Recent logs - WWE All Stars

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Game title Version Latest Report Message
WWE All Stars v1.11.3 2021-07-27 80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header
WWE All Stars v1.11.3 2021-07-26 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
WWE All Stars v1.11.3 2021-07-26 Rendering to framebuffer offset: 04161800 +64x0
WWE All Stars v1.11.3 2021-07-15 FBO using existing buffer as depthbuffer, 04154000/04110000 and 04110000/00000000
WWE All Stars v1.10.3 2021-07-12 Error in shader program link: info: (unknown reason) fs: postshader #ifdef GL_ES precision mediump float; #endif /* Hyllian's 5xBR v3.5a Shader Copyright (C) 2011 Hyllian/Jararaca - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; const float coef = 2.0; const vec3 rgbw = vec3(16.163, 23.351, 8.4772); const vec4 Ao = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 Bo = vec4( 1.0, 1.0, -1.0,-1.0 ); const vec4 Co = vec4( 1.5, 0.5, -0.5, 0.5 ); const vec4 Ax = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 Bx = vec4( 0.5, 2.0, -0.5,-2.0 ); const vec4 Cx = vec4( 1.0, 1.0, -0.5, 0.0 ); const vec4 Ay = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 By = vec4( 2.0, 0.5, -2.0,-0.5 ); const vec4 Cy = vec4( 2.0, 0.0, -1.0, 0.5 ); vec4 df(vec4 A, vec4 B) { return abs(A-B); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { return (df(a,b) + df(a,c) + df(d,e) + df(d,f) + 4.0*df(g,h)); } void main(){ bool upscale = u_texelDelta.x > (1.6 * u_pixelDelta.x); vec3 res = texture2D(sampler0, v_texcoord0.xy).xyz; // Let's skip the whole scaling if output size smaller than 1.6x of input size if (upscale) { bvec4 edr, edr_left, edr_up, px; // px = pixel, edr = edge detection rule bvec4 interp_restriction_lv1, interp_restriction_lv2_left, interp_restriction_lv2_up; bvec4 nc; // new_color bvec4 fx, fx_left, fx_up; // inequations of straight lines. vec2 pS = 1.0 / u_texelDelta.xy; vec2 fp = fract(v_texcoord0.xy*pS.xy); vec2 TexCoord_0 = v_texcoord0.xy-fp*u_pixelDelta.xy; vec2 dx = vec2(u_texelDelta.x,0.0); vec2 dy = vec2(0.0,u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture2D(sampler0, TexCoord_0 -dx -dy ).xyz; vec3 B = texture2D(sampler0, TexCoord_0 -dy ).xyz; vec3 C = texture2D(sampler0, TexCoord_0 +dx -dy ).xyz; vec3 D = texture2D(sampler0, TexCoord_0 -dx ).xyz; vec3 E = texture2D(sampler0, TexCoord_0 ).xyz; vec3 F = texture2D(sampler0, TexCoord_0 +dx ).xyz; vec3 G = texture2D(sampler0, TexCoord_0 -dx +dy ).xyz; vec3 H = texture2D(sampler0, TexCoord_0 +dy ).xyz; vec3 I = texture2D(sampler0, TexCoord_0 +dx +dy ).xyz; vec3 A1 = texture2D(sampler0, TexCoord_0 -dx -y2).xyz; vec3 C1 = texture2D(sampler0, TexCoord_0 +dx -y2).xyz; vec3 A0 = texture2D(sampler0, TexCoord_0 -x2 -dy).xyz; vec3 G0 = texture2D(sampler0, TexCoord_0 -x2 +dy).xyz; vec3 C4 = texture2D(sampler0, TexCoord_0 +x2 -dy).xyz; vec3 I4 = texture2D(sampler0, TexCoord_0 +x2 +dy).xyz; vec3 G5 = texture2D(sampler0, TexCoord_0 -dx +y2).xyz; vec3 I5 = texture2D(sampler0, TexCoord_0 +dx +y2).xyz; vec3 B1 = texture2D(sampler0, TexCoord_0 -y2).xyz; vec3 D0 = texture2D(sampler0, TexCoord_0 -x2 ).xyz; vec3 H5 = texture2D(sampler0, TexCoord_0 +y2).xyz; vec3 F4 = texture2D(sampler0, TexCoord_0 +x2 ).xyz; vec4 b = vec4(dot(B ,rgbw), dot(D ,rgbw), dot(H ,rgbw), dot(F ,rgbw)); vec4 c = vec4(dot(C ,rgbw), dot(A ,rgbw), dot(G ,rgbw), dot(I ,rgbw)); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E,rgbw)); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec
WWE All Stars v1.11.3 2021-07-12 Unimplemented HLE function sceUtilityHtmlViewerInitStart
WWE All Stars v1.10.3 2021-07-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
WWE All Stars v1.10.3 2021-07-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
WWE All Stars v1.5.4-998-g08f26439c 2021-07-09 WriteToHardware: Invalid address 40000000 near PC 08aba084 LR 08a89150
WWE All Stars v1.5.4-998-g08f26439c 2021-07-09 WriteToHardware: Invalid address 00000040 near PC 08aba0c0 LR 08a89150
