Recent logs - v1.1.0-19-g4aceb47

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Game title Version Latest Report Message
METAL GEAR SOLID PORTABLE OPS v1.1.0-19-g4aceb47 2016-03-20 UNIMPL sceUtilityGameSharingInitStart(0b71707c)
PATAPON™ 2 v1.9.4 2021-05-20 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Mega Man Maverick Hunter X v1.4.2-483-gae9393cb2 2024-11-04 Unable to run GE interrupt: no pending interrupt
Megpoid the Music# v1.4.2 2017-05-28 sceDmacMemcpy(dest=040cc040, src=093432a0, size=4096): overlapping read
The Lord of the Rings: Tactics™ v1.8.0 2024-07-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
I Simpson™ Il Videogioco v1.1.0-19-g4aceb47 2015-12-29 sceKernelLoadModule: unsupported options size=00000014, flags=0bfbebb8, pos=0, access=1, data=2, text=2
I Simpson™ Il Videogioco v1.1.0-19-g4aceb47 2015-12-29 sceKernelLoadModule: unsupported options size=00000014, flags=0bfbec58, pos=0, access=1, data=2, text=2
DISSIDIA® FINAL FANTASY® v1.9.4 2022-04-06 Ignoring possible render to texture at 04190000 +16x61 / 256x128
アイドルマスターSP ミッシングムーン v1.1.0-19-g4aceb47 2015-12-24 sceDmacMemcpy(dest=04088000, src=09504010, size=557056): overlapping read
金色のコルダ2 f v1.1.0-19-g4aceb47 2015-12-20 sceDmacMemcpy(dest=0412fe00, src=08ceddf0, size=16384): overlapping read
金色のコルダ2 f v1.1.0-19-g4aceb47 2015-12-20 sceDmacMemcpy(dest=0412fe00, src=08cd9d10, size=16384): overlapping read
金色のコルダ2 f v1.1.1-66-g5ebd7bf 2016-04-30 sceDmacMemcpy(dest=0412fe00, src=08cd8750, size=16384): overlapping read
ダンボール戦機W v1.7.5 2019-07-14 Render to area containing texture at 00178000 +240x0
ダンボール戦機W v1.9.4 2021-04-26 Ignoring possible render to texture at 04178000 +0x272 / 480x512
ダンボール戦機W v1.9.4 2021-04-26 Render to texture with different strides 512 != 256
ダンボール戦機W v1.5.2 2019-01-08 Loading module scePsmf_library with version 0101, devkit 06030510
Ben 10 Alien Force™ v1.9.4 2024-08-28 Normal projection mapping without normal?
I Simpson™ Il Videogioco v1.4.2-391-g393b3697c 2020-05-05 Loading module scePsmf_library with version 0101, devkit 03050010
I Simpson™ Il Videogioco v1.9.4 2024-03-01 Decoding texture from VRAM mirror at 04710000 swizzle=0
WWE SmackDown vs. RAW 2008 v1.1.1 2017-08-18 sceAtracSetData(2, 08bd6108, 000089a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2016-05-11 sceAtracSetData(2, 08bd6108, 00007860): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-08-18 sceAtracSetData(2, 08bd6108, 00008ee0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-22 sceAtracSetData(2, 08bd6108, 0000a1a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-17 sceAtracSetData(2, 08bd6108, 000085e0): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.9.4 2024-08-10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09062580): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2024-06-11 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0908e510): duplicate handler
SBK®09 Superbike World Championship v1.1.0-19-g4aceb47 2015-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09704670): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2024-11-01 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08e977e0): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2024-11-12 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0957cae0): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2024-11-12 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09282590): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2024-11-12 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090893f0): duplicate handler
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.8.0 2021-03-31 ReadFromHardware: Invalid address 3cccf3db near PC 0a0031a8 LR 0a0031a8
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.8.0 2021-03-31 ReadFromHardware: Invalid address 1cbc30be near PC 08876a24 LR 08845ad0
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.8.0 2021-03-31 ReadFromHardware: Invalid address 1cbc30da near PC 08876a38 LR 08845ad0
ソードアート・オンライン -インフィニティ・モーメント- v1.1.0-19-g4aceb47 2016-04-29 sceDmacMemcpy(dest=091a2980, src=084ac440, size=449696): overlapping read
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-12-02 sceAtracSetData(2, 08bd6108, 0000a7a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-04-08 sceAtracSetData(2, 08bd6108, 00009720): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-03-21 sceAtracSetData(2, 08bd6108, 0000e760): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-23 sceAtracSetData(2, 08bd6108, 00009f60): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.9.4 2024-10-28 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09062570): duplicate handler
