Recent logs - v1.13.2-953-ge2768b9e0

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Game title Version Latest Report Message
Burnout Legends v1.13.2-953-ge2768b9e0 2022-11-30 Error in shader compilation: info: ERROR: 0:40: '|' does not operate on 'unsigned int' and 'int' 007c2a86:001e0382 Tex WriteMask TClampST ReplaceBlend_6A:10_B:10_Eq:0 TFuncMod ColorTest0 != #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple M1 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; uniform vec4 u_texclamp; uniform sampler2D testtex; uniform uint u_colorWriteMask; in lowp vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; uint packUnorm4x8(vec4 v) { highp vec4 f = clamp(v, 0.0, 1.0); uvec4 u = uvec4(255.0 * f); return u.x | (u.y << 8) | (u.z << 16) | (u.w << 24); } vec4 unpackUnorm4x8(highp uint x) { highp uvec4 u = uvec4(x & 0xFFU, (x >> 8) & 0xFFU, (x >> 16) & 0xFFU, (x >> 24) & 0xFFU); highp vec4 f = vec4(u); return f * (1.0 / 255.0); } void main() { lowp vec4 destColor = fragColor0; vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) DISCARD; v.rgb = v.rgb * u_blendFixA + destColor.rgb * u_blendFixB; fragColor0 = v; highp uint v32 = packUnorm4x8(fragColor0); highp uint d32 = packUnorm4x8(destColor); v32 |= 0x00FFFFFF; v32 = (v32 & u_colorWriteMask) | (d32 & ~u_colorWriteMask); fragColor0 = unpackUnorm4x8(v32); }
Burnout Legends v1.13.2-953-ge2768b9e0 2022-11-30 Error in shader compilation: info: ERROR: 0:40: '|' does not operate on 'unsigned int' and 'int' 007c2a86:051e0382 Tex WriteMask TClampST ReplaceBlend_6A:10_B:10_Eq:0 StenToAlpha Sten0 TFuncMod ColorTest0 != #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple M1 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; uniform vec4 u_texclamp; uniform sampler2D testtex; uniform uint u_colorWriteMask; in lowp vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; uint packUnorm4x8(vec4 v) { highp vec4 f = clamp(v, 0.0, 1.0); uvec4 u = uvec4(255.0 * f); return u.x | (u.y << 8) | (u.z << 16) | (u.w << 24); } vec4 unpackUnorm4x8(highp uint x) { highp uvec4 u = uvec4(x & 0xFFU, (x >> 8) & 0xFFU, (x >> 16) & 0xFFU, (x >> 24) & 0xFFU); highp vec4 f = vec4(u); return f * (1.0 / 255.0); } void main() { lowp vec4 destColor = fragColor0; vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) DISCARD; v.rgb = v.rgb * u_blendFixA + destColor.rgb * u_blendFixB; fragColor0 = vec4(v.rgb, 0.0); highp uint v32 = packUnorm4x8(fragColor0); highp uint d32 = packUnorm4x8(destColor); v32 |= 0x00FFFFFF; v32 = (v32 & u_colorWriteMask) | (d32 & ~u_colorWriteMask); fragColor0 = unpackUnorm4x8(v32); }
Cave Story v1.13.2-953-ge2768b9e0 2022-10-07 __KernelStopThread: thread 279 does not exist
doomgeneric v1.13.2-953-ge2768b9e0 2022-10-07 __KernelStopThread: thread 279 does not exist
htmlsample v1.13.2-953-ge2768b9e0 2022-10-07 Unimplemented HLE function sceUtilityHtmlViewerInitStart
RIDGE RACER® v1.13.2-953-ge2768b9e0 2022-10-07 Ignoring possible texturing from framebuffer at 041bbb80 +32x257 / 256x272
RIDGE RACER® v1.13.2-953-ge2768b9e0 2022-09-18 Ignoring possible texturing from framebuffer at 04197ec0 +0x191 / 256x272
RIDGE RACER® v1.13.2-953-ge2768b9e0 2022-09-18 Ignoring possible texturing from framebuffer at 041fe000 +0x62 / 64x64
RIDGE RACER® v1.13.2-953-ge2768b9e0 2022-09-16 Ignoring possible texturing from framebuffer at 041dc340 +96x135 / 256x272
RIDGE RACER® v1.13.2-953-ge2768b9e0 2022-09-15 Ignoring possible texturing from framebuffer at 04195140 +0x198 / 256x272
RIDGE RACER® v1.13.2-953-ge2768b9e0 2022-11-29 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
RIDGE RACER® v1.13.2-953-ge2768b9e0 2022-09-30 Rendering from framebuf with offset 04000000 -> 04000000+0x0
VALKYRIE PROFILE -LENNETH- v1.13.2-953-ge2768b9e0 2022-09-15 Attempting to texture from current render target (src=04110000 / target=04110000 / flags=7), making a copy
Pursuit Force v1.13.2-953-ge2768b9e0 2022-11-01 Ignoring possible texturing from framebuffer at 04154000 +64x185 / 128x272
doomgeneric v1.13.2-953-ge2768b9e0 2022-10-07 Rendering from framebuf with offset 04000000 -> 04000000+0x0
METAL GEAR SOLID PEACE WALKER v1.13.2-953-ge2768b9e0 2022-10-30 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
METAL GEAR SOLID PEACE WALKER v1.13.2-953-ge2768b9e0 2022-09-21 Rendering from framebuf with offset 04000000 -> 04000000+0x0