WWE All Stars v1.11.3 2021-07-06 80630007=sceAtracSetData(2, 08d4b180, 00004cf0): atracID uses different codec type than data
WWE All Stars v1.11.3 2021-07-06 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
WWE All Stars v1.11.3 2021-07-06 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
WWE All Stars v1.11.3 2021-07-06 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE All Stars v1.11.3 2021-07-03 80630007=sceAtracSetData(2, 08d4b180, 00006730): atracID uses different codec type than data
WWE All Stars v1.11.3 2021-07-03 WriteToHardware: Invalid address 00002a18 near PC 08a863e4 LR 08a863e4
WWE All Stars v1.11.3 2021-06-30 WriteToHardware: Invalid address 00002a18 near PC 08ab62e0 LR 08aaca78
WWE All Stars v1.11.3 2021-06-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
WWE All Stars v1.11.3 2021-06-26 sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid)
WWE All Stars v1.11.3 2021-06-26 sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid)
WWE All Stars v1.11.3 2021-06-26 sceGeBreak(mode=0, unknown=09fff3f0): unknown ptr (valid)
WWE All Stars v1.11.3 2021-06-24 WriteToHardware: Invalid address 00002a18 near PC 08ab69a0 LR 08aacccc
WWE All Stars v1.11.3 2021-06-23 ReadFromHardware: Invalid address 1b5802a0 near PC 1b5802a0 LR 1b5802a0
WWE All Stars v1.11.3 2021-06-20 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
WWE All Stars v1.11.3 2021-06-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
WWE All Stars v1.11.3 2021-06-15 A game install request is already running, not starting a new one
WWE All Stars v1.9.0 2021-06-14 80630006=sceAtracSetDataAndGetID(08b9a100, 0000a054): invalid RIFF header
WWE All Stars v1.11.3 2021-06-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
WWE All Stars v1.11.3 2021-06-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
WWE All Stars v1.11.3 2021-06-06 80630006=sceAtracSetDataAndGetID(08b9a100, 0000f330): invalid RIFF header
WWE All Stars v1.11.3 2021-06-05 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
WWE All Stars v1.11.3 2021-06-01 WriteToHardware: Invalid address 00002a18 near PC 08a7a72c LR 08a7a72c
WWE All Stars v1.11.3 2021-05-26 80630006=sceAtracSetData(2, 08bb1640, 00038000): invalid RIFF header
WWE All Stars v1.11.3 2021-05-26 Unknown GetPointer 00000000 PC 08a80ad8 LR 08a80ad8
WWE All Stars v1.11.3 2021-05-23 Unexpected mpeg first timestamp: 0 / 0
WWE All Stars v1.11.3 2021-05-19 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162456
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464
WWE All Stars v1.11.1 2021-05-14 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145477076
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 2568
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143464896
WWE All Stars v1.11.1 2021-05-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148424880
WWE All Stars v1.10.3 2021-05-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167768800
WWE All Stars v1.10.3 2021-05-09 Render to texture with incompatible formats 3 != 0 at 04000000
WWE All Stars v1.10.3 2021-05-09 Unexpected mpeg first timestamp: d59a080000 / 917412249600
WWE All Stars v1.5.4 2021-05-06 WriteToHardware: Invalid address 0000038c near PC 08a594fc LR 08a594fc
WWE All Stars v1.10-6-g8ac4efd3c 2021-04-10 sceKernelLoadModule: unsupported options size=00000014, flags=08a871b0, pos=0, access=1, data=2, text=2
WWE All Stars v1.10-6-g8ac4efd3c 2021-04-10 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
WWE All Stars v1.11.3 2021-04-07 FBO created from existing depthbuffer as color, 04120000/00000000 and 04000000/04120000
WWE All Stars v1.11.3 2021-05-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
WWE All Stars v1.11.3 2021-05-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
WWE All Stars v1.11.3 2021-06-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