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-22 sceAtracSetData(2, 08bd6108, 00008fa0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2016-06-10 sceAtracSetData(2, 08bd6108, 00006a20): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2016-05-15 sceAtracSetData(2, 08bd6108, 0000cba0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2016-06-08 sceAtracSetData(2, 08bd6108, 00000900): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2016-06-12 sceAtracSetData(2, 08bd6108, 00002ca0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-10-02 sceAtracSetData(2, 08bd6108, 000037e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-08-18 sceAtracSetData(2, 08bd6108, 0000a560): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2016-05-15 sceAtracSetData(2, 08bd6108, 000053a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2016-05-29 sceAtracSetData(2, 08bd6108, 00003a20): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2017-03-16 sceAtracSetData(2, 08bd6108, 00003120): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-03-21 sceAtracSetData(2, 08bd6108, 00003c60): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-23 sceAtracSetData(2, 08bd6108, 000055e0): atracID uses different codec type than data
Winx Club: Join The Club v1.9.4 2021-07-06 sceUtilityMsgDialogInitStart: invalid status
SBK®09 Superbike World Championship v1.9.4 2024-10-18 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08eb8320): duplicate handler
PES 2014 v1.4.2 2023-02-03 __KernelStopThread: thread 376 does not exist
Ben 10 Alien Force™ v1.9.4 2024-11-11 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
God of War: Chains of Olympus v1.7.5 2024-06-18 Render to area containing texture at 00161800 +128x0
Pac-Man World 3 v1.9.4 2024-11-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
(homebrew) v1.8.0-39-g87c7f2f53 2022-11-24 Graphics init error: D3DX DLL not found! Try reinstalling DirectX.
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-22 sceAtracSetData(2, 08bd6108, 000032a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-22 sceAtracSetData(2, 08bd6108, 00008220): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2017-09-15 sceAtracSetData(2, 08bd6108, 000046e0): atracID uses different codec type than data
(homebrew) v1.3 2017-11-29 Graphics init error: Unable to compile shaders:
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module sceFont_Library with version 0101, devkit 03050010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-15 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module scePsmf_library with version 0101, devkit 06030010
グランナイツヒストリー v1.9.4 2020-08-17 00000000=sceUtilityScreenshotInitStart(08de0be0)
金色のコルダ2 f v1.1.0-19-g4aceb47 2015-12-22 scePsmfSpecifyStreamWithStreamTypeNumber(0bfd7a68, 00000000, 00000000)
WWE SmackDown vs. RAW 2008 v1.1.1 2017-08-18 sceAtracSetData(2, 08bd6108, 00005160): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-08-18 sceAtracSetData(2, 08bd6108, 00004260): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.7.5 2023-10-24 Render to texture using CLUT with offset at 00044000 +64x0
WWE SmackDown vs. RAW 2008 v1.1.1 2017-08-18 sceAtracSetData(2, 08bd6108, 00006c60): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2017-09-15 sceAtracSetData(2, 08bd6108, 00003d20): atracID uses different codec type than data
GODS EATER BURST v1.1.1-77-gf7fa0a0 2017-11-26 __sceSasSetVoiceATRAC3(08a95840, 31, 08220e00)
GODS EATER BURST v1.1.1-66-g5ebd7bf 2017-11-26 __sceSasSetVoiceATRAC3(08a95840, 30, 08220e00)
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2016-05-15 sceAtracSetData(2, 08bd6108, 00001f20): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2016-06-10 sceAtracSetData(2, 08bd6108, 000065a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2016-05-15 sceAtracSetData(2, 08bd6108, 00005e20): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2017-08-18 sceAtracSetData(2, 08bd6108, 00006960): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-22 sceAtracSetData(2, 08bd6108, 00003f60): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1 2016-06-27 sceAtracSetData(2, 08bd6108, 00006de0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.0-19-g4aceb47 2015-10-17 sceAtracSetData(2, 08bd6108, 000097e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2017-04-11 sceAtracSetData(2, 08bd6108, 00004320): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2017-08-18 sceAtracSetData(2, 08bd6108, 00003720): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2017-09-18 sceAtracSetData(2, 08bd6108, 00003de0): atracID uses different codec type than data