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| Game title |
Version |
Latest Report |
Message |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2026-08-07 |
ReadFromHardware: Invalid address bfc3bfc3 near PC bfc3bfc3 LR 088c9688 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-07-30 |
SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0008 |
| Pro Evolution Soccer 2014 |
v1.17 |
2026-07-29 |
Unknown GetPointer 0e7ab040 PC 0884a920 LR 0884a928 |
| Pro Evolution Soccer 2014 |
v1.17 |
2026-07-28 |
Unknown GetPointer fffffb80 PC 0881c418 LR 0881c420 |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
MIPSCompileOp: Invalid instruction 030944fd |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
MIPSCompileOp: Invalid instruction 000945f8 |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
Branch in RSZeroComp delay slot at 08000418 in block starting at 08000410 |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
MIPSCompileOp: Invalid instruction 4054060c |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
MIPSCompileOp: Invalid instruction 405c044c |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
MIPSCompileOp: Invalid instruction 000944f8 |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
MIPSCompileOp: Invalid instruction 40580fd0 |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-17 |
MIPSCompileOp: Invalid instruction 00094501 |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2026-07-14 |
Jump to invalid address: 07934760 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-13 |
WriteToHardware: Invalid address 00000001 near PC 08a2bba8 LR 08a2bb78 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-13 |
Unknown GetPointerWrite c2384000 PC 08808440 LR 08808448 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-13 |
ReadFromHardware: Invalid address 000001e0 near PC 08815f70 LR 08815f70 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-13 |
ReadFromHardware: Invalid address 000001e2 near PC 08815f70 LR 08815f70 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-12 |
ReadFromHardware: Invalid address 0a000000 near PC 088d17fc LR 088d17fc |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-07-10 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| Pro Evolution Soccer 2014 |
v1.20.4-476-g56c694d88b |
2026-07-05 |
sceDisplayWaitVblankCB: could not find waiting thread info. |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-07-04 |
PerformMemorySet with invalid range: 04157980, size -16777216 |
| Pro Evolution Soccer 2014 |
v1.12.3 |
2026-06-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2026-06-10 |
Unknown GetPointer 00000000 PC 08863d5c LR 08856d18 |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-06-05 |
MIPSCompileOp: Invalid instruction 00001168 |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-06-05 |
MIPSCompileOp: Invalid instruction 000013f8 |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-06-05 |
MIPSCompileOp: Invalid instruction 00001354 |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-06-05 |
Unknown GetPointer 61cad852 PC 0888d3ec LR 0888d3fc |
| Pro Evolution Soccer 2014 |
v1.10.3 |
2026-06-04 |
ReadFromHardware: Invalid address ad0b5ce4 near PC ad0b5ce4 LR 08000018 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-06-07 |
PerformMemorySet with invalid range: 041a2980, size 1862134294 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 08000034 in block starting at 0800002c |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 08000038 in block starting at 0800002c |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 08000030 in block starting at 0800002c |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 0800002c in block starting at 0800002c |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c |
| Pro Evolution Soccer 2014 |
v1.14.4-284-g473da82e8 |
2026-05-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=1, text=1 |
| Pro Evolution Soccer 2014 |
v1.19.3 |
2026-04-25 |
SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v1 l2 rate 0000 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 08000034 in block starting at 08000020 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 08000028 in block starting at 08000020 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 0800002c in block starting at 08000020 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 08000038 in block starting at 08000020 |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-05-24 |
Branch in Jump delay slot at 08000030 in block starting at 08000020 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
MIPSCompileOp: Invalid instruction 0000363d |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
MIPSCompileOp: Invalid instruction 62800000 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
Jump to invalid address: 014238c0 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
MIPSCompileOp: Invalid instruction 62800002 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
MIPSCompileOp: Invalid instruction 00070001 |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
MIPSCompileOp: Invalid instruction 0000060e |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
Jump to invalid address: 0194001c |
| Pro Evolution Soccer 2014 |
v1.17.1 |
2026-04-13 |
Jump to invalid address: 02cad100 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-04-17 |
ReadFromHardware: Invalid address 00000008 near PC 0886a990 LR 0886a990 |
