Recent logs - Driver 76

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Game title Version Latest Report Message
Driver 76 v1.15.4 2023-05-28 Imm vertex used fog
Driver 76 v1.15.4 2023-05-28 Imm vertex used secondary color
Driver 76 v1.15.4 2023-05-28 Unknown GE command : 345c5c5c
Driver 76 v1.15.4 2023-05-25 Unknown GetPointerWrite 86000000 PC 08000020 LR 08000020
Driver 76 v1.15.3 2023-05-17 80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data
Driver 76 v1.15.4 2023-05-25 Unknown GetPointer 30000000 PC 08000020 LR 08000020
Driver 76 v1.15.2 2023-05-07 Failed to truncate file.
Driver 76 v1.13.2 2023-05-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Driver 76 v1.13.2 2023-05-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Driver 76 v1.15.4 2023-05-28 Unknown GetPointerWrite 0000019e PC 08000020 LR 08000020
Driver 76 v1.15.4 2023-05-28 Unknown GetPointer 00000000 PC 08000020 LR 08000020
Driver 76 v1.14.4 2023-04-12 __KernelStopThread: thread 363 does not exist (helper deleted)
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2649,255-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2649,125-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2602,255-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2602,125-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2493,255-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2493,125-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2488,255-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2488,125-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2650,255-0,124 / 2400,1080
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in SavedataScreen: 2650,125-0,124 / 2400,1080
Driver 76 v1.14.4-1228-g5c1e66a91 2023-04-04 Vertices without position found: (07ba0000) P: ? Morph: 7 (through) (size: 21)
Driver 76 v1.14.4-1228-g5c1e66a91 2023-04-08 Bad bounding box data: 00ffff
Driver 76 v1.14.4-1221-g3e587fc99 2023-04-03 Drawing region rate add non-zero: 0245, 0251 of 002b, 01c0
Driver 76 v1.14.4-1228-g5c1e66a91 2023-04-04 Vertices without position found: (04ba0000) P: ? Morph: 7 (through) (size: 21)
Driver 76 v1.14.4-1221-g3e587fc99 2023-04-03 Drawing region rate add non-zero: 03eb, 03fb of 0299, 0152
Driver 76 v1.14.4-1221-g3e587fc99 2023-04-03 Drawing region rate add non-zero: 0200, 0150 of 002b, 01c0
Driver 76 v1.14.4 2023-04-02 Normal projection mapping without normal?
Driver 76 v1.14.4 2023-04-02 Drawing region rate add non-zero: 0222, 034e of 030a, 02cd
Driver 76 v1.14.4 2023-04-02 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(207,128)
Driver 76 v1.14.4 2023-04-02 Block transfer invalid: 40000000/88 -> 00000000/0, 1x1x4 (0,0)->(0,0)
Driver 76 v1.14.4 2023-04-02 Drawing region rate add non-zero: 0199, 04e1 of 009d, 0062
Driver 76 v1.14.4 2023-04-02 Bad bounding box data: 007c90
Driver 76 v1.14.4-1228-g5c1e66a91 2023-04-08 Vertices without position found: (12ba0000) P: ? Morph: 7 (through) (size: 21)
Driver 76 v1.14.2 2023-04-09 UI scissor out of bounds in GameSettingsScreen: 455,0-1929,1080 / 2280,1080
Driver 76 v1.14.4-1200-gd1e21ab89 2023-04-02 Unknown GE command : 34005001
Driver 76 v1.14.4-1200-gd1e21ab89 2023-04-02 Software: Bad vertex address 0fe20008!
