Recent logs - Driver 76

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Game title Version Latest Report Message
Driver 76 v1.9.4 2020-02-21 CALL to illegal address 02cb0600 - ignoring! data=080600
Driver 76 v1.9.4 2020-02-02 Unknown GE command : 39981603
Driver 76 v1.9.4 2020-01-28 BJUMP to illegal address 0be5cf80 - ignoring! data=e5d080
Driver 76 v1.9.3 2020-01-27 Bad vertex address 0a05a3e2!
Driver 76 v1.9.3 2020-01-23 ReadFromHardware: Invalid address 0ae5b284 near PC 08b0a290 LR 08b09d48
Driver 76 v1.9.3 2020-01-23 WriteToHardware: Invalid address 93bf56ec near PC 08b09350 LR 08b09350
Driver 76 v1.9.3 2020-01-23 ReadFromHardware: Invalid address 4ae5b284 near PC 08b0a290 LR 08b09d48
Driver 76 v1.9.3 2020-01-23 80420014=__sceSasCore(08cf4b80, ce570080): invalid address
Driver 76 v1.9.3 2020-01-23 WriteToHardware: Invalid address 13bf56ec near PC 08b09350 LR 08b09350
Driver 76 v1.9.3 2020-01-23 80420014=__sceSasCore(08cf4b80, ce570c80): invalid address
Driver 76 v1.9.3 2020-01-23 ReadFromHardware: Invalid address 0ae5b284 near PC 08b09d94 LR 08b09d48
Driver 76 v1.9.4 2020-01-22 BlockTransfer: Bad source transfer address 3d000000!
Driver 76 v1.9.4 2020-01-11 Unknown GE command : 29e1d348
Driver 76 v1.9.4 2020-01-11 Bad vertex address 0a008d2a!
Driver 76 v1.9.4 2019-12-29 Vulkan error in shader compilation: info: WARNING: 0:57: 'layout' : useless application of layout qualifier ERROR: 0:133: 'normal' : undeclared identifier ERROR: 0:133: 'z' : vector swizzle selection out of range ERROR: 0:133: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable layout (std140, set = 0, binding = 3) uniform baseVars { mat4 proj_mtx; mat4 proj_through_mtx; mat3x4 view_mtx; mat3x4 world_mtx; mat3x4 tex_mtx; vec4 uvscaleoffset; vec4 depthRange; vec2 fogcoef; float stencilReplace; vec4 matambientalpha; uint spline_counts; uint depal_mask_shift_off_fmt; int pad2; int pad3; vec4 cullRangeMin; vec4 cullRangeMax; vec3 fogcolor; vec3 texenv; ivec4 alphacolorref; ivec4 alphacolormask; vec3 blendFixA; vec3 blendFixB; vec4 texclamp; vec2 texclampoff; } base; layout (std140, set = 0, binding = 4) uniform lightVars { vec4 u_ambient; vec3 matdiffuse; vec4 matspecular; vec3 matemissive; vec3 pos[4]; vec3 dir[4]; vec3 att[4]; vec2 angle_spotCoef[4]; vec3 ambient[4]; vec3 diffuse[4]; vec3 specular[4]; } light; layout (location = 0) in vec3 position; layout (location = 1) out vec4 v_color0; layout (location = 2) out vec3 v_color1; out gl_PerVertex { vec4 gl_Position; }; struct TessData { vec4 pos; vec4 uv; vec4 color; }; layout (std430, set = 0, binding = 6) readonly buffer s_tess_data { TessData data[]; } tess_data; layout (std430) struct TessWeight { vec4 basis; vec4 deriv; }; layout (std430, set = 0, binding = 7) readonly buffer s_tess_weights_u { TessWeight data[]; } tess_weights_u; layout (std430, set = 0, binding = 8) readonly buffer s_tess_weights_v { TessWeight data[]; } tess_weights_v; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec4 col; vec3 nrm; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z) * 3; ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4
Driver 76 v1.9.4 2019-12-28 Vulkan error in shader compilation: info: WARNING: 0:59: 'layout' : useless application of layout qualifier ERROR: 0:136: 'normal' : undeclared identifier ERROR: 0:136: 'z' : vector swizzle selection out of range ERROR: 0:136: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable layout (std140, set = 0, binding = 3) uniform baseVars { mat4 proj_mtx; mat4 proj_through_mtx; mat3x4 view_mtx; mat3x4 world_mtx; mat3x4 tex_mtx; vec4 uvscaleoffset; vec4 depthRange; vec2 fogcoef; float stencilReplace; vec4 matambientalpha; uint spline_counts; uint depal_mask_shift_off_fmt; int pad2; int pad3; vec4 cullRangeMin; vec4 cullRangeMax; vec3 fogcolor; vec3 texenv; ivec4 alphacolorref; ivec4 alphacolormask; vec3 