| Pro Evolution Soccer 2014 |
v1.20.3 |
2026-04-10 |
PerformMemorySet with invalid range: 041a2980, size 1862134291 |
| Pro Evolution Soccer 2014 |
v1.16.6 |
2026-04-05 |
Unknown GetPointer 00000002 PC 0884a920 LR 0884a928 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-04-05 |
MIPSCompileOp: Invalid instruction 03e008be |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-04-05 |
MIPSCompileOp: Invalid instruction 4a5c0942 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-04-05 |
MIPSCompileOp: Invalid instruction b15115a6 |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2026-03-28 |
sceDmacMemcpy(dest=040cc000, src=0927f300, size=557056): overlapping read |
| Pro Evolution Soccer 2014 |
v1.17 |
2026-08-04 |
sceDmacMemcpy(dest=09054040, src=086cd800, size=1255424): overlapping read |
| Pro Evolution Soccer 2014 |
v1.20.4 |
2026-08-01 |
PerformMemorySet with invalid range: 041a2980, size 1016087030 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-04-05 |
ReadFromHardware: Invalid address 00000000 near PC 08867414 LR 08867fc4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-04-05 |
WriteToHardware: Invalid address 00800004 near PC 088673d8 LR 08867fc4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-04-05 |
ReadFromHardware: Invalid address 00800004 near PC 08867fa4 LR 08867fc4 |
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
flat in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 40000000:00000910 HWX T Tex Flat
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
flat out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.6.3 |
2026-03-01 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Pro Evolution Soccer 2014 |
v1.17.1-334-g1786a4ddb |
2026-02-27 |
sceDmacMemcpy(dest=092ed040, src=086cd800, size=1255424): overlapping read |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
80420014=__sceSasCore(08bb3a00, 39fb68c0): invalid address |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
80420014=__sceSasCore(08bb3a00, 39fb6cc0): invalid address |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
ReadFromHardware: Invalid address 00000000 near PC 08813368 LR 08813390 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
WriteToHardware: Invalid address 00000004 near PC 08844c24 LR 08844c30 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
ReadFromHardware: Invalid address 00000004 near PC 08844c24 LR 08844c30 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
Branch in Jump delay slot at 08020400 in block starting at 08020020 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
ReadFromHardware: Invalid address 00000002 near PC 08813368 LR 08813390 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
Unknown GetPointerWrite 00000000 PC 088113bc LR 088113c4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
ReadFromHardware: Invalid address 00000004 near PC 0882bbe4 LR 0882bbf4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
WriteToHardware: Invalid address 00000000 near PC 0882bbe4 LR 0882bbf4 |
| Pro Evolution Soccer 2014 |
v1.20.4-26-g87a74546bc |
2026-08-06 |
PerformMemorySet with invalid range: 041a2980, size 1016087033 |
| Pro Evolution Soccer 2014 |
v1.8.0 |
2026-01-23 |
ReadFromHardware: Invalid address 00000004 near PC 08863d5c LR 088a69e4 |
| Pro Evolution Soccer 2014 |
v1.8.0 |
2026-01-28 |
WriteToHardware: Invalid address 00000004 near PC 08863d64 LR 088a69e4 |
| Pro Evolution Soccer 2014 |
v1.8.0 |
2026-01-28 |
ReadFromHardware: Invalid address 00000002 near PC 08815f88 LR 08815f70 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
WriteToHardware: Invalid address 0a005833 near PC 08e83598 LR 089485a8 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction b76e9fc3 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction 469efc7a |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
Jump to invalid address: 07934760 PC 08e835c4 LR 089485a8 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction 6793e8ff |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction b35fad76 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction b7b0e8ef |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction ec9f9bcd |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction ee3c9b47 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
MIPSCompileOp: Invalid instruction ef7cdf7b |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-30 |
ReadFromHardware: Invalid address 00000004 near PC 08815f70 LR 08815f70 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-11 |
ReadFromHardware: Invalid address 2666892f near PC 089f5c04 LR 08e8b73c |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-12-11 |
WriteToHardware: Invalid address 2666666a near PC 08a02e14 LR 08e8b72c |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2025-09-24 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000d |
| Pro Evolution Soccer 2014 |
v1.11.3 |
2025-09-24 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l3 rate 000f |
| Pro Evolution Soccer 2014 |
v1.19.3 |
2025-08-10 |
Branch in Jump delay slot at 08b0a8c8 in block starting at 08b0a8b0 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-06-15 |
Imm vertex used clip value, flags=b38000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-06-15 |
Block transfer invalid: 00000000/0 -> 00aff9d0/0, 1x1x2 (0,0)->(0,0) |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2025-06-15 |
Unknown GE command : fdb10239 |