Recent logs - Radiant Mythology

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Game title Version Latest Report Message
Radiant Mythology v1.9.3 2021-06-22 Render to area containing texture at 04182000 +0x16
Radiant Mythology v1.9.3 2021-06-25 Unknown GetPointer 00000000 PC 08b37c28 LR 08b37c28
Radiant Mythology v1.9.3 2021-06-15 Error in shader program link: info: Fragment shader(s) failed to link, vertex shader(s) linked. fs: postshader // Spline36 upscaling shader. // See issue #3921 #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_position; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; const vec2 HALF_PIXEL = vec2(0.5, 0.5); float spline36_0_1(float x) { return ((13.0 / 11.0 * x - 453.0 / 209.0) * x - 3.0 / 209.0) * x + 1.0; } float spline36_1_2(float x) { return ((-6.0 / 11.0 * x + 612.0 / 209.0) * x - 1038.0 / 209.0) * x + 540.0 / 209.0; } float spline36_2_3(float x) { return ((1.0 / 11.0 * x - 159.0 / 209.0) * x + 434.0 / 209.0) * x - 384.0 / 209.0; } vec4 rgb(int inputX, int inputY) { return texture2D(sampler0, (vec2(inputX, inputY) + HALF_PIXEL) * u_texelDelta); } vec4 interpolateHorizontally(vec2 inputPos, ivec2 inputPosFloor, int dy) { float sumOfWeights = 0.0; vec4 sumOfWeightedPixel = vec4(0.0); float x; float weight; x = inputPos.x - float(inputPosFloor.x - 2); weight = spline36_2_3(x); sumOfWeights += weight; sumOfWeightedPixel += weight * rgb(inputPosFloor.x - 2, inputPosFloor.y + dy); --x; weight = spline36_1_2(x); sumOfWeights += weight; sumOfWeightedPixel += weight * rgb(inputPosFloor.x - 1, inputPosFloor.y + dy); --x; weight = spline36_0_1(x); sumOfWeights += weight; sumOfWeightedPixel += weight * rgb(inputPosFloor.x + 0, inputPosFloor.y + dy); x = 1.0 - x; weight = spline36_0_1(x); sumOfWeights += weight; sumOfWeightedPixel += weight * rgb(inputPosFloor.x + 1, inputPosFloor.y + dy); ++x; weight = spline36_1_2(x); sumOfWeights += weight; sumOfWeightedPixel += weight * rgb(inputPosFloor.x + 2, inputPosFloor.y + dy); ++x; weight = spline36_2_3(x); sumOfWeights += weight; sumOfWeightedPixel += weight * rgb(inputPosFloor.x + 3, inputPosFloor.y + dy); return sumOfWeightedPixel / sumOfWeights; } vec4 process(vec2 outputPos) { vec2 inputPos = outputPos / u_texelDelta; ivec2 inputPosFloor = ivec2(inputPos); // Vertical interporation float sumOfWeights = 0.0; vec4 sumOfWeightedPixel = vec4(0.0); float weight; float y; y = inputPos.y - float(inputPosFloor.y - 2); weight = spline36_2_3(y); sumOfWeights += weight; sumOfWeightedPixel += weight * interpolateHorizontally(inputPos, inputPosFloor, -2); --y; weight = spline36_1_2(y); sumOfWeights += weight; sumOfWeightedPixel += weight * interpolateHorizontally(inputPos, inputPosFloor, -1); --y; weight = spline36_0_1(y); sumOfWeights += weight; sumOfWeightedPixel += weight * interpolateHorizontally(inputPos, inputPosFloor, +0); y = 1.0 - y; weight = spline36_0_1(y); sumOfWeights += weight; sumOfWeightedPixel += weight * interpolateHorizontally(inputPos, inputPosFloor, +1); ++y; weight = spline36_1_2(y); sumOfWeights += weight; sumOfWeightedPixel += weight * interpolateHorizontally(inputPos, inputPosFloor, +2); ++y; weight = spline36_2_3(y); sumOfWeights += weight; sumOfWeightedPixel += weight * interpolateHorizontally(inputPos, inputPosFloor, +3); return vec4((sumOfWeightedPixel / sumOfWeights).xyz, 1.0); } void main() { gl_FragColor.rgba = process(v_position); } vs: postshader attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_position; void main() { gl_Position = a_position; v_position = a_texcoord0; }