blendFixA; vec3 blendFixB; vec4 texclamp; vec2 texclampoff; } base; layout (std140, set = 0, binding = 4) uniform lightVars { vec4 u_ambient; vec3 matdiffuse; vec4 matspecular; vec3 matemissive; vec3 pos[4]; vec3 dir[4]; vec3 att[4]; vec2 angle_spotCoef[4]; vec3 ambient[4]; vec3 diffuse[4]; vec3 specular[4]; } light; layout (location = 0) in vec3 position; layout (location = 1) out vec4 v_color0; layout (location = 2) out vec3 v_color1; layout (location = 0) out vec3 v_texcoord; layout (location = 3) out float v_fogdepth; out gl_PerVertex { vec4 gl_Position; }; struct TessData { vec4 pos; vec4 uv; vec4 color; }; layout (std430, set = 0, binding = 6) readonly buffer s_tess_data { TessData data[]; } tess_data; layout (std430) struct TessWeight { vec4 basis; vec4 deriv; }; layout (std430, set = 0, binding = 7) readonly buffer s_tess_weights_u { TessWeight data[]; } tess_weights_u; layout (std430, set = 0, binding = 8) readonly buffer s_tess_weights_v { TessWeight data[]; } tess_weights_v; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; vec3 nrm; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z
Driver 76 v1.9.4 2019-12-13 BJUMP to illegal address 0377e298 - ignoring! data=ed0000
Driver 76 v1.9.4 2019-12-13 Exceeded immediate draw buffer size. gstate.imm_ap=680000 , prim=0
Driver 76 v1.9.4 2019-12-13 BlockTransfer: Bad source transfer address 45000000!
Driver 76 v1.9.4 2019-12-13 BJUMP to illegal address 0c0e1500 - ignoring! data=100003
Driver 76 v1.9.4 2019-12-13 Unknown GE command : 39373633
Driver 76 v1.9.4 2019-12-13 Unknown GE command : feecd967
Driver 76 v1.9.4 2019-12-05 Bad vertex address 0a040fd6!
Driver 76 v1.9.4 2019-11-26 Unknown GE command : b79c9c9c
Driver 76 v1.9.4 2020-01-27 Unknown GE command : 523d8009
Driver 76 v1.9.3 2019-10-13 BJUMP to illegal address 0ee59340 - ignoring! data=e59440
Driver 76 v1.9.3 2019-10-13 Render to texture with different strides 512 != 364
Driver 76 v1.9.3 2019-10-13 Bad vertex address 03176053!
Driver 76 v1.9.3 2019-10-13 Bad bounding box data: c51dca
Driver 76 v1.9.3 2019-10-13 Unknown GE command : fcf8bd0f
Driver 76 v1.8.0 2019-10-12 BJUMP to illegal address 0ce5a040 - ignoring! data=e5a140
Driver 76 v1.8.0 2019-09-16 Unknown GE command : 35002403
Driver 76 v1.8.0 2019-09-11 Bad bounding box data: a1059e
Driver 76 v1.8.0 2019-09-11 BlockTransfer: Bad source transfer address 00b2b1b0!
Driver 76 v1.9.4 2020-02-21 Unknown GE command : 5a595854
Driver 76 v1.8.0 2019-09-06 Bad vertex address 0a000834!
Driver 76 v1.8.0 2019-08-28 BJUMP to illegal address 0ce5c540 - ignoring! data=e5c640
Driver 76 v1.8.0 2019-08-04 Unsupported RGB mask: r=00 g=00 b=7f
Driver 76 v1.8.0 2019-08-04 Bad bounding box data: 7f0000
Driver 76 v1.8.0 2019-08-04 BlockTransfer: Bad source transfer address 4e000000!
Driver 76 v1.8.0 2019-08-04 JUMP to illegal address 032cfe4c - ignoring! data=630000
Driver 76 v1.8.0 2019-08-28 Unknown GE command : 037aff8f
Driver 76 v1.9.4 2020-01-23 Unknown GetPointer 00000000 PC 08ab10a0 LR 08000030
Driver 76 v1.6.3 2019-07-21 Bad bounding box data: b39228
Driver 76 v1.8.0 2019-07-13 BlockTransfer: Bad source transfer address 6293c820!
Driver 76 v1.8.0 2019-07-13 BlockTransfer: Bad source transfer address e1b9b9b0!
Driver 76 v1.8.0 2019-07-13 BlockTransfer: Bad source transfer address e1000000!
Driver 76 v1.8.0 2019-07-13 Unsupported RGB mask: r=dc g=f9 b=d9
Driver 76 v1.8.0 2019-07-13 Unsupported alpha/stencil mask: c7
Driver 76 v1.8.0 2019-07-13 Unsupported AND logic op: 2
Driver 76 v1.8.0 2019-07-12 CALL to illegal address 00a6007c - ignoring! data=a6007f
Driver 76 v1.8.0 2019-06-28 Unknown GE command : 34c0a9ab
Driver 76 v1.8.0 2019-06-28 BJUMP to illegal address 0fe59340 - ignoring! data=e59440
Driver 76 v1.8.0 2019-06-17 Unknown GE command : fb9a0000
Driver 76 v1.8.0 2019-06-17 BlockTransfer: Bad source transfer address 00290000!
