Recent logs - Dead to Rights: Reckoning

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Game title Version Latest Report Message
Dead to Rights: Reckoning v1.11.3 2021-08-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
Dead to Rights: Reckoning v1.11.3 2021-08-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
Dead to Rights: Reckoning v1.5.4-987-g30c3fd63e 2021-08-19 sceKernelLoadModule: unsupported options size=1091d250, flags=1091d254, pos=0, access=1, data=277992024, text=277992028
Dead to Rights: Reckoning v1.11.3 2021-08-16 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta. The precision does not match. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; vec3 processGAUSS_SQ(inout vec3 color) { float GAUSS_KERNEL_SIZE = 5.0; vec2 offset = (u_pixelDelta * 3.5) / vec2(GAUSS_KERNEL_SIZE); vec3 cGauss0 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0))).xyz * 1.0; vec3 cGauss1 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, -2.0))).xyz * 4.0; vec3 cGauss2 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, -2.0))).xyz * 7.0; vec3 cGauss3 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, -2.0))).xyz * 4.0; vec3 cGauss4 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, -2.0))).xyz * 1.0; vec3 cGauss5 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, -1.0))).xyz * 4.0; vec3 cGauss6 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0))).xyz * 16.0; vec3 cGauss7 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, -1.0))).xyz * 26.0; vec3 cGauss8 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, -1.0))).xyz * 16.0; vec3 cGauss9 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, -1.0))).xyz * 4.0; vec3 cGauss10 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 0.0))).xyz * 7.0; vec3 cGauss11 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 0.0))).xyz * 26.0; vec3 cGauss12 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0))).xyz * 41.0; vec3 cGauss13 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, 0.0))).xyz * 26.0; vec3 cGauss14 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, 0.0))).xyz * 7.0; vec3 cGauss15 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 1.0))).xyz * 4.0; vec3 cGauss16 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 1.0))).xyz * 16.0; vec3 cGauss17 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, 1.0))).xyz * 26.0; vec3 cGauss18 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0))).xyz * 16.0; vec3 cGauss19 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, 1.0))).xyz * 4.0; vec3 cGauss20 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 2.0))).xyz * 1.0; vec3 cGauss21 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 2.0))).xyz * 4.0; vec3 cGauss22 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, 2.0))).xyz * 7.0; vec3 cGauss23 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, 2.0))).xyz * 4.0; vec3 cGauss24 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0))).xyz * 1.0; color = (((((((((((((((((((((((cGauss0 + cGauss1) + cGauss2) + cGauss3) + cGauss4) + cGauss5) + cGauss6) + cGauss7) + cGauss8) + cGauss9) + cGauss10) + cGauss11) + cGauss12) + cGauss13) + cGauss14) + cGauss15) + cGauss16) + cGauss17) + cGauss18) + cGauss19) + cGauss20) + cGauss21) + cGauss22) + cGauss23) + cGauss24; color /= vec3(273.0); return color; } vec3 processBLOOM(inout vec3 color, vec3 colorB, mediump int hatsu) { vec4 sum = vec4(0.0); mediump int diffx = 2; mediump int diffy = 3; for (mediump int ib = -diffy; ib < diffy; ib++) { for (mediump int jb = -diffx; jb < diffx; jb++) { sum += (texture(sampler0, v_texcoord0 + (vec2(float(jb), float(ib)) * 0.00200000009499490261077880859375)) * 0.2199999988079071044921875); } } float _451 = color.x; bool _453 = _451 < 0.300000011920928955078125; bool _460; if (_453) { _460 = color.y < 0.300000011920928955078125; } else { _460 = _453; } bool _467; if (_460) { _467 = color.z < 0.3000000119209289550
Dead to Rights: Reckoning v1.11.3 2021-08-16 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta. The precision does not match. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { highp vec4 param = A; highp vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { highp vec4 param = a; highp vec4 param_1 = b; highp vec4 param_2 = a; highp vec4 param_3 = c; highp vec4 param_4 = d; highp vec4 param_5 = e; highp vec4 param_6 = d; highp vec4 param_7 = f; highp vec4 param_8 = g; highp vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.
