Recent logs - Mega Man Maverick Hunter X

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Game title Version Latest Report Message
Mega Man Maverick Hunter X v1.6.3-492-g9fddfff66 2020-03-31 Error in shader program link: info: (unknown reason) fs: 00000000:02017022 Tex TexAlpha StenToAlphaDual StenUniform TFuncMod AlphaTest0 != #version 300 es #extension GL_EXT_blend_func_extended : require #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; uniform float u_stencilReplaceValue; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; out vec4 fragColor1; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = vec4(v.rgb, u_stencilReplaceValue); fragColor1 = vec4(0.0, 0.0, 0.0, v.a); } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Mega Man Maverick Hunter X v1.6.3-492-g9fddfff66 2020-03-29 Error in shader program link: info: (unknown reason) fs: 00000000:00000000 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Mega Man Maverick Hunter X v1.8.0 2020-03-21 Video end without audio end, potentially skipping some audio?
Mega Man Maverick Hunter X v1.9.4 2020-03-14 Unknown GetPointer 00000000 PC 08890868 LR 08890868
Mega Man Maverick Hunter X v1.9.4 2020-03-13 8002006a=sceAtracSetDataAndGetID(00000000, 000265d0): invalid buffer address
Mega Man Maverick Hunter X v1.9.3 2020-03-03 Render to texture with different formats 2 != 0
Mega Man Maverick Hunter X v1.6.3 2020-02-29 ReadFromHardware: Invalid address 39370290 near PC 08923e74 LR 08923cac
Mega Man Maverick Hunter X v1.6.3 2020-02-29 Unknown GetPointer 528c09d0 PC 08923dd8 LR 08923de0
Mega Man Maverick Hunter X v1.6.3 2020-02-29 ReadFromHardware: Invalid address 00000100 near PC 08828c1c LR 08828bf4
Mega Man Maverick Hunter X v1.6.3 2020-02-29 ReadFromHardware: Invalid address 00000002 near PC 08807f34 LR 08807f34
Mega Man Maverick Hunter X v1.6.3 2020-02-29 ReadFromHardware: Invalid address 00000069 near PC 08828cc4 LR 08828cc4
Mega Man Maverick Hunter X v1.6.3 2020-02-29 ReadFromHardware: Invalid address 00000060 near PC 08828c1c LR 08828bf4
Mega Man Maverick Hunter X v1.9.3-80-g73bf6098e 2020-02-17 __KernelStopThread: thread 331 does not exist
Mega Man Maverick Hunter X v1.9.3-80-g73bf6098e 2020-02-16 __KernelStopThread: thread 304 does not exist
Mega Man Maverick Hunter X v1.9.3-80-g73bf6098e 2020-01-19 __KernelStopThread: thread 659 does not exist
Mega Man Maverick Hunter X v1.9.4 2019-12-10 Unknown GetPointer 00000000 PC 08912e60 LR 08912e60
Mega Man Maverick Hunter X v1.9.4 2019-12-10 sceDmacMemcpy(dest=04088000, src=0952e5c0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.9.3-80-g73bf6098e 2019-10-16 __KernelStopThread: thread 477 does not exist
Mega Man Maverick Hunter X v1.8.0 2019-08-27 Unknown GE command : fd00ff00
Mega Man Maverick Hunter X v1.8.0 2019-08-27 Texture with unexpected bufw (full=16384)
Mega Man Maverick Hunter X v1.8.0 2019-08-27 Unknown GE command : fd80ff00
Mega Man Maverick Hunter X v1.8.0 2019-08-27 Unknown GetPointer a4c4ae50 PC 08923dc4 LR 08923de0
Mega Man Maverick Hunter X v1.8.0 2019-08-27 Unknown GE command : fe808000
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-07-20 sceKernelLoadModuleByID: unsupported options size=1091f328, flags=1091f32c, pos=0, access=1, data=278000432, text=278000436
Mega Man Maverick Hunter X v1.8.0 2019-07-16 80630006=sceAtracSetDataAndGetID(09ca8000, 00040b90): invalid RIFF header
Mega Man Maverick Hunter X v1.6.3-492-g9fddfff66 2020-01-05 sceDmacMemcpy(dest=04088000, src=095331e0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.9.4 2019-12-21 Unknown GetPointer 00000000 PC 089134f0 LR 089134f0
Mega Man Maverick Hunter X v1.9.4 2019-11-20 Unknown GetPointer 00000000 PC 08000000 LR 08000010
Mega Man Maverick Hunter X v1.8.0 2019-04-27 Direct3D9: Failed to get the device caps!