Radiant Mythology v1.4 2021-04-07 Ignoring possible render to texture at 0417a000 +0x48 / 480x272
Radiant Mythology v1.4 2021-04-05 Render to area containing texture at 04184000 +0x8
Radiant Mythology v1.10.3 2021-02-28 Ignoring possible render to texture at 04178000 +0x64 / 480x272
Radiant Mythology v1.11.2 2021-02-26 sceDmacMemcpy(dest=04088000, src=09355800, size=557056): overlapping read
Radiant Mythology v1.7.4 2021-02-23 Ignoring possible render to texture at 0417a000 +0x80 / 480x272
Radiant Mythology v1.10.3 2021-01-27 Render to texture with incompatible formats 5 != 0 at 0416a000
Radiant Mythology v1.10.3 2021-01-12 Ignoring possible render to texture at 0416a000 +0x128 / 480x272
Radiant Mythology v1.4 2020-12-29 Ignoring possible render to texture at 0416c000 +0x56 / 480x272
Radiant Mythology v1.10.3 2020-12-08 Render to area containing texture at 0418a000 +0x32
Radiant Mythology v1.10.3 2020-11-02 Render to area containing texture at 0416e000 +0x24
Radiant Mythology v1.10.3 2020-10-13 Render to area containing texture at 04170000 +0x16
Radiant Mythology v1.10.3 2020-08-02 Render to area containing texture at 0416a000 +0x24
Radiant Mythology v1.9.4 2020-06-18 Ignoring possible render to texture at 04170000 +0x40 / 480x272
Radiant Mythology v1.9.4 2021-01-12 Render to area containing texture at 04186000 +0x16
Radiant Mythology v1.9.4 2020-09-07 Render to area containing texture at 0416e000 +0x32
Radiant Mythology v1.6.3 2020-05-19 sceDmacMemcpy(dest=04088000, src=092457c0, size=557056): overlapping read
Radiant Mythology v1.9.4 2020-05-14 Ignoring possible render to texture at 0416e000 +0x80 / 480x272
Radiant Mythology v1.5.4-998-g08f26439c 2020-05-06 Branch in Jump delay slot at 0001000c in block starting at 00000000
Radiant Mythology v1.9.4 2020-04-26 Branch in RSRTComp delay slot at 08843a24 in block starting at 08843a00
Radiant Mythology v1.9.4 2020-04-26 Ignoring possible render to texture at 04172000 +0x48 / 480x272
Radiant Mythology v1.9.4 2020-04-25 Ignoring possible render to texture at 04168000 +0x80 / 480x272
Radiant Mythology v1.9.4 2020-05-03 Render to texture with incompatible formats 5 != 0 at 0417c000
Radiant Mythology v1.5.4 2020-02-28 Render to area containing texture at 04174000 +0x16
Radiant Mythology v1.8.0 2020-06-09 Render to area containing texture at 0417c000 +0x24
Radiant Mythology v1.8.0-433-g37a97e741 2021-01-31 Render to area containing texture at 0416a000 +0x32
Radiant Mythology v1.6.3 2019-08-15 Ignoring possible render to texture at 04176000 +0x80 / 480x272
Radiant Mythology v1.8.0 2019-06-22 Ignoring possible render to texture at 0416e000 +0x128 / 480x272
Radiant Mythology v1.9.4 2021-08-22 Unknown GetPointer 00000000 PC 08b1f398 LR 08b1f398
Radiant Mythology v1.9.4 2020-04-13 Render to area containing texture at 04168000 +0x8
