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Game title |
Version |
Latest Report |
Message |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-09-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-09-15 |
Failed to truncate file. |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-08-14 |
MIPSCompileOp: Invalid instruction 0000ffff |
ACE COMBAT JOINT ASSAULT |
v1.17.1-817-g13506d3d02 |
2024-08-20 |
Can't draw: No current render step. Step count: 0 |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-09-05 |
sceDmacMemcpy(dest=040cc000, src=0968c040, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-09-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-08-02 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-08-02 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-07-25 |
OpenFlag not yet supported |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-04-24 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-04-24 |
sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006 |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-04-24 |
sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006 |
ACE COMBAT JOINT ASSAULT |
v1.14.1 |
2024-02-23 |
UI scissor out of bounds in GamePauseScreen: 489,20-300,455 / 804,464 |
ACE COMBAT JOINT ASSAULT |
v1.14.1 |
2024-02-23 |
UI scissor out of bounds in GamePauseScreen: 0,20-479,455 / 804,464 |
ACE COMBAT JOINT ASSAULT |
v1.14.1 |
2024-02-23 |
UI scissor out of bounds in GamePauseScreen: 489,20-300,479 / 804,475 |
ACE COMBAT JOINT ASSAULT |
v1.14.1 |
2024-02-23 |
UI scissor out of bounds in GamePauseScreen: 0,20-479,479 / 804,475 |
ACE COMBAT JOINT ASSAULT |
v1.14.1 |
2024-02-23 |
UI scissor out of bounds in GamePauseScreen: 489,20-300,524 / 804,499 |
ACE COMBAT JOINT ASSAULT |
v1.14.1 |
2024-02-23 |
UI scissor out of bounds in GamePauseScreen: 0,20-479,524 / 804,499 |
ACE COMBAT JOINT ASSAULT |
v1.16.6 |
2024-02-02 |
__KernelStopThread: thread 327 does not exist (ApctlThread deleted) |
ACE COMBAT JOINT ASSAULT |
v1.15.4 |
2023-08-22 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
ACE COMBAT JOINT ASSAULT |
v1.15.4 |
2023-07-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2 |
ACE COMBAT JOINT ASSAULT |
v1.16.6 |
2023-11-25 |
sceDmacMemcpy(dest=040cc000, src=0968bb80, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.15.4 |
2023-06-12 |
sceDmacMemcpy(dest=04154000, src=0968bb80, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.14.4 |
2023-04-24 |
WriteToHardware: Invalid address 00000018 near PC 08a2c798 LR 08a2c778 |
ACE COMBAT JOINT ASSAULT |
v1.14.4 |
2023-04-09 |
sceDmacMemcpy(dest=040cc000, src=09690700, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=040cc000, src=0968c780, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.14.4 |
2023-02-26 |
sceDmacMemcpy(dest=040cc000, src=0968cbc0, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.13.1 |
2023-02-12 |
WriteToHardware: Invalid address 0c000000 near PC 0896c92c LR 00000004 |
ACE COMBAT JOINT ASSAULT |
v1.14.4 |
2023-01-24 |
__KernelStopThread: thread 288 does not exist (helper deleted) |
ACE COMBAT JOINT ASSAULT |
v1.14.1-59-gd65c7fb05 |
2022-12-29 |
A game install request is already running, not starting a new one |
ACE COMBAT JOINT ASSAULT |
v1.17.1-334-g1786a4ddb |
2024-09-08 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-09-15 |
Unknown GetPointer 00000000 PC 08a89148 LR 08a89150 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-09-15 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef) |
ACE COMBAT JOINT ASSAULT |
v1.13.1 |
2022-09-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-04-24 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
ACE COMBAT JOINT ASSAULT |
v1.13.1 |
2022-09-03 |
Unknown GE command : 030c0008 |
ACE COMBAT JOINT ASSAULT |
v1.17.1-334-g1786a4ddb |
2024-09-08 |
sceNetAdhocMatchingInit(30720) at 089772b0 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-07-18 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-07-21 |
sceDmacMemcpy(dest=040cc000, src=096904c0, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-04-17 |
Ate an instruction inside a delay slot. |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-04-17 |
Savedata version requested: 3 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-04-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2022-04-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2022-04-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
ACE COMBAT JOINT ASSAULT |
v1.13.1 |
2022-09-07 |
sceDmacMemcpy(dest=040cc000, src=09690400, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-01-19 |
Unknown GetPointer ffffffff PC 0880475c LR 08000020 |
ACE COMBAT JOINT ASSAULT |
v1.12-5-gf9f9ab5ec |