WWE SmackDown! vs. RAW 2006. v1.13.2-997-g143be816c 2022-10-06 Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy
Burnout Legends v1.13.2-953-ge2768b9e0 2022-11-30 Ignoring possible texturing from framebuffer at 04174000 +0x64 / 64x272
Burnout Legends v1.13.2-953-ge2768b9e0 2022-11-30 Attempting to texture from current render target (src=04110000 / target=04110000 / flags=7), making a copy
Cave Story v1.13.2-953-ge2768b9e0 2022-11-27 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Phantasy Star Portable v1.13.2-953-ge2768b9e0 2022-09-15 Rendering from framebuf with offset 04000000 -> 04000000+0x0
ファンタシースターポータブル2インフィニティ v1.13.2-953-ge2768b9e0 2022-09-15 Rendering from framebuf with offset 04000000 -> 04000000+0x0
METAL GEAR SOLID PEACE WALKER v1.13.2-953-ge2768b9e0 2022-12-06 sceNetAdhocMatchingInit(32768) at 0886a138
doomgeneric v1.13.2-953-ge2768b9e0 2022-09-15 Unimplemented HLE function sceUtilityHtmlViewerGetStatus
Persona3 PORTABLE v1.13.2-953-ge2768b9e0 2022-12-04 sceIoChstat: change attr to 0000 requested
Cave Story v1.13.2-953-ge2768b9e0 2022-11-28 MFIC instruction hit (70020024) at 089941c4
Persona3 PORTABLE v1.9.3-708-g259ae2862 2022-12-04 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10512-INST00/MEMST.CPK, 09fff000, 00000002)
WWE SmackDown! vs. RAW 2006. v1.9.3-973-g2ba65c831 2022-12-06 Unimplemented HLE function Kprintf
WWE SmackDown! vs. RAW 2006. v1.9.3-973-g2ba65c831 2022-12-06 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
METAL GEAR SOLID PEACE WALKER v1.9.4 2022-12-02 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
METAL GEAR SOLID PEACE WALKER v1.9.4 2022-12-06 Video out requested, not supported: mode=0 size=512,272
WWE SmackDown! vs. RAW 2006. v1.9.4 2022-12-06 An uneaten prefix at end of block: 0893bd34
TEST DRIVE UNLIMITED v1.9.4 2022-12-06 80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first
TEST DRIVE UNLIMITED v1.9.4 2022-12-06 Video out requested, not supported: mode=0 size=0,0
METAL GEAR SOLID PEACE WALKER v1.9.4 2022-12-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
RIDGE RACER® v1.9.4 2022-11-28 Using texture with rendered CLUT: texfmt=4, clutfmt=3
RIDGE RACER® v1.9.4 2022-12-06 Using texture with rendered CLUT: texfmt=5, clutfmt=3
TEST DRIVE UNLIMITED v1.9.4 2022-12-02 Unimplemented HLE function sceNetResolverTerm
WWE SmackDown! vs. RAW 2006. v1.9.4 2022-12-06 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
WWE SmackDown! vs. RAW 2006. v1.9.4 2022-12-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
WWE SmackDown! vs. RAW 2006. v1.9.4 2022-12-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Pursuit Force v1.9.4 2022-12-01 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2
Pursuit Force v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2
Pursuit Force v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
RIDGE RACER® v1.9.4 2022-12-04 sceUtilityOskInitStart: invalid status
METAL GEAR ACID v1.9.4 2022-12-04 sceIoAssign(disc0:, umd0:, isofs:, IOASSIGN_RDONLY, 00000000, 0)
RIDGE RACER® v1.9.4 2022-12-05 sceIoAssign(disc0:, umd0:, isofs0:, IOASSIGN_RDONLY, 00000000, 0)
RIDGE RACER® v1.9.4 2022-12-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
RIDGE RACER® v1.9.4 2022-12-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
Pursuit Force v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2
Pursuit Force v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Burnout Legends v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Burnout Legends v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
VALKYRIE PROFILE -LENNETH- v1.9.4 2022-12-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
VALKYRIE PROFILE -LENNETH- v1.9.4 2022-12-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fff6a4, pos=0, access=1, data=1, text=1
スーパーダンガンロンパ2 さよなら絶望学園 v1.9.4 2022-12-06 sceKernelLoadModule: unsupported options size=00000014, flags=08880000, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.9.4 2022-12-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Pursuit Force v1.9.4 2022-12-05 VTYPE with morph used: THRU=0 TC=3 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2
ファンタシースターポータブル2インフィニティ v1.9.4 2022-12-05 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
Burnout Legends v1.9.4 2022-12-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
TEKKEN 6 v1.9.4 2022-12-06 80020001=sceKernelCreateMutex(): invalid name