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Block transfer invalid: b42ca690/2a8 -> d3a6eca0/0, 1024x256x4 (1023,575)->(1023,447)
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Drawing region rate add non-zero: 01eb, 02eb of 0382, 0362
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Bad bounding box data: 003b38
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Block transfer invalid: 20000000/0 -> 08000000/0, 972x955x4 (0,0)->(220,947)
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Block transfer invalid: aa000000/0 -> c1000000/3e0, 751x904x2 (224,762)->(0,0)
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Drawing region rate add non-zero: 0461, 01d7 of 01df, 010f
Driver 76 v1.14.4-1200-gd1e21ab89 2023-04-02 Block transfer invalid: aab4b4b0/1a8 -> b757d1b0/2b8, 446x623x4 (706,558)->(0,0)
Driver 76 v1.14.4 2023-04-01 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x4 (0,0)->(0,0)
Driver 76 v1.14.4 2023-03-31 Block transfer invalid: 32332bf0/0 -> 2d30d8b0/328, 751x956x2 (927,575)->(818,776)
Driver 76 v1.14.4 2023-03-31 Drawing region rate add non-zero: 04b8, 014e of 0299, 0152
Driver 76 v1.14.4 2023-03-31 Block transfer invalid: 00fcfcf0/0 -> 00f6f6f0/0, 494x953x4 (32,576)->(254,184)
Driver 76 v1.14.4 2023-03-31 Drawing region rate add non-zero: 01e6, 02cf of 0299, 0152
Driver 76 v1.14.4-1221-g3e587fc99 2023-04-03 Bad bounding box data: 00760d
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Drawing region rate add non-zero: 0267, 02d9 of 01bb, 019a
Driver 76 v1.14.4-1178-g81608b050 2023-04-01 Block transfer invalid: 00000000/0 -> 00000000/0, 795x312x2 (325,677)->(409,806)
Driver 76 v1.14.4-1090-g4739d6c37 2023-04-08 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(0,0)
Driver 76 v1.14.4 2023-03-31 Bad vertex address 0b0a010a!
Driver 76 v1.14.4 2023-03-29 Block transfer invalid: 00000000/0 -> 00fef660/0, 683x980x2 (0,960)->(612,785)
Driver 76 v1.14.4 2023-03-29 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(0,896)
Driver 76 v1.9.0 2023-03-24 Exceeded immediate draw buffer size. gstate.imm_ap=e60019 , prim=0
Driver 76 v1.14.3 2023-03-19 UI scissor out of bounds in GameSettingsScreen: 290,0-1299,720 / 1516,720
Driver 76 v1.14.4 2023-03-18 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,704)->(0,0)
Driver 76 v1.14.4 2023-03-14 Block transfer invalid: b3b2b0b0/1b8 -> df5ee0d0/3f8, 1020x367x4 (239,125)->(0,0)
Driver 76 v1.14.4 2023-03-14 Drawing region rate add non-zero: 0123, 0380 of 0023, 03c7
Driver 76 v1.14.4 2023-03-14 Block transfer invalid: 8a000000/398 -> b561e1e0/0, 294x458x4 (505,381)->(0,0)
Driver 76 v1.14.4 2023-03-13 Bad vertex address 00e454c1!
Driver 76 v1.14.4 2023-03-12 Drawing region rate add non-zero: 0316, 0245 of 0014, 0145
Driver 76 v1.14.4-1200-gd1e21ab89 2023-04-02 Bad bounding box data: 000504
Driver 76 v1.14.4-1200-gd1e21ab89 2023-04-02 Block transfer invalid: 30000000/0 -> 86000000/0, 1x1x2 (0,960)->(0,0)
Driver 76 v1.14.4 2023-03-11 Truncating vertex count from 143520 to 21845
Driver 76 v1.14.4-1155-g1144818d3 2023-04-01 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(1023,895)
Driver 76 v1.14.4-1090-g4739d6c37 2023-04-02 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(0,0)
Driver 76 v1.14 2023-03-01 Unusual bezier/spline vtype: 12feffff, morph: 7, bones: 4
Driver 76 v1.14 2023-03-01 Unusual bezier/spline vtype: 1205ffff, morph: 1, bones: 8
Driver 76 v1.7.4 2023-02-27 BREAK instruction hit
Driver 76 v1.14.4-615-g34e6dcb28 2023-02-20 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
Driver 76 v1.14.4-615-g34e6dcb28 2023-02-20 sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1
Driver 76 v1.14.4 2023-02-17 Block transfer invalid: 00000000/0 -> 00000000/0, 1x513x2 (0,0)->(0,512)
Driver 76 v1.14.4 2023-02-14 ReadFromHardware: Invalid address 00000120 near PC 08000000 LR 08000000
Driver 76 v1.14.4 2023-02-14 WriteToHardware: Invalid address 00001ca9 near PC 08000000 LR 08000000
Driver 76 v1.14.4 2023-02-13 Vertices without position found: (04cb0000) P: ? Morph: 3 (through) (size: 9)
Driver 76 v1.14.4 2023-02-13 Truncating vertex count from 62831 to 21845
Driver 76 v1.14.4 2023-02-13 Drawing region rate add non-zero: 0100, 0480 of 01df, 010f
Driver 76 v1.9.4 2023-02-04 BJUMP to illegal address 03e59600 - ignoring! data=e59700
Driver 76 v1.8.0 2023-01-29 Bad vertex address 02ffd798!
