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Game title |
Version |
Latest Report |
Message |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-24 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader.
fs: 01770000:00000b10 LM
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:00000002 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-21 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 00000000:0000000a Tex TFuncBlend
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
vs: 00004000:00000002 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-21 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader.
fs: 00000000:0000091c LM
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:00200000
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-21 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader.
fs: 01770000:00000b14 LM
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:00200002 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
MIPSCompileOp: Invalid instruction 746f6f62 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
Branch in Jump delay slot at 08ed1818 in block starting at 08ed1810 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
Jump to invalid address: 03a1ae00 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
MIPSCompileOp: Invalid instruction 000006f8 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
Branch in JumpReg delay slot at 08ed1808 in block starting at 08ec5a38 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
Jump to invalid address: 03a08000 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
MIPSCompileOp: Invalid instruction 0000001f |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-16 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader.
fs: 00000000:00000918 LM
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:0001d022 THR UVMtx TessC TessRevN
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-15 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader.
fs: 40000000:00000910 LM
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:0001d022 THR UVMtx TessC TessRevN
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-15 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 40000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00004000:00000022 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-15 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 40000000:00000012 Tex TFuncAdd
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000002 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-15 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 00000000:0000001a Tex TFuncUnk
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000000
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-15 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 40000000:00000012 Tex TFuncAdd
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:0001d000 UVMtx TessC TessRevN
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-12 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 40000000:00000012 Tex TFuncAdd
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00004000:00200000
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-15 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 00000000:0000001a Tex TFuncUnk
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00004000:0001d002 THR UVMtx TessC TessRevN
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-12 |
Unknown GetPointer 02e59a30 PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-10 |
Unknown GetPointer 1d63fb64 PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-07 |
Texture cache ran out of GPU memory; switching to low memory mode |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.5.3 |
2022-06-05 |
Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
fs: 00000000:0000001a Tex TFuncUnk
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:0001d002 THR UVMtx TessC TessRevN
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-03 |
Unknown GetPointer c4e58a00 PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.3 |
2022-07-01 |
Unknown GetPointer 00000000 PC 08815ef4 LR 08000020 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-21 |
FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-21 |
FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.10.2 |
2022-05-28 |
Unknown GetPointer 00000000 PC 08a1b7c0 LR 08000030 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-27 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-25 |
sceMp3Init: invalid data: not MPEG v1 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-25 |
sceDmacMemcpy(dest=04154000, src=0948f230, size=557056): overlapping read |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-24 |
sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-23 |
80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-23 |
80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-22 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.10.2 |
2022-05-17 |
Unknown GetPointer 4745002e PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.3 |
2022-05-16 |
Unknown GetPointer 00000000 PC 08220f54 LR 08220f4c |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-07 |
Unknown GetPointer 00000001 PC 08a02afc LR 0887138c |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-07 |
Decoding texture from VRAM mirror at 045f15d0 swizzle=1 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.2 |
2022-05-07 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-29 |
Unknown GetPointer 00000000 PC 08849a60 LR 0884a940 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-05 |
sceDmacMemcpy(dest=040cc000, src=09517240, size=557056): overlapping read |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-05 |
Unknown GetPointer f6fff5ff PC 08849a60 LR 0884a940 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-04 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-04 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-04 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.10.2 |
2022-04-25 |
Unknown GetPointer 00000001 PC 0884d5a0 LR 0884d7c4 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-07-02 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.8.0 |
2022-05-16 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-10 |
WriteToHardware: Invalid address 00000004 near PC 08856f2c LR 08856f38 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-10 |
ReadFromHardware: Invalid address 00000004 near PC 08856f2c LR 08856f38 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-10 |
WriteToHardware: Invalid address 00000004 near PC 08856d24 LR 08856d30 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-10 |
ReadFromHardware: Invalid address 00000004 near PC 08856d24 LR 08856d30 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-10 |
Unknown GetPointer 00000000 PC 0881615c LR 08816164 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-09 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-15 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-29 |
Unknown GetPointer 00000000 PC 088287f8 LR 08828808 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-04 |
Unknown GetPointer 000000ff PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-19 |
Unknown GetPointer 2985b0d4 PC 0881c2d8 LR 0881c2e8 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-29 |
sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-04-02 |
sceDmacMemcpy(dest=08701400, src=040cc000, size=1043456): overlapping read |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-31 |
Unknown GetPointer 71e12000 PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.3 |
2022-03-28 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.3 |
2022-03-28 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.3 |
2022-03-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.3 |
2022-03-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.3 |
2022-03-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-03-18 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2022-06-28 |
Unknown GetPointer 00000000 PC 08816150 LR 08816164 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2022-06-29 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-03-14 |
Unknown GetPointer 16e08b10 PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2022-06-01 |
Game install with no files / data |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-06-24 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.7.5 |
2022-02-26 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.8.0 |
2022-06-03 |
MIPSCompileOp: Invalid instruction 01010101 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-02-21 |
__KernelStopThread: thread 335 does not exist |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.3 |
2022-06-28 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.3 |
2022-03-30 |
Unimplemented HLE function sceKernelFindModuleByUID |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.3 |
2022-06-02 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.3 |
2022-06-02 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.3 |
2022-06-02 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2022-06-19 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.2 |
2022-02-15 |
ReadFromHardware: Invalid address bf800000 near PC bf800000 LR 0880da70 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.8.0 |
2022-06-26 |
Unknown GetPointer 00000000 PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.12.3 |
2022-05-21 |
Unknown GetPointer cccccccc PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.11.3 |
2022-02-10 |
Unknown GetPointer 0db34009 PC 08849a58 LR 0884a938 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2022-06-29 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.10.2 |
2022-02-04 |
sceMp3Init: invalid data: not 44.1kHz |