Recent logs - SEGA Rally

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Game title Version Latest Report Message
SEGA Rally v1.13.1-130-g714afb46a 2022-08-09 Error in shader compilation: info: Compile failed. ERROR: 0:22: 'assign' : cannot convert from '2-component vector of int' to '2-component vector of float' 1 compilation errors. No code generated. 00000000:000003e2 Tex TexAlpha Depal TClampST TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec4 u_texclamp; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; in lowp vec4 v_color0; in highp vec3 v_texcoord; out vec4 fragColor0; float mymod(float a, float b) { return a - b * floor(a / b); } void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec2 uv = fixedcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) { index1 = ((index1 >> depalShift) & depalMask) | depalOffse
SEGA Rally v1.12.3 2022-07-26 GE Interrupt: newState might be 1
SEGA Rally v1.12.3 2022-07-26 GE Interrupt: newState might be 0
SEGA Rally v1.10.3 2022-03-27 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2
SEGA Rally v1.10.3 2022-03-27 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=1, text=1
SEGA Rally v1.10.3 2022-03-13 80020001=sceKernelCreateMutex(): invalid name
SEGA Rally v1.10.3 2022-02-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
SEGA Rally v1.10.3 2022-01-30 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=4
SEGA Rally v1.10.3 2022-01-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08bf5b08, 4, 00000000, 0)
SEGA Rally v1.10.3 2022-01-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff610, 4, 00000000, 0)
SEGA Rally v1.10.3 2022-01-30 Unimplemented HLE function Kprintf
SEGA Rally v1.10.3 2022-01-30 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0xef9e4c70
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0xed1410e0
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0xc07bb470
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0x812346e4
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0x623ae665
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0x57cf62dd
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0x55c20a00
SEGA Rally v1.10.3 2022-01-30 Unknown syscall in known module 'ThreadManForKernel': 0x402fcf22
SEGA Rally v1.10.2 2021-12-15 80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk
SEGA Rally v1.11.3 2021-07-22 __KernelStopThread: thread 320 does not exist
SEGA Rally v1.12.3 2022-07-26 Unimplemented HLE function sceNetInetInetNtop
SEGA Rally v1.12.3 2022-07-26 Unimplemented HLE function sceNetInetInetAddr
SEGA Rally v1.10.3 2021-03-13 RET: Stack empty!
SEGA Rally v1.10.3 2021-02-10 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
SEGA Rally v1.10.3 2021-02-10 sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)
SEGA Rally v1.10.3 2020-12-18 Using texture with rendered CLUT: texfmt=5, clutfmt=3
SEGA Rally v1.10.3 2020-12-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
SEGA Rally v1.10.3 2020-12-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
SEGA Rally v1.12.3 2021-12-06 Savedata version requested: 3
SEGA Rally v1.10.3 2020-09-19 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
SEGA Rally v1.10.3 2021-02-10 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
SEGA Rally v1.10.3 2020-09-19 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
SEGA Rally v1.10.3 2020-09-19 Crazy varData address 01011006, skipping rest of module
SEGA Rally v1.10.3 2020-09-19 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
SEGA Rally v1.10.3 2020-09-19 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
SEGA Rally v1.10.3-470-ge8779fdc8 2020-09-12 Texturing from framebuffer with incompatible format 8888 != 5551 at 040cc000
SEGA Rally v1.10.3 2021-02-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
SEGA Rally v1.10.3 2021-02-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
SEGA Rally v1.10.3 2020-08-16 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
SEGA Rally v1.10.3 2020-08-16 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
SEGA Rally v1.10.3 2020-08-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
SEGA Rally v1.10.3 2021-02-10 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
SEGA Rally v1.10.3 2021-02-10 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
SEGA Rally v1.10.3 2021-02-10 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
SEGA Rally v1.10.3 2021-02-10 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
SEGA Rally v1.10.3 2021-02-10 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
SEGA Rally v1.10.3 2021-02-10 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
SEGA Rally v1.10.3 2021-02-10 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
SEGA Rally v1.10.3 2020-09-19 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
SEGA Rally v1.10 2020-07-01 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
SEGA Rally v1.10.3 2020-09-19 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
SEGA Rally v1.10 2020-07-01 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
SEGA Rally v1.10.3 2020-09-19 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
SEGA Rally v1.10.3 2020-09-19 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
SEGA Rally v1.9.4 2021-12-20 GL ran out of GPU memory; switching to low memory mode
SEGA Rally v1.5.4 2018-08-25 Texture cache ran out of GPU memory; switching to low memory mode
SEGA Rally v1.8.0 2022-07-26 UNIMPL sceUtilityGameSharingInitStart(08d98598)
SEGA Rally v1.9.4 2022-08-09 Unimplemented HLE function sceNetResolverTerm
SEGA Rally v1.4.2 2017-12-08 Render to texture with different strides 128 != 512
SEGA Rally v1.9.4 2022-08-16 Render to texture with incompatible formats 3 != 1 at 040cc000
SEGA Rally v1.7.5 2022-06-26 Render to texture with incompatible formats 3 != 1 at 000cc000
SEGA Rally v1.9.4 2022-08-16 Render to texture with different strides 512 != 128
SEGA Rally v1.9.4 2022-07-04 Render to texture with different formats 2 != 1
SEGA Rally v1.9.3-882-g6593ff9ff 2022-07-29 Unsupported RGB mask: r=ff g=ff b=0f
SEGA Rally v1.9.4 2022-06-04 Unimplemented HLE function sceNetApctlGetState
SEGA Rally v1.4.2 2022-01-30 Render to texture with different formats 1 != 0
SEGA Rally v1.9.4 2022-08-16 Render to texture with different formats 2 != 0
SEGA Rally v1.5.4 2022-04-09 BREAK instruction hit