Mega Man Maverick Hunter X v1.8.0 2019-04-21 sceDmacMemcpy(dest=04088000, src=0952e5f0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.5.4-987-g30c3fd63e 2020-03-16 sceKernelLoadModuleByID: unsupported options size=1091d268, flags=1091d26c, pos=0, access=1, data=277992048, text=277992052
Mega Man Maverick Hunter X v1.9.4 2020-03-16 Unknown GetPointer 00000000 PC 08980f34 LR 08000030
Mega Man Maverick Hunter X v1.9.4 2020-04-02 Unknown GetPointer 00000000 PC 08925b34 LR 08925b34
Mega Man Maverick Hunter X v1.7.5 2019-02-25 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
Mega Man Maverick Hunter X v1.7.5 2019-02-25 BREAK instruction hit
Mega Man Maverick Hunter X v1.7.0 2019-01-26 WriteToHardware: Invalid address 113f6d1c near PC 0882142c LR 08985458
Mega Man Maverick Hunter X v1.7.0 2019-01-26 Jump to invalid address: 0100a808 PC 08854260 LR 08985458
Mega Man Maverick Hunter X v1.7.0 2019-01-26 ReadFromHardware: Invalid address 111af530 near PC 0882142c LR 08985458
Mega Man Maverick Hunter X v1.7.2 2018-11-09 ReadFromHardware: Invalid address 0000002a near PC 08963ffc LR 08961188
Mega Man Maverick Hunter X v1.6.3 2018-10-02 sceDmacMemcpy(dest=04000000, src=09834c40, size=557056): overlapping read
Mega Man Maverick Hunter X v1.6.3 2018-10-01 Unknown GetPointer 740bad20 PC 08923dc4 LR 08923de0
Mega Man Maverick Hunter X v1.6.3 2018-09-30 Unknown GetPointer 740bad20 PC 08923d1c LR 08923de0
Mega Man Maverick Hunter X v1.6.3 2018-09-30 80630006=sceAtracSetDataAndGetID(09d50200, 0006e910): invalid RIFF header
Mega Man Maverick Hunter X v1.6.3 2018-09-29 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Mega Man Maverick Hunter X v1.6.3 2018-09-29 80630006=sceAtracSetDataAndGetID(09d3a600, 00015bd0): invalid RIFF header
Mega Man Maverick Hunter X v1.5.4-987-g30c3fd63e 2019-02-24 sceKernelLoadModuleByID: unsupported options size=1091d300, flags=1091d304, pos=0, access=1, data=277992200, text=277992204
Mega Man Maverick Hunter X v1.6.3 2018-07-28 80630006=sceAtracSetDataAndGetID(09d00000, 00045a10): invalid RIFF header
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 sceKernelLoadModuleByID: unsupported options size=1091f3c0, flags=1091f3c4, pos=0, access=1, data=278000584, text=278000588
Mega Man Maverick Hunter X v1.6.3-492-g9fddfff66 2019-12-30 WriteToHardware: Invalid address 00000000 near PC 089103c0 LR 089103c0
Mega Man Maverick Hunter X v1.6.3 2018-07-07 Error in shader compilation: info: ERROR: 0:1: '' : Version number not supported by OGL driver ERROR: 0:9: 'in' : supported in GLSL 1.30 or later ERROR: 0:10: 'out' : supported in GLSL 1.30 or later WARNING: 0:17: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:17: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:17: 'xyz' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:17: '=' : cannot convert from 'const float' to '3-component vector of float' WARNING: 0:18: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:18: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:18: 'xyz' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:18: '=' : cannot convert from 'const float' to '3-component vector of float' WARNING: 0:19: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:19: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:19: 