Dead to Rights: Reckoning v1.11.3 2021-08-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
Dead to Rights: Reckoning v1.11.3 2021-08-10 __KernelStopThread: thread 423 does not exist
Dead to Rights: Reckoning v1.11.3 2021-08-09 Using texture with rendered CLUT: texfmt=5, clutfmt=3
Dead to Rights: Reckoning v1.11.3 2021-08-09 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Dead to Rights: Reckoning v1.11.3 2021-08-09 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Dead to Rights: Reckoning v1.11.3 2021-08-09 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Dead to Rights: Reckoning v1.11.3 2021-07-22 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089c073c
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146133816
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664
Dead to Rights: Reckoning v1.6.3 2021-06-18 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:00000382 Tex TClampST TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; float mymod(float a, float b) { return a - b * floor(a / b); } void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Dead to Rights: Reckoning v1.11.3 2021-09-13 Video out requested, not supported: mode=0 size=0,0
Dead to Rights: Reckoning v1.11.3 2021-06-18 80630006=sceAtracSetDataAndGetID(09da7580, 00014000): invalid RIFF header
Dead to Rights: Reckoning v1.11.3 2021-06-18 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Dead to Rights: Reckoning v1.11.3 2021-06-08 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Dead to Rights: Reckoning v1.11.3 2021-06-08 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
Dead to Rights: Reckoning v1.11.3 2021-07-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.11.3 2021-06-08 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Dead to Rights: Reckoning v1.11.3 2021-06-08 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Dead to Rights: Reckoning v1.11.3 2021-06-08 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Dead to Rights: Reckoning v1.11.3 2021-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
Dead to Rights: Reckoning v1.11.3 2021-06-08 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Dead to Rights: Reckoning v1.11.3 2021-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
Dead to Rights: Reckoning v1.11.3 2021-06-08 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
Dead to Rights: Reckoning v1.11.3 2021-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
Dead to Rights: Reckoning v1.11.3 2021-07-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.11.3 2021-07-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.11.3 2021-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
Dead to Rights: Reckoning v1.10.3 2021-06-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3 2021-06-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.11.3 2021-06-05 GE Interrupt: newState might be 0
Dead to Rights: Reckoning v1.11.3 2021-06-05 GE Interrupt: newState might be 7
Dead to Rights: Reckoning v1.11.3 2021-06-05 GE Interrupt: newState might be 6
Dead to Rights: Reckoning v1.11.3 2021-06-05 GE Interrupt: newState might be 5
Dead to Rights: Reckoning v1.11.3 2021-06-05 GE Interrupt: newState might be 4
Dead to Rights: Reckoning v1.11.3 2021-06-05 GE Interrupt: newState might be 3
Dead to Rights: Reckoning v1.11.3 2021-06-05 GE Interrupt: newState might be 1
Dead to Rights: Reckoning v1.11.3 2021-05-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.11.3 2021-05-10 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
Dead to Rights: Reckoning v1.11.3 2021-05-09 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Dead to Rights: Reckoning v1.11.3 2021-05-09 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
Dead to Rights: Reckoning v1.10.3 2021-04-30 MPEG user data found
Dead to Rights: Reckoning v1.10.3 2021-04-30 sceMpegRingbufferPut(): invalid mpeg data
Dead to Rights: Reckoning v1.10.1 2021-04-02 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.11.3 2021-08-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3 2021-02-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=1, text=1
Dead to Rights: Reckoning v1.11.3 2021-08-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
Dead to Rights: Reckoning v1.11.3 2021-08-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3 2021-02-05 Could not setup streams, unexpected stream count: 0
Dead to Rights: Reckoning v1.10.3 2021-02-05 Unexpected mpeg first timestamp: 6f97f005b7f / 7668647353215
Dead to Rights: Reckoning v1.10.3 2021-01-29 Unknown GE command : fee38e00
Dead to Rights: Reckoning v1.11.3 2021-06-08 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3 2021-01-08 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfe54, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.10.3 2020-12-31 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
Dead to Rights: Reckoning v1.10.3 2021-01-28 Render to area containing texture at 04088000 +0x69
Dead to Rights: Reckoning v1.10.3 2021-04-02 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3 2020-12-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
Dead to Rights: Reckoning v1.10.3 2020-12-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
Dead to Rights: Reckoning v1.10.3 2020-12-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Dead to Rights: Reckoning v1.10.3 2020-12-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
Dead to Rights: Reckoning v1.10.3 2020-12-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
Dead to Rights: Reckoning v1.10.3 2020-12-14 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.11.3 2021-08-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
Dead to Rights: Reckoning v1.10.3 2020-11-19 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3 2020-11-19 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.11.3 2021-08-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.11.3 2021-09-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.10.3 2020-11-01 Ignoring func export sceMp3/354d27ea, already implemented in HLE.
Dead to Rights: Reckoning v1.10.3 2020-11-01 Ignoring func export sceMp3/2a368661, already implemented in HLE.
Dead to Rights: Reckoning v1.11.3 2021-09-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Dead to Rights: Reckoning v1.11.3 2021-09-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3-936-g4c034ce98 2020-10-25 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Dead to Rights: Reckoning v1.11.3 2021-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Dead to Rights: Reckoning v1.11.3 2021-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Dead to Rights: Reckoning v1.10.3 2021-01-09 Savedata version requested on save: 3
Dead to Rights: Reckoning v1.10.3 2020-10-02 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
Dead to Rights: Reckoning v1.10.3 2020-09-18 Failed to allocate memory for ELF!
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE Wav): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE Timer): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE Controls): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE System): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-09-18 FBO using existing buffer as depthbuffer, 04154000/04000000 and 04000000/04110000
Dead to Rights: Reckoning v1.10.3 2020-09-18 Video out requested, not supported: mode=0 size=512,512
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE Gfx): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE Texture): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-09-18 sceKernelCreateThread(name=PGE File): unsupported attributes 00000006
Dead to Rights: Reckoning v1.10.3 2020-08-21 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Dead to Rights: Reckoning v1.10.3 2020-08-21 Unimplemented HLE function sceHprmRegisterCallback
Dead to Rights: Reckoning v1.4-2-g648bc5d 2020-08-19 Wrong magic number 00000000
Dead to Rights: Reckoning v1.10.3 2021-01-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536