Recent logs - v1.1.1-872-g490c453

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Game title Version Latest Report Message
机动战士高达AGE Cosmic Drive v1.1.1-872-g490c453 2016-02-01 ffffffff800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func
机动战士高达AGE Cosmic Drive v1.1.1-872-g490c453 2016-02-01 ffffffff800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func
グランナイツヒストリー v1.10.3 2022-09-22 00000000=sceUtilityScreenshotInitStart(08de3e30)
WipEout® Pulse v1.9.4 2024-04-24 sceKernelLoadModule: unsupported options size=00000014, flags=08a80208, pos=0, access=1, data=2, text=2
実況パワフルプロ野球2011 v1.4.2-739-g3dd08b84f 2020-12-24 Loading module scePsmfP_library with version 0101, devkit 06030510
実況パワフルプロ野球2011 v1.4.2-739-g3dd08b84f 2020-12-24 Loading module scePsmf_library with version 0101, devkit 06030510
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2024-04-16 Using rendered texture with rendered CLUT: texfmt=6, clutfmt=3
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2024-04-16 Using texture with rendered CLUT: texfmt=6, clutfmt=3
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/a5ebfe81, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceMpegbase/bea18f91, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/7491c438, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/2673646b, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Loading module sceMpeg_library with version 0102, devkit 00000000
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceMpegbase/7ac0321a, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/b78eb9e9, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/019b25eb, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/28240568, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/5f457515, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceMpegbase/492b5e4b, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceMpegbase/0530be4e, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/440ca7d8, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceAudiocodec/70a703f8, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/68d42328, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceAudiocodec/8aca11d5, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/d5a229c9, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceMpegbase/304882e1, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceAudiocodec/9d3f790c, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceMpegbase/91929a21, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceAudiocodec/29681260, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceAudiocodec/3a20a200, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/99944089, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/74ae582a, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceAudiocodec/59176a0f, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/76f01aca, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/33d4ab37, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/cbcd4f79, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/5f9529f6, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/ad84d37f, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Loading module sceSAScore with version 0102, devkit 00000000
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/9ec3676a, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceAudiocodec/5b37eb1d, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/267a6dd2, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/d5ebbbcd, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/f983b186, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/a3589d81, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/b7660a23, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/42778a9f, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/a232cbe6, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/50a14dfc, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/a0cf2fa4, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Ignoring func export sceSasCore/68a46b95, already implemented in HLE.
かまいたちの夜2 特別篇 v1.1.1-872-g490c453 2016-01-30 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
銃声とダイヤモンド v1.9.4 2024-03-09 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/large.pgf
銃声とダイヤモンド v1.9.4 2024-03-17 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/zh_gb.pgf
TALES OF PHANTASIA v1.9.4 2024-04-19 Failed to reschedule: out of threads on queue (8, 8)
WipEout® Pulse v1.9.4 2024-04-12 sceKernelLoadModule: unsupported options size=00000014, flags=08a80208, pos=0, access=1, data=2, text=2
Beowulf v1.7.5 2023-07-23 Render to texture with incompatible formats 3 != 1 at 00110000
Beowulf v1.9.4 2024-04-19 sceKernelLoadModule: unsupported options size=00000014, flags=09fff6a0, pos=0, access=1, data=1, text=1
Go! Sudoku™ v1.4 2017-05-06 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Go! Sudoku™ v1.4 2017-05-06 Loading module sceSAScore with version 0101, devkit 00000000
机动战士高达AGE Cosmic Drive v1.9.4 2024-04-15 800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func
机动战士高达AGE Cosmic Drive v1.9.4 2024-04-15 800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func
Go! Sudoku™ v1.4.2 2020-04-26 Loading module scePsmf_library with version 0101, devkit 00000000
Go! Sudoku™ v1.4.2 2020-04-26 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Go! Sudoku™ v1.4.2 2020-04-26 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Go! Sudoku™ v1.4.2 2020-04-26 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Go! Sudoku™ v1.4.2 2020-04-26 Loading module sceMpeg_library with version 0102, devkit 00000000
Go! Sudoku™ v1.9.4 2024-02-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
Go! Sudoku™ v1.9.4 2024-02-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
GRIPSHIFT™ v1.9.4 2024-04-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module scePsmf_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module sceFont_Library with version 0101, devkit 06030010
Silent Hill v1.6.3 2019-09-18 Rendering to framebuffer offset: 00170000 +256x0
Silent Hill v1.9.3 2019-11-04 Render to texture using CLUT with offset at 04000000 +0x152
Silent Hill v1.9.3 2019-11-04 Unsupported alpha/stencil mask: fe
Silent Hill v1.9.3 2019-11-04 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill v1.9.3 2019-11-04 Render to texture using CLUT with different strides 512 != 1024
Silent Hill v1.6.3 2019-09-18 Render to texture with incompatible formats 7 != 0 at 0004c000
Silent Hill v1.9.3 2019-11-04 Render to texture with different strides 512 != 1024
Silent Hill v1.6.3 2019-09-18 Render to area containing texture at 00020000 +960x0
Silent Hill v1.4.2 2017-10-01 Loading module sceFont_Library with version 0101, devkit 03050010