Driver 76 v1.8.0 2023-01-29 BlockTransfer: Bad source transfer address ecb8b5b0!
Driver 76 v1.8.0 2023-01-29 Bad vertex address 03d122fd!
Driver 76 v1.8.0 2023-01-29 BlockTransfer: Bad source transfer address eca3a3a0!
Driver 76 v1.8.0 2023-01-29 Bad vertex address 052a89ff!
Driver 76 v1.8.0 2023-01-29 BlockTransfer: Bad source transfer address ecddd9d0!
Driver 76 v1.8.0 2023-01-29 Bad vertex address 03de40ff!
Driver 76 v1.14.1 2023-01-27 UI scissor out of bounds in GameSettingsScreen: 210,0-1700,1080 / 960,544
Driver 76 v1.14.4-490-g53f961acf 2023-04-04 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(207,128)
Driver 76 v1.15.4 2023-05-28 Imm vertex used clip value, flags=920000
Driver 76 v1.13.1 2023-02-01 Drawing region rate add non-zero: 036a, 030d of 002b, 01c0
Driver 76 v1.14.4 2023-04-08 Unknown GE command : 342e2db8
Driver 76 v1.13.2 2023-01-01 Drawing region rate add non-zero: 011c, 03c7 of 03e2, 02c7
Driver 76 v1.9.4 2022-12-20 Render to texture with different strides 512 != 928
Driver 76 v1.13.2 2022-12-18 Error in shader program link: info: Error: input v_color1 not declared in output from previous stage. Error: Linking failed. fs: 00000000:0d20f800 LM Fog StenToAlpha StenKeep AlphaTest >= #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 610 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D testtex; in lowp vec4 v_color0; in lowp vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) DISCARD; fragColor0 = vec4(v.rgb, 0.0); } vs: 00000000:0000000a THR C #version 320 es // Adreno (TM) 610 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Driver 76 v1.13.2 2022-12-18 Error in shader program link: info: Error: input v_color1 not declared in output from previous stage. Error: Linking failed. fs: 00002496:0022f800 LM Fog ReplaceBlend_6A:2_B:9_Eq:2 AlphaTest >= ColorTest NEVER #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 610 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D testtex; in lowp vec4 v_color0; in lowp vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; inout vec4 fragColor0; void main() { lowp vec4 destColor = fragColor0; vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); vec4 vScale256 = v * 0.996094 + 0.001953; float aResult = texture(testtex, vec2(vScale256.a, 0)).a; if (aResult < 0.5) DISCARD; float rResult = texture(testtex, vec2(vScale256.r, 0)).r; float gResult = texture(testtex, vec2(vScale256.g, 0)).g; float bResult = texture(testtex, vec2(vScale256.b, 0)).b; if (rResult < 0.5 && gResult < 0.5 && bResult < 0.5) DISCARD; v.rgb = destColor.rgb * (splat3(1.0) - destColor.aaa * 2.0) - v.rgb * v.aaa; fragColor0 = v; } vs: 00000000:0000000a THR C #version 320 es // Adreno (TM) 610 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Driver 76 v1.13.2 2022-12-18 Bad vertex address 0d142c88!
Driver 76 v1.13.2 2022-12-18 Drawing region rate add non-zero: 0123, 0140 of 01df, 010f