Recent logs - FIFA 08

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
FIFA 08 v1.19.2 2025-07-04 __KernelStopThread: thread 680 does not exist (ApctlThread deleted)
FIFA 08 v1.19.2 2025-07-04 __KernelStopThread: thread 680 does not exist (ApctlThread stopped)
FIFA 08 v1.18.1 2025-05-31 Unknown GetPointer 0a003264 PC 08db5064 LR 08c4fd8c
FIFA 08 v1.18.1 2025-04-07 __KernelStopThread: thread 833 does not exist (ApctlThread deleted)
FIFA 08 v1.18.1 2025-04-07 __KernelStopThread: thread 833 does not exist (ApctlThread stopped)
FIFA 08 v1.10.3 2025-03-13 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
FIFA 08 v1.18.1 2025-05-31 Unknown GetPointerWrite 00000014 PC 08db5064 LR 08c4e258
FIFA 08 v1.16.6 2024-01-15 Can't draw: No current render step. Step count: 0
FIFA 08 v1.16.6 2023-11-13 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
FIFA 08 v1.16.6 2023-11-13 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
FIFA 08 v1.9.4 2023-07-10 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08bbf414
FIFA 08 v1.15.4 2023-06-10 Texture cache ran out of GPU memory; switching to low memory mode
FIFA 08 v1.14.4 2023-02-28 Unexpected mpeg first timestamp: c38 / 3128
FIFA 08 v1.14.1 2023-01-17 UI scissor out of bounds in MainScreen: 54,0-1144,721 / 1560,720
FIFA 08 v1.14.1 2023-01-17 UI scissor out of bounds in GameSettingsScreen: 292,0-1257,721 / 1560,720
FIFA 08 v1.11.3 2022-12-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
FIFA 08 v1.11.3 2022-12-24 Unimplemented HLE function Kprintf
FIFA 08 v1.11.3 2022-12-24 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
FIFA 08 v1.11.3 2022-12-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
FIFA 08 v1.13.2 2022-10-06 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
FIFA 08 v1.13.2 2022-10-10 Savedata version requested on save: 3
FIFA 08 v1.12.3 2022-08-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 10
FIFA 08 v1.12.3 2022-07-23 UNIMPL sceUtilityLoadUsbModule(1)
FIFA 08 v1.12.3 2022-02-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148828320
FIFA 08 v1.12.3 2022-02-03 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 149380552
FIFA 08 v1.12.3 2022-02-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147569052
FIFA 08 v1.12.3 2022-02-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147557848
FIFA 08 v1.12.3 2022-02-03 sceKernelLoadModule: unsupported options size=00000014, flags=09564440, pos=1, access=1, data=2, text=2
FIFA 08 v1.12.3 2022-02-03 sceKernelLoadModule: unsupported options size=00000014, flags=08d853c4, pos=1, access=1, data=1, text=1
FIFA 08 v1.12.3 2022-01-18 MFIC instruction hit (70020024) at 089d2e50
FIFA 08 v1.11.3 2021-08-31 Unknown GetPointer 00000000 PC 08c0266c LR 08000030
FIFA 08 v1.11.3 2021-07-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
FIFA 08 v1.11.3 2021-07-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
FIFA 08 v1.15.4 2023-09-22 Savedata version requested: 3
FIFA 08 v1.18.1 2025-05-29 Unimplemented HLE function sceNetResolverCreate
FIFA 08 v1.10.3 2021-01-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143640460
FIFA 08 v1.12.3 2022-07-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747272
FIFA 08 v1.12.3 2022-07-21 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
FIFA 08 v1.12.3 2022-08-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 5177420
FIFA 08 v1.9 2024-02-24 Unknown GetPointer 00000000 PC 08c693e8 LR 08c693e8
FIFA 08 v1.12.3 2022-07-21 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 92160
FIFA 08 v1.12.3 2022-08-04 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538036
FIFA 08 v1.12.3 2022-08-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146728056
FIFA 08 v1.12.3 2022-08-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146720128
FIFA 08 v1.10.3 2020-10-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907
FIFA 08 v1.12.3 2022-08-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598036
FIFA 08 v1.12.3 2022-08-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148111360
FIFA 08 v1.10.3 2020-10-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167444480
FIFA 08 v1.12.3 2022-07-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800
FIFA 08 v1.12.3 2022-08-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
FIFA 08 v1.12.3 2022-07-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145463692
FIFA 08 v1.12.3 2022-07-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146507860
FIFA 08 v1.12.3 2022-07-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
FIFA 08 v1.10.3 2021-01-06 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
FIFA 08 v1.10.3 2021-01-06 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
FIFA 08 v1.10.3 2021-01-06 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
FIFA 08 v1.10.3 2021-01-06 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
FIFA 08 v1.10.3 2021-01-06 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
FIFA 08 v1.10.3 2021-01-06 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
FIFA 08 v1.12.3 2022-07-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
FIFA 08 v1.12.3 2022-08-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148119992
FIFA 08 v1.12.3 2022-08-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143639068
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/8f450998, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/87c263d1, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/87677e40, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/7f696782, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/44e07129, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/3cef484f, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/3c2fa058, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/35750070, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/354d27ea, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/2a368661, already implemented in HLE.
FIFA 08 v1.10.3 2020-09-02 Ignoring func export sceMp3/0db149f4, already implemented in HLE.
FIFA 08 v1.10.3 2020-08-31 Unknown syscall in known module 'UtilsForKernel': 0x80fe032e
FIFA 08 v1.9.4 2024-07-21 Render to texture with different strides 128 != 256
FIFA 08 v1.9.2 2023-08-01 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
FIFA 08 v1.9.4 2024-04-16 Unknown GetPointer 00000000 PC 08c68800 LR 08000020
FIFA 08 v1.9.4 2019-12-28 GL ran out of GPU memory; switching to low memory mode
FIFA 08 v1.9.4 2025-07-09 Render to texture with incompatible formats 3 != 1 at 04000000
FIFA 08 v1.9.4 2023-11-20 Render to texture with different strides 256 != 128
FIFA 08 v1.9.4 2025-05-02 BREAK instruction hit
FIFA 08 v1.9.4 2025-05-02 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ed96d4, 4, 00000000, 0)
FIFA 08 v1.9.4 2025-05-29 Unimplemented HLE function sceNetResolverTerm
FIFA 08 v1.7.5 2025-03-13 Render to texture with incompatible formats 3 != 1 at 00000000
FIFA 08 v1.9.4 2025-07-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 16