2023-04-02 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(0,0) |
Driver 76 |
v1.14 |
2023-03-01 |
Unusual bezier/spline vtype: 12feffff, morph: 7, bones: 4 |
Driver 76 |
v1.14 |
2023-03-01 |
Unusual bezier/spline vtype: 1205ffff, morph: 1, bones: 8 |
Driver 76 |
v1.7.4 |
2023-02-27 |
BREAK instruction hit |
Driver 76 |
v1.14.4-615-g34e6dcb28 |
2023-02-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2 |
Driver 76 |
v1.14.4-615-g34e6dcb28 |
2023-02-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1 |
Driver 76 |
v1.14.4 |
2023-02-17 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x513x2 (0,0)->(0,512) |
Driver 76 |
v1.14.4 |
2023-02-14 |
ReadFromHardware: Invalid address 00000120 near PC 08000000 LR 08000000 |
Driver 76 |
v1.14.4 |
2023-02-14 |
WriteToHardware: Invalid address 00001ca9 near PC 08000000 LR 08000000 |
Driver 76 |
v1.14.4 |
2023-02-13 |
Vertices without position found: (04cb0000) P: ? Morph: 3 (through) (size: 9) |
Driver 76 |
v1.14.4 |
2023-02-13 |
Truncating vertex count from 62831 to 21845 |
Driver 76 |
v1.14.4 |
2023-02-13 |
Drawing region rate add non-zero: 0100, 0480 of 01df, 010f |
Driver 76 |
v1.9.4 |
2023-02-04 |
BJUMP to illegal address 03e59600 - ignoring! data=e59700 |
Driver 76 |
v1.8.0 |
2023-01-29 |
Bad vertex address 02ffd798! |
Driver 76 |
v1.8.0 |
2023-01-29 |
BlockTransfer: Bad source transfer address ecb8b5b0! |
Driver 76 |
v1.8.0 |
2023-01-29 |
Bad vertex address 03d122fd! |
Driver 76 |
v1.8.0 |
2023-01-29 |
BlockTransfer: Bad source transfer address eca3a3a0! |
Driver 76 |
v1.8.0 |
2023-01-29 |
Bad vertex address 052a89ff! |
Driver 76 |
v1.8.0 |
2023-01-29 |
BlockTransfer: Bad source transfer address ecddd9d0! |
Driver 76 |
v1.8.0 |
2023-01-29 |
Bad vertex address 03de40ff! |
Driver 76 |
v1.14.1 |
2023-01-27 |
UI scissor out of bounds in GameSettingsScreen: 210,0-1700,1080 / 960,544 |
Driver 76 |
v1.14.4-490-g53f961acf |
2023-04-04 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(207,128) |
Driver 76 |
v1.15.4 |
2023-05-28 |
Imm vertex used clip value, flags=920000 |
Driver 76 |
v1.13.1 |
2023-02-01 |
Drawing region rate add non-zero: 036a, 030d of 002b, 01c0 |
Driver 76 |
v1.14.4 |
2023-04-08 |
Unknown GE command : 342e2db8 |
Driver 76 |
v1.13.2 |
2023-01-01 |
Drawing region rate add non-zero: 011c, 03c7 of 03e2, 02c7 |
Driver 76 |
v1.9.4 |
2022-12-20 |
Render to texture with different strides 512 != 928 |
Driver 76 |
v1.13.2 |
2022-12-18 |
Error in shader program link: info: Error: input v_color1 not declared in output from previous stage.
Error: Linking failed.
fs: 00000000:0d20f800 LM Fog StenToAlpha StenKeep AlphaTest >=
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Adreno (TM) 610 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D testtex;
in lowp vec4 v_color0;
in lowp vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) DISCARD;
fragColor0 = vec4(v.rgb, 0.0);
}
vs: 00000000:0000000a THR C
#version 320 es
// Adreno (TM) 610 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
Driver 76 |
v1.13.2 |
2022-12-18 |
Error in shader program link: info: Error: input v_color1 not declared in output from previous stage.
Error: Linking failed.
fs: 00002496:0022f800 LM Fog ReplaceBlend_6A:2_B:9_Eq:2 AlphaTest >= ColorTest NEVER
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Adreno (TM) 610 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D testtex;
in lowp vec4 v_color0;
in lowp vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
inout vec4 fragColor0;
void main() {
lowp vec4 destColor = fragColor0;
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
vec4 vScale256 = v * 0.996094 + 0.001953;
float aResult = texture(testtex, vec2(vScale256.a, 0)).a;
if (aResult < 0.5) DISCARD;
float rResult = texture(testtex, vec2(vScale256.r, 0)).r;
float gResult = texture(testtex, vec2(vScale256.g, 0)).g;
float bResult = texture(testtex, vec2(vScale256.b, 0)).b;
if (rResult < 0.5 && gResult < 0.5 && bResult < 0.5) DISCARD;
v.rgb = destColor.rgb * (splat3(1.0) - destColor.aaa * 2.0) - v.rgb * v.aaa;
fragColor0 = v;
}
vs: 00000000:0000000a THR C
#version 320 es
// Adreno (TM) 610 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
Driver 76 |
v1.13.2 |
2022-12-18 |
Bad vertex address 0d142c88! |
Driver 76 |
v1.13.2 |
2022-12-18 |
Drawing region rate add non-zero: 0123, 0140 of 01df, 010f |