Radiant Mythology v1.9.4 2020-04-12 Ignoring possible render to texture at 0416e000 +0x56 / 480x272
Radiant Mythology v1.7.1 2019-01-04 Render to area containing texture at 0416c000 +0x16
Radiant Mythology v1.8.0-433-g37a97e741 2019-12-18 Render to area containing texture at 04176000 +0x8
Radiant Mythology v1.5.4 2018-10-13 Ignoring possible render to texture at 0417c000 +0x40 / 480x272
Radiant Mythology v1.6.3 2018-10-06 Ignoring possible render to texture at 04164000 +0x72 / 480x272
Radiant Mythology v1.9.4 2020-05-14 Render to area containing texture at 04172000 +0x24
Radiant Mythology v1.8.0 2020-12-24 Ignoring possible render to texture at 04164000 +0x96 / 480x272
Radiant Mythology v1.6.3 2018-10-02 Ignoring possible render to texture at 0416e000 +0x104 / 480x272
Radiant Mythology v1.7.5 2021-04-08 Ignoring possible render to texture at 04176000 +0x96 / 480x272
Radiant Mythology v1.6.3 2018-09-28 Ignoring possible render to texture at 0416c000 +0x64 / 480x272
Radiant Mythology v1.8.0 2020-12-11 Ignoring possible render to texture at 0417a000 +0x56 / 480x272
Radiant Mythology v1.9.4 2020-12-17 Render to area containing texture at 0417e000 +0x32
Radiant Mythology v1.8.0 2019-09-22 Render to area containing texture at 04182000 +0x8
Radiant Mythology v1.6.3 2018-07-11 Ignoring possible render to texture at 04180000 +0x40 / 480x272
Radiant Mythology v1.9.3-601-g31f4caeb2 2020-09-02 Ignoring possible render to texture at 0417c000 +0x56 / 480x272
Radiant Mythology v1.5.4 2018-06-04 Ignoring possible render to texture at 04172000 +0x96 / 480x272
Radiant Mythology v1.9.4 2021-04-27 Ignoring possible render to texture at 04172000 +0x88 / 480x272
Radiant Mythology v1.5.4 2018-06-02 Render to area containing texture at 0417e000 +0x24
Radiant Mythology v1.5.4 2018-05-29 Render to texture with incompatible formats 5 != 0 at 04176000
Radiant Mythology v1.9.3 2021-06-24 Render to area containing texture at 04186000 +0x8
Radiant Mythology v1.5.4 2020-12-10 Ignoring possible render to texture at 04172000 +0x56 / 480x272
Radiant Mythology v1.8.0 2019-09-04 Render to area containing texture at 0417a000 +0x24
Radiant Mythology v1.5.4 2018-04-20 Render to area containing texture at 0416c000 +0x24
Radiant Mythology v1.4 2018-04-11 80630006=sceAtracSetDataAndGetID(09b97600, 00004000): invalid RIFF header
Radiant Mythology v1.4 2018-04-11 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Radiant Mythology v1.4 2018-04-11 Render to area containing texture at 04110000 +64x0
Radiant Mythology v1.4 2018-04-11 Render to area containing texture at 000cc000 +64x0
Radiant Mythology v1.4 2018-04-11 Rendering to framebuffer offset: 000cc000 +65x0
Radiant Mythology v1.9.4 2021-09-14 Ignoring possible render to texture at 0416e000 +0x48 / 480x272
Radiant Mythology v1.4.2 2018-02-24 Render to area containing texture at 04170000 +0x8
Radiant Mythology v1.7.4 2020-12-28 Render to area containing texture at 04182000 +0x24
Radiant Mythology v1.9.4 2020-09-07 Ignoring possible render to texture at 0417e000 +0x40 / 480x272
Radiant Mythology v1.9.4 2021-06-23 Render to texture with incompatible formats 5 != 0 at 04166000
Radiant Mythology v1.5.4 2018-01-10 Ignoring possible render to texture at 04164000 +0x104 / 480x272
