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Game title |
Version |
Latest Report |
Message |
Dante's Inferno™ |
v1.11.3-1679-g195662497 |
2024-08-31 |
Branch in Jump delay slot at 092ea108 in block starting at 092ea0fc |
Dante's Inferno™ |
v1.17.1 |
2024-08-20 |
sceDmacMemcpy(dest=08660020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.12.2 |
2024-06-28 |
Savedata version requested: 3 |
Dante's Inferno™ |
v1.17.1 |
2024-06-26 |
sceDmacMemcpy(dest=086f00a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.10.2 |
2024-06-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
Dante's Inferno™ |
v1.11.3 |
2024-03-23 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01710515:00000b3d HWX C T N LM Fog Tex Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 MatUp:1 Cull
#version 100
// Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse);
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogco |
Dante's Inferno™ |
v1.13.2 |
2023-11-29 |
sceDmacMemcpy(dest=08450020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.15.4 |
2023-09-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
Dante's Inferno™ |
v1.15.4 |
2023-09-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
Dante's Inferno™ |
v1.15.4 |
2023-09-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Dante's Inferno™ |
v1.16.1 |
2023-09-22 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000008e:12180000) |
Dante's Inferno™ |
v1.15.3 |
2023-05-17 |
sceDmacMemcpy(dest=084b0020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/0c120e1d, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/68d42328, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/9553cc91, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/5b70fcc1, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/5f457515, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/4e624a34, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/971a3a90, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/a83f7113, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/0ba514e5, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/7491c438, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/76d3aeba, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/4bc9bde0, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/1e6d9013, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
Dante's Inferno™ |
v1.10.3 |
2023-03-10 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
Dante's Inferno™ |
v1.13.2 |
2022-12-07 |
WriteToHardware: Invalid address 0000015c near PC 08b3ad14 LR 08b325c0 |
Dante's Inferno™ |
v1.11.3 |
2022-08-19 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
Dante's Inferno™ |
v1.12.2 |
2022-07-03 |
sceDmacMemcpy(dest=08620020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.12.3 |
2022-06-22 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
Dante's Inferno™ |
v1.12.3 |
2022-06-22 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352 |
Dante's Inferno™ |
v1.12.3 |
2022-06-22 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468 |
Dante's Inferno™ |
v1.12.3 |
2022-05-14 |
sceDmacMemcpy(dest=086e00a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.10.3 |
2022-04-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
Dante's Inferno™ |
v1.10.3 |
2022-04-29 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
Dante's Inferno™ |
v1.12.3 |
2023-03-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacd90, pos=0, access=1, data=2, text=2 |
Dante's Inferno™ |
v1.12.3 |
2023-03-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1 |
Dante's Inferno™ |
v1.12.3 |
2022-04-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |
Dante's Inferno™ |
v1.12.3 |
2022-04-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
Dante's Inferno™ |
v1.12.3 |
2022-04-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
Dante's Inferno™ |
v1.12.3 |
2022-04-10 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
Dante's Inferno™ |
v1.12.3 |
2022-02-24 |
sceDmacMemcpy(dest=084a0020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.12.3 |
2022-05-02 |
sceDmacMemcpy(dest=086d00a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.12.3 |
2021-11-11 |
sceDmacMemcpy(dest=08640020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.11.3 |
2021-04-18 |
sceDmacMemcpy(dest=08480020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.8.0 |
2021-04-11 |
sceDmacMemcpy(dest=085e0020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-08-31 |
sceDmacMemcpy(dest=086a00a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.15.4 |
2023-06-05 |
sceDmacMemcpy(dest=08670020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.10.3 |
2020-09-29 |
Render to area containing texture at 04162000 +256x0 |
Dante's Inferno™ |
v1.9.4 |
2024-07-27 |
sceDmacMemcpy(dest=086500a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.6.3-456-g6d0ed4a |
2020-07-17 |
sceDmacMemcpy(dest=086c0020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-01-01 |
sceDmacMemcpy(dest=084c0020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2020-01-03 |
sceDmacMemcpy(dest=08690020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.2 |
2019-10-13 |
Render to area containing texture at 04110000 +384x0 |
Dante's Inferno™ |
v1.8.0 |
2021-09-13 |
sceDmacMemcpy(dest=086d0020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-07-27 |
sceDmacMemcpy(dest=086200a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-01-06 |
sceDmacMemcpy(dest=086900a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-06-30 |
sceDmacMemcpy(dest=086100a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.8.0 |
2024-06-16 |
sceDmacMemcpy(dest=086b00a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2023-10-17 |
sceDmacMemcpy(dest=086300a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-09-11 |
sceDmacMemcpy(dest=08400020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.8.0 |
2024-07-17 |
sceDmacMemcpy(dest=086400a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-09-12 |
Unknown GetPointer 00000000 PC 089d8558 LR 089d8558 |
Dante's Inferno™ |
v1.9.4 |
2021-03-22 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
Dante's Inferno™ |
v1.8.0 |
2019-05-07 |
sceDmacMemcpy(dest=084d0020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-07-02 |
sceDmacMemcpy(dest=086000a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-09-13 |
Render to area containing texture at 04110000 +256x0 |
Dante's Inferno™ |
v1.9.4 |
2024-07-01 |
sceDmacMemcpy(dest=086800a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.6.3 |
2024-01-12 |
sceDmacMemcpy(dest=08410020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.6.3 |
2018-08-06 |
sceDmacMemcpy(dest=08610020, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.6.3 |
2024-01-21 |
sceDmacMemcpy(dest=086600a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-09-03 |
sceDmacMemcpy(dest=086700a0, src=08c012f0, size=65536): overlapping read |
Dante's Inferno™ |
v1.9.4 |
2024-09-13 |
Video out requested, not supported: mode=0 size=0,0 |
Dante's Inferno™ |
v1.7.5 |
2024-07-17 |
Render to area containing texture at 00110000 +256x0 |