WWE All Stars v1.11.3 2021-07-19 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
WWE All Stars v1.11.3 2021-04-04 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=1, text=1
WWE All Stars v1.11.3 2021-07-10 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
WWE All Stars v1.11.2 2021-03-30 80630011=sceAtracSetDataAndGetID(08a87000, 00000000): buffer too small
WWE All Stars v1.10.3 2021-03-29 80630007=sceAtracSetData(2, 08bb1680, 0002f0e0): atracID uses different codec type than data
WWE All Stars v1.10.3 2021-03-29 80630007=sceAtracSetData(2, 08bb1680, 00038000): atracID uses different codec type than data
WWE All Stars v1.10.3 2021-03-27 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
WWE All Stars v1.11.3 2021-04-28 Unknown GetPointer 00000000 PC 08a65bd8 LR 08a661c4
WWE All Stars v1.11.3 2021-03-21 WriteToHardware: Invalid address aaaaada6 near PC 08abb224 LR 08abb224
WWE All Stars v1.11.3 2021-06-10 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
WWE All Stars v1.11.3 2021-06-20 Jump to invalid address: 0245d9a0
WWE All Stars v1.11.3 2021-06-20 Branch in Jump delay slot at 09fff2ac in block starting at 09fff0cc
WWE All Stars v1.11.3 2021-06-20 Jump to invalid address: 023ccd20
WWE All Stars v1.11.3 2021-06-20 Branch in Jump delay slot at 09fff2a8 in block starting at 09fff0cc
WWE All Stars v1.11.3 2021-06-20 Jump to invalid address: 03f28100
WWE All Stars v1.11.3 2021-06-20 Jump to invalid address: 02457e60
WWE All Stars v1.11.3 2021-06-20 Jump to invalid address: 033b5a70
WWE All Stars v1.11.3 2021-06-20 Branch in Jump delay slot at 09fff218 in block starting at 09fff0cc
WWE All Stars v1.11.3 2021-06-20 Jump to invalid address: 07ffca60
WWE All Stars v1.11.3 2021-06-20 Jump to invalid address: 02467120
WWE All Stars v1.11.3 2021-06-20 MIPSCompileOp: Invalid instruction 00000114
WWE All Stars v1.11.3 2021-06-20 MIPSCompileOp: Invalid instruction 000055f9
WWE All Stars v1.11.3 2021-06-20 MIPSCompileOp: Invalid instruction 000000ff
WWE All Stars v1.11.3 2021-07-07 MIPSCompileOp: Invalid instruction 0000ffff
WWE All Stars v1.11.1 2021-03-10 WriteToHardware: Invalid address 000002fc near PC 08a8bd90 LR 08a8bcdc
WWE All Stars v1.11.2 2021-03-09 ReadFromHardware: Invalid address 0000001c near PC 08a65bf0 LR 08a661c4
WWE All Stars v1.11.1 2021-03-03 Unknown GetPointer 00000000 PC 08aea76c LR 08aea7c0
WWE All Stars v1.11.1 2021-03-03 WriteToHardware: Invalid address aaaaada6 near PC 08a75cf4 LR 08a7a72c
WWE All Stars v1.11.1 2021-02-25 WriteToHardware: Invalid address aaaaada6 near PC 08ab7368 LR 08aacc6c
WWE All Stars v1.11.3 2021-04-05 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
WWE All Stars v1.11.2 2021-02-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
WWE All Stars v1.11.1 2021-02-15 Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044
WWE All Stars v1.11.1 2021-02-15 MIPSCompileOp: Invalid instruction 00010005
WWE All Stars v1.10.3 2021-02-07 sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid)
WWE All Stars v1.11.3 2021-06-20 80630006=sceAtracSetDataAndGetID(08b3d9c4, 00008000): invalid RIFF header
WWE All Stars v1.10.3 2021-01-23 80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header
WWE All Stars v1.10.3 2021-01-22 Render to texture with different strides 128 != 192
WWE All Stars v1.10.3 2021-01-20 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
WWE All Stars v1.10.3 2021-01-19 sceGeBreak(mode=0, unknown=08a6ac38): unknown ptr (valid)
WWE All Stars v1.10.3 2021-01-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
WWE All Stars v1.10.3 2021-01-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
WWE All Stars v1.10.3 2021-01-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
WWE All Stars v1.10.3 2021-06-09 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
WWE All Stars v1.10.3 2021-01-11 sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1
WWE All Stars v1.11.1 2021-02-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2