Recent logs - Dante's Inferno™

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Dante's Inferno™ v1.11.3 2024-03-23 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-01rel0 [Revision 96995]. 01710515:00000b3d HWX C T N LM Fog Tex Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 MatUp:1 Cull #version 100 // Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogco
Dante's Inferno™ v1.13.2 2023-11-29 sceDmacMemcpy(dest=08450020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.15.4 2023-09-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
Dante's Inferno™ v1.15.4 2023-09-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Dante's Inferno™ v1.15.4 2023-09-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Dante's Inferno™ v1.16.1 2023-09-22 FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000008e:12180000)
Dante's Inferno™ v1.15.3 2023-05-17 sceDmacMemcpy(dest=084b0020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.10.3 2023-03-10 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/68d42328, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/5f457515, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/7491c438, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/28240568, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
Dante's Inferno™ v1.10.3 2023-03-10 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
Dante's Inferno™ v1.13.2 2022-12-07 WriteToHardware: Invalid address 0000015c near PC 08b3ad14 LR 08b325c0
Dante's Inferno™ v1.11.3 2022-08-19 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
Dante's Inferno™ v1.12.2 2022-07-03 sceDmacMemcpy(dest=08620020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.12.3 2022-06-22 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Dante's Inferno™ v1.12.3 2022-06-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
Dante's Inferno™ v1.12.3 2022-06-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
Dante's Inferno™ v1.12.3 2022-05-14 sceDmacMemcpy(dest=086e00a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.10.3 2022-04-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
Dante's Inferno™ v1.10.3 2022-04-29 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Dante's Inferno™ v1.12.3 2023-03-10 sceKernelLoadModule: unsupported options size=00000014, flags=08cacd90, pos=0, access=1, data=2, text=2
Dante's Inferno™ v1.12.3 2023-03-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Dante's Inferno™ v1.12.3 2022-04-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
Dante's Inferno™ v1.12.3 2022-04-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Dante's Inferno™ v1.12.3 2022-04-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Dante's Inferno™ v1.12.3 2022-04-10 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
Dante's Inferno™ v1.12.3 2022-02-24 sceDmacMemcpy(dest=084a0020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.12.3 2022-05-02 sceDmacMemcpy(dest=086d00a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.12.3 2021-11-11 sceDmacMemcpy(dest=08640020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.11.3 2021-04-18 sceDmacMemcpy(dest=08480020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.8.0 2021-04-11 sceDmacMemcpy(dest=085e0020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2023-10-27 sceDmacMemcpy(dest=086a00a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.15.4 2023-06-05 sceDmacMemcpy(dest=08670020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.10.3 2020-09-29 Render to area containing texture at 04162000 +256x0
Dante's Inferno™ v1.9.4 2022-11-17 sceDmacMemcpy(dest=086500a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.6.3-456-g6d0ed4a 2020-07-17 sceDmacMemcpy(dest=086c0020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-01-01 sceDmacMemcpy(dest=084c0020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2020-01-03 sceDmacMemcpy(dest=08690020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.2 2019-10-13 Render to area containing texture at 04110000 +384x0
Dante's Inferno™ v1.8.0 2021-09-13 sceDmacMemcpy(dest=086d0020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2023-07-09 sceDmacMemcpy(dest=086200a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-01-06 sceDmacMemcpy(dest=086900a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2022-12-10 sceDmacMemcpy(dest=086100a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.8.0 2023-10-20 sceDmacMemcpy(dest=086b00a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2023-10-17 sceDmacMemcpy(dest=086300a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-01-18 sceDmacMemcpy(dest=08400020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.8.0 2024-01-19 sceDmacMemcpy(dest=086400a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2023-03-10 Unknown GetPointer 00000000 PC 089d8558 LR 089d8558
Dante's Inferno™ v1.9.4 2021-03-22 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Dante's Inferno™ v1.8.0 2019-05-07 sceDmacMemcpy(dest=084d0020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-01-12 sceDmacMemcpy(dest=086000a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-03-31 Render to area containing texture at 04110000 +256x0
Dante's Inferno™ v1.9.4 2023-11-19 sceDmacMemcpy(dest=086800a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.6.3 2024-01-12 sceDmacMemcpy(dest=08410020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.6.3 2018-08-06 sceDmacMemcpy(dest=08610020, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.6.3 2024-01-21 sceDmacMemcpy(dest=086600a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2023-12-31 sceDmacMemcpy(dest=086700a0, src=08c012f0, size=65536): overlapping read
Dante's Inferno™ v1.9.4 2024-04-24 Video out requested, not supported: mode=0 size=0,0
Dante's Inferno™ v1.7.5 2024-01-02 Render to area containing texture at 00110000 +256x0