Recent logs - Grand Theft Auto V YUNIER PB

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Game title Version Latest Report Message
Grand Theft Auto V YUNIER PB v1.6.3 2025-01-25 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00000000:0d00d002 Tex StenToAlpha StenKeep TFuncMod AlphaTest > #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; gl_FragColor = vec4(v.rgb, 0.0); } vs: 00000000:0000001a THR C Tex #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Grand Theft Auto V YUNIER PB v1.6.3 2025-01-25 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00000000:00200002 Tex Fog TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; } vs: 00000000:00000914 HWX T Fog Tex #version 100 precision highp float; attribute vec3 position; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Grand Theft Auto V YUNIER PB v1.6.3 2025-01-25 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00000000:0000d002 Tex TFuncMod AlphaTest > #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; gl_FragColor = v; } vs: 00000000:0000001a THR C Tex #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Grand Theft Auto V YUNIER PB v1.15.4 2024-12-13 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Grand Theft Auto V YUNIER PB v1.10.3 2024-10-01 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Grand Theft Auto V YUNIER PB v1.16.4 2024-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.17.1 2024-09-26 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Grand Theft Auto V YUNIER PB v1.17.1 2024-08-14 Waiting thread for 20 that was already waiting for 20
Grand Theft Auto V YUNIER PB v1.17.4-1 2024-08-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.17.1 2024-06-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.17.1 2024-06-06 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Grand Theft Auto V YUNIER PB v1.17.1 2024-05-28 sceNetAdhocMatchingInit(13620) at 08a5452c
Grand Theft Auto V YUNIER PB v1.10.3 2024-05-12 Render to area containing texture at 04162000 +256x0
Grand Theft Auto V YUNIER PB v1.10.3 2024-05-12 Rendering to framebuffer offset: 04162000 +256x0
Grand Theft Auto V YUNIER PB v1.17.1 2024-04-21 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.18.1 2025-02-03 Can't draw: No current render step. Step count: 0
Grand Theft Auto V YUNIER PB v1.6.3 2024-03-04 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:00000000 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Grand Theft Auto V YUNIER PB v1.18.1 2025-02-16 Unknown GetPointer 00000000 PC 08964a68 LR 08a53ce4
Grand Theft Auto V YUNIER PB v1.18.1 2025-02-16 WriteToHardware: Invalid address 000000b9 near PC 08ad4178 LR 08ad4174
Grand Theft Auto V YUNIER PB v1.18.1 2025-02-16 WriteToHardware: Invalid address 00000008 near PC 08939830 LR 089392f8
Grand Theft Auto V YUNIER PB v1.18.1 2025-02-16 ReadFromHardware: Invalid address 00000004 near PC 08939818 LR 089392f8
Grand Theft Auto V YUNIER PB v1.11.3 2024-03-02 ReadFromHardware: Invalid address e8abd4a4 near PC e8abd4a4 LR e8abd4a4
Grand Theft Auto V YUNIER PB v1.17.1 2024-12-09 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Grand Theft Auto V YUNIER PB v1.16.6 2024-01-11 00000400=sceGeEdramSetAddrTranslation(00000400)
Grand Theft Auto V YUNIER PB v1.15 2023-12-27 Unexpected mpeg first timestamp: 0 / 0
Grand Theft Auto V YUNIER PB v1.10.3 2023-12-25 Unknown GetPointer 00000000 PC 08815f14 LR 08000020
Grand Theft Auto V YUNIER PB v1.16.6 2023-11-27 ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff
Grand Theft Auto V YUNIER PB v1.16.6 2023-11-17 Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044
Grand Theft Auto V YUNIER PB v1.16.6 2023-11-16 __KernelStopThread: thread 534 does not exist (helper deleted)
Grand Theft Auto V YUNIER PB v1.18.1 2025-02-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.16.6 2023-12-14 GE Interrupt: newState might be 5
Grand Theft Auto V YUNIER PB v1.16.6 2023-12-14 GE Interrupt: newState might be 4
Grand Theft Auto V YUNIER PB v1.16.6 2023-12-14 GE Interrupt: newState might be 3
Grand Theft Auto V YUNIER PB v1.15.4 2023-10-14 GE Interrupt: newState might be 1
Grand Theft Auto V YUNIER PB v1.15.4 2023-10-14 GE Interrupt: newState might be 0
Grand Theft Auto V YUNIER PB v1.15.4 2023-10-14 GE Interrupt: newState might be 7
Grand Theft Auto V YUNIER PB v1.15.4 2023-10-14 GE Interrupt: newState might be 6
Grand Theft Auto V YUNIER PB v1.16.4 2023-09-30 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.16.4 2023-09-30 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.15.4 2023-09-17 Rendering to framebuffer offset at 04162000 +384x0 (stride 512)
Grand Theft Auto V YUNIER PB v1.11.3 2023-09-16 FBO created from existing depthbuffer as color, 04198000/00000000 and 04000000/04198000
Grand Theft Auto V YUNIER PB v1.11.3 2023-09-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.15.4 2023-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=08d74120, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.6.3 2023-08-12 Unknown GetPointer 00000000 PC 08816130 LR 08816144
Grand Theft Auto V YUNIER PB v1.15.4 2023-08-08 sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid)
Grand Theft Auto V YUNIER PB v1.15.4 2023-08-08 sceGeBreak(mode=0, unknown=09fff3f0): unknown ptr (valid)
Grand Theft Auto V YUNIER PB v1.11.3 2024-02-26 Savedata version requested on save: 3
Grand Theft Auto V YUNIER PB v1.6.3 2023-06-14 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:00000082 Tex TClamp TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000012 THR Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Grand Theft Auto V YUNIER PB v1.9.4 2024-01-23 Unknown GetPointer 00000000 PC 08a1a630 LR 08a1a630
Grand Theft Auto V YUNIER PB v1.15.4 2023-06-02 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.15.2 2023-05-15 sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010
Grand Theft Auto V YUNIER PB v1.8.0 2024-11-02 Unknown GetPointer 00000000 PC 08b54db8 LR 08000030
Grand Theft Auto V YUNIER PB v1.6.3 2023-12-18 GL ran out of GPU memory; switching to low memory mode
Grand Theft Auto V YUNIER PB v1.9.4 2024-07-11 Unknown GetPointer 00000000 PC 08a1a4d0 LR 08a1a4d0
Grand Theft Auto V YUNIER PB v1.17.4-1 2024-09-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000136, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.18.1 2025-01-10 sceNetAdhocMatchingInit(13620) at 08a565f8
Grand Theft Auto V YUNIER PB v1.17.4-1 2024-09-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.17.4-1 2024-09-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.17.4-1 2024-09-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.16.4 2024-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.16.4 2024-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.16.4 2024-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.17.1 2024-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.16.4 2024-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.4-56-gb1a530b 2022-10-28 Loading module sceMpeg_library with version 0105, devkit 00000000
Grand Theft Auto V YUNIER PB v1.4-56-gb1a530b 2022-10-28 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
Grand Theft Auto V YUNIER PB v1.9.4 2025-02-01 Savedata version requested: 3
Grand Theft Auto V YUNIER PB v1.12.3 2022-08-10 Unexpected mpeg first timestamp: 906bf08d0c7 / 9924579479751
Grand Theft Auto V YUNIER PB v1.12.3 2022-08-10 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.12.3 2022-08-10 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
Grand Theft Auto V YUNIER PB v1.12.3 2022-08-10 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
Grand Theft Auto V YUNIER PB v1.17.1 2024-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1