Radiant Mythology v1.5.4 2018-01-09 Ignoring possible render to texture at 04176000 +0x56 / 480x272
Radiant Mythology v1.4.2 2019-03-08 Render to area containing texture at 04172000 +0x16
Radiant Mythology v1.5.3 2017-12-10 Render to area containing texture at 04178000 +0x24
Radiant Mythology v1.4.2 2017-09-24 Ignoring possible render to texture at 04178000 +0x48 / 480x272
Radiant Mythology v1.4.2 2017-09-05 Render to area containing texture at 0418e000 +0x32
Radiant Mythology v1.4.2 2017-09-05 Ignoring possible render to texture at 04172000 +0x112 / 480x272
Radiant Mythology v1.6.3 2018-08-20 Render to area containing texture at 04172000 +0x8
Radiant Mythology v1.7.5 2021-09-18 Render to texture with incompatible formats 5 != 0 at 0416e000
Radiant Mythology v1.0.1 2017-08-29 Ignoring possible render to texture at 04164000 +0x80 / 480x272
Radiant Mythology v1.4.2 2017-08-31 Render to area containing texture at 04162000 +0x16
Radiant Mythology v1.9.4 2021-04-25 Render to area containing texture at 04162000 +0x8
Radiant Mythology v1.6.3 2020-12-26 Render to texture with incompatible formats 5 != 0 at 04154000
Radiant Mythology v1.9.4 2020-12-21 Branch in Jump delay slot at 0886c4dc in block starting at 0886c4dc
Radiant Mythology v1.6.3 2020-06-10 Ignoring possible render to texture at 04162000 +0x56 / 480x272
Radiant Mythology v1.6.3 2019-06-25 Render to area containing texture at 04180000 +0x8
Radiant Mythology v1.4 2017-06-10 Render to texture with incompatible formats 5 != 0 at 0417e000
Radiant Mythology v1.4 2017-06-08 Ignoring possible render to texture at 04170000 +0x120 / 480x272
Radiant Mythology v1.8.0 2019-07-17 Render to area containing texture at 04176000 +0x24
Radiant Mythology v1.4 2017-05-13 Render to area containing texture at 0417a000 +0x16
Radiant Mythology v1.4 2017-05-13 Ignoring possible render to texture at 0417c000 +0x72 / 480x272
Radiant Mythology v1.4 2017-05-09 Ignoring possible render to texture at 04174000 +0x48 / 480x272
Radiant Mythology v1.4 2017-06-02 Render to area containing texture at 04174000 +0x8
Radiant Mythology v1.6.3 2019-01-22 Render to area containing texture at 04178000 +0x8
Radiant Mythology v1.9.4 2020-06-18 Render to area containing texture at 04174000 +0x24
Radiant Mythology v1.4.2 2021-01-02 Render to area containing texture at 04162000 +0x24
Radiant Mythology v1.3.0.1 2017-04-07 Jump to invalid address: 03783780
Radiant Mythology v1.3 2017-03-25 sceDmacMemcpy(dest=04088000, src=092457c0, size=557056): overlapping read
Radiant Mythology v1.3.0.1 2017-03-11 Ignoring possible render to texture at 04166000 +0x112 / 480x272
Radiant Mythology v1.3.0.1 2017-03-10 Render to area containing texture at 04176000 +0x32
Radiant Mythology v1.7.4 2021-04-05 Ignoring possible render to texture at 0416e000 +0x64 / 480x272
Radiant Mythology v1.7.1 2020-10-13 Ignoring possible render to texture at 04172000 +0x72 / 480x272
Radiant Mythology v1.9.4 2021-02-01 Render to area containing texture at 0416e000 +0x16
Radiant Mythology v1.9.4 2020-05-31 Ignoring possible render to texture at 0416e000 +0x96 / 480x272
Radiant Mythology v1.7.5 2020-04-27 Ignoring possible render to texture at 04176000 +0x48 / 480x272