Recent logs - Phantasy Star Portable

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Game title Version Latest Report Message
Phantasy Star Portable v1.11.3 2021-08-21 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Phantasy Star Portable v1.11.3-598-g4462b0c61 2021-05-07 __KernelStopThread: thread 331 does not exist
Phantasy Star Portable v1.10.3-495-g738549748 2021-01-15 Texturing from framebuffer with incompatible format 5551 != 8888 at 04110000
Phantasy Star Portable v1.10.3 2021-01-12 Unknown syscall in known module 'sceNpService': 0x78802d5f
Phantasy Star Portable v1.10.3 2021-01-12 Unknown syscall in known module 'sceNpService': 0x1da3e950
Phantasy Star Portable v1.10.3 2021-01-12 Unknown syscall in known module 'sceNpService': 0x168b8de5
Phantasy Star Portable v1.10.3 2021-01-12 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Phantasy Star Portable v1.10.3-520-g594564298 2020-09-08 RET: Stack empty!
Phantasy Star Portable v1.8.0 2021-09-22 WriteToHardware: Invalid address 000004ec near PC 08bdeb4c LR 08bced50
Phantasy Star Portable v1.8.0 2019-06-01 80630006=sceAtracSetDataAndGetID(08d83a80, 0000ac18): invalid RIFF header
Phantasy Star Portable v1.9.4 2021-07-09 FBO created from existing depthbuffer as color, 04110000/04088000 and 04000000/04110000
Phantasy Star Portable v1.9.4 2021-08-27 Unknown GetPointer 00000000 PC 08b41694 LR 08b41694
Phantasy Star Portable v1.9.4 2021-10-12 FBO using existing buffer as depthbuffer, 040cc000/04088000 and 04088000/04110000
Phantasy Star Portable v1.9.4 2021-10-12 FBO created from existing depthbuffer as color, 04110000/04088000 and 04088000/04110000
Phantasy Star Portable v1.4.2 2021-04-14 BREAK instruction hit
Phantasy Star Portable v1.9.4 2021-10-24 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
Phantasy Star Portable v1.9.4 2021-10-24 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Phantasy Star Portable v1.9.4 2020-12-13 GL ran out of GPU memory; switching to low memory mode
Phantasy Star Portable v1.9.4 2021-03-22 WriteToHardware: Invalid address 000004ec near PC 08000000 LR 08000000
Phantasy Star Portable v1.9.4 2021-08-12 Render to texture with different formats 1 != 3
Phantasy Star Portable v1.7.4 2019-08-25 FBO created from existing depthbuffer as color, 00110000/00088000 and 00000000/00110000
Phantasy Star Portable v1.9.3 2021-05-03 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Phantasy Star Portable v1.7.5 2019-07-07 FBO created from existing depthbuffer as color, 00110000/00088000 and 00088000/00110000
Phantasy Star Portable v1.7.4 2019-05-29 FBO using existing buffer as depthbuffer, 000cc000/00088000 and 00088000/00110000
Phantasy Star Portable v1.7.5 2021-10-01 FBO created from existing depthbuffer as color, 00088000/00110000 and 00000000/00088000
Phantasy Star Portable v1.7.5 2021-10-01 FBO created from existing depthbuffer as color, 00088000/00110000 and 00044000/00088000
Phantasy Star Portable v1.5.2 2020-12-27 Loading module sceFont_Library with version 0101, devkit 03090510
Phantasy Star Portable v1.7.4 2020-10-21 Normal projection mapping without normal?
Phantasy Star Portable v1.9.4 2021-10-09 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?