'xyz' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:19: '=' : cannot convert from 'const float' to '3-component vector of float' WARNING: 0:20: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:20: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:20: 'xyz' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:20: '=' : cannot convert from 'const float' to '3-component vector of float' WARNING: 0:21: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:21: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:21: 'xyz' : field selection requires structure, vector, or matrix on left hand side ERROR postshader #version 300 #ifdef GL_ARB_shading_language_420pack #extension GL_ARB_shading_language_420pack : require #endif uniform sampler2D sampler0; uniform vec2 u_texelDelta; in vec2 v_texcoord0; out vec4 _gl_FragColor; void main() { float FXAA_SPAN_MAX = 8.0; float FXAA_REDUCE_MUL = 0.125; float FXAA_REDUCE_MIN = 0.0078125; vec3 rgbNW = texture(sampler0, v_texcoord0 + (vec2(-1.0) * u_texelDelta)).xyz; vec3 rgbNE = texture(sampler0, v_texcoord0 + (vec2(1.0, -1.0) * u_texelDelta)).xyz; vec3 rgbSW = texture(sampler0, v_texcoord0 + (vec2(-1.0, 1.0) * u_texelDelta)).xyz; vec3 rgbSE = texture(sampler0, v_texcoord0 + (vec2(1.0) * u_texelDelta)).xyz; vec3 rgbM = texture(sampler0, v_texcoord0).xyz; vec3 luma = vec3(0.2989999949932098388671875, 0.58700001239776611328125, 0.114000000059604644775390625); float lumaNW = dot(rgbNW, luma); float lumaNE = dot(rgbNE, luma); float lumaSW = dot(rgbSW, luma); float lumaSE = dot(rgbSE, luma); float lumaM = dot(rgbM, luma); float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE))); float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE))); vec2 dir; dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE)); dir.y = (lumaNW + lumaSW) - (lumaNE + lumaSE); float dirReduce = max((((lumaNW + lumaNE) + lumaSW) + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN); float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce); dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * u_texelDelta; vec3 rgbA = (texture(sampler0, v_texcoord0 + (dir * -0.16666667163372039794921875)).xyz + texture(sampler0, v_texcoord0 + (dir * 0.16666667163372039794921875)).xyz) * 0.5; vec3 rgbB = (rgbA * 0.5) + ((texture(sampler0, v_texcoord0 + (dir * -0.5)).xyz + texture(sampler0, v_texcoord0 + (dir * 0.5)).xyz) * 0.25); float lumaB = dot(rgbB, luma); if ((lumaB < lumaMin) || (lumaB > luma
Mega Man Maverick Hunter X v1.6.3 2018-07-07 Error in shader compilation: info: ERROR: 0:1: '' : Version number not supported by OGL driver ERROR: 0:6: 'out' : supported in GLSL 1.30 or later ERROR: 0:7: 'in' : supported in GLSL 1.30 or later ERROR: 0:8: 'in' : supported in GLSL 1.30 or later postshader #version 300 #ifdef GL_ARB_shading_language_420pack #extension GL_ARB_shading_language_420pack : require #endif out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; gl_Position.z = 2.0 * gl_Position.z - gl_Position.w; }
Mega Man Maverick Hunter X v1.7.5 2019-04-06 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Mega Man Maverick Hunter X v1.9.4 2019-11-01 sceDmacMemcpy(dest=04000000, src=096c6650, size=557056): overlapping read
