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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
493 |
80630006=sceAtracSetData(2, 08d4b180, 00001f00): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
730 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-06-03 |
105 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
125 |
80630006=sceAtracSetData(3, 08d4b180, 0000a240): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
880 |
80630006=sceAtracSetData(3, 08d4b180, 00003a58): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-06-06 |
153 |
80630006=sceAtracSetData(2, 08d4b180, 0000cf18): invalid RIFF header |
| Dragon Ball Z Shin Budokai |
v1.9.0 |
2024-06-05 |
7 |
Unknown GE command : fee38e00 |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-10-12 |
158 |
80630006=sceAtracSetData(2, 08d4b180, 0000da08): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-17 |
1,725 |
80630006=sceAtracSetData(2, 08d4b180, 00001cd0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-07-06 |
775 |
80630006=sceAtracSetData(2, 08d4b180, 00004890): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
93 |
80630006=sceAtracSetData(2, 08d4b180, 00002f68): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
212 |
80630006=sceAtracSetData(2, 08d4b180, 00004200): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-08-05 |
115 |
80630006=sceAtracSetData(2, 08d4b180, 0000de68): invalid RIFF header |
| WWE 2K20 By Lucha Games |
v1.9.4 |
2025-02-08 |
12 |
80630006=sceAtracSetData(3, 08d4b180, 00003080): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-10-26 |
195 |
80630006=sceAtracSetData(3, 08d4b180, 000084b8): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-18 |
84 |
80630006=sceAtracSetData(3, 08d4b180, 00005e70): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-10-03 |
143 |
80630006=sceAtracSetData(2, 08d4b180, 00006ed8): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
588 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-11-03 |
323 |
80630006=sceAtracSetData(2, 08d4b180, 000062d0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-16 |
338 |
80630006=sceAtracSetData(3, 08d4b180, 000062d0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-01-01 |
244 |
80630006=sceAtracSetData(3, 08d4b180, 0000c1f8): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-08-30 |
122 |
80630006=sceAtracSetData(3, 08d4b180, 00006618): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
315 |
80630006=sceAtracSetData(3, 08d4b180, 00004200): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
159 |
80630006=sceAtracSetData(3, 08d4b180, 0000c658): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-10-12 |
126 |
80630006=sceAtracSetData(3, 08d4b180, 00009638): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-17 |
255 |
80630006=sceAtracSetData(3, 08d4b180, 00002c20): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-07-22 |
72 |
80630006=sceAtracSetData(3, 08d4b180, 0000c9a0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-06-30 |
18,755 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-06-30 |
18,767 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-23 |
260 |
80630007=sceAtracSetData(3, 08d4b180, 000040e8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-23 |
273 |
80630007=sceAtracSetData(3, 08d4b180, 000033c8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-23 |
312 |
80630007=sceAtracSetData(3, 08d4b180, 00002d38): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-23 |
338 |
80630007=sceAtracSetData(3, 08d4b180, 00002c20): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-23 |
447 |
80630007=sceAtracSetData(3, 08d4b180, 00003080): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-13 |
362 |
80630006=sceAtracSetData(3, 08d4b180, 00005038): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-10-13 |
285 |
80630006=sceAtracSetData(3, 08d4b180, 0000ce00): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-08-15 |
320 |
80630007=sceAtracSetData(3, 08d4b180, 00007f00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-15 |
77 |
80630006=sceAtracSetData(3, 08d4b180, 0000fad8): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
789 |
80630006=sceAtracSetData(3, 08d4b180, 00007bf8): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-12-21 |
157 |
80630006=sceAtracSetData(3, 08d4b180, 0000de68): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
1,510 |
80630006=sceAtracSetData(3, 08d4b180, 00003fd0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-12-30 |
315 |
80630006=sceAtracSetData(3, 08d4b180, 0000c428): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
3,549 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
3,485 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K20 By Lucha Games |
v1.9.4 |
2025-08-04 |
108 |
80630007=sceAtracSetData(2, 08d4b180, 00003da0): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
5,086 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-25 |
1,764 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
5,682 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K20 By Lucha Games |
