Recent logs - SEGA Rally

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Game title Version Latest Report Message
SEGA Rally v1.9.4 2020-02-15 GL ran out of GPU memory; switching to low memory mode
SEGA Rally v1.9.4 2019-12-05 Unknown GetPointer 00000000 PC 0894a5d4 LR 0894a5d4
SEGA Rally v1.6.3 2018-09-03 WriteToHardware: Invalid address 00000000 near PC 088e4920 LR 088e4920
SEGA Rally v1.5.4 2018-08-25 Texture cache ran out of GPU memory; switching to low memory mode
SEGA Rally v1.8.0 2020-02-04 UNIMPL sceUtilityGameSharingInitStart(08d98598)
SEGA Rally v1.8.0 2020-02-04 Unimplemented HLE function sceNetResolverTerm
SEGA Rally v1.4.2 2017-12-08 Render to texture with different strides 128 != 512
SEGA Rally v1.9.4 2020-02-24 Render to texture with incompatible formats 3 != 1 at 040cc000
SEGA Rally v1.7.5 2020-01-20 Render to texture with incompatible formats 3 != 1 at 000cc000
SEGA Rally v1.9.4 2020-02-24 Render to texture with different strides 512 != 128
SEGA Rally v1.9.4 2020-02-11 Render to texture with different formats 2 != 1
SEGA Rally v1.9.3 2020-02-14 Unsupported RGB mask: r=ff g=ff b=0f
SEGA Rally v1.8.0-277-gb3221bd31 2020-02-04 Unimplemented HLE function sceNetApctlGetState
SEGA Rally v1.4.2 2017-09-16 Render to texture with different formats 1 != 0
SEGA Rally v1.9.4 2020-02-24 Render to texture with different formats 2 != 0
SEGA Rally v1.5.4 2018-02-20 BREAK instruction hit