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Game title |
Version |
Latest Report |
Message |
Burnout Legends |
v1.13.1 |
2024-10-04 |
__KernelStopThread: thread 302 does not exist |
Burnout Legends |
v1.17.4-1 |
2024-09-08 |
Error in shader program link: info: WARNING: Could not find vertex shader attribute 'Normal' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Color1' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'TexCoord0' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Position' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Tangent' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Binormal' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Color0' to match BindAttributeLocation request.
WARNING: Output of vertex shader 'v_texcoordNC0' not read by fragment shader
WARNING: Output of vertex shader 'v_texcoordNC2' not read by fragment shader
WARNING: Output of vertex shader 'v_texcoordNC3' not read by fragment shader
WARNING: Output of vertex shader 'v_texcoordNC1' not read by fragment shader
ERROR: Uniform precision mismatch 'u_texelDelta'
fs: postshader
#version 300 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8. |
Burnout Legends |
v1.17.1 |
2024-08-31 |
WriteToHardware: Invalid address 75f37ece near PC 08a63ab0 LR 08a019f4 |
Burnout Legends |
v1.17.1 |
2024-08-31 |
ReadFromHardware: Invalid address 75f37ece near PC 08a63aa4 LR 08a019f4 |
Burnout Legends |
v1.17.1 |
2024-08-31 |
ReadFromHardware: Invalid address 75f37f78 near PC 08a63a68 LR 08a019f4 |
Burnout Legends |
v1.17.1 |
2024-09-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.17.1 |
2024-09-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.17.1-817-g13506d3d02 |
2024-07-28 |
Unknown GE command : 52000001 |
Burnout Legends |
v1.17.1 |
2024-07-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.5.4-998-g08f26439c |
2024-07-06 |
sceKernelLoadModule: unsupported options size=1091f3b8, flags=1091f3bc, pos=0, access=1, data=278000576, text=278000580 |
Burnout Legends |
v1.5.4-998-g08f26439c |
2024-07-06 |
sceKernelLoadModule: unsupported options size=1091f310, flags=1091f314, pos=0, access=1, data=278000408, text=278000412 |
Burnout Legends |
v1.17.1 |
2024-07-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=fffffffc, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.17.1 |
2024-06-21 |
Unimplemented HLE function sceIoDelDrv |
Burnout Legends |
v1.17.1 |
2024-06-21 |
Unimplemented HLE function sceIoAddDrv |
Burnout Legends |
v1.17.1 |
2024-06-19 |
Unexpected mpeg first timestamp: 5ebaa082500 / 6509728113920 |
Burnout Legends |
v1.17.1 |
2024-06-19 |
Unexpected mpeg first timestamp: 1000005beb / 68719500267 |
Burnout Legends |
v1.17.1 |
2024-06-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0 |
Burnout Legends |
v1.11.3 |
2024-06-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
Burnout Legends |
v1.11.3 |
2024-06-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 464 |
Burnout Legends |
v1.17.1-491-g9cdd97c13b |
2024-06-02 |
Loading file directly instead of using handlers: /font/pgf/chinese-traditional-10.125.pgf |
Burnout Legends |
v1.17.1-491-g9cdd97c13b |
2024-06-02 |
sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0) |
Burnout Legends |
v1.15.3 |
2024-05-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.9.4 |
2024-05-24 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508272 |
Burnout Legends |
v1.17.1 |
2024-05-23 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.17.1 |
2024-05-23 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.17.1 |
2024-05-19 |
__KernelStopThread: thread 400 does not exist (ApctlThread deleted) |
Burnout Legends |
v1.17.1 |
2024-05-13 |
sceNetAdhocMatchingInit(32768) at 088e5988 |
Burnout Legends |
v1.17.1 |
2024-05-13 |
Unknown GE command : 11ffffff |
Burnout Legends |
v1.17.1 |
2024-05-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.17.1 |
2024-05-16 |
80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk |
Burnout Legends |
v1.16.6 |
2024-04-05 |
Normal projection mapping without normal? |
Burnout Legends |
v1.15.4 |
2024-02-18 |
MFIC instruction hit (70020024) at 08832bd0 |
Burnout Legends |
v1.15.4 |
2024-02-18 |
BREAK instruction hit |
Burnout Legends |
v1.16.6 |
2024-01-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.16.6 |
2024-01-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.16.6 |
2024-01-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.16.6 |
2024-01-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.14.1 |
2023-11-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=20383231, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.14.4 |
2023-11-11 |
Ignoring possible texturing from framebuffer at 04174000 +0x232 / 64x272 |
Burnout Legends |
v1.16.6 |
2024-04-21 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Burnout Legends |
v1.16.6 |
2023-10-19 |
Can't draw: No current render step. Step count: 0 |
Burnout Legends |
v1.16.4 |
2023-09-28 |
80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header |
Burnout Legends |
v1.16.1 |
2023-09-28 |
__KernelStopThread: thread 1001 does not exist (ApctlThread deleted) |
Burnout Legends |
v1.17.1 |
2024-06-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08a1d400, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.17.1 |
2024-06-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000001c, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.15.4 |
2023-09-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.14.4-615-g34e6dcb28 |
2023-09-05 |
Ignoring possible texturing from framebuffer at 04174000 +0x137 / 64x272 |
Burnout Legends |
v1.15.4 |
2024-02-18 |
Trying to relocate non-loaded section (null) |
Burnout Legends |
v1.15.4 |
2023-09-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.17.1 |
