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| Game title |
Version |
Latest Report |
Message |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2026-03-28 |
sceDmacMemcpy(dest=040cc000, src=0927f300, size=557056): overlapping read |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2026-03-14 |
sceDmacMemcpy(dest=09054040, src=086cd800, size=1255424): overlapping read |
| Pro Evolution Soccer 2014 |
v1.20.2 |
2026-03-13 |
PerformMemorySet with invalid range: 041a2980, size 1016087030 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-03-05 |
ReadFromHardware: Invalid address 00000000 near PC 08867414 LR 08867fc4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-03-05 |
WriteToHardware: Invalid address 00800004 near PC 088673d8 LR 08867fc4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-03-05 |
ReadFromHardware: Invalid address 00800004 near PC 08867fa4 LR 08867fc4 |
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
flat in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 40000000:00000910 HWX T Tex Flat
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
flat out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.17.1-334-g1786a4ddb |
2026-02-27 |
sceDmacMemcpy(dest=092ed040, src=086cd800, size=1255424): overlapping read |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
80420014=__sceSasCore(08bb3a00, 39fb68c0): invalid address |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
80420014=__sceSasCore(08bb3a00, 39fb6cc0): invalid address |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
ReadFromHardware: Invalid address 00000000 near PC 08813368 LR 08813390 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
WriteToHardware: Invalid address 00000004 near PC 08844c24 LR 08844c30 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
ReadFromHardware: Invalid address 00000004 near PC 08844c24 LR 08844c30 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
Branch in Jump delay slot at 08020400 in block starting at 08020020 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
ReadFromHardware: Invalid address 00000002 near PC 08813368 LR 08813390 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
Unknown GetPointerWrite 00000000 PC 088113bc LR 088113c4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
ReadFromHardware: Invalid address 00000004 near PC 0882bbe4 LR 0882bbf4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
WriteToHardware: Invalid address 00000000 near PC 0882bbe4 LR 0882bbf4 |
| Pro Evolution Soccer 2014 |
v1.20.2 |
2026-03-14 |
PerformMemorySet with invalid range: 041a2980, size 1016087033 |
| Pro Evolution Soccer 2014 |
v1.8.0 |
2026-01-23 |
ReadFromHardware: Invalid address 00000004 near PC 08863d5c LR 088a69e4 |
| Pro Evolution Soccer 2014 |
v1.8.0 |
2026-01-28 |
WriteToHardware: Invalid address 00000004 near PC 08863d64 LR 088a69e4 |
| Pro Evolution Soccer 2014 |
v1.8.0 |
2026-01-28 |
ReadFromHardware: Invalid address 00000002 near PC 08815f88 LR 08815f70 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
WriteToHardware: Invalid address 0a005833 near PC 08e83598 LR 089485a8 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction b76e9fc3 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction 469efc7a |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
Jump to invalid address: 07934760 PC 08e835c4 LR 089485a8 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction 6793e8ff |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction b35fad76 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction b7b0e8ef |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction ec9f9bcd |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction ee3c9b47 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
MIPSCompileOp: Invalid instruction ef7cdf7b |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
ReadFromHardware: Invalid address 00000004 near PC 08815f70 LR 08815f70 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-11 |
ReadFromHardware: Invalid address 2666892f near PC 089f5c04 LR 08e8b73c |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-11 |
WriteToHardware: Invalid address 2666666a near PC 08a02e14 LR 08e8b72c |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2025-09-24 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000d |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2025-09-24 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l3 rate 000f |
| Pro Evolution Soccer 2014 |
v1.19.3 |
2025-08-10 |
Branch in Jump delay slot at 08b0a8c8 in block starting at 08b0a8b0 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-06-15 |
Imm vertex used clip value, flags=b38000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-06-15 |
Block transfer invalid: 00000000/0 -> 00aff9d0/0, 1x1x2 (0,0)->(0,0) |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-06-15 |
Unknown GE command : fdb10239 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-06-15 |
Unusual bezier/spline vtype: 12019522, morph: 0, bones: 7 |
| Pro Evolution Soccer 2014 |
v1.19.1 |
2025-06-13 |
Branch in RSRTComp delay slot at 08808d8c in block starting at 08808d2c |
| Pro Evolution Soccer 2014 |
v1.13.1 |
2025-06-06 |
MIPSCompileOp: Invalid instruction 00000178 |
| Pro Evolution Soccer 2014 |
v1.13.1 |
2025-06-06 |
MIPSCompileOp: Invalid instruction 000002df |
| Pro Evolution Soccer 2014 |
v1.13.1 |
2025-06-06 |
MIPSCompileOp: Invalid instruction 00000ae8 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-06-21 |
sceDmacMemcpy(dest=040cc000, src=091f70f0, size=557056): overlapping read |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-05-31 |