Driver 76 v1.6.3 2019-06-11 Unknown GE command : fb5a0000
Driver 76 v1.6.3 2019-06-10 Bad bounding box data: c0000d
Driver 76 v1.6.3 2019-06-03 Bad vertex address 0a0155fe!
Driver 76 v1.9.4 2019-11-26 Bad bounding box data: fe001a
Driver 76 v1.9.4 2019-11-26 Unknown GE command : edcf0012
Driver 76 v1.8.0 2019-05-09 Bad bounding box data: 950682
Driver 76 v1.8.0 2019-05-09 Bad vertex address 0a006195!
Driver 76 v1.8.0 2019-05-09 BlockTransfer: Bad source transfer address 8dd49c90!
Driver 76 v1.8.0 2019-05-09 Bad vertex address 010052a1!
Driver 76 v1.8.0 2019-05-09 Bad vertex address 0100abb7!
Driver 76 v1.8.0 2019-05-09 Bad vertex address 01021d05!
Driver 76 v1.9.4 2019-12-13 BJUMP to illegal address 02df4638 - ignoring! data=bf463b
Driver 76 v1.8.0 2019-05-09 Unknown GE command : 29695600
Driver 76 v1.8.0 2019-05-09 Bad vertex address 010c040c!
Driver 76 v1.8.0 2019-05-09 Unknown GE command : fc31bfa0
Driver 76 v1.8.0 2019-08-28 Bad vertex address 0a03f6e6!
Driver 76 v1.8.0 2019-05-08 JUMP to illegal address 010ac558 - ignoring! data=0ac559
Driver 76 v1.8.0 2019-05-08 CALL to illegal address 00dc6e18 - ignoring! data=dc5d1b
Driver 76 v1.8.0 2019-08-11 Bad vertex address 0a040e7e!
Driver 76 v1.9.4 2020-01-05 Bad vertex address 02b7431a!
Driver 76 v1.9.4 2020-01-05 Bad index address 02a493ed!
Driver 76 v1.9.3 2020-01-21 Bad vertex address 0a0404d6!
Driver 76 v1.9.4 2019-12-28 Unknown GetPointer 00000000 PC 08b03d34 LR 08000020
Driver 76 v1.8.0 2019-03-17 Bad bounding box data: 4fb57f
Driver 76 v1.8.0 2019-03-17 BJUMP to illegal address 034dff18 - ignoring! data=ed0000
Driver 76 v1.8.0 2019-03-17 Unsupported alpha/stencil mask: fe
Driver 76 v1.8.0 2019-03-17 Unsupported RGB mask: r=b8 g=fd b=fd
Driver 76 v1.8.0 2019-03-17 CALL to illegal address 03a4036c - ignoring! data=fdfdfd
Driver 76 v1.8.0 2019-03-16 Unknown GE command : d1ec0000
Driver 76 v1.8.0 2019-03-16 CALL to illegal address 0bd51410 - ignoring! data=d30212
Driver 76 v1.8.0 2019-03-16 BJUMP to illegal address 05e5a100 - ignoring! data=e5a200
Driver 76 v1.8.0 2019-03-16 BJUMP to illegal address 00000050 - ignoring! data=000050
Driver 76 v1.8.0 2019-03-16 Unknown GetPointer 00000058 PC 08000020 LR 08000020
Driver 76 v1.8.0 2019-03-16 Unsupported alpha/stencil mask: ce
Driver 76 v1.8.0 2019-03-16 Unsupported alpha/stencil mask: 3e
Driver 76 v1.8.0 2019-03-16 CALL to illegal address 00000000 - ignoring! data=000000
Driver 76 v1.8.0 2019-03-16 CALL to illegal address 0e5708cc - ignoring! data=5708cd
Driver 76 v1.8.0 2019-03-16 Unsupported RGB mask: r=80 g=65 b=86
Driver 76 v1.8.0 2019-03-16 BlockTransfer: Bad source transfer address 8dee02a0!
Driver 76 v1.8.0 2019-03-16 CALL to illegal address 0020efc0 - ignoring! data=e01ec0
Driver 76 v1.8.0 2019-03-16 BJUMP to illegal address 01593dd0 - ignoring! data=593dd0
Driver 76 v1.8.0 2019-03-16 Bad vertex address 0a0403e6!
Driver 76 v1.8.0 2019-03-16 Vertices without position found: (028a007f) P: s8 N: f C: 8888 T: f Morph: 3 (through) (size: 84)
Driver 76 v1.8.0 2019-03-16 Unknown GE command : 034d0000
Driver 76 v1.8.0 2019-03-16 Render to texture with different strides 512 != 1420