2024-07-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
Burnout Legends |
v1.16.5 |
2023-11-09 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
Burnout Legends |
v1.15.4 |
2023-07-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.15.4 |
2023-07-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.15.4 |
2023-06-05 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
Burnout Legends |
v1.15.4 |
2023-08-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
Burnout Legends |
v1.10.3 |
2023-04-28 |
Unknown GE command : feb30000 |
Burnout Legends |
v1.14.4-1151-g26bf40c49 |
2023-04-21 |
__KernelStopThread: thread 362 does not exist (helper deleted) |
Burnout Legends |
v1.14.4-1151-g26bf40c49 |
2023-04-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b03308, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.14.4-1151-g26bf40c49 |
2023-04-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a34c80, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.14.4 |
2023-03-31 |
Ignoring possible texturing from framebuffer at 04174000 +0x235 / 64x272 |
Burnout Legends |
v1.12.3-978-ge98e48e2e |
2023-03-29 |
BlockTransfer: Bad source transfer address 26000000! |
Burnout Legends |
v1.12.3-978-ge98e48e2e |
2023-03-29 |
BlockTransfer: Bad source transfer address 06366bf0! |
Burnout Legends |
v1.12.3-978-ge98e48e2e |
2023-03-29 |
Drawing region rate add non-zero: 0120, 0100 of 0084, 0081 |
Burnout Legends |
v1.14.4 |
2023-03-23 |
Ignoring possible texturing from framebuffer at 04174000 +0x94 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-03-04 |
sceIoChstat: change attr to 0000 requested |
Burnout Legends |
v1.14.4 |
2023-03-04 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002) |
Burnout Legends |
v1.14.4 |
2023-04-23 |
Ignoring possible texturing from framebuffer at 04174000 +0x219 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-03-30 |
Ignoring possible texturing from framebuffer at 04174000 +0x193 / 64x272 |
Burnout Legends |
v1.10.3-387-g6ca01d588 |
2023-02-08 |
Texturing from framebuffer with incompatible format 8888 != 5551 at 04110000 |
Burnout Legends |
v1.14.4 |
2023-02-11 |
Ignoring possible texturing from framebuffer at 04174000 +0x172 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-05-08 |
Ignoring possible texturing from framebuffer at 04174000 +0x196 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-11-22 |
Ignoring possible texturing from framebuffer at 04174000 +0x151 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-01-29 |
Ignoring possible texturing from framebuffer at 04174000 +0x158 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-02-17 |
Ignoring possible texturing from framebuffer at 04174000 +0x238 / 64x272 |
Burnout Legends |
v1.17.1 |
2024-08-23 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.14.4-615-g34e6dcb28 |
2023-09-05 |
Ignoring possible texturing from framebuffer at 04174000 +0x185 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-02-10 |
Ignoring possible texturing from framebuffer at 04174000 +0x174 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-05-01 |
Ignoring possible texturing from framebuffer at 04174000 +0x217 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-11-16 |
Ignoring possible texturing from framebuffer at 04154000 +0x256 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-04-24 |
Ignoring possible texturing from framebuffer at 04174000 +0x118 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-01-20 |
Ignoring possible texturing from framebuffer at 04174000 +0x226 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-05-01 |
Ignoring possible texturing from framebuffer at 04174000 +0x71 / 64x272 |
Burnout Legends |
v1.14.2 |
2023-01-18 |
UI scissor out of bounds in GameSettingsScreen: 420,0-1720,1080 / 2028,1080 |
Burnout Legends |
v1.17.1-16-gf5450e40e |
2024-06-11 |
Failed to read valid video stream data from header |
Burnout Legends |
v1.14.4-615-g34e6dcb28 |
2023-09-03 |
Ignoring possible texturing from framebuffer at 04174000 +0x202 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5b0, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.14.4 |
2023-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=2, text=2 |
Burnout Legends |
v1.14.4 |
2023-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=1, text=1 |
Burnout Legends |
v1.14.4 |
2023-03-22 |
Ignoring possible texturing from framebuffer at 04174000 +0x87 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-04-08 |
Ignoring possible texturing from framebuffer at 04174000 +0x173 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-04-14 |
Ignoring possible texturing from framebuffer at 04174000 +0x179 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-04-06 |
Ignoring possible texturing from framebuffer at 04174000 +0x75 / 64x272 |
Burnout Legends |
v1.14.4-690-g2dc3a6b05 |
2024-04-24 |
Ignoring possible texturing from framebuffer at 04174000 +0x245 / 64x272 |
Burnout Legends |
v1.14.4-1151-g26bf40c49 |
2024-05-05 |
Ignoring possible texturing from framebuffer at 04174000 +0x107 / 64x272 |
Burnout Legends |
v1.14.4-690-g2dc3a6b05 |
2023-09-09 |
Ignoring possible texturing from framebuffer at 04174000 +0x228 / 64x272 |
Burnout Legends |
v1.14.4 |
2023-05-05 |
Ignoring possible texturing from framebuffer at 04173200 +0x92 / 64x272 |
Burnout Legends |
v1.14.4-284-g473da82e8 |
2023-07-16 |
Ignoring possible texturing from framebuffer at 04173200 +0x135 / 64x272 |
Burnout Legends |
v1.13.2 |
2022-12-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408 |
Burnout Legends |
v1.13.2 |
2022-11-29 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328 |
Burnout Legends |
v1.13.2 |
2022-11-12 |
Rendering to framebuffer offset: 04162000 +256x0 |