Unknown GetPointer 00362e41 PC 0884d7a4 LR 0884d7c4 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-05-31 |
Unknown GetPointer 007c4800 PC 0884d7a4 LR 0884d7c4 |
| Pro Evolution Soccer 2014 |
v1.15.3 |
2025-05-26 |
Unknown GetPointer 002e2135 PC 0884d7a4 LR 0884d7c4 |
| Pro Evolution Soccer 2014 |
v1.15.3 |
2025-05-25 |
Unknown GetPointer 008591ba PC 0884a908 LR 0884a928 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-05-24 |
MIPSCompileOp: Invalid instruction 000019df |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-05-24 |
MIPSCompileOp: Invalid instruction 0003efff |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-05-24 |
MIPSCompileOp: Invalid instruction eefff000 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-05-24 |
MIPSCompileOp: Invalid instruction 000005ff |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-11 |
WriteToHardware: Invalid address 26666667 near PC 08a02dec LR 08e8b72c |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
ReadFromHardware: Invalid address 00000000 near PC 08880444 LR 08880440 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Jump to invalid address: 07ffea40 PC 09fffa88 LR 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Jump to invalid address: 0286ee20 PC 09fff844 LR 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Jump to invalid address: 07ffe0f0 PC 09fff838 LR 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Jump to invalid address: 02a97d90 PC 09fff724 LR 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Jump to invalid address: 07ffe840 PC 09fff6fc LR 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Branch in Jump delay slot at 09fff6f8 in block starting at 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Jump to invalid address: 07ffe6d0 PC 09fff6f8 LR 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Branch in Jump delay slot at 09fff6f4 in block starting at 09fff694 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-05-16 |
Jump to invalid address: 07ffe560 PC 09fff6f4 LR 09fff694 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-04-28 |
Unknown GetPointer 008b3617 PC 0884a908 LR 0884a928 |
| Pro Evolution Soccer 2014 |
v1.19 |
2025-06-13 |
SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-04-23 |
MIPSCompileOp: Invalid instruction cd02000e |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-04-14 |
Unknown GetPointer 00360b0b PC 0884a908 LR 0884a928 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-04-08 |
807f00fd=sceMp3Init(00000001): invalid bitrate v3 l3 rate 0000 |
| Pro Evolution Soccer 2014 |
v1.14.2 |
2025-04-06 |
UI scissor out of bounds in CwCheatScreen: 464,0-1003,721 / 1520,720 |
| Pro Evolution Soccer 2014 |
v1.14.2 |
2025-04-06 |
UI scissor out of bounds in MainScreen: 0,0-1105,721 / 1520,720 |
| Pro Evolution Soccer 2014 |
v1.14.2 |
2025-04-06 |
UI scissor out of bounds in MainScreen: 53,0-1105,721 / 1520,720 |
| Pro Evolution Soccer 2014 |
v1.14.2 |
2025-04-06 |
UI scissor out of bounds in CwCheatScreen: 517,0-1003,721 / 1520,720 |
| Pro Evolution Soccer 2014 |
v1.14.2 |
2025-04-06 |
UI scissor out of bounds in GameSettingsScreen: 291,0-1218,721 / 1520,720 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-04-01 |
Unknown GetPointerWrite 00000000 PC 08824a48 LR 088113c4 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-06-09 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000e |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-06-09 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000e |
| Pro Evolution Soccer 2014 |
v1.16.6 |
2025-03-29 |
Unknown GetPointer 00330000 PC 0884a908 LR 0884a928 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2025-03-08 |
MIPSCompileOp: Invalid instruction 790001e4 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2025-03-08 |
Unknown GetPointer deadbeef PC 088d7940 LR 088d7958 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2025-03-08 |
MIPSCompileOp: Invalid instruction 436e436e |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2025-03-08 |
MIPSCompileOp: Invalid instruction 0101b454 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-02-22 |
Vertices without position found: (0400fe60) [0400fe60] P: ? N: f W: f (4x) I: ? (32b) |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2025-02-10 |
Jump to invalid address: 00e84b0c |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2025-02-10 |
sceKernelSetCompiledSdkVersion606 unknown SDK: 21 (would crash) |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2025-01-31 |
Unknown GetPointer 00b4a9b6 PC 0884a908 LR 0884a928 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-03-09 |
ReadFromHardware: Invalid address 13965dd8 near PC 08849a3c LR 08849a48 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2024-12-31 |
ReadFromHardware: Invalid address 82984000 near PC 82984000 LR 08a3e7a8 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2024-12-26 |
Unknown GetPointerWrite 1ae00940 PC 0888d3e4 LR 0888d3fc |
| Pro Evolution Soccer 2014 |
v1.11 |
2024-12-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148002336 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2024-12-18 |
Branch in Jump delay slot at 08b8ae60 in block starting at 08b8ad68 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2024-12-18 |
Branch in Jump delay slot at 08b8ae64 in block starting at 08b8ad68 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2024-12-18 |
Branch in Jump delay slot at 08b8aed4 in block starting at 08b8ad68 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2024-12-18 |
Branch in Jump delay slot at 08b8aecc in block starting at 08b8ad68 |
| Pro Evolution Soccer 2014 |
v1.18.1 |
2024-12-18 |
Branch in Jump delay slot at 08b8aed0 in block starting at 08b8ad68 |