Recent logs - CODED ARMS

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Game title Version Latest Report Message
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 Crazy varData address 01011006, skipping rest of module
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145042384
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
CODED ARMS v1.10.3-19-g629edf945 2020-07-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
CODED ARMS v1.10.1 2020-07-14 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1
CODED ARMS v1.6.3-492-g9fddfff66 2020-05-25 Error in shader program link: info: (unknown reason) fs: 00000000:00000382 Tex TClampST TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
CODED ARMS v1.6.3-492-g9fddfff66 2020-05-13 Error in shader program link: info: (unknown reason) fs: 00000000:00000382 Tex TClampST TFuncMod (failed) #version 100 precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); gl_FragColor = v; } vs: 00000000:0000001a THR C Tex #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
CODED ARMS v1.6.3-492-g9fddfff66 2020-05-13 Error in shader compilation: info: (unknown reason) 00000000:00000382 Tex TClampST TFuncMod #version 100 precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); gl_FragColor = v; }
CODED ARMS v1.9.3-603-ge8d6a605e 2020-04-03 sceKernelCreateThread(name=ID901): unsupported attributes 00000006
CODED ARMS v1.9.4 2020-03-25 Unknown GetPointer 00000000 PC 089e4840 LR 08000030
CODED ARMS v1.9.4 2020-05-05 sceMpegRingbufferPut(): invalid mpeg data
CODED ARMS v1.9.3 2020-03-05 Error in shader compilation: info: 0(2) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(8) : error C7533: global variable gl_FragColor is deprecated after version 120 depal #version 140 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 0.121094) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
CODED ARMS v1.9.3 2020-03-05 Error in shader compilation: info: 0(6) : error C7555: 'attribute' is deprecated, use 'in/out' instead 0(7) : error C7555: 'attribute' is deprecated, use 'in/out' instead 0(8) : error C7555: 'varying' is deprecated, use 'in/out' instead depal #version 140 #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
CODED ARMS v1.9.3 2020-02-27 Unknown GetPointer 00000000 PC 08806d84 LR 08806d84
CODED ARMS v1.9.4 2020-08-10 Render to area containing texture at 04162000 +256x0
CODED ARMS v1.9.4 2020-08-10 Rendering to framebuffer offset: 04162000 +256x0
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
CODED ARMS v1.9.3-736-gb94260715 2020-05-07 Unknown syscall in known module 'ThreadManForKernel': 0x9fa03cd3
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
CODED ARMS v1.9.3-736-gb94260715 2020-08-13 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
CODED ARMS v1.4-2-g648bc5d 2020-01-09 Unexpected mpeg first timestamp: 5e42b3fc2c5 / 6477536281285
CODED ARMS v1.6.3-492-g9fddfff66 2019-09-07 WriteToHardware: Invalid address 00000188 near PC 08000000 LR 08000000
CODED ARMS v1.8.0 2019-05-16 Unknown GetPointer 00000000 PC 0883845c LR 08000020
CODED ARMS v1.9 2020-07-02 WriteToHardware: Invalid address 00000000 near PC 0899c97c LR 0899c97c
CODED ARMS v1.9.3 2020-01-04 Unusual bezier/spline vtype: 1200c783, morph: 0, bones: 4
CODED ARMS v1.6.3 2018-07-24 ReadFromHardware: Invalid address 0a000000 near PC 0891e110 LR 0891e110
CODED ARMS v1.9.4 2020-06-17 GL ran out of GPU memory; switching to low memory mode
CODED ARMS v1.6.3 2018-12-20 Attempting to texture from target (src=00154000 / target=00154000 / flags=7)
CODED ARMS v1.9.4 2020-08-13 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
CODED ARMS v1.4-2-g648bc5d 2017-11-29 Unexpected mpeg first timestamp: 3f22b3fcf98 / 4338642571160
CODED ARMS v1.8.0 2019-06-06 Unexpected mpeg first timestamp: 0 / 0
CODED ARMS v1.9.4 2020-03-20 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
CODED ARMS v1.9.4 2020-08-11 Render to texture with different strides 256 != 128
CODED ARMS v1.6.3-492-g9fddfff66 2020-08-05 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
CODED ARMS v1.9.4 2020-08-12 Render to texture with different strides 128 != 256
CODED ARMS v1.9.4 2020-08-13 Render to texture using CLUT with different strides 256 != 128
CODED ARMS v1.9.4 2020-08-13 Render to texture with different strides 128 != 512
CODED ARMS v1.5 2020-06-28 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceMpeg_library with version 0102, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceNetApctl_Library with version 0102, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceNetInet_Library with version 0102, devkit 00000000
CODED ARMS v1.5 2020-06-28 Loading module sceNet_Library with version 0101, devkit 00000000
CODED ARMS v1.4.2-848-g2e9d59ad1 2020-06-28 Loading module sceSAScore with version 0101, devkit 00000000
CODED ARMS v1.9.4 2020-08-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
CODED ARMS v1.9.4 2020-08-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1