v1.9.4 |
2026-01-13 |
59 |
80630007=sceAtracSetData(2, 08d4b180, 00004cf0): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-26 |
1,088 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-11-03 |
177 |
80630006=sceAtracSetData(2, 08d4b180, 00009cc8): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-12-30 |
475 |
80630006=sceAtracSetData(2, 08d4b180, 000032b0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-26 |
1,184 |
80630006=sceAtracSetData(3, 08d4b180, 000034e0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-13 |
977 |
80630006=sceAtracSetData(3, 08d4b180, 000032b0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-11-10 |
445 |
80630006=sceAtracSetData(3, 08d4b180, 00003940): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-11-10 |
181 |
80630006=sceAtracSetData(3, 08d4b180, 00005b28): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-07-06 |
245 |
80630006=sceAtracSetData(3, 08d4b180, 000090c0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-25 |
2,380 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-03-04 |
632 |
80630006=sceAtracSetData(2, 08d4b180, 00005150): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-07-05 |
12,025 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
| God of War: Chains of Olympus |
v1.9.4 |
2024-02-25 |
34 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
3,853 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
4,929 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-11-07 |
177 |
80630006=sceAtracSetData(2, 08d4b180, 00004e08): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
240 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
4,946 |
Render to area containing texture at 040cc000 +64x0 |
| eFootball PES 2020 "C19" |
v1.9.4 |
2022-10-14 |
220 |
Garbage libstub address or end |
| ウルトラマン Fighting Evolution 0 |
v1.9.4 |
2023-07-21 |
2 |
Unknown GE command : 39606530 |
| (homebrew) |
v1.9.4 |
2020-07-22 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00010398): atracID uses different codec type than data |
| Crash™ Tag Team Racing |
v1.9.4 |
2024-03-19 |
349 |
80630006=sceAtracSetDataAndGetID(09df7b00, 00014000): invalid RIFF header |
| SBK®08 Superbike World Championship |
v1.9.3 |
2023-04-17 |
6 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fe1100): duplicate handler |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
6,628 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-10-13 |
201 |
80630006=sceAtracSetData(3, 08d4b180, 0000c540): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
7,154 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
61,695 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
33,715 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-23 |
1,611 |
80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
1,167 |
80630006=sceAtracSetData(3, 08d4b180, 00004890): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
301 |
80630006=sceAtracSetData(3, 08d4b180, 000055b0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
7,549 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
9,267 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-26 |
2,643 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
29,912 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
30,300 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-11-07 |
407 |
80630006=sceAtracSetData(3, 08d4b180, 00003080): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
192 |
80630006=sceAtracSetData(3, 08d4b180, 00002b08): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
18,977 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-23 |
264 |
80630006=sceAtracSetData(3, 08d4b180, 0000b5f0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-26 |
2,292 |
80630006=sceAtracSetData(3, 08d4b180, 00001cd0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
9,191 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
17,896 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
| Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.9.3 |
2023-07-27 |
431 |
Unsupported RGB mask: r=ef g=ff b=ff |
| Prince of Persia - Revelations |
v1.9.4 |
2021-04-12 |
2 |
80630006=sceAtracSetDataAndGetID(09abb880, 00000800): invalid RIFF header |
| Ape Academy™ |
v1.9.4 |
2026-03-30 |
151 |
sceKernelCreateThread(name=ID057): unsupported attributes 00000006 |
| Gran Turismo® |
v1.9.4 |
2022-08-06 |
3,611 |
sceMp3Init: invalid data: not 44.1kHz |
| Silent Hill Zero |
v1.9.2-17-g6a1676413 |
2022-08-26 |
5 |
Render to area containing texture at 04080000 +960x0 |
| GOD EATER 体験版 |
v1.9.4 |
2025-05-16 |
297 |
sceKernelCreateThread(name=god_g998_Result_test): unsupported attributes 00000006 |
| GOD EATER 体験版 |
v1.9.4 |
2025-05-16 |
339 |
sceKernelCreateThread(name=god_g000_Field): unsupported attributes 00000006 |
| (homebrew) |
v1.9.4 |
2022-11-05 |
38 |
MFIC instruction hit (70020024) at 088d5fdc |
| WWE 2K20 By Lucha Games |
v1.9.4 |
2021-11-13 |
46 |
80630007=sceAtracSetData(2, 08d4b180, 000058f8): atracID uses different codec type than data |