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Game title |
Version |
Latest Report |
Message |
FIFA 08 |
v1.19.2 |
2025-07-04 |
__KernelStopThread: thread 680 does not exist (ApctlThread deleted) |
FIFA 08 |
v1.19.2 |
2025-07-04 |
__KernelStopThread: thread 680 does not exist (ApctlThread stopped) |
FIFA 08 |
v1.18.1 |
2025-05-31 |
Unknown GetPointer 0a003264 PC 08db5064 LR 08c4fd8c |
FIFA 08 |
v1.18.1 |
2025-04-07 |
__KernelStopThread: thread 833 does not exist (ApctlThread deleted) |
FIFA 08 |
v1.18.1 |
2025-04-07 |
__KernelStopThread: thread 833 does not exist (ApctlThread stopped) |
FIFA 08 |
v1.10.3 |
2025-03-13 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
FIFA 08 |
v1.18.1 |
2025-05-31 |
Unknown GetPointerWrite 00000014 PC 08db5064 LR 08c4e258 |
FIFA 08 |
v1.16.6 |
2024-01-15 |
Can't draw: No current render step. Step count: 0 |
FIFA 08 |
v1.16.6 |
2023-11-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1 |
FIFA 08 |
v1.16.6 |
2023-11-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
FIFA 08 |
v1.9.4 |
2023-07-10 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08bbf414 |
FIFA 08 |
v1.15.4 |
2023-06-10 |
Texture cache ran out of GPU memory; switching to low memory mode |
FIFA 08 |
v1.14.4 |
2023-02-28 |
Unexpected mpeg first timestamp: c38 / 3128 |
FIFA 08 |
v1.14.1 |
2023-01-17 |
UI scissor out of bounds in MainScreen: 54,0-1144,721 / 1560,720 |
FIFA 08 |
v1.14.1 |
2023-01-17 |
UI scissor out of bounds in GameSettingsScreen: 292,0-1257,721 / 1560,720 |
FIFA 08 |
v1.11.3 |
2022-12-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
FIFA 08 |
v1.11.3 |
2022-12-24 |
Unimplemented HLE function Kprintf |
FIFA 08 |
v1.11.3 |
2022-12-24 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
FIFA 08 |
v1.11.3 |
2022-12-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
FIFA 08 |
v1.13.2 |
2022-10-06 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
FIFA 08 |
v1.13.2 |
2022-10-10 |
Savedata version requested on save: 3 |
FIFA 08 |
v1.12.3 |
2022-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 10 |
FIFA 08 |
v1.12.3 |
2022-07-23 |
UNIMPL sceUtilityLoadUsbModule(1) |
FIFA 08 |
v1.12.3 |
2022-02-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148828320 |
FIFA 08 |
v1.12.3 |
2022-02-03 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 149380552 |
FIFA 08 |
v1.12.3 |
2022-02-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147569052 |
FIFA 08 |
v1.12.3 |
2022-02-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147557848 |
FIFA 08 |
v1.12.3 |
2022-02-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=09564440, pos=1, access=1, data=2, text=2 |
FIFA 08 |
v1.12.3 |
2022-02-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d853c4, pos=1, access=1, data=1, text=1 |
FIFA 08 |
v1.12.3 |
2022-01-18 |
MFIC instruction hit (70020024) at 089d2e50 |
FIFA 08 |
v1.11.3 |
2021-08-31 |
Unknown GetPointer 00000000 PC 08c0266c LR 08000030 |
FIFA 08 |
v1.11.3 |
2021-07-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
FIFA 08 |
v1.11.3 |
2021-07-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
FIFA 08 |
v1.15.4 |
2023-09-22 |
Savedata version requested: 3 |
FIFA 08 |
v1.18.1 |
2025-05-29 |
Unimplemented HLE function sceNetResolverCreate |
FIFA 08 |
v1.10.3 |
2021-01-06 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143640460 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747272 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
FIFA 08 |
v1.12.3 |
2022-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 5177420 |
FIFA 08 |
v1.9 |
2024-02-24 |
Unknown GetPointer 00000000 PC 08c693e8 LR 08c693e8 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 92160 |
FIFA 08 |
v1.12.3 |
2022-08-04 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538036 |
FIFA 08 |
v1.12.3 |
2022-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146728056 |
FIFA 08 |
v1.12.3 |
2022-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146720128 |
FIFA 08 |
v1.10.3 |
2020-10-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907 |
FIFA 08 |
v1.12.3 |
2022-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598036 |
FIFA 08 |
v1.12.3 |
2022-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148111360 |
FIFA 08 |
v1.10.3 |
2020-10-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167444480 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800 |
FIFA 08 |
v1.12.3 |
2022-08-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145463692 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146507860 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
FIFA 08 |
v1.10.3 |
2021-01-06 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
FIFA 08 |
v1.10.3 |
2021-01-06 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
FIFA 08 |
v1.12.3 |
2022-07-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
FIFA 08 |
v1.12.3 |
2022-08-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148119992 |
FIFA 08 |
v1.12.3 |
2022-08-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143639068 |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/8f450998, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/87c263d1, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/87677e40, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/7f696782, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/44e07129, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/3cef484f, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/3c2fa058, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/35750070, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/354d27ea, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/2a368661, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-09-02 |
Ignoring func export sceMp3/0db149f4, already implemented in HLE. |
FIFA 08 |
v1.10.3 |
2020-08-31 |
Unknown syscall in known module 'UtilsForKernel': 0x80fe032e |
FIFA 08 |
v1.9.4 |
2024-07-21 |
Render to texture with different strides 128 != 256 |
FIFA 08 |
v1.9.2 |
2023-08-01 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
FIFA 08 |
v1.9.4 |
2024-04-16 |
Unknown GetPointer 00000000 PC 08c68800 LR 08000020 |
FIFA 08 |
v1.9.4 |
2019-12-28 |
GL ran out of GPU memory; switching to low memory mode |
FIFA 08 |
v1.9.4 |
2025-07-09 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
FIFA 08 |
v1.9.4 |
2023-11-20 |
Render to texture with different strides 256 != 128 |
FIFA 08 |
v1.9.4 |
2025-05-02 |
BREAK instruction hit |
FIFA 08 |
v1.9.4 |
2025-05-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ed96d4, 4, 00000000, 0) |
FIFA 08 |
v1.9.4 |
2025-05-29 |
Unimplemented HLE function sceNetResolverTerm |
FIFA 08 |
v1.7.5 |
2025-03-13 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
FIFA 08 |
v1.9.4 |
2025-07-09 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 16 |