Mega Man Maverick Hunter X v1.5.4 2018-04-23 sceDmacMemcpy(dest=04000000, src=095b6610, size=557056): overlapping read
Mega Man Maverick Hunter X v1.8.0 2019-07-27 sceDmacMemcpy(dest=04000000, src=095b65e0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.9.4 2020-03-26 sceDmacMemcpy(dest=04000000, src=0952e5c0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.8.0 2019-04-16 sceDmacMemcpy(dest=04000000, src=09724c00, size=557056): overlapping read
Mega Man Maverick Hunter X v1.4.2 2017-10-09 sceDmacMemcpy(dest=04000000, src=09724c00, size=557056): overlapping read
Mega Man Maverick Hunter X v1.4.2 2017-09-02 80630006=sceAtracSetDataAndGetID(09d75f00, 0005b1a0): invalid RIFF header
Mega Man Maverick Hunter X v1.4.2 2017-09-02 80630006=sceAtracSetDataAndGetID(09d47b00, 0002e330): invalid RIFF header
Mega Man Maverick Hunter X v1.3 2017-09-01 sceDmacMemcpy(dest=04000000, src=096c6650, size=557056): overlapping read
Mega Man Maverick Hunter X v1.4.2 2017-08-23 Unknown GetPointer e70c04f0 PC 08923dc4 LR 08923de0
Mega Man Maverick Hunter X v1.4.2 2017-08-17 sceDmacMemcpy(dest=04000000, src=0952e5f0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.0 2017-08-06 Lots of blits needed for obscure blending: 41 per frame, blend 10/7/0
Mega Man Maverick Hunter X v1.3 2017-08-06 sceDmacMemcpy(dest=04088000, src=095b6610, size=557056): overlapping read
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/5f457515, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/68d42328, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/7491c438, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/28240568, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
Mega Man Maverick Hunter X v1.5.4-998-g08f26439c 2019-11-09 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
Mega Man Maverick Hunter X v1.9.4 2020-03-07 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Mega Man Maverick Hunter X v1.2.2 2017-04-02 sceDmacMemcpy(dest=04000000, src=096a1800, size=557056): overlapping read
Mega Man Maverick Hunter X v1.7.4 2020-03-31 Unsupported alpha/stencil mask: 80
Mega Man Maverick Hunter X v1.3 2017-03-24 sceDmacMemcpy(dest=04000000, src=095b6610, size=557056): overlapping read
Mega Man Maverick Hunter X v1.5.2 2019-10-28 sceDmacMemcpy(dest=04000000, src=0952e5c0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.2.2 2016-06-25 Decoding texture from VRAM mirror at 04623230 swizzle=0
Mega Man Maverick Hunter X v1.9.4 2020-04-01 Unexpected mpeg first timestamp: 0 / 0
Mega Man Maverick Hunter X v1.9.4 2020-04-01 00000000=sceDisplaySetHoldMode(00000001): unsupported
Mega Man Maverick Hunter X v1.9.4 2020-04-02 sceMpegRingbufferPut(): invalid mpeg data
Mega Man Maverick Hunter X v1.2.2 2016-06-03 sceDmacMemcpy(dest=04088000, src=095331e0, size=557056): overlapping read
Mega Man Maverick Hunter X v1.2.2 2016-05-05 Jump to invalid address: 001a1180
Mega Man Maverick Hunter X v1.2.2 2016-05-05 Jump to invalid address: 001a1268
Mega Man Maverick Hunter X v1.2.2 2016-05-05 Jump to invalid address: 001a1190
Mega Man Maverick Hunter X v1.2.2 2016-05-05 Jump to invalid address: 001a1270
Mega Man Maverick Hunter X v1.8.0 2019-03-26 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
Mega Man Maverick Hunter X v1.7.1 2019-04-29 Unknown GetPointer 00000000 PC 00000000 LR 00000000