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Game title |
Version |
Latest Report |
Message |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.12.3 |
2022-06-06 |
Bad index address 00000000! |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.0.1-561-gc8f82cc |
2016-05-26 |
Unknown GE command : fe200009 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe1200 PC 09bf7920 LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe4500 PC 09bf7930 LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe1400 PC 09bf7928 LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe0400 PC 09bf7904 LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe4600 PC 09bf7934 LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 02e075c0 PC 09bf78c0 LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe0900 PC 09bf791c LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe1300 PC 09bf7924 LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 07007cc0 PC 09bf78dc LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-12-02 |
Jump to invalid address: 06fe1500 PC 09bf792c LR 09bf78c0 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2017-04-11 |
sceAtracSetData(2, 08bd6108, 00001920): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 0000aaa0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2015-11-28 |
sceAtracSetData(2, 08bd6108, 0001b600): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-09-16 |
sceAtracSetData(2, 08bd6108, 0000a6e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 0000e220): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.0-19-g4aceb47 |
2015-12-02 |
sceAtracSetData(2, 08bd6108, 0000a7a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2016-06-12 |
sceAtracSetData(2, 08bd6108, 00008200): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.0-19-g4aceb47 |
2016-06-10 |
sceAtracSetData(2, 08bd6108, 00006a20): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2016-06-12 |
sceAtracSetData(2, 08bd6108, 00002ca0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-05-28 |
sceAtracSetData(2, 08bd6108, 000049e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-782-ge3b6e35 |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 000082e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-03-21 |
sceAtracSetData(2, 08bd6108, 00003c60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-03-21 |
sceAtracSetData(2, 08bd6108, 0000cde0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 00002820): atracID uses different codec type than data |
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.4 |
2024-11-07 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Pro Evolution Soccer 6 |
v1.9.4 |
2024-11-15 |
UNIMPL sceUtilityLoadUsbModule(1) |
(homebrew) |
v1.8.0-39-g87c7f2f53 |
2022-11-24 |
Graphics init error: D3DX DLL not found! Try reinstalling DirectX. |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-04-21 |
sceAtracSetData(2, 08bd6108, 00000d00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-05-06 |
sceAtracSetData(2, 08bd6108, 00000c00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.0-19-g4aceb47 |
2015-10-22 |
sceAtracSetData(2, 08bd6108, 000032a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 000040e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2015-11-28 |
sceAtracSetData(2, 08bd6108, 0000b460): atracID uses different codec type than data |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.9.4 |
2024-11-14 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-10-02 |
sceAtracSetData(2, 08bd6108, 000035a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-782-ge3b6e35 |
2015-11-25 |
sceAtracSetData(2, 08bd6108, 000112e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-06-13 |
sceAtracSetData(2, 08bd6108, 00006720): atracID uses different codec type than data |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
WWE SmackDown vs. RAW 2008 |
v1.0.1-782-ge3b6e35 |
2015-12-02 |
sceAtracSetData(2, 08bd6108, 00004ce0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-782-ge3b6e35 |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 00011520): atracID uses different codec type than data |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-07-18 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-08-18 |
sceAtracSetData(2, 08bd6108, 00004260): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-06-09 |
sceAtracSetData(2, 08bd6108, 000038a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.7.5 |
2023-10-24 |
Render to texture using CLUT with offset at 00044000 +64x0 |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-08-18 |
sceAtracSetData(2, 08bd6108, 00006c60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-10-02 |
sceAtracSetData(2, 08bd6108, 000052e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-09-18 |
sceAtracSetData(2, 08bd6108, 00009c60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-08-18 |
sceAtracSetData(2, 08bd6108, 00003720): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-09-18 |
sceAtracSetData(2, 08bd6108, 00003de0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.7.5 |
2024-09-04 |
Render to area containing texture at 00044000 +112x0 |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2016-06-08 |
sceAtracSetData(2, 08bd6108, 00005d60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-03-21 |
sceAtracSetData(2, 08bd6108, 00005ee0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2016-05-14 |
sceAtracSetData(2, 08bd6108, 00004920): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-08-18 |
sceAtracSetData(2, 08bd6108, 00003ba0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.0-19-g4aceb47 |
2015-10-22 |
sceAtracSetData(2, 08bd6108, 000083a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 00002ee0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-12-21 |
sceAtracSetData(2, 08bd6108, 00008d60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-07-18 |
MIPSCompileOp: Invalid instruction 00000001 |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-07-29 |
sceAtracSetData(2, 08bd6108, 00005be0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-01 |
sceAtracSetData(2, 08bd6108, 00003960): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-10-02 |
sceAtracSetData(2, 08bd6108, 000041a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 00005820): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 000061e0): atracID uses different codec type than data |
Pro Evolution Soccer 2008 |
v1.9.4 |
2024-11-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0 |
Star Wars®: The Force Unleashed™ |
v1.7.5 |
2024-07-17 |
Render to area containing texture at 00154000 +0x32 |
ドラゴンボール タッグバーサス |
v1.9.4 |
2024-11-12 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2016-05-15 |
sceAtracSetData(2, 08bd6108, 00009ea0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-06-08 |
sceAtracSetData(2, 08bd6108, 000092a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-08-18 |
sceAtracSetData(2, 08bd6108, 000026a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-09-18 |
sceAtracSetData(2, 08bd6108, 0000a260): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2017-04-26 |
sceAtracSetData(2, 08bd6108, 00006ea0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2016-06-13 |
sceAtracSetData(2, 08bd6108, 000079e0): atracID uses different codec type than data |
Mega Man Maverick Hunter X |
v1.1.1-66-g5ebd7bf |
2017-11-28 |
Lots of blits needed for obscure blending: 26 per frame, blend 10/7/0 |
WWE SmackDown vs. RAW 2008 |
v1.1.0-19-g4aceb47 |
2016-06-08 |
sceAtracSetData(2, 08bd6108, 00015f00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-08-18 |
sceAtracSetData(2, 08bd6108, 000044a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-10-16 |
sceAtracSetData(2, 08bd6108, 00005220): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.0.1-561-gc8f82cc |
2017-03-24 |
sceAtracSetData(2, 08bd6108, 00015e00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-11-01 |
sceAtracSetData(2, 08bd6108, 0000b300): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-10-16 |
sceAtracSetData(2, 08bd6108, 00005520): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-09-15 |
sceAtracSetData(2, 08bd6108, 00005760): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-05-31 |
sceAtracSetData(2, 08bd6108, 00003360): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-09-15 |
sceAtracSetData(2, 08bd6108, 000077a0): atracID uses different codec type than data |