2022-01-18 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
ACE COMBAT JOINT ASSAULT |
v1.12-5-gf9f9ab5ec |
2022-01-18 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2022-01-09 |
sceDmacMemcpy(dest=040cc000, src=09691700, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2021-10-04 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2021-10-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2021-10-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2023-08-22 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
ACE COMBAT JOINT ASSAULT |
v1.12.3 |
2023-08-22 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |
ACE COMBAT JOINT ASSAULT |
v1.15.4 |
2023-08-22 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2021-09-22 |
Unimplemented HLE function sceUtilityPsnGetStatus |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2021-05-25 |
sceDmacMemcpy(dest=040cc000, src=09713840, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.11.2 |
2021-02-26 |
sceDmacMemcpy(dest=040cc000, src=0968aa40, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2021-02-18 |
Render to area containing texture at 04162000 +256x0 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2021-02-18 |
Rendering to framebuffer offset: 04162000 +256x0 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-04 |
Attempted set for logic op: f |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2021-06-02 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
ACE COMBAT JOINT ASSAULT |
v1.11.3 |
2021-06-02 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-04 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-04 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-11-01 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-06-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-06-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
ACE COMBAT JOINT ASSAULT |
v1.10.2 |
2020-11-01 |
sceDmacMemcpy(dest=040cc000, src=0968c1c0, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-09-26 |
RET: Stack empty! |
ACE COMBAT JOINT ASSAULT |
v1.10.3 |
2020-09-24 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
ACE COMBAT JOINT ASSAULT |
v1.17.1 |
2024-04-24 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
ACE COMBAT JOINT ASSAULT |
v1.17.4-1 |
2024-09-11 |
Unimplemented HLE function sceNetResolverTerm |
ACE COMBAT JOINT ASSAULT |
v1.9.4 |
2020-06-01 |
sceDmacMemcpy(dest=040cc000, src=0968c100, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.9.3-287-g25726deb4 |
2020-05-23 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:09200002 Tex Fog StenToAlpha Sten1 TFuncMod
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = vec4(v.rgb, 1.0);
}
vs: 01200010:00160b14 HWX T N Fog Tex UVEnv Light: 1: c:1 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(clamp(lightSum0, 0.0, 1.0) + vec4(lightSum1, 0.0), 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal)), 1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal))) * 0.5, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = vec4(u_cullRangeMax.w);
}
}
gl_Position = outPos;
}
|
ACE COMBAT JOINT ASSAULT |
v1.9.3-287-g25726deb4 |
2020-05-19 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:00200002 Tex Fog TFuncMod
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 01200010:00160b14 HWX T N Fog Tex UVEnv Light: 1: c:1 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(clamp(lightSum0, 0.0, 1.0) + vec4(lightSum1, 0.0), 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal)), 1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal))) * 0.5, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = vec4(u_cullRangeMax.w);
}
}
gl_Position = outPos;
}
|
ACE COMBAT JOINT ASSAULT |
v1.9.4 |
2021-05-28 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
ACE COMBAT JOINT ASSAULT |
v1.9.4 |
2024-04-25 |
Unexpected mpeg first timestamp: 0 / 0 |
ACE COMBAT JOINT ASSAULT |
v1.9.4 |
2022-07-06 |
Unknown GetPointer 00000000 PC 0880475c LR 08000020 |
ACE COMBAT JOINT ASSAULT |
v1.7.5 |
2019-02-17 |
sceDmacMemcpy(dest=040cc000, src=0968f600, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.7.5 |
2024-05-05 |
sceDmacMemcpy(dest=040cc000, src=09690c40, size=557056): overlapping read |
ACE COMBAT JOINT ASSAULT |
v1.7.5 |
2018-12-09 |
80630006=sceAtracSetDataAndGetID(0945cb2c, 00010000): invalid RIFF header |
ACE COMBAT JOINT ASSAULT |
v1.9.3 |
2023-01-23 |
GL ran out of GPU memory; switching to low memory mode |
ACE COMBAT JOINT ASSAULT |
v1.5.4-562-g864eb5dca |
2018-07-16 |
Branch in RSRTComp delay slot at 084d4038 in block starting at 084d4034 |
ACE COMBAT JOINT ASSAULT |
v1.5.4-562-g864eb5dca |
2018-07-16 |
Branch in RSRTComp delay slot at 084